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Warriors Of Freedom Prompted Rampage Attempt?

Thanks to an anonymous reader for pointing to a Philadelphia Inquirer article linking videogames to an alleged spree killing attempt. According to the article, "Investigators suspect the three teens arrested.. as they allegedly were about to launch a killing rampage in the small town, found inspiration in violent computer games.. [police] learned that the name the three reportedly had given themselves - Warriors of Freedom - is also an Internet-based combat game." But only a few media reports mention that the violent game connection was made by Jack Thompson, a Miami lawyer and outspoken critic of violent video and computer games - is this a case of shameless Googling to find any obscure game with a similar name and make a connection, or is there genuine evidence here?

575 of 771 comments (clear)

  1. does it matter? by feed_me_cereal · · Score: 5, Insightful

    is this a case of shameless Googling to find any obscure game with a similar name and make a connection, or is there genuine evidence here?

    Evidence of what? Playing a violent video game? Big deal. Most kids play violent video games. What kind of games do you expect psycho killers to enjoy: doom3 or oregon trail? These critics really need to understand that a=>b does NOT mean b=>a. It's a very simple logical fallacy. I'm not discounting the possibility that violent games can incourage violent behavoir either, it's just that you actually need to show that video games lead one to violence when one would otherwise not be disposed to it. Violence was here long before video games were.

    --
    "Question with boldness even the existence of a god." - Thomas Jefferson
    1. Re:does it matter? by Anonymous Coward · · Score: 5, Funny

      when i was a child (i was born in 1939)

      we would take large pieces of lumber and smash frogs on the head.

      we had no video games back then.

    2. Re:does it matter? by Snoopy77 · · Score: 4, Funny

      when i was a child (i was born in 1939) we would take large pieces of lumber and smash frogs on the head. we had no video games back then.

      When I was a teen (in 1993) we would get an old 3 wood and launch cane toads down an imaginary fairway (it's okay cause they're a pest).

      --
      "She's a West Texas girl, just like me" - G.W Bush Iraqis
    3. Re:does it matter? by mattkime · · Score: 4, Funny

      oh come on, we all know that the bison died out because the settlers played too much oregon trail.

      --
      Know what I like about atheists? I've yet to meet one that believes God is on their side.
    4. Re:does it matter? by fussman · · Score: 2, Funny

      oh great, someone's going to make a hellmouth comment now. Jon Kats save me!

      --
      Support Israeli punk bands. Man Alive.
    5. Re:does it matter? by ADOT+Troll · · Score: 5, Insightful

      The British author (amongst other things) Ben Elton wrote on the topic of violence in movies in his book 'Popcorn'. One of the main themes was about violence in movies spreading into real life, he pointed out many times that it's not that people emulate the characters they see directly, but that movies STYLIZE killing and violence - they make it seem COOL. Killing and violence is shown as a quick and effective way to get revenge, achieve goals, make a name for yourself etc..

      Think of how they portayed killing in the basement scene in the first matrix, how 'COOL' was that; a computer hacker/nerd in sunnies and a trenchcoat, with a hot female in latex blasting away numerous innocent people without even flinching - with the propellerheads soundtrack pumping.

      How many people play violent video games and imagine that the people they are shooting are real? Or use the simulated violence to release agression? What happens when life becomes too much and they SNAP and decide to do something about their situation - get revenge on all those motherfuckers in the coolest way you know, bust into school in trenchcoats with semi automatics and spray it with bullets - fantasy becomes reality.

      I'm divided on the issue, as I don't think any sane person would snap like this and bring something patently evil into action, but what about the nutcases that do - have videogames and movies made killing SO cool that it appeals more than anything else? Should we start -constantly- portraying killing and violence as negative, highlighting the consequences and making these actions TABOO in our society, rather than revering them on Screen and in Play?

    6. Re:does it matter? by Minna+Kirai · · Score: 1

      If you think the shooting just targeted bears and bison, then you played the later, expurgiated version of the game.

      The original Oregon Trail featured monochrome stick-figures of Indian Braves for you to defeat.

      It was as aggressively violent as anything of the era, and more realistically than most. (The setting was real world, unlike other games except the originalCastle Wolfenstein... and the Nazi opponents in that game were more definitively evil than the hapless Native American resistance)

    7. Re:does it matter? by Anonymous Coward · · Score: 1, Informative

      In my personal opinion, people who are to stupid to realize that a game is a game and not your life should be banned from games and locked away in a mental house. But hey, what are you going to do? On another note, some games are created to twist people. The creators of "ethnic cleansing" put out their second game recently and they are claiming that 1/3 of the people who play bought a book on white supremicy People are getting down right stupid these days.

    8. Re:does it matter? by alptraum · · Score: 4, Insightful

      These critics really need to understand that a=>b does NOT mean b=>a. It's a very simple logical fallacy.

      Exactly. Or as statisticians like to say Correlation does not mean causality. Classical example is as the number of priests in a city increases, so do the number of drunks. Well, the correlation between priests and drunks was confounded with the population size increasing, thus the number of group X of just about anything is going to increase.

    9. Re:does it matter? by freeweed · · Score: 5, Insightful

      I'd suggest that removing freedom from the majority only to stop a *very* small minority from doing what they may like have done anyway (sure, I'll admit the evidence is out) is a REALLY stupid idea.

      We don't ban cars because one or two idiots a year decide to deliberately crash into another person. And we don't ban movies that make speeding look cool, even though it kills far more people every day than even the most paranoid would claim videogames have in the past 31 years.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    10. Re:does it matter? by rf0 · · Score: 1

      I play GTA Vice City but don't want to run around stealing cars. The basic point is that if the people weren't playing computer games they might have some other outlet for their tendancies. I would think that anyone who would go on a killing spree would find input from other parts not just ocmputer games

      Rus

    11. Re:does it matter? by dalutong · · Score: 4, Insightful

      He wasn't asking for evidence that they played violent video games. He was asking for evidence they THEY named themselves after a video game, and not this lawyer.

      --

      What comes first, finding a teacher or becoming a student?
    12. Re:does it matter? by HexRei · · Score: 1

      Amen. Correllation is not causation, but that fact seems to be lost on Sen. Lieberman and his adoring mob of soccer moms.

    13. Re:does it matter? by Vellmont · · Score: 4, Insightful

      You've made a good argument how violence in movies or video games could create more violent people. The thing you haven't shown at all is that this theory is correct. Persuasive arguments are very easy to make. I could probbably make an equally persuasive argument that violence is movies and videogames reduces violence because it releases peoples agressions in a nonviolent way.

      Until one of us shows actual evidence that the theory is correct it's all just a pissing contest as to whose argument _sounds_ better. As far as I'm concerned the only thing that keeps these "violent media causes violence" theories going is that they offer a simple explanation for violence in the society, and a simple solution. People have a strong desire for explanations and solutions... more so than their desire for truth.

      --
      AccountKiller
    14. Re:does it matter? by nelsonal · · Score: 2, Interesting

      The first oregon trail I played had text stating that somehting attacked you and to shoot back you had to type bang boom or another gun sound quickly to shoot back.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    15. Re:does it matter? by The_dev0 · · Score: 5, Informative

      I'm assuming you're Australian. The secret biological weapon against cane toads: Dettol. Splash some of that on 'em and they smoke and melt into a little puddle. I keep a water pistol full of Dettol to squirt the little buggers when I'm in the backyard, a quick spray and you know they have about 10 minutes of life left before they turn to soup.

      --
      Never fight naked, unless you're in prison...
    16. Re:does it matter? by Anonymous Coward · · Score: 2, Funny

      when i was a child (i was born in 1939)

      we would take large pieces of lumber and smash frogs on the head.

      we had no video games back then.


      So it was like a precursor to Frogger, eh?

    17. Re:does it matter? by l1_wulf · · Score: 5, Interesting

      Think of how they portayed killing in the basement scene in the first matrix, how 'COOL' was that; a computer hacker/nerd in sunnies and a trenchcoat, with a hot female in latex blasting away numerous innocent people without even flinching - with the propellerheads soundtrack pumping.

      Should we question the sanity (or the potential to "snap") of the people who had a hand in this particular scene? The actors, screenwriters, sound crew, etc... Can we make a reasonable leap of faith and say that they are not all riding the edge of sanity and insanity? How can one say then that the ability of a group of moderately sane people can visualize, then act out and produce a scene that can not be visualized by a creative but mentally unstable person -- a person who has "snapped"? Remember the postal worker fiasco? Should we assume this person played violent video games or had an above average desire to watch bloody action flicks? Remember the Dungeons & Dragons fiasco? I don't recall how they killed but I am pretty sure they did not wander around with a Bastard Sword +2... Maybe this whole vengeful killing spree is triggered by the carbinated beverage Coke? Ah, maybe there's some strange chemical in Wonder Bread; have we checked to see if all these killers liked white bread???

      Sorry, this isn't a flame on you and I agree, I'm divided to a point... Sure I concede that it's possible that violent media may provide a seed for an idea that has already started festering. Is that bad? Let's look at this a different way.

      Let's say Joe Shotgun is a farm kid way out in the boonies, no TV, no movie theaters, no computer, but an excellent collection of books are available for his enjoyment. Now Joe Shotgun is not ignorant, nooooo. In fact he's pretty damn intelligent, is a voracious reader and is even more advanced in his home schooling than a typical city kid. But therein is the problem. Joe spends most of his time alone (awww). None of the other farm kids like him because he's different from the norm and they don't understand him. Now kids will be kids and poor Joe has lived with the occasional pranks and name calling which is all too common the world over.

      The thing is, Joe is slightly, um... unstable. Maybe pa dropped him on his head when he was young, who knows? But the Shotgun's have always known about Joe's dark moods. They usually leave him alone and after a while he's back to his good old self. One day Joe just snaps... Pa's been yelling at him, Ma got mad at him because he knocked the apple pies from the sill. The kids have been unmerciful lately, etc. Poor Joe hatches a plan. He hates being different, he's tired of always being alone. Nobody ever understands him and in his teenage angst ridden mind, it is just not worth going through what, 50 or 60 more years of this shit. Suicide??? Hrm, let those little bastages grow up and make more little shits that will make some other kid's life miserable? Hell no, if he's going out, Joe's gonna take a few with him.

      So a few days later Joe has a plan. What's his plan? I leave it to you to think of various violent ways a farm boy could take out people based only on literature you've read.

      My point? Joe is isolated from all the vast media that is (ironically enough) so big in the media as being responsible for inspiring killers. We give him one link to the rest of the world (the books) and now we have to place the blame on this one form of media. Should we revert to book burning in this farm community? Whatever means Joe decides to use as his vehicle of vengence, it is resonable to assume he will be influenced by the literature he read. Maybe Ma and Pa (if they survived) should go through the books and censor out the violent parts of this vast library, you know, to keep other kids from getting these crazy ideas in their heads.

      In my opinion, this is very similar to the idea that there are many bad things to be found on the Internet, so let's heavily regulate it and make it completely 'G

    18. Re:does it matter? by l1_wulf · · Score: 1

      Hrm, forgot to throw quotes around that first paragraph... Just an FYI, it's a quote from the partent of this post.

    19. Re:does it matter? by Anonymous Coward · · Score: 5, Insightful

      The father of one of these kids went on NATIONAL TELEVISION on FOX NEWS and ADMITTED HIMSELF (without provocation or even direct questioning of it) that all of the guns the children were caught with BELONGED TO HIM.

      So here we have a parent who owned a lot of guns. I don't mean one or two -- I mean a LOT (you saw the photos on TV). He was a gun "collector". AND he failed to lock them up properly so that there was no possible way for his children to get at them. Not only did the kid get the guns but he also managed to get the ammo. Great parenting.

      Of course being a gun nut doesn't make you a bad parenting. But being a gun nut with a bunch of guns that your chidren can access and having a child that would happily steal those weapons, plan a mass murder and then being to embark on said mass murder with friends by his side and the stolen weapons is as sure a sign of "fucked up parenting" as I've *ever* seen.

      In one sentence the father dismissed his son's interest in weapons but admitted he (the father) had an arsenel of weapons and ammo in his house. In the very next sentence, he laid blame not at himself for raising the kid that way or showing any regret that he made the weapons so readily accessible... but instead, he blamed "the gothic belief" (whatever the fuck THAT is) and "videogames".

      A parent with their head up their ass that severely about something as obvious as that is also a parent that probably failed to notice a lot of other things or act on them. Things like their child being withdrawn, sad, depressed, being picked on incessently, being beaten up, being confused, being hurt, being lonely, being suicidal, being homocidal, being delusional and everything else.

      Like I say. Shitty parenting.

    20. Re:does it matter? by Snoopy77 · · Score: 1

      Cool, now we can do a stage show of the Wizard of Oz (no pun intended) using cane toads, complete with melting wicked witch.

      --
      "She's a West Texas girl, just like me" - G.W Bush Iraqis
    21. Re:does it matter? by usotsuki · · Score: 1

      uid re, you hate everyone? O_o

      BTW anyone have the MECC disk (Apple ][+) from 1979, from the Elementary Volume xx diskset - the CNYICN version would be even better - that has OREGON on it? I've been looking for it since '86.

      -uso.

      --
      Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS
    22. Re:does it matter? by Rob+Simpson · · Score: 1

      "The original Oregon Trail featured monochrome stick-figures of Indian Braves for you to defeat."

      How many points of meat were they worth?

    23. Re:does it matter? by mkro · · Score: 5, Informative
      I could probbably make an equally persuasive argument that violence is movies and videogames reduces violence because it releases peoples agressions in a nonviolent way.
      Someone already did, and it is called the catharsis theory.
      --
      I shall go and tell the indestructible man that someone plans to murder him.
    24. Re:does it matter? by Groganz · · Score: 1

      Unless the priests are all Irish Catholic priests. We know what a bunch of drunks they are.

    25. Re:does it matter? by Guppy06 · · Score: 1

      "These critics really need to understand that a=>b does NOT mean b=>a."

      And the funny thing is that it's still nigh impossible to get these same people to understand Newton's Third Law...

    26. Re:does it matter? by richieb · · Score: 3, Insightful
      How many people play violent video games and imagine that the people they are shooting are real?

      I would guess very few, mentally disturbed individuals. There were people who read the Bible and then go on a killing rampage - should we stop people from reading the Bible?

      Or use the simulated violence to release agression?

      As opposed to using actual violence? Is this bad?

      Why not blame CNN - after all they show pictures of real death and mayhem.

      --
      ...richie - It is a good day to code.
    27. Re:does it matter? by TopShelf · · Score: 1

      Huh??? And I've been playing Madden all this time, on the assumption that I'd get a nice fat NFL contract pretty soon. What else are these games for???

      --
      Stop by my site where I write about ERP systems & more
    28. Re:does it matter? by paganizer · · Score: 4, Insightful

      Warning: The following contains something besides a knee-jerk reaction against weapons; if you are unable to stomach this sort of thing, please skip to the next post.

      In this article, it's mentioned that the weapons, not all of which apparently came from one source, had been locked in a big case in the back of the closet

      And from this article, Police said they had recovered two .30-30 rifles, a shotgun, two handguns, two swords, knives, and 2,000 rounds of ammunition

      And, in this article: The firearms belonged to Ronald Lovett. He received his first rifle in 1958 when he was 11 and collected more over the years for target shooting, he said. Matt wasn't interested in guns in the least and never fired one, Ronald Lovett said. When he was born, that was when we locked the stuff away, and most of it has not been touched in 19 years. Ronald Lovett said he kept the handguns in a lockbox and stored the other firearms in a closet in the family's apartment, over a row of stores. Police also recovered 2,000 rounds of ammunition, which Lovett said were 20 and 30 years old.

      One of the pistols, if not more, was a replica civil war era cap and ball pistol.

      If you are deluded enough by the hysterical liberal mass media to consider this an arsenal, then you are completely and totally hopeless, please line up with the rest of the lemmings. The weapons were stored in a approved, safe fashion; the kid showed no sign whatsoever of being a gun nut, never even having fired a weapon when he was obviously aware that they existed.

      The articles do indicate a type of person who would be likely to snap, however; predicting that the person would snap in this fashion would be a little bit difficult, don't you think?

      --
      Why, yes, I AM a Pagan Libertarian.
    29. Re:does it matter? by Jaysyn · · Score: 1

      Why are these toads such a pest in Au.?

      Jaysyn

      --
      There is a war going on for your mind.
    30. Re:does it matter? by GigsVT · · Score: 1

      Yeah I remember that one too. You had options when indians attacked like "circle wagons" or to kill them.

      Typing "shoot" or "bang" quickly was pretty hard back then when I couldn't type very well, especially not on that crappy c64 keyboard.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    31. Re:does it matter? by GigsVT · · Score: 2, Informative

      Last time I checked, it's not illegal for an 18-year-old to have firearms.

      You can't purchase a handgun until you are 21, though you can get rifles and shotguns when you are 18.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    32. Re:does it matter? by aborchers · · Score: 2, Informative

      I have to call this post out on blatant proof texting.

      A few facts omitted or misrepresented above:

      * The weapons were locked in a closet
      * The majority of the (whoo scary) 2000 rounds of ammunition were a few 500 boxes of ancient target rounds.
      * The "kid" was 18, a legal adult.

      Blaming the parent without knowing the full facts is just as idiotic as blaming video games.

      --
      Trouble making decisions? Just flip for it.
    33. Re:does it matter? by Mysticalfruit · · Score: 2, Informative

      They were introduced to AU to combat a beetle that was eating sugar cane crops. However after introduction they turned out to be a far greater theeat than the beetle they were introduced to eat. They reproduce prolificly, have few predators and eat pretty much anything they can get into their mouths.

      --
      Yes Francis, the world has gone crazy.
    34. Re:does it matter? by Anonymous Coward · · Score: 2, Insightful

      Knee-jerk, huh...

      You know, I *own* weapons. I've used many a firearm in my life. But if I raised a child that would want to steal them and go on a rampage that *IS* my fault, regardless of the age. Is the father suddenly absolved of responsibility for the first 18 years of the kids life that lead up to what he did in the middle of that 18th year? Of course not.

      The status of the weapons as antiques has little to do with this. That they were NOT locked up properly and that the parent didn't know his child enough to say, at some point "wow, I should really double check how I have these things stored what with my kid as depressed and psycho as he is" is the issue. You are responsible for your weapons and keeping them locked up safely. Period.

      I think it's funny that you call me liberal in my opinions for saying the parent should be held resopnsible for the weapons he owns and the child he's raised. Those are reather conservative concepts. A liberal would blame everything but the parents and use this as a jumping off point to insist government should raise our kids for us.

      As for predicting a person that would snap... you can almost always tell someone who is going to do that. Or at least, lean toward it. After 18 years of living with your child and raising them, the only way you could walk away saying "he was a normal boy with no problems" is if you were a distant, neglectful parent.

      It's people like this guy that give gun owners a bad name.

      You know, I wouldn't have a problem with the whole thing if the father had at least shown some remorse at having been the source of the weapons. Instead, he brushes it all aside and blames things like videogames?! That's where I call him out. That shows how oblivious he is to the world his son lives in.

    35. Re:does it matter? by hesiod · · Score: 1

      > You can't purchase a handgun until you are 21,

      I may be incorrect, but I believe that is up to each state to decide age of purchase for firearms. If it isn't, it should be.

    36. Re:does it matter? by operagost · · Score: 1

      I think there is a Simpsons episode I should be quoting here.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    37. Re:does it matter? by operagost · · Score: 1

      I played the Apple II version. You shot Indians, but it's because they were attacking. I don't see how defending against attack was a bad thing. P.C. *shrug* You had to shoot a shotgun with extremely low muzzle velocity and try to time the hit with an indian (or a deer) running across the screen.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    38. Re:does it matter? by Graspee_Leemoor · · Score: 1

      "I leave it to you to think of various violent ways a farm boy could take out people based only on literature you've read."

      Well, mabye a farm boy could join up with a group of like-minded anti-authoritarian friends and blow up a huge military base.

      graspee

    39. Re:does it matter? by mdobossy · · Score: 1

      If Warriors of Freedom made these kids attempt a killing spree, we can also conclude, that spoons are what made Rosie O'Donnell fat.. This "blame everything else" mentality is going way too far.

    40. Re:does it matter? by richieb · · Score: 1
      Well, ideally they would quit reading it on their own, realizing it's hogwash, but, alas, we can't take away things like that :

      It's good if they read it on their own and realize it's hogwash. But if you are a psycho-killer then a dog can tell you to kill people too.

      I was trying to point out that blaming games is the same a blaming the bible. That is not: the real reason.

      --
      ...richie - It is a good day to code.
    41. Re:does it matter? by captaincucumber · · Score: 1
      uh-oh-uh-oh-down-low-uh-oh-down-lo-o-ooow
      I'm on the karma payment plan!

      Isn't that from a song by Dismemberment Plan? Clever reference or just your sig?

    42. Re:does it matter? by operagost · · Score: 2, Insightful
      I agree with you. However, I'm a gun owner myself and while the handguns were stored properly (I guess the kid broke open the box somehow), I think the long guns should have been locked up too.

      I do think that the failure rate on that 30 year old ammo would have been pretty high- fortunately they never fired a shot so we won't find out.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    43. Re:does it matter? by blitz1725 · · Score: 1

      You're right, in most states you can't purchase a handgun until you're 21, HOWEVER, you can have one in your possession(at least where I live) if you are 18+. And if 2000 rounds is an arsenal apparently my house is an armory.

    44. Re:does it matter? by operagost · · Score: 1

      And that, along with the drinking ages in most U.S. states, is a conflict of the law that needs to be rectified.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    45. Re:does it matter? by JahToasted · · Score: 1
      I remember reading about some of the gunmen in the Jamaican gangs of the 70's and 80's. They said that shooting people was easy since they watched so many cowboy movies.

      So I guess if you're gonna ban video games you gotta ban john wayne movies too. I think it would be much easier to just ban the idiots that can't distinguish movies from reality.

    46. Re:does it matter? by Anonymous Coward · · Score: 1, Interesting

      I find it troubling that so many people, as soon as they hear someone complain about violence in video games/movies/music, feel the need to go off on a one-side rant on how that is such a ridiculous idea that it should not even be considered. How dare you even think my video games could be too violent and have a negative effect on me.

      While I am not arguing that video games make people violent, i'm appalled at the overwhelming knee-jerk reaction here that is really afraid to even think about that possiblity. I've played my fair share of violent video games and neither I nor my friends have ever killed anyone. But we have gotten into unusually harsh arguments during or after playing a game of doom capture the flag. I know that playing the game does get my heart pumping and the juices flowing, why else would we play? This is a long way from saying that yes, playing this game makes you violent. But its worth thinking about.

      I know there have been lots of studies of people (adults/children) that show that video games do not make someone violent. I'd like to see a study of previously violent people (violent ex-cons maybe?) and see what playing a video game does to them. (I have no idea whether this would be an ethical use of test subjects).

      And its hard to tell how playing a game changes your outlook on life. Does it gradually devalue human life if you continually play violent games/see violent movies? Not all at once, not producing one violent fit of rage, but overtime, how does your perception of reality change. Maybe not at all. I don't know.

      Maybe everyone here is right, video games and violent movies don't matter a lick. Maybe not. I just hate to see people immediately clam up and fall back to their cherished positions on an argument and refuse to even think about it.

      I almost wrote "but this is slashdot after all", but I'm pretty sure this happens in broader society as well, with all the hot topics. Gay marriage, abortion, legalized drugs, whatnot. There is a distinct lack of thought, people seem to be more interested in adhering to a particular political doctrine rather than debating the point and trying to work to find the Truth about the problem. I think the 'market place of ideas' concept is dead. Too few people want to really discuss and understand all sides. Most just want to make you believe what they believe. Maybe its laziness. Maybe no one wants to be wrong. Maybe its about power and control. Its probably about money.

      I dont know.

    47. Re:does it matter? by jafac · · Score: 2, Insightful

      exactly.

      Remember that study that went out in the 1960's that said that Hats Cause Hair Loss?

      It was because balding men tended to wear hats more than men with hair.

      Perhaps kids with violent tendencies tend to like violent video games? Naww. One gains more political capital by banning violent video games.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    48. Re:does it matter? by jratcliffe · · Score: 1

      "Or as statisticians like to say Correlation does not mean causality."

      Very true. As my statistics professor was fond of saying, however, "correlation does not equal causation, but it should make you suspicious that there may be causation."

      BTW, my favorite example of a third factor driving two correlated events is the fact that taller children read better. No surprise; they're older.

    49. Re:does it matter? by Xerithane · · Score: 1

      We don't ban cars because one or two idiots a year decide to deliberately crash into another person. And we don't ban movies that make speeding look cool, even though it kills far more people every day than even the most paranoid would claim videogames have in the past 31 years.

      I seriously think we should have more stringent driving tests though. I think you should have to complete an obstacle course with aggressive driving techniques to get your drivers license.

      US drivers, especially the Pacific Northwest, suffer from some strange illness that impairs their ability to drive on the freeways. I would say that this is definitely more of a concern than any video game every is.

      It must be stopped! Think of the children!

      --
      Dacels Jewelers can't be trusted.
    50. Re:does it matter? by the_ghost226 · · Score: 1

      YES! That would make movies so unapealing it would kill the MPAA! Talk about two birds with one stone.

    51. Re:does it matter? by kableh · · Score: 1

      It seems to me you can't read. He said the guns weren't to blame in and of themselves, but rather, the irresponsible gun owner. Doesn't seem wishy washy to me.

    52. Re:does it matter? by Chris+Burke · · Score: 2, Interesting

      Or use the simulated violence to release agression?

      Everyone has aggression, and releasing it in a non-harmful way is a very good thing. Not releasing aggression is how perfetly sane people end up snapping and doing something destructive, either to themselves or others. People who don't release their aggression end up in therapy, where the therapist will make them release it.

      I often use video games to release aggression. My game is Street Fighter 2 Turbo. I play lots of other games, but for some reason I always feel better after busting out the SNES, loading up SF2T, picking M. Bison, and kicking Ryu's big, stupid head in.

      Bison is my therapist, and he'll kick the shit out of yours. :)

      What happens when life becomes too much and they SNAP and decide to do something about their situation - get revenge on all those motherfuckers in the coolest way you know, bust into school in trenchcoats with semi automatics and spray it with bullets - fantasy becomes reality.

      Okay, and here you have both exposed and ignored the fundamental problem with the "games cause violence" argument. If they have already SNAPPED, who gives a flying fuck if they kill people while wearing trenchcoats and calling themselves "Morpheus" or buck fucking naked calling themselves "Napoleon"?

      The problem is kids SNAPPING and deciding that killing is not only okay, but their only option. NOT what movie or video game or book they immitate while butchering people.

      The fantasy that becomes reality is the fantasy of having control of their life, of making their enemies pay, or whatever is their actual motivation. If they also fantasize that they are Jet Li, who really cares?

      Should we start -constantly- portraying killing and violence as negative, highlighting the consequences and making these actions TABOO in our society, rather than revering them on Screen and in Play?

      You mean they're not? I was pretty sure there was a strong taboo against killing people. I know most people are pretty offended when it happens in real life.

      Now, I'm all for showing more real consequences for actions in film. But I don't think the problem is that we aren't showing them -enough-. If a teenager is not aware that killing is bad and has bad consequences, then the least of your worries is what video games he plays.

      --

      The enemies of Democracy are
    53. Re:does it matter? by brakk · · Score: 1

      "yes, A GUN"

      Oh, guns are ok. They're constitutional.

      Just as long as you aren't playing any damned video games!

      Frog legs, on the other hand, well, they'll hang you for that, frenchie!

    54. Re:does it matter? by brakk · · Score: 1

      "I'm not not licking toads"

      -Homer

    55. Re:does it matter? by Mr.+Slippery · · Score: 5, Insightful
      I'd suggest that removing freedom from the majority only to stop a *very* small minority from doing what they may like have done anyway (sure, I'll admit the evidence is out) is a REALLY stupid idea.

      Don't be so quick on the trigger. The post to which you're replying made no suggestion of removing freedom.

      Exposing immature or incompetent people to portrayals of violence is not a good idea. Exposing older kids to portrayals of violence without placing them in a proper context is not a good idea. But that bit of gatekeeping is the job or parents, teachers, and other caretakers, not of state censors.

      Interesting reading from Lt. Col Dave Grossman, a West Point psychology and Military Science professor. (I disagree with his proposed solutions, which involve legislation and litigation, but his data on the problem is pretty solid):

      So will Quake turn you into a monster? By itself, no. If there are other factors pushing you towards violence, it can be a strong influence. And it is conditioning you towards an acceptance of violence; be aware of that, be mindful of what's going on in your brain (always good advice) and be sure to balance it out with counter-influences.

      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
    56. Re:does it matter? by Dread_ed · · Score: 1

      I never did that or anything else that resulted in dead toads. However, we did take liberties with the toad's vertical displacement in a non-life-threatening fashon.

      Observe: Take a 3' by 3' square of trash bag plastic and pop a hole in each corner about 1" from the edges (you can adjust the size of the trash bag according to the size and weight of the toad). Get a 2' length of twine to tie to each hole (that's 4 total). Tie them on and then find yourself a toad who looke like he can handle high gees.

      Now attach the four strings to the toad in a harness like manner (around the forelegs and torso). Now fold up the trash bag with the twine sticking out...wrap the whole mess around the toad, but not too tightly. You want it to come free of his lil' warty body easily, otherwise it's splat city for Mr. Toad. Now throw him up in the sky as high as you can.

      If you did it right the trash bag should unravel at about apogee of your throw and then you get to see a toad in a parachute. For some reason it's one of the funniest things I have ever seen.

      Now I know some of you are gonna try this and think to yourselves...Hmmm, more altitude woudld be cool...I wonder if this would work with a potato launcher. THE ANSWER IS NO! It won't work, and you WILL be cleaning toad parts out of your potato launcher for weeks if you try it.

      --
      When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
    57. Re:does it matter? by El+Gringo+Loco · · Score: 1

      Here Here! Just take a look at Japan. They play video games as much, if not, than here in the US. You don't see them doing drive-bys or going on killing sprees in the name of "Doom". Video games have nothing to do with violence in our society. The media and the "moral" majority just like to use it as a scapegoat

    58. Re:does it matter? by Garnaralf · · Score: 1

      When I was a kid (born in 1965) we used to take frogs, shove an M-80 in their mouths (with a very long fuse), put the frog in the nosecone on a model rocket. run the fuse down to the engine, and launch it. The fuse burned from the rocket gasses, and the thing exploded in mid-air.

    59. Re:does it matter? by nano-second · · Score: 1
      I have long argued that anyone who takes what they see in a game or movie and tries to create it in real life has more serious problems than the existence of said game or movie. Millions of people play games and watch movies and only a miniscule percentage go on to do violent things that might be construed to be based on them.

      If the game wasn't around these people would be reading violent comic books or listening to violent music and those would get vilified (as they have in the past). They probably had the predisposition to be violent and would have done something similar without any outside inspiration.

      I wish reporters would start making a case for personal responsibility. it's ridiculous to be blaming people's actions on anything other than the people themselves. Unless you're truly insane, most people have a basic sense of right/wrong and what society accepts, and they've just chosen to ignore it. This will happen even if we live in a sanatized, empty environment. (In fact, it might even be more common then because restrictive authority would be so much more tight).

      I agree that outside factors will come into play, such as someone's environment, how they were raised and other social problems. But, it's far to simplistic to point to a single factor, especially something so dependent on choice of participation, and lay all the blame there.

      --
      I hope you're not pretending to be evil while secretly being good. That would be dishonest.
    60. Re:does it matter? by Reziac · · Score: 1

      Not only that, but try googling for

      "warriors of freedom" -game

      and you'll get twice as many hits, some for radical groups who think terrorism is neat.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    61. re: does it matter? by ed.han · · Score: 2, Funny

      "it won't work, and you WILL be cleaning toad parts out of your potato launcher for weeks if you try it."

      man, i have never in my life been more frightened by the sound of sad experience...

      ed

    62. Re:does it matter? by Kushana · · Score: 1

      My favourite example is that rum & Coke(TM), rye & Coke(TM), and vodka & Coke(TM) all give me hangovers. So the obvious solution is to quit with the Coke(TM).

      --

      Careers should combine three things: what you can do, what you want to do, and what you can get paid for.
    63. Re:does it matter? by Reziac · · Score: 1

      2000 rounds of ammo is not a whole lot, especially if it was purchased for target shooting, where you often go through it like water. 200 rounds is just a couple cartons of the small stuff.

      As a reality check for those envisioning warehouses full of ammo, I've got 500 rounds or so of .22 ammo in a jar that formerly held coffee creamer, and the jar isn't full.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    64. Re:does it matter? by dnaSpyDir · · Score: 1

      but isn't an explosion (one where the burn is not confined,say in a pipe) caused not only by the temp, but the rate of burn.

      thunder (the boom) from lightning (the burn) is one thing that comes to mind.

      or am i way off here?

    65. Re:does it matter? by Shawn+Baumgartner · · Score: 1

      Heh, don't count on that as long as our lawmakers are composed of the dust-pissing generation. Even though most of them are so rich that they can hire people to carry them around on cushions, these old bastards will never do anything to risk their continued ability to endanger the rest of us out on the road. But at least they are not out there playing violent video games.

    66. Re:does it matter? by Tombstone-f · · Score: 1

      You're Right:

      Skinner: Well, I was wrong. The lizards are a godsend.
      Lisa: But isn't that a bit short-sighted? What happens when we're overrun by lizards?
      Skinner: No problem. We simply release wave after wave of Chinese needle snakes. They'll wipe out the lizards.
      Lisa: But aren't the snakes even worse?
      Skinner: Yes, but we're prepared for that. We've lined up a fabulous type of gorilla that thrives on snake meat.
      Lisa: But then we're stuck with gorillas!
      Skinner: No, that's the beautiful part. When wintertime rolls around, the gorillas simply freeze to death.

    67. Re:does it matter? by feed_me_cereal · · Score: 1

      actually it's modest mouse, but I like the dismemberment plan too :)

      --
      "Question with boldness even the existence of a god." - Thomas Jefferson
    68. Re:does it matter? by pmz · · Score: 1

      ...it's not that people emulate the characters they see directly, but that movies STYLIZE killing and violence

      I'm not afraid of movies that stylize murder, I'm afraid of "gangstas" who think it's cool to have murder on their resume. It's a credential, you know.

      BTW, anyone who listens to music that advocates violence and "bitches and hoes" yet claims to be a civil rights advocate is a pathetic loser.

    69. Re:does it matter? by prockcore · · Score: 1

      They reproduce prolificly, have few predators and eat pretty much anything they can get into their mouths.

      My god, you know my cousins too?

    70. Re:does it matter? by dnaSpyDir · · Score: 1

      ok, you seem to know chem...

      so tell me, am i way off, or does rate of burn have anything to do w/ the explosive properties of some substances?

    71. Re:does it matter? by Noren · · Score: 1
      I'd honestly like to see a real cite (not a rant site) for
      Even in wartime, up until WWII, most riflemen would not shoot - the rate of fire for individual riflemen was only 15-20%.
      I've seen several variations of this quote citing different wars and different percentages, which could be natural internet meme mutation of a real study- or it could indicate that this anecdote is like 92.46227% of all statistics.
    72. Re:does it matter? by kalidasa · · Score: 1

      Catharsis theory as in Aristotle's Poetics?

      [Yes, I did check the link; I'm just being a wiseacre.]

    73. Re:does it matter? by Mysticalfruit · · Score: 1

      I started writing a diatribe about how kids should be exposed to violent video games, but it got me thinking about all the stuff I read on the news and I realized that it's not really about violent video games. It's about blaming something for societies problems. Some senator who's sole focus isn't to improve this country but to grab as many tax dollars as possible from the federal coffers has a problem. See, kids in capitol of the state he represents are in the streets killing one another. Now, he knows that the real problems are drugs, lack of education, lack of opportunity, poor homelife, etc. But he really doesn't want to deal with that. Firstly, 9/10ths of the kids who are in the streets killing one another don't make up a huge constiuence, therefore they don't matter. However, the 20-30's college educated parents with children are. So, when some kid who's parents haven't given him the time of day since he as 4, snaps and goes to school with an AK-47 and starts blowing people away, it's not because he was fucked up in the head, it's because the plays violent video games and therefore has been programmed that the only way to vent his frustrations is to kill things.

      See, if he came out and said "Well, the solution isn't as simple as banning video games, it's going to involve better parenting" his ass would skip down the stairs of the capitol building. People want solutions and they don't want to be told that their the problem.

      Anyway, I must work now... mod me appropiately... my karma is godlike.

      --
      Yes Francis, the world has gone crazy.
    74. Re:does it matter? by Mr.+Slippery · · Score: 1
      I'd honestly like to see a real cite (not a rant site)...

      I don't see how the writings of a former Army Lieutenant Colonel and West Point instructor, on the subject of military history, quite qualifies as a "rant site". You may disagree; he may or may not be correct (I'm a hacker, not a military historian); but he's hardly "ranting".

      I've seen several variations of this quote citing different wars and different percentages

      Perhaps because there were different percentages in different wars?

      Here's an extended quote with some names of references (I did some quick Googling and added links):

      In more modern times, the average firing rate was incredibly low in Civil War battles. Paddy Griffith demonstrates that the killing potential of the average Civil War regiment was anywhere from five hundred to a thousand men per minute. The actual killing rate was only one or two men per minute per regiment ( The Battle Tactics of the American Civil War). At the Battle of Gettysburg, of the 27,000 muskets picked up from the dead and dying after the battle, 90 percent were loaded. This is an anomaly, because it took 95 percent of their time to load muskets and only 5 percent to fire. But even more amazing, of the thousands of loaded muskets, over half had multiple loads in the barrel--one with 23 loads in the barrel. In reality, the average man would load his musket and bring it to his shoulder, but he could not bring himself to kill. He would be brave, he would stand shoulder to shoulder, he would do what he was trained to do; but at the moment of truth, he could not bring himself to pull the trigger. So, he lowered the weapon and loaded it again. Of those who did fire, only a tiny percentage fired to hit. The vast majority fired over the enemy's head.

      During World War II, US Army Brig. Gen. S. L. A. Marshall had a team of researchers study what soldiers did in battle. For the first time in history, they asked individual soldiers what they did in battle. They discovered that only 15 to 20 percent of the individual riflemen could bring themselves to fire at an exposed enemy soldier.

      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
    75. Re:does it matter? by stanmann · · Score: 1

      Except that there is no law conflict. the only way an 18-20.999999 year old can legally acquire a handgun or drink is as a gift from a legal guardian(mother/father/spouse 21+) so the law places that obligation on the family.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    76. Re:does it matter? by Creepy · · Score: 1

      well, by the late 70s, us kids had moved up to launching them up in model rockets with see-thru plastic tubes. Frogs had a tendency not to survive, tho - yellow spotted salamanders, on the other hand...

      Thankfully Frogger came out a few years later and curbed my destructive habits towards 'em.

      sigh. I miss yellow spotted salamanders - seem to have just up and died out. Used to find 'em by the hundreds :(

    77. Re:does it matter? by The_dev0 · · Score: 1

      Okay arsehole AC, i'll bite. Put your money where your mouth is. First up, give us a documented example or two where violence against animals has occurred directly due to influence from videogames. Secondly, the animals we are discussing are a pest that even carries a bounty in some parts of the country, and lastly, feel free to spray me with dettol anytime, hippie.

      --
      Never fight naked, unless you're in prison...
    78. Re:does it matter? by Noren · · Score: 1
      I don't see how the writings of a former Army Lieutenant Colonel and West Point instructor, on the subject of military history, quite qualifies as a "rant site".
      Your own citation indicates that during World War II S.L.A. Marshall was a Major. This convenient inflation in rank indicates Grossman is either grossly incompetant with details or is willing to lie with the intent to decieve to make his own points sound better. Not a good sign. On the other hand, you gave me enough keywords to do a better search myself.

      Perhaps "rant site" was a poor choince of words on my part, although "killology" does seem deliberately sensationalistic. The basic problem I have with the style of that site is that it's intended to sell things. That last seems to be a pretty full speaking calendar for a "West Point Instructor". Perhaps a better request would have been for a non-commercial citation.

      As to what actual West Point instructors had to say about S.L.A. Marshall, I was able to find a Journal reference:

      I largely agree with Garland's comments regarding Marshall's suspect methodology. I, my peers and fellow West Point instructors are fully aware of recent literature, appearing in a variety of forums, that effectively debunks Marshall's methodology. I agree that Marshall's data were not properly obtained in the scientific sense. Garland should rest knowing that US Military Academy cadets are not required to spout Men Against Fire dogma before graduating.
      MAJ Kelly C. Jordan, USA, 2d Infantry Division,Republic of Korea
      from the letters section of the journal Military Review
      Here's another piece on S.L.A. Marshall. He was a journalist by trade, drafted during WW II, who generated sensationalist, non-scientific stories which caught popular imagination. He was not a Brigadier General with a team of researchers during WW II.
    79. Re:does it matter? by Antaeus+Feldspar · · Score: 1

      Interesting reading from Lt. Col Dave Grossman [killology.com], a West Point psychology and Military Science professor. (I disagree with his proposed solutions, which involve legislation and litigation, but his data on the problem is pretty solid):


      Dave Grossman's "data on the problem" is "pretty solid" like Microsoft is "a world leader in security" and "a source of innovation in the computer world."



      Do you believe his assertion that "every major medical and scientific body in the world has identified the fact that at least 50 percent of the responsibility for violent crime lies on [television]"? That's a claim worthy of the Scientology flyers I tear up on my way to work every day. You should really look at just how his data has been grossly distorted to support his thesis. Which he makes a very good living going around speaking about, by the way; I wonder exactly how you make a career making speeches on what any educated person already knows, which would be the case if "every major medical and scientific body in the world" actually supported his allegations.

      --
      If people are to respect the law, perhaps the law should begin by respecting the people.
    80. Re:does it matter? by MightyDrake · · Score: 2, Insightful
      but what about the nutcases that do - have videogames and movies made killing SO cool that it appeals more than anything else?
      Was it in the '80s when Motley Crue got sued for causing a kid to commit suicide? I saw a show on that one time and one of the singers for the band had a great quote that I think applies here:

      Paraphrased: "If a kid is that messed up then there's no telling what could make him snap. One day it might be our music. The next day maybe getting his burger order wrong at a fast food joint is what does it."

      Videogames *probably* have some small effect. But labeling them as a cause is absurd.
    81. Re:does it matter? by velophile · · Score: 1
      Due to incredible advances in trauma medicine, murder rates are a bad indicator of violence - an act of violence that killed someone 30 years ago may be highly survivable today. Better is the aggravated assault rate - which, in the U.S., which, per capita, increased seven times between 1957 and 1997, and has gone up similarly all over the world in the past few decades.


      Ummmm, if more people survive wouldn't that of course increase the aggravated assault rate? Not to mention other factors along the same lines that could push up the statistic he happens to favor. Where is the evidance that shows more attempted murders aren't being prosecute as aggrivated assaults. A statistic without context doesn't mean anything. Heck, when ever is a statistic not backed by an agenda.

      --
      - vphl
    82. Re:does it matter? by miu · · Score: 1
      US drivers, especially the Pacific Northwest, suffer from some strange illness that impairs their ability to drive on the freeways.

      California is the only state where the majority of drivers can handle the freeways. Everywhere else I have at least one asshole a day try to kill me with dangerously inept driving.

      --

      [Set Cain on fire and steal his lute.]
    83. Re:does it matter? by Felinoid · · Score: 1

      Ban guns becouse people use guns to murder. Not that guns encurrage murder or even the absence of the gun would have prevented the murder. Just feel good knowing nobody will ever be shot to death again. They'll be stabbed.

      Same reasoning. Violent video games do not make kids violent or even begin to justify violent behavure.

      Ban violent video games, ban RPGs, ban stratagy games. Then?
      Then you'll have the desprite loner going on a murder spree. Sound familure?

      It's the ignoring the kid. Not recognising his problems and not addressing the issues when the signs show.

      It's the school system that ignores obveous signs that a kid is isolated and alone and the parents who don't get involved in the kids regulare lifes.

      Way back someone turnned to my mother and said "It's 10o clock do you know where your kids are?"
      and she said matter of factly
      "Shawna's at a party with friends and Jeff is in his room writing a program."
      Moms friend doupted her so she introduced me as I was writing code for my BBS and then later sis came home from the party.

      And the moral of this story is?
      Some parents give up and other parents try harder.
      Mom tried harder.

      It's just that simple.

      --
      I don't actually exist.
  2. My take on videogame violence. by Ignorant+Aardvark · · Score: 4, Interesting

    Do videogames cause violence? No, I don't think so. The capacity for violence must already exist within a person; I don't think a videogame is capable of creating that in you. But it is possible for videogames to bring out the violence in someone. A person with a capacity for violence might play a computer game such as Counter-Strike and go out on a CS-inspired killing spree. Did CS cause the violence? No. But without CS, perhaps they'd just go out on a baseball bat killing spree if they only happen to play sports games.

    It's much like guns. Are guns in themselves evil? No, they are tools. But when put into the hands of an evil person, the give the evil person a much increased capacity to harm others. Videogames are the same way: a person who learns S.W.A.T. strategies in a videogame can put that to use in his killing spree, allowing him to evade death longer and inflict more casualties.

    I'm not arguing that we should prohibit videogames because they give the inspiration to make sick, twisted killers even more efficient. It's very much a freedom of speech issue to me. But people that deny that videogames are associated with violence in any way are just wrong - we must understand the link, so that we can lessen its power.

    On a personal note, I do enjoy playing violent videogames. But I also enjoy playing non-violent games, such as SimCity 4. It's not the violence for violence's sake that I enjoy: I don't enjoy Soldier of Fortune 2 because, frankly, I don't think it's a fun game. Now that I think about it, all the "violent" games I've liked in the past were in their own rights good games. The violence could've been removed (assuming it left the fun elements intact) and I'd still enjoy the game. Perhaps it is someone who plays a game solely for the pleasure of the violence, not for the gameplay, who is responsible for acts such as those outlined in this article.

    1. Re:My take on videogame violence. by mlk · · Score: 5, Funny

      Do nethack players go on a ) wielding killing spree?

      I guess we shall never know.

      --
      Wow, I should not post when knackered.
    2. Re:My take on videogame violence. by Anonymous Coward · · Score: 4, Funny
      We'll never know because NetHack players have a tendency to think before they act. Hence, they don't get caught wielding guns while wearing a bright orange shirt and holding a sign proclaiming "I'm going to kill the guy in the car next to me."

      Therefore, NetHack players either do their deed and get away with it, or they're the people we hear about on the news who get killed by kittens after eating bad jelly.

    3. Re:My take on videogame violence. by Ignorant+Aardvark · · Score: 1

      I have gone on a a) wielding killing spree. Many cans were massacred that day.

      (And yes, there is such a thing as a "blessed rustproof can opener + 7" in Nethack, and it can be used as a weapon)

    4. Re:My take on videogame violence. by nacturation · · Score: 5, Insightful
      Another interesting question is do violent games desensitize people to violence? Consider an analogy: a boy who grows up in a nudist family won't think anything of seeing naked women -- it's not going to be a big deal. Compare this to a boy who was brought up not even seeing much bare skin at all -- his reaction upon seeing a naked woman will be huge, pardon the pun. At the turn of the century (ie: 1900) it was considered risque for women to show their ankles in public. For a woman to wear a skirt knee-high, she would have been considered a tramp. Times change, and people grow accustomed to the new standard.

      Now a kid who grows up playing violent, realistic games could tend to be lsss affronted by violence. How easy would it be for a kid to look out his apartment window to the street below and imagine getting a perfect rail shot to a person below? Or turning the corner in school and hitting the local nerd with a double-barrel shotgun blast? Now that doesn't mean the kid would necessarily consider acting it out in real life, but is that the first step on a slippery slope towards real violence?

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    5. Re:My take on videogame violence. by Ignorant+Aardvark · · Score: 5, Funny

      Therefore, NetHack players either do their deed and get away with it, or they're the people we hear about on the news who get killed by kittens after eating bad jelly.

      Nitpick: eating a rotten jelly corpse could cause death by food poisoning, NOT a "killed by XXX while helpless" death. You're thinking of getting killed by a kitten after hitting a floating eyeball.

    6. Re:My take on videogame violence. by 3liz3 · · Score: 2, Funny
      • a boy who grows up in a nudist family won't think anything of seeing naked women
      Such a hypothetical kid (don't you guys all wish you were him!) would probably not be *alarmed* to see a naked woman, nor would he think it was particularly UNordinary to do so in his nudist setting.

      However, same kid would still be affected by such a visage in the same way that a non-nudist-colony kid would -- that's programmed in the neurons, er, somewhere.

    7. Re:My take on videogame violence. by lightsaber1 · · Score: 2, Insightful
      I don't know, personally I think violent games help REDUCE the violence in society by reducing stress. Come home from a hard day at school or the office, feel like blowing something up? Well turn on Vice City and go nuts, instead of building a pipe bomb. Yes, there are always going to be those morons out there that get ideas from these things, but these are usually the people that would have done it anyways, perhaps using different methods, but ultimately the same deal.

      Don't blame violent games or violent movies for the actions of crazy people. As Michael Moore points out in Bowling for Columbine, we see the same movies and play the same games here in Canada and in the rest of the world as you do in the States, but there's nowhere near the violence (generally speaking of course), so there MUST be something else at play here.

    8. Re:My take on videogame violence. by Cecil · · Score: 1

      *blinks* You enjoy SimCity 4? Are you sure you got the right version, and not like, SimCity 3000 rebranded as 4?

      SimCity 4 ranks right up there on my list of frustrating and yawn-inducing games with Master of Orion 3. Horrific sequels give me a unique feeling of pain, not just for the game, but for much beloved franchises. What a shame.

    9. Re:My take on videogame violence. by Anonymous Coward · · Score: 3, Funny

      "But I also enjoy playing non-violent games, such as SimCity 4."

      You've never played god and struck down a megalopolis with natural disasters, have you?

    10. Re:My take on videogame violence. by mlk · · Score: 1

      I think you just proved post 6397875 ;)

      --
      Wow, I should not post when knackered.
    11. Re:My take on videogame violence. by indros13 · · Score: 1
      It's much like guns. Are guns in themselves evil? No, they are tools. But when put into the hands of an evil person, the give the evil person a much increased capacity to harm others.

      I appreciate that Aardvark pointed to the potential impact of learning killing strategy from video games, but I think he/she is a little too quick with the "It's much like a gun."

      Playing a video game is an activity that can simulate killing. It might be like actual skeet shooting, but it is not like a gun. One is an adaptable lesson for violent crime, the other a tool that provides killing power. It's unlikely that my UT 2003 CD could accomplish that (unless I also had the ripper from the original UT--then all my games could become tools of violence...

      *head shot*

      God, that was fun...

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    12. Re:My take on videogame violence. by Sarcasmooo! · · Score: 1

      When I see some hardcore FPS gamer have a visit to the hospital, and watch a real human life disappear before their eyes, then come out smiling, I'll believe video games might, over the long term, desensitize children.

    13. Re:My take on videogame violence. by ADOT+Troll · · Score: 2

      Violent video games, last time I looked, weren't terribly accurate as far as blood and guts and such went. Granted, it's been a year or so since I played a first-person shooter, but if memory serves, the blood flying across the screen had an almost comical effect, with more blood than would possibly come from one living thing. Quake was always amusing, not serious. I know that they're going to blame the "violence that we expose our children to in video games" for these screwed up kids, but I don't buy it. If it wasn't video games, these kids would be into real guns in a much more serious way, or knives, or swords, or compound bows, or something. And, they'd probably be a helluva lot more dangerous, since they'd actually know how to wield these implements, rather than going through video game experiences. If parents would raise their kids, rather than letting the TV, the computer, the entertainment system do it, maybe we'd have less problems

    14. Re:My take on videogame violence. by popeyethesailor · · Score: 1

      Only when there's an altar around :P

    15. Re:My take on videogame violence. by Anonymous Coward · · Score: 1, Insightful

      Times change, and people grow accustomed to the new standard.

      So we can be desensitised to sensational journalism?

    16. Re:My take on videogame violence. by DeadWizdom · · Score: 2, Interesting

      Although some red pixels are very far from violence in my opinion, I'll grant you: desensitization might occur from video games. But this begs the question: so what? I don't quite see how that creates any problems, unless taken to an extreme, ofcourse. I think that it is a mamillian instinct to be curious towards things that are shocking and scary, for the simple reason that it WILL desensitize. Thus if the creature was put into a bad situation that is similar to what it curiously watched it would, a. understand it better, and b. not become stunned. Now this understanding of horrible things is knowledge; knowledge is power; power can be misused just as it can be used. Thus, we cannot say that the knowledge of horrible situations will produce in the person a tendancy towards creating these situations. Effectively, you lock a boy in a white room for his entire youth and keep him from being desensitized, you will create one scared, freaked out, and unfunctionable man.

    17. Re:My take on videogame violence. by aardvarkjoe · · Score: 2

      Nitpick: eating a rotten jelly corpse could cause death by food poisoning, NOT a "killed by XXX while helpless" death. You're thinking of getting killed by a kitten after hitting a floating eyeball.

      I beg to differ, Ignorant Aardvark. A possible outcome is: "Blecch! Rotten food! The world spins and goes dark." After which you could be killed by the kitten.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    18. Re:My take on videogame violence. by ChuyMatt · · Score: 2, Insightful
      These kids just wanted to escape their world. they tried really hard. I have met people who have done the same thing with D&D. Tho i have not played it (tried too late, too much to learn w/ too little time) i have watched a few sessions and noted the difference of the players. The scary ones (not necessarily the good ones) were way too into it. they BECAME their characters for the whole night even during breaks. They wanted to BE them, as it would give theme power in their sad little lives.

      I have seen it in people who delve into Martial arts. They tried to be someone else entirely. Someone with power. I have seen it with some wilderness guys, trying to get away from a life they hated. These kids just got too much into something they, with their lives and personalities, shouldn't. Violent games can be a good tool of stress relief. And it can be a dangerous obsession for neglected and troubled youths.

      Sounds like they liked the Matrix too much and had no grounding in a favorable reality and had no way to cope.

    19. Re:My take on videogame violence. by ArchAlchemist · · Score: 1

      "a kid who grows up playing violent, realistic games could tend to be lsss affronted by violence" I suppose there is a precedent for this in medieval times when 30 was old and 50 was ancient. Violence happened every day. Hunting for food was a necessity. Was there more brutality? Unquestionably. Do video games provide that same desensitization? NO. I myself am divided in this issue. When swords were the weapon of choice, everyone knew what it was to be cut. Death was something you saw, not something a doctor came and told you about. With bows, and now guns, people have distanced themselves from the pain they inflict. It is not desensitization as it was then. I also enjoy violent video games, I play them daily in fact. However, I would never, ever, do something so atrocious. Would I think about it? Yes. Who doesn't once in a while? The idea of taking someone's life is something terrible. It is simply that young people in America do not have the values or the morals necessary to make choices properly. Something must be done. Until then, stop blaming videogames.

    20. Re:My take on videogame violence. by KU_Fletch · · Score: 1

      But I also enjoy playing non-violent games, such as SimCity 4

      We better not see you in the news being arrested for renegade city planning.

      --
      It's not stupid. It's advanced.
    21. Re:My take on videogame violence. by dalutong · · Score: 1

      wonderfully written. I would agree, it is an important question to ask. I usually would not stoop to referencing a T.V. show, but I was watching a ST:TNG rerun yesterday that had Picard captured by the Cardasians (sp?). The daughter of his captor came into the room and Picard asked, "how can you let her see this." The Cardasian responded, "she's been raised her whole life to know who her enemies were."

      I think that violent games are one influence (and an increasingly large one,) but that the influences are also strong in politics, music, and in the words of our leaders. (How many more people do you think have said "bring em' on!" since Bush challenged our enemies to do the same?)

      --

      What comes first, finding a teacher or becoming a student?
    22. Re:My take on videogame violence. by dalutong · · Score: 2, Insightful

      "When I see some hardcore FPS gamer have a visit to the hospital, and watch a real human life disappear before their eyes, then come out smiling, I'll believe video games might, over the long term, desensitize children."

      I think that every person in the world (and especially the developed world) should do just that. I have. I also observed a dramatic change in my friends when they saw me get hit by a SUV going 45 mph while crossing the street (at a crosswalk) after having just said goodbye to them. I didn't die, but it gave them a better grasp of life.

      --

      What comes first, finding a teacher or becoming a student?
    23. Re:My take on videogame violence. by The+Only+Druid · · Score: 2, Insightful

      Actually, the nudist-raised child may have an entirely different reaction to a nude woman (even whilst in or after puberty) than a non-nudist-child, simply because of the extremely socialized nature of human sexuality. Numerous studies have confirmed this, but just look at the massively ethnocentric nature of beauty (i.e. the oft-mentioned enjoyment of fat women during the renaissance as compared to our current heroin-chic). He simply may not find arousal in the nudity, having been socialized to only find arousal in true interaction (i.e. dialogue).

      Relating this to the video games, a person who is so muted to the presence of violence (but lacking a corresponding presence of consequences of violences) may think themselves to be innured against violence. I.e., they may claim that because they are not shocked or suprised by violence, that they are less excited by it. However, our fear is not childrens' reactions to violence (which would be the parallel to the nudist example), but instead their proclivity towards violence. Basically, if we remove the internal connection of "violence by nature harms someone", replacing it with "violence doesn't hurt anyone", we may create children who have no real understanding of the damage inflicted by violence. We may, in short, end up with Columbine kids.

      Now keep in mind, I'm not advocating a removal of violent video games. I just finished playing a few minutes of Vice City, and I'm happy to have enjoyed it. However, I'm old enough that I know the difference, in the same way that I'm old enough to distinguish pornographic sex from real sex, or to distinguish cartoon science from real science. A seven year old, however, cannot really do this [often]. What should we do? My answer is parenting: take a bit of personal accountability for your children. The problem, though, is that parents are more concerned these days with limiting the child's exposure, as opposed to preparing them emotionally to interpret these fictional situations. We need parents to teach kids to deal with virtual violence, sex and the ilk.

      --
      "Stumble before you crawl"
    24. Re:My take on videogame violence. by dmeranda · · Score: 1

      Don't know about that, but playing nethack has given me the urge to get naked and go hunting for @-nurses to hit.

      "You begin bashing the nurse with your bare hands. The nurse hits, you feel better! Oh yea! Hit me again baby, hey, where are you going?"
    25. Re:My take on videogame violence. by 3liz3 · · Score: 2, Interesting
      • extremely socialized nature of human sexuality
      Right. That's why the porn industry is having such a *hard* time staying afloat.

      Numerous studies have shown that men are visually aroused. Of course they can be aroused intellectually or can be aroused by being challenged, etc. etc. etc. But the fact remains that men usually get their rocks off based on a woman's physicality. Men may not require the ultimate-in-attractiveness woman to become aroused, of course; sometimes *any* woman will do.

      • oft-mentioned enjoyment of fat women during the renaissance as compared to our current heroin-chic
      Rubenesque women were the norm in art, etc. because their largesse suggested wealth. There's no data that I'm aware of that indicates that men were aroused more by this type of woman at that time. It may be true; it may not. It may differ from man to man (most likely).

      Point: what society deems attractive may or may not dictate (and to various degrees) what any particular man finds stimulating. Life is not the Parisian catwalk.

      Now, how this has to do with "desensitization." It suggests that one can be sufficiently desensitized to something yet not fully immune to various neurological forces that are at play.

      In short, I think it's too simplistic to say that: video games --> desensitization --> dehumanization. One can withstand a significant degree of "desensitization" (in double quotes b/c I'm a bit suspicious of the term) without having this necessarily lead to deHUMANIZATION which is certainly present in any folks knocking off large groups of other folks (though of course these kids didn't do that).

      ---
      I'm with you 100% re: parenting. An ounce of prevention and all of that...
    26. Re:My take on videogame violence. by Ignorant+Aardvark · · Score: 5, Informative

      I beg to differ, Ignorant Aardvark. A possible outcome is: "Blecch! Rotten food! The world spins and goes dark." After which you could be killed by the kitten.

      This is perhaps the most geekiest argument ever, but let's delve a bit deeper into this. I quote from the Nethack 3.4.1 source code eat.c line 1184...:

      } else if(!rn2(3)) {
      ... snip ... pline_The("world spins and %s %s.", what, where);
      flags.soundok = 0;
      nomul(-rnd(10));
      nomovemsg = "You are conscious again.";

      Eating a rotten corpse can indeed cause 1d10 turns of "helplessness".

      And now from line 1277 of the same source file:
      if (!tp && mnum != PM_LIZARD && mnum != PM_LICHEN &&
      //Call rotted food function

      (The comment is my own to avoid the lameness filter).

      Rotted corpses can have negative effects such as blindness and helplessness except for when the corpse is of the lizard or lichen variety. I mistakenly thought that jelly fit into one of these categories; indeed, it does not. Eating jelly can lead to death by kitten during helplessness. I was wrong.

    27. Re:My take on videogame violence. by The+Only+Druid · · Score: 1

      I dont think you're disagreeing with me that significantly, partially because I find myself only marginally disagreeing with your post. I believe that its obviously true that the pornography industry isn't having any trouble of course. As well, I agree that corpulence in the renaissance was an indication of opulence of course. However, I think you underestimate the ability of Men (and Women) to sublimate one desire (such as for wealth) into the sexual drive. Just a cursory glance at the number of fetishes which exist in pornography (for example scat-porn i.e "fecal porn", clothing fetishes, heterosexual cross dressing, S&M, etc.) seems to demonstrate that sexuality becomes conflated with other desires (i.e. power relationships, etc.). Similarly, I believe it was the desire for wealth and success amongst Renaissance men that made corpulence "sexy". Note that besides the attraction, these artists depicted past female subjects as being similarly shaped. This indicates an attraction to the form, not necessarily its particular shape. Considering how much better suited these women were for childbirth and rearing as compared to the heroin-chic, it seems obvious that they may even be more "natural" than we are perhaps?

      Besides which, I dont think I was suggesting dehumanization. In fact, to lose the connection between violence/harm would not be dehumanization, I feel. Cynically, I think it would be humanization, considering the bloodthirsty history of our cultures (such as, oh, I dunno...the Crusades, the Inquisition, the World Wars, the Holocaust, etc.).

      --
      "Stumble before you crawl"
    28. Re:My take on videogame violence. by hhnerkopfabbeisser · · Score: 1
      When I see some hardcore FPS gamer have a visit to the hospital, and watch a real human life disappear before their eyes, then come out smiling, I'll believe video games might, over the long term, desensitize children.
      The world isn't all black and white. Learn to distinguish the shades of grey.
      I do believe that seeing violence, to some degree also virtual violence, may desensitize a person, especially children. But I don't think the effect is dramatic, nor do I believe it does a serious amount of harm.
    29. Re:My take on videogame violence. by geekmetal · · Score: 1

      Also missing largely is a responsibility among the video game makers, especially the ones which are marketed to the teenagers. They certainly play and tease on the inherent violent and rebellious nature of a teenager. Playing with fire, someone had to get burnt.

      --
      There are two kinds of egotists: 1) Those who admit it 2) The rest of us
    30. Re:My take on videogame violence. by Fnkmaster · · Score: 1
      Agreed. I think this is the difference between chlidren and adults. By the time you get somewhere in your twenties, you've probably had a chance to see more death and illness than you want for a lifetime, whether its a family member, friend, friend's parents, etc. My attitude towards life and its value has certainly changed since I was 16.


      Don't get me wrong, I still play FPSs (though I was never into most shoot-em-ups), and get lots of aggression out that way. And I think most children know the difference between reality and fantasy. I just think that there's nothing like the real, immediate, in-your-face presence of death to make you very clearly see that taking a life in reality is one of the most awful things imaginable, all Hollywood glamorization aside. Go talk to a WWII veteran sometimes, they learned this lesson on the battlefield. I had to learn it watching my mother go through three operations for cancer, and nine months of chemotherapy, and the pain of a good friend when his mother died from a stroke, and the hollow feeling and haunted memories from a promising young college classmate killed before her time by a speeding car on a rainy road.

    31. Re:My take on videogame violence. by gotr00t · · Score: 1

      If those people wish to prohibit violent video games, it would make more sense if they would just prohibit guns.. that's where the real problem is. Video games are designed to entertain, with killing as a rare side effect. Guns are designed to kill, with entertainment as a side effect to it.

    32. Re:My take on videogame violence. by Ludo.Sanders · · Score: 1

      I must agree with you're basic idea, that we are being desensitized to violence. But is it really the video games? I play violent video games since I was 12 (wolfenstein). However I still get sick when I see Russian soldier get his throat cut on a amateur film. So the difference between video game violence and real life violence, is pretty straight forward to me.

      But if i must say what really desensitized me to violence, I must say it's the news. I see dead, and dying people on the news everyday, since I have been 10. And I still get sick when I see Russian soldier get his throat cut on a amateur film. So part of my view on violence is probably in my nature/genetics.

      Over exposure to violence is real. And i think it must be dealt with. But is blaming it all on video games fair? Or should we look at the bigger picture, and protect our children from fake and real life violence being showed to them every day.

      --
      "It is not because no one sees the truth that it becomes a mistake" (Mahatma Gandhi)
    33. Re:My take on videogame violence. by NathanBFH · · Score: 1

      I'm posting this knowing that I'm going to sound like a complete idiot: but what is Nethack? Maybe I'm just weird, but fighting jelly corpses and kittens sounds REALLY fun.

    34. Re:My take on videogame violence. by edunbar93 · · Score: 1

      Alternatively, you could argue that, growing up with blood and gore would be an excellent way to make someone into a paramedic or a surgeon.

      Because you're desensitized to blood and violence does not necessarily make you eager to deal out death and destruction. It means that you're desensitized to blood and violence. You don't find it a big deal. For paramedics, it means that it doesn't squick them to use their bare hands to stop the bleeding caused by a gunshot to a major artery. Because it doesn't squick them, the victim lives.

      The thing of it is that in the first world for our generation, most people don't grow up getting blood, guts, and "viscera" on their hands. Most people now grow up in the city, living in a clean, comfortable envrionment where the dirtiest thing they ever do is clean the bathroom. A hundred years ago in America, half the people had grown up on a farm - feeding, cleaning, and killing animals for food. Others clubbed baby seals to death for a living. Many of them would watch Counter-strike and call it a "fancy version of playin' soldiers." For us however, it's a bloody, gory experience and the closest thing we'll ever get to real life blood.

      Some of us will be horrified by this, and start thinking that this will become a habit for the people doing it, and maybe want to start doing it to REAL people. This is just an extension of the fact that the dirtiest thing they ever do is clean the bathroom.

      Essentially, to desensitize someone with something, they have to be sensitized to it in the first place. "Sheltered" would also be a good desciptive word, because most of us don't have the first clue about how our food gets on our tables, nor how much hard work it takes.

      A good question for anyone who ever complains about violence in video games is to ask them exactly where T-bone steaks come from. I guarantee they wouldn't know, beyond "from a cow."

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
    35. Re:My take on videogame violence. by Repton · · Score: 1

      No, nethack players are all too busy training their pets to rob jewellery shops...

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    36. Re:My take on videogame violence. by mlk · · Score: 1

      Its rogue but bigger ;)

      (Rogue is a funky text based game, from yester-year, and how I spent my colage years)

      http://www.nethack.org

      NetHack is also text based, but does have a 2D and a 3D version (the version 3D is on sf.net somewhere). If you want to give it a go without downloading it, follow the sig. of the person I oginally replyed to.

      --
      Wow, I should not post when knackered.
    37. Re:My take on videogame violence. by failrate · · Score: 1

      I grew up in a household that was rather casual about nudity, but I still get a stiffy when in the presence of a live, nude boobie. I also grew up in an area where brandishing and using firearms was very casual, but I still get very nervous when somebody is "playing" with a gun near me. However, after playing Tony Hawk and Jet Set Radio Future, I constantly envision grind/jump combos wherever I go...

      --
      Voodoo Girl is the bomb!
    38. Re:My take on videogame violence. by gl4ss · · Score: 1

      the real first step is loosing the grip on the results of such behauvior(or, not caring about the results, maybe already decided 'to hell with it'). there is no idkfa in real life, or second try.

      videogames are the easy, obvious target of course. but the really violent mafia collectors don't actually play that much.

      --
      world was created 5 seconds before this post as it is.
    39. Re:My take on videogame violence. by Anonymous Coward · · Score: 1, Funny

      You sir, will never have sex.

    40. Re:My take on videogame violence. by palad1 · · Score: 1

      I am seriously considering using up each and every mod point I will ever on this post.


      (+∞, funny)

    41. Re:My take on videogame violence. by blibbleblobble · · Score: 1
      "Did we look for James Huberty's inspiration when he gunned down people at McDonald's? What did Timothy McVeigh like to watch? What about David Koresh?"

      Article
    42. Re:My take on videogame violence. by paganizer · · Score: 1

      Logically, as in the math term, I agree.
      However, Guns are protected by the constitution, video games (i'm fairly certain) aren't.

      How about we don't prohibit anything, just punish people when they do stupid things? sure, people would die, but people would die anyway.

      --
      Why, yes, I AM a Pagan Libertarian.
    43. Re:My take on videogame violence. by d3faultus3r · · Score: 1

      Teens go on Sim City inspired city building spree. Video games blamed

      --
      read my blog
      musings on politics and technol
    44. Re:My take on videogame violence. by aziraphale · · Score: 1

      The thing is, much as I'd love to believe that the only thing to blame for people snapping and going on killing sprees is a little mental imbalance encouraged by unfortunate social influences (bullying, family breakdown, whatever), I can't help thinking that, deep down, there's a problem with violence in culture. Movies are probably the worst offender, followed swiftly by TV, and computer games are, to be fair, just following along that same path that's been trodden before. The issue is that in so many films, series and games, the message is 'violence solves problems. Nobody else will help you, help yourself. When you or your family is threatened, you can't rely on the man to look out for you - get a gun, and go get the bad guys'.

      It's a message which is imprinted into kids from a very young age - you don't have to be watching a schwarzenegger movie to see the same ethical standards being applied. Plenty of kids movies involve going and taking out the bad guys (look at home alone for a great example). And of course, computer games have followed the tradition. Max Payne - cracking game - is morally one of the bleakest entertainment experiences I've ever had. That's fine - I can appreciate it on a level with a film like Taxi Driver or, hell, a play like Romeo and Juliet - an exploration of the moral experiences of a man forced by society and circumstances to become a killer. That's a justifiable theme from time to time.

      but we're talking about pretty much every movie, every game, every TV series. I love Buffy the Vampire Slayer - great writing, acting, etc. - but occasionally, I just wish there was a portrayal of another solution to life's problems than kicking demon ass. To be fair, Joss Whedon's talked at length about the responsibility of writers to their audiences and he does 'get it' far more than most. I just find it sad that even he's not immune.

      The more ingrained this message is in cinema and games, the harder it gets to teach children that violence isn't the way to solve things, that they can rely on authority figures to help them out, that they can turn to teachers, parents, the police if things are bad.

      So I don't feel we can give video games, TV, or movies a completely clean bill of health. They share a portion of the blame - they're part of the social fabric that makes these things possible.

    45. Re:My take on videogame violence. by hesiod · · Score: 1

      > watch a real human life disappear before their eyes, then come out smiling

      I saw my grandmother die, and while not smiling, I wasn't really upset by it. It's a thing that happens. "Death is just another part of life."

    46. Re:My take on videogame violence. by hesiod · · Score: 1

      > So we can be desensitised to sensational journalism?

      Good point: maybe that's why journalism has become such obvious off-the-wall bullshit.

    47. Re:My take on videogame violence. by operagost · · Score: 1

      (Rogue is a funky text based game, from yester-year, and how I spent my colage years)

      Art major? Not English, I imagine!
      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    48. Re:My take on videogame violence. by HollowSky · · Score: 1

      Exactly. The games do not create violent people, but one can see how an already violent person may be attracted to violent games. The question that must be answered is, Do violent games cause violent people to behave more violently, or does it actually calm them down? IMHO, I think that the games could be therapeutic for the majority of people, it's just that last .01% that's already soo screwed up they're just waitin' to go off.

      --
      "You're not balancing your internal energy with the environment." -Gary Busey
    49. Re:My take on videogame violence. by brakk · · Score: 1

      I completely agree with you.

      You bring up a good point with playing Tony Hawk. How many people who have never even touched a skateboard before go out and try to do some of the stunts on the game? I'm sure some people try it, but they are mostly current skateboarders and know the risks of what they are trying to do.

    50. Re:My take on videogame violence. by Chris+Burke · · Score: 1

      If fighting kittens and avoiding eating bad corpses (as opposed to delicious fresh corpses... Mmmm... Dwarves...) sounds like fun to you, and you have any responsibilities at all (job, school, children, pets) then do not go to nethack.org. Seriously. While not as time-consuming as, say, Diablo, it can demand your attention in a way that nothing else can ("Oh, but I'm just about to reach the Castle, and I need to rust-proof my Snickersnee!")

      --

      The enemies of Democracy are
    51. Re:My take on videogame violence. by Mr.+Slippery · · Score: 1
      the blood flying across the screen had an almost comical effect, with more blood than would possibly come from one living thing. Quake was always amusing, not serious.

      Do you realize that post is a very strong data point in favor of the hypothesis that violent video games desensitize people to violence?

      Anyone who find depictions of gore, even unrealistic ones, not to be at least a little creepy, has definitely been subject to some heavy psychological conditioning.

      (Of course, something can be funny and creepy at the same time. Penn and Teller make me both laugh and shudder...)

      And, they'd probably be a helluva lot more dangerous, since they'd actually know how to wield these implements, rather than going through video game experiences.

      Video game experiences can actually be wonderful teachers.

      The kid who did the shooting in Paducah, Kentucky, had never fired a pistol before. After a few practice shots, he fired eight times, made eight hits to the head and upper torso. Phenomenal marksmanship. Which is not to say that games "made him do it" - only that games may have helped him get skills to to do it.

      I myself had never fired a gun, or even handled one, before taking an NRA "Personal Protection" class. At the range, the instructor who was working with me said "Ok, I can see you're familiar with firearms, we'll move on..."

      I wouldn't say I was the best in the class, but I was in the top 20%, doing as well as people with significant firearms experience. I can only credit many, many hours of "Mad Dog McCree."

      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
    52. Re:My take on videogame violence. by Bombcar · · Score: 1

      Actually, I find SimCity 4 quite fun, after you get the city working, and Rush Hour expansion looks like it'll be quite nice. Did you install the performance patch (patch 2)?

    53. Re:My take on videogame violence. by sharkey · · Score: 1
      Nitpick: eating a rotten jelly corpse could cause death by food poisoning, NOT a "killed by XXX while helpless" death. You're thinking of getting killed by a kitten after hitting a floating eyeball.

      Suddenly my life doesn't look so pathetic.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    54. Re:My take on videogame violence. by FurryFeet · · Score: 1

      I didn't die,

      Good of you to let us know. I know many of us were wondering about that. ;)

    55. Re:My take on videogame violence. by Antaeus+Feldspar · · Score: 1
      Now that doesn't mean the kid would necessarily consider acting it out in real life, but is that the first step on a slippery slope towards real violence?



      Um, you're aware that the slippery slope is a fallacy, not a legitimate arguing technique, right? It's fallacious because it extrapolates without support, going something like this:

      1. Step A could very easily lead to Step B.
      2. A straight line drawn from Step A through Step B will eventually lead to undesirable Step Omega.
      3. Therefore, Step A could very easily lead to Step Omega.

      That's fallacious because it depends on not just one, but two unstated premises:
      1. Things would proceed in a straight line,
      2. and
      3. Each step along the way would be just as easy as the one from Step A to Step B.


      Neither premise usually turns out anywhere near true for the sorts of issues that get people invoking the slippery slope fallacy. If someone grows up in a nudist family, they are likely to be comfortable with the idea of not wearing clothes. Does this make them extremely likely to show up to their workplace stark naked? No, because they are also introduced to the idea of wearing clothes.



      Similarly, if kids are exposed to violent movies and violent video games, the only way you can assume that this will progress in a straight line towards violent behavior is to assume that the kids will never be exposed to any memes influencing them against that course of action, like "human life has value". And the minute we assume that, isn't that the real problem? After all, it doesn't take violent movies and video games to teach us violence, we're quite capable of discovering its visceral satisfactions ourselves.

      --
      If people are to respect the law, perhaps the law should begin by respecting the people.
    56. Re:My take on videogame violence. by chord.wav · · Score: 1

      The sicked mind finds links that improve their skills to kill just about everywhere.

      In CS, one person might learn the importance to preserve a hostage's life, while other might learn how to ambush and kill people the same way that nuclear knowledge might lead a country to generate tons of energy to power cities and improve it's people lifes while other countries might use that knowledge as a basis for construction of mass destruction weapons.

      So the link between violence and videogames that you find, others may not. I'm not saying that you have a sick mind, btw. Just that those links are very subjective, and you can't lessen its power.

  3. I play Warcraft III by Anonymous Coward · · Score: 5, Funny

    And just because I go around building towns near gold mines and harvesting lumber doesn't mean the game has affected me.

  4. That didn't take long by grennis · · Score: 1
    to make the usual videogame connection.

    But what about the adult who killed 5 of his co-workers in Mississippi? Are we going to blame that on videogames also?

    1. Re:That didn't take long by BigDork1001 · · Score: 1

      No because it wasn't a teen or a group of teens who did it. Adults aren't affected by violent games, only impressionable teens. Especially if they listen to Marilyn Manson. Manson and violent video games cause shooting sprees. Manson, violent video games, and bad parenting. Manson, violent video games, bad parenting, and CowboyNeal.

      --
      "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
  5. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  6. Warriors of What? by Lelon · · Score: 3, Insightful


    As an avid gamer, I can say that I've never heard of this game, and unless there is some evidence on their computers to back up this claim, its basically groundless.

    Offtopic, I love the new gaming icon (Tellah is my favorite video game character of all time!)

  7. warriors of freedom by Anonymous Coward · · Score: 5, Insightful

    If you want to go on a huge killing spree and kill lots of innocent people as a "Warrior of Freedom" sign up for the United States Army.

    All the murder, none of the legal problems.

    1. Re:warriors of freedom by Archie+Steel · · Score: 5, Funny

      Ouch! Mod this up as "insightful", not funny! I mean, wait until they try to tie the first killing spree to AA!

      Yes, he was a quiet kid, kept to himself, played a green beret captain in the U.S. Army on the Internet...

      I hear America's Army is a great game, but I won't play it until there's a mod that lets me go AWOL in the jungle of southeast asia, become a living god to a tribe of natives, build up my own private army and keep a freaked-out photographer as court jester...

      --

      Reminder: find a new sig
    2. Re: warriors of freedom by Black+Parrot · · Score: 1


      > If you want to go on a huge killing spree and kill lots of innocent people as a "Warrior of Freedom" sign up for the United States Army.

      Remember the joke on the old recruiting ad?

      "Join the Army, see the world, meet interesting people ...and kill them."
      --
      Sheesh, evil *and* a jerk. -- Jade
    3. Re:warriors of freedom by Lord_Slepnir · · Score: 2, Insightful
      Because that's what we do. We mindlessly go into other countries and start killing innocent people.

      Civilian casualties happen. That's a part of war. The US has gone a long way in improving how it operates to minimize civilian deaths. They don't go on huge killing sprees killing lots of innocent people. We try to get them to surrender before we attack through PsyOps. And I googled the US army's website quickly, and I couldn't find the phrase Warrior of Freedom on it.

    4. Re: warriors of freedom by d34thm0nk3y · · Score: 1

      I think that was from Full Metal Jacket

    5. Re:warriors of freedom by Minna+Kirai · · Score: 5, Interesting

      Are you referring to the popular "Apocalypse Now" movie? Or is that a reference to the real Anthony Poshepny, who just passed away? (I'd be suprised if many US citizens have heard of him- even his obituary didn't circulate much in the American press)

    6. Re:warriors of freedom by Minna+Kirai · · Score: 1

      They dont cluster bomb the civilians in the first place. Clever, huh?

      Over 50 years, the US has advanced from atomic bombs killing 20,000 to cluster bombs killing 400. Give them a little credit!

    7. Re:warriors of freedom by Wingnut64 · · Score: 1

      Yes, civilian casualties do happen (6055-7706)
      We have bombed hospitals and shot crowds that where protesting our interim government. Regardless of weather or not we meant to shoot a 14 yr old boy, the result is the same. He is dead, and the US is responsible.

      --
      echo 'Header append X-HD-DVD "0x09f911029d74e35bd84156c5635688c0"' >> /etc/apache2/httpd.conf
    8. Re:warriors of freedom by DZign · · Score: 1

      The US has gone a long way in improving how it operates to minimize civilian deaths. They don't go on huge killing sprees killing lots of innocent people.

      Or: they've gone a long way in handling the media and they only show you want they want to..

    9. Re:warriors of freedom by HeghmoH · · Score: 1

      Stop watching Fox News. Start reading Noam Chomsky. While you are doing that, how about you shut the fuck up.

      I love the attitudes of people like this. "You can have any opinion you want as long as it's the same as mine."

      --
      Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
    10. Re:warriors of freedom by cca93014 · · Score: 1

      Yeah, that "not needlessly cluster bombing poor people" attitude really does suck, dont you think?

    11. Re:warriors of freedom by Jackolantern · · Score: 1
      > The US has gone a long way in improving how it operates to minimize civilian deaths.

      Thats debatable. Check out a documentry called "The Panama Deception". It won best documentry at the academy awards in '92. It has a bias but the pictures are pretty convincing. To sum it up, the american military killed and displaced thousands of panamanian civilians with out much of a reason other then they where poor and upset with the pupet goverment that the US wanted to install. Many of the refugees where still stuck in military refugee camps when the film was made, 3 years after the military action.

      -Jack

      --
      "Sometimes it is better to be known by ones enemies"- Blitzwing a former Decepticon
    12. Re:warriors of freedom by Snoopy77 · · Score: 4, Insightful

      Oh, what the hell, I'll take the karma hit.

      The PsyOps thing is a bunch of crap. It's not even directed at the civilians. Why do civilians need to surrender? They aren't fighting anyone!

      A long way? Compared to dropping atomic bombs on civilains yes but you just cause you've travelled a long way from that does not mean you've reached an ideal destination.

      Your bombing raids in Afghanistan killed more people than 911. You continued use of cluster bombing in Iraq has also killed innocent people. You still refuse to ban landmines and may have even used them in Iraq (you were at least planning to). Despite medical evidence suggesting that they may be harmful for years to come you have pumped both Afghanistan and Iraq full of depleted uranium. You've shot innocent protestors and taken out 'targets of oppotunity' (shoot first, ask later).

      Yeah, war is ugly. Would be nice to avoid it but there is no need to make it uglier.

      --
      "She's a West Texas girl, just like me" - G.W Bush Iraqis
    13. Re:warriors of freedom by HeghmoH · · Score: 1

      No. But the "you shouldn't be talking if you don't agree with me" attitude really does suck.

      --
      Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
    14. Re:warriors of freedom by horza · · Score: 1

      Ouch! Mod this up as "insightful", not funny! I mean, wait until they try to tie the first killing spree to AA!

      Doesn't it happen all the time? I'm not picking on the AA in particular, but I remember even before the Iraq war started some guy went crazy and started rolling grenades into his friends tents. If you push someone hard enough they will crack. Who knows, maybe the video game was a release and if it wasn't for the video game it would have happened even earlier?

      Phillip.

    15. Re:warriors of freedom by Malcontent · · Score: 1

      "but I won't play it until there's a mod that lets me go AWOL in the jungle of southeast asia, "

      George Bush went AWOL for several months while he was in teh guard. Nobody is saying what he was up to but I suspect it had more to do with drinking, coking and fucking young coeds and less to do with making himself a living god to a tribe of natives.

      He saved that for after he became president.

      --

      War is necrophilia.

    16. Re:warriors of freedom by DZign · · Score: 1

      Just read this post
      http://www.theinquirer.net/?article=10397.

      Over 10000 soldiers and 6000 civilians killed..
      That's one civilian for each 3 kills.. guess your minimizing routine doesn't work that well.

    17. Re:warriors of freedom by ronfar · · Score: 1

      I think that would be an America's CIA game. When will they come out with that game?

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    18. Re:warriors of freedom by dominion · · Score: 1

      I'll dig up the source if you'd like, but you're actually wrong about civilian casualties.

      Percentage-wise, civilians were much safer during the Civil War, World War I, and other late-1800's, early 1900's wars, than they were in WWII, Vietnam, Gulf War, or Gulf War II.

      Specifically targetting civilian and civilian infrastructure (water treatment, electricity, roads, hospitals) became a tactic of modern warfare once air superiority became a bigger deciding factor than the strength of your combat troops.

      War, as it is practiced today, is actually incredibly dangerous for civilians. One of the reasons the Afghani civilian casualty count was so low (while still being way too high for the Pentagon to maintain moral superiority to Al Quieda) was because Afghanistan has few urban centers. People are very spread out, and the country, overall, is pretty sparesely populated.

      Also keep in mind that it took an independent researcher to do a civilian casualty count, because the only organization capable of doing it (the US Military) refused to.

      Dominion

    19. Re:warriors of freedom by Archie+Steel · · Score: 1

      I was referring to Apocalypse Now, but that story you linked to is quite interesting. I imagined that these "operatives" existed, but it's interesting to actually read about one.

      --

      Reminder: find a new sig
    20. Re:warriors of freedom by brakk · · Score: 1

      If you haven't played it, they how do you know you can't?

    21. Re:warriors of freedom by Archie+Steel · · Score: 1

      I checked it out on the "Internet" using a "computer". :-)

      --

      Reminder: find a new sig
    22. Re:warriors of freedom by Tintivilus · · Score: 1

      I'm replying to you because I can't reply to the article you link to...

      I thought it was pretty much common knowledge that Apocalypse Now was based on Joseph Conrad's novel Heart of Darkness, which was originally published in 1898. It therefore stands to reason that Colonel Kurtz from the movie was based on (and is in fact mostly identical to) Mr. Kurtz from the book, not any real person.

    23. Re:warriors of freedom by Anonymous Coward · · Score: 1, Informative

      Even fewer people seem to realize that Apocalypse Now is based not-so-loosely on Joseph Conrad's novel, "Heart of Darkness." Blew my mind when I read it, after having seen the movie; much too similiar for coincidence, and I don't think any credit was given to Conrad.

    24. Re:warriors of freedom by Darth · · Score: 1

      considering the "making of" film made during the creation of Apocalypse Now was called Hearts of Darkness, i dont think they were trying to keep it a secret.

      --
      Darth --
      Nil Mortifi, Sine Lucre
    25. Re:warriors of freedom by RembrandtX · · Score: 1

      of course .. that webpage fails to note that many 14 year old boys in said countries walk around carrying ASSULT RIFLES !

      Or that women and children are being used to KILL U.S. military in gurila actions.

      Sure, maybe we shuouldn't be there .. but hey, maybe they shouldn't be shooting as us.

      Pacifism has to work both ways to be effective, otherwise its just a liberal pipe dream.

      --

      --Ne auderis delere orbem rigidum meum, non erravi pernicose!
    26. Re:warriors of freedom by Wingnut64 · · Score: 1

      of course .. that webpage fails to note that many 14 year old boys in said countries walk around carrying ASSULT RIFLES !

      Could that be because we have killed their government off and they need protection from looters, etc?

      Or that women and children are being used to KILL U.S. military in gurila actions.

      Holy crap! Did you think that the ENTIRE population of a country would happily welcome foreign troops to stay for the 10+ years bush wants them there for?

      Pacifism has to work both ways to be effective, otherwise its just a liberal pipe dream.

      What, pray tell, has Iraq done to us* to warrent an invasion?

      *North/South America, Europe, Africa and Asia. I admit that Iraq(Saddam) used chemical weapons on Kurds and Iran(with US sat. photos). So if you live in Iran you have a legitimat gripe with him.

      --
      echo 'Header append X-HD-DVD "0x09f911029d74e35bd84156c5635688c0"' >> /etc/apache2/httpd.conf
    27. Re:warriors of freedom by RembrandtX · · Score: 1

      So .. which way do you want it ?

      Are they a lawless country where small children need to carry arms ? [thus making U.S. / U.N. / English presence there GOOD ?]

      Or was it a perfectly happy country [flaunting U.N. declarations - which wasn't committing genocide against their own population based on heradatory / religious beliefs] ?

      Sorry, but children should not have any need to be walking around with assult rifles. U.S. presence did not cause this, in fact - U.S. / U.N. troops are *DISPERSING* food to people who were not able to get food previously.

      It sounds like you have never actually LEFT the country before. Ever been to Somolia ? Ever been there BEFORE the U.S. began police actions there ?

      Iraq is a VERY wealthy country in comparison, explain to me why there was mass areas of the country that were starving ? If the 'government' there was so good that the U.S. had no need to aid in it being overthrown - why has it historically killed off its own population ? Why were vast (and the numerically larger) sections of its population denied representation in its government ?

      If I were to carry this to the rediculious extremes, I would suggest (ala Thomas Swift) that you were proposing Republicans and Democrats should be shooting at each other instead of fighting on the political level. Of course I know you are not suggesting that .. just bringing a little sarcastic eye-opener to the table.

      While the tite-wad portion of my mind says 'There is no need to spend our money helping these people - why are we funding a military action there?' I have just enough liberal in me to be offended by a 'government' that funnels all the proceeds from selling its *COUNTRY'S* natural resources into the pockets of a few people. [While the vast majority of its population not only lives in horrible conditions, but has to deal with the by-products of EXTRACTING said resources too boot.]

      Throw into that the fact they can influence a WORLD economy by fluxuating oil supplies - and you have something that really *IS* a world wide issue.

      How comfortable would YOU be giving the keys to *your* bank account to the guy down the street who is a habitiual gambler.

      Now how comfortable are you giving the largest oil reserves (which *many* countries are dependant on, and whose economies can be destroyed by market manipulation of said oil.) into the hands of a veritable psycho ? Someone who knows they can destroy the world economy simply because they are having a bad day, but doesn't seem to understand that *WORLD* economy means just that .. everyone is affected. [including them.]

      I dunno .. seems to me, that out to make a lot more people upset than it does. I for one LIKE having a stable and fairly well off world economy.

      --

      --Ne auderis delere orbem rigidum meum, non erravi pernicose!
    28. Re:warriors of freedom by Minna+Kirai · · Score: 1

      "Apocalypse Now" was derived from multiple sources. The Korean and Vietnam wars gave Coppola an opportunity to transplant an old tale into a modern milieu.

      which was originally published in 1898.

      1901.

      and is in fact mostly identical to

      The book had Kurtz working for the UK, not US, and in Africa, not Southeast Asia.

      In fact, the movie Kurtz was an amalgamation of not only the Conrad character, but also of real-life US guerrilla leaders: Rheault, Rexer, and Poshepny. Poshepny was similar to the movie character in that he had most firmly established himself as a king-like figure. Rheault was the one whose actions actually brought him Army prosecution- his case was well known to the screenwriter.

      The natures of those mens' deeds were widespread rumor in the 60s, although names were not accurately attached to the tales that filtered to the public.

  8. Clearly the cause by El · · Score: 3, Funny

    In a recent study, 100% of teenagers that went on killing rampages were found to have significant levels of testosterone in their bloodstreams, irrefutable proof that testosterone causes violent behavior! I think we should demand that testosterone be immediately banned in all highschools!

    --

    "Freedom means freedom for everybody" -- Dick Cheney

    1. Re:Clearly the cause by nrublimk · · Score: 1

      Not only that, but they were all addicted to DHMO aswell.. In fact, every person that has commited a crime is addicted to DHMO, and given all the other damage it does, it should definately be banned...

    2. Re:Clearly the cause by benzapp · · Score: 1

      This is funny, but true.

      But the sad reality is that men have evolved to be warriors. Our physical strength was only later of use in farming and industrial production.

      Today, machines have replaced our muscles and guns have made our talents in battle irrelevent.

      The only thing that is left in men today that is truly masculine is our confrontational behavior and aggressive tendencies. When such instinct served society, men were commended and idolized.

      Masculinity is a danger to modern society as we know it, and the medical profession does consider male aggressive tendencies to be deviant. They haven't gone as far as you have mentioned as far as banning testosterone, but they do give millions upon millions of young men amphetamine and methylphenidate.

      Amphetamine works because it is structurally similar to, but less powerful than adrenalin. A working theory as to why constant dosage induces docile behavior in male humans is that it "tricks" your body into thinking you are already under stress so natural hormones (like adrenalin) are not produced in as great quantities.

      As some may know, amphetamine was the only asthma drug for many decades (The old benzedrine inhalers, benzoamphetamine). The early attempts at using other hormones (like cortisol) somewhat worked, but often affected growth. This is one major example of how consuming artifically created hormone can reduce levels of other seemingly unrelated hormones.

      One more battle being won by the matriarchy.

      --
      I don't read or respond to AC posts
  9. Truth? by wideBlueSkies · · Score: 4, Insightful

    >>or is there genuine evidence here?

    Well, is the game installed on any of their computers? If so, then maybe the game has something to do with the group's name. If not, then move along.

    --
    Huh?
    1. Re:Truth? by no+toys+in+the+attic · · Score: 1
      If not, then move along.
      According to google, it's a browser-based RPG with fantasy characters like dwarves and elves. It seems like it would be hard to instill murderous inclinations in someone like that even if the game was a realistic portrayal (statistics-wise, I imagine, since this is a non-visual browser based game) of some real world situation involving guns and violence, but a fantasy game?
    2. Re:Truth? by Jah-Wren+Ryel · · Score: 1

      > Well, is the game installed on any of their computers?

      It is a browser-based "tactical RPG." So, it might be bookmarked but it won't be "installed." Furthermore as a tactical game, it is about as far from a first-person-shooter as you can get.

      --
      When information is power, privacy is freedom.
    3. Re:Truth? by Cl1mh4224rd · · Score: 1
      Well, is the game installed on any of their computers? If so, then maybe the game has something to do with the group's name. If not, then move along.
      If you had checked out the other links in the blrub, you would have read that "Warriors of Freedom is a online RPG game played useing your browser."
      --
      People will pass up steak once a week, for crap every day.
    4. Re:Truth? by d3faultus3r · · Score: 1

      The articles said it was a web based game, therefore no immediate clues whether it's been played.

      --
      read my blog
      musings on politics and technol
    5. Re:Truth? by wideBlueSkies · · Score: 1

      >>Well, is the game installed on any of their computers?

      Well even though the game is browser based, it shouldn't be too hard for any potential investigators to figure out if these 3 whackos were playing it. Besides keeping remnants of online sessions in the browser cache, Windows stores lists of visited sites in some pretty interesting places.

      In case anyone cares, the site has been renamed microsuck. Personally I prefer the old name.

      --
      Huh?
    6. Re:Truth? by OtaconX · · Score: 1

      Yeah, but so what?

      It's an RPG, not a "killer game". You don't pick up a sniper rifle and shoot at tourists, you raise soldiers out of humans, dwarfs, or elves.

  10. Boo to the media by egg+troll · · Score: 3, Informative
    It seems to me that poverty and easy access to firearms is much more of a cause of violence than videogames. All videogames do is occasionally have the misfortune to draw some violent people to them (although only a small percentage of videogame players are sociopathic, mind you.)


    I just wish the media would give these causes as much airtime as they do trumped-up, sensationalistic stories.

    --

    C - A language that combines the speed of assembly with the ease of use of assembly.
    1. Re:Boo to the media by Slime-dogg · · Score: 1

      I think differently.

      The kids that have gone on killing sprees, or tried to, or whatever, have not necessarily been poor. Instead, it seems that they have been social outcasts. There has to be a reason for someone to hate society enough to want to start killing people, and this reason is not violent video games. It seems that violent video games have become the scapegoat for something that most people do not want to admit: social pressure.

      No cop is going to want to admit that his high school cheerleader daughter makes fun of people because it's cool to do so. No rich man wants to admit that his son hangs a gang known as "the football team," and randomly goes around beating kids up, for fun. These kids that have gone on killing rampages have had one thing in common, to tell the truth... they were all in some sort of social disgrace. People didn't like them.

      Why don't we get to the root of the problem here, and teach our kids never to hate? The Suicide Machines state it in one of their more recent songs:

      Because our state of mind needs to be corrected, so tech your kids never to hate...
      -Stand Up
      The song refers more to racism and people's rights, but the words can be applied to anyone. The kid is different, they might be fat, skinny, pimply, bow-legged, smelly, whatever; these are all reasons for other kids to point at them and laugh.

      Kids nowadays are brought to be proud and arrogant of who they are. The best defense they have is to appear untouchable, usually striking out verbally at anything that is different or threatening. I know, I've done it before. I was wrong too. I remember that there was this really overweight kid that we used to pick on, he always sat in the front seat of the bus. We could never be cool with him, he was an easy target. He ended up going to a school for the behaviorally challenged. I think that he only got placed there because he was emulating what all of the kids were intimating, he became a monster so the monster couldn't touch him.

      Some of the greatest minds of history were outcasts. There are a pile of artists and songwriters out there that express the hopelessness that they face in society. It's interesting that they are the ones that could have cracked if they weren't stronger. It's interesting that they are the ones that everyone recognizes now, and the ones that had their pinnacle in high school are now firemen or work in a factory.

      If the kids learn to be accepting, truly accepting of everyone, then we probably wouldn't have that much of a problem. Instances like this are brought upon over time by social pressure, not by genetic psychosis, and definitely not be video games.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  11. Who is to blame? by Hao+Wu · · Score: 5, Insightful

    They will blame everyone and everything, except the two causes:

    1) the people who teased them to death for years.
    2) the boys themselves for choosing to plan the crime and carry it out.

    EVERYONE else will be blamed first- you, me, and the internet....

    --
    I suggest you read Slashdot
    1. Re: Who is to blame? by Black+Parrot · · Score: 5, Funny


      > They will blame everyone and everything, except the two causes:

      > 1) the people who teased them to death for years.

      I thought people who suffered excessive childhood teasing grew up to be programmers.

      --
      Sheesh, evil *and* a jerk. -- Jade
    2. Re:Who is to blame? by The+Only+Druid · · Score: 1, Insightful

      I'm sorry, but while I'm all for blaming the kids for their own [attempted] crime, you'd have to be a complete idiot to blame the kids who teased them.

      Now, I'm going to be modded down because a significant portion of Slashdotters were harassed in school. But the fact is that a healthy human individual can survive any teasing without the need to physically harm or kill anyone. It may be tough, but no one sane thinks violence like this will solve it. You have to have taken a jump off the edge to think murder is the answer.

      Someone, about now, is thinking "well the teasing pushed them over the edge". No, frankly, it didn't. The teasing may have been terrible, but unless it involved murder, then the answer cannot be murder. The bully knocked you down? It sucks, I'm sure. Go to the fucking gym and do some exercise or learn martial arts or something instead of just fuming about it in the room. These kids took all their rage, and instead of focusing it on something useful or helpful (i.e. something healthy), they bottled it up and refused to deal with it. Eventually, it built up until they snapped, and came to believe violence was the key.

      Look, I'm not saying the teasing wasn't wrong. It was: its always wrong to hurt someone unfairly. Life, however, is unfair by nature. No one, ever, with the exception of Hindus and some Buddhists have claimed otherwise. It sucks to get bullied. It sucks to be short, or scrawy or have acne or be ugly. But how much can you blame the unfairness of the world before you start trying to take control of your life? If you're weak, exercise (this applies to both the body and the mind). If you're ugly, develop your personality or something. If you're awkward, take some lessons (people went to Catillian to learn manners, poise, posture and pronunciation for years and still do today, including the USA).

      Life's hard for all of us, and the only thing we can do is take responsibility for our own actions and stop winging about how unfair the world is.

      --
      "Stumble before you crawl"
    3. Re:Who is to blame? by epyT-R · · Score: 2, Interesting

      What does a cornered dog do? it bites. Who's to blame? the dog? or the kids that teased and threw rocks at it for the last 8 years?

      I realize that in our system, the dog would be put down, and that's REALLY FUCKED UP. DONT tease the dog, and it won't have to get violent. Same thing applies here. People who bully are sticking their hands in a tinder box (someone's mind) they know little about and striking matches to see what burns. In the case of Columbine, I guess some people have already found out. Darwin in action, I love it. If you don't like someone, LEAVE him ALONE. GET a god damned clue already, people.

    4. Re:Who is to blame? by Valar · · Score: 1

      1) the people who teased them to death for years
      Nitpick. If they had actually teased them to death, we wouldn't be talking about this. They'd be dead. Additionally, they appear to be the ones with the intent to kill, not the other way around.

    5. Re:Who is to blame? by geirhe · · Score: 1
      They will blame everyone and everything, except the two causes:
      1) the people who teased them to death for years.
      2) the boys themselves for choosing to plan the crime and carry it out.
      Or even
      3) The parents

      According to a local newspaper, the father said (translated, YMMV): "Matt is a wonderful child, and has always been protective of his brother (...)". If I had done something like this, my father would not have excused my actions. I would not have been called a "wonderful child".

    6. Re:Who is to blame? by NeuroManson · · Score: 1

      Whatwhatwhat? You left out Canada!!!

      --
      Just because you can mod me down, doesn't mean you're right. Shoes for industry!
    7. Re:Who is to blame? by Hao+Wu · · Score: 1

      But the fact is that a healthy human individual can survive any teasing

      He was not a healthy individual. He had a severe cleft lip speech impediment.

      --
      I suggest you read Slashdot
    8. Re:Who is to blame? by The+Only+Druid · · Score: 1

      I'm sorry, are you claiming that human children have no more ability to reason than dogs? Wow, you must have no self esteem to think that when you were a child it was such, and you must think nothing of your kids [if you have them] or other peoples' kids.

      There's a key difference between cornered dogs and human beings: we can think things through. Moreover, you destroy dogs when they hurt human beings, period. If these kids are nothing but dogs (as your post claims apparently), then they should be "destroyed" for hurting anyone too.

      --
      "Stumble before you crawl"
    9. Re:Who is to blame? by The+Only+Druid · · Score: 1

      You're incorrect. The 18 year old's younger brother, who was not amongst the assailants, was the one with the cleft palette.

      Moreover, I was referring to psychologically healthy humans, although perhaps I didn't make that clear enough.

      --
      "Stumble before you crawl"
    10. Re:Who is to blame? by guacamolefoo · · Score: 1

      They will blame everyone and everything, except the two causes:

      1) the people who teased them to death for years.
      2) the boys themselves for choosing to plan the crime and carry it out.


      I think that this is an over-simplification. Clearly, you left out other important causes, such as the Matrix, Ozzy Osbourne records (showing my age here), the Basketball Diaries, MacBeth, and the King James Bible.

      GF.

    11. Re:Who is to blame? by Mitreya · · Score: 1
      You forgot:

      0) A Sh**ty parent that had lots of firearms that were easily acquired by his son (with ammunition!).

    12. Re:Who is to blame? by Brad+Mace · · Score: 1
      You forgot the father who left a number of weapons accessible to his screwed-up kid.

      Yes, I know they were locked up, but obviously not well enough. The father should be held responsible for failing to secure the weapons, and perhaps for just being a sucky parent.

  12. In the good old days by houseofmore · · Score: 3, Funny

    ...you'd get high, play pacman.. fist a bag of doritos, and that would be the end of it. C - - - -

    1. Re:In the good old days by Lord_Dweomer · · Score: 1
      "you'd get high, play pacman.. fist a bag of doritos, and that would be the end of it. "

      You know, its shortsighted posts like these that will inevitably bring some poor slashdotter to post the old "running in dark halls munching pills with electronic music" quote, and then a plethora of posts after it yelling at him for not attributing the quote to the correct person.

      --
      Buy Steampunk Clothing Online!
    2. Re:In the good old days by sharkey · · Score: 1
      fist a bag of doritos

      I'm not sure HOW or WHY you would do this, but it sounds VERY naughty.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
  13. ... HUH? by TWX · · Score: 2, Insightful

    What the hell?

    Violent video games, last time I looked, weren't terribly accurate as far as blood and guts and such went. Granted, it's been a year or so since I played a first-person shooter, but if memory serves, the blood flying across the screen had an almost comical effect, with more blood than would possibly come from one living thing. Quake was always amusing, not serious.

    I know that they're going to blame the "violence that we expose our children to in video games" for these screwed up kids, but I don't buy it. If it wasn't video games, these kids would be into real guns in a much more serious way, or knives, or swords, or compound bows, or something. And, they'd probably be a helluva lot more dangerous, since they'd actually know how to wield these implements, rather than going through video game experiences.

    If parents would raise their kids, rather than letting the TV, the computer, the entertainment system do it, maybe we'd have less problems.

    --
    Do not look into laser with remaining eye.
  14. Re:Google News by Anonymous+DWord · · Score: 1
    --
    "If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden
  15. Hmmm by Spider[DAC] · · Score: 1

    Am I the only one who wonder some about the game in question, since the first hit off google gives this rpg as a result.

    I wonder when they start to blame Fallout....

    --
    I didn't do this, now did I?
    1. Re:Hmmm by Nogami_Saeko · · Score: 1

      Yup, they're blaming a browser-based RPG game for a violent act...

      Wonder if I broke into a dam control room and opened the floodgates if they'd blame ZORK?

      Perhaps I can plan some horrible "Leisure Suit Larry"-inspired crime!

      N.

      --
      "Nothing strengthens authority so much as silence." - Charles de Gaulle
    2. Re:Hmmm by Anonymous+Custard · · Score: 1

      Perhaps I can plan some horrible "Leisure Suit Larry"-inspired crime!

      hmmm, now that wouldn't be so horrible :-)

  16. All through history... by Cat9117600 · · Score: 2, Insightful

    Violence has been blamed on video games, music, movies, television, even books. This is nothing new, it's just someone using a crime as an excuse to advance their opinion on something completely different. This has always happened, and will continue to happen as long as people don't like something new, and can find any connection, however small, between something they don't like and crime.

  17. racist by Anonymous Coward · · Score: 2, Insightful

    How come they only blame video games when white kids do a murder?

    When some black kids do it, well you know how those negros are...

    It's as if a nice whiteboy would never do a murder it must of have been an evil video game that corrupted him, but when some black kid shoots someone at his inner city school it doesn't even make the news. I guess blacks are just expected to shoot each other naturally. No one looks for the causes of a black kids violence.

    It's racism really.

    1. Re:racist by Alan+Hicks · · Score: 1

      I'm not so certain that racism really fits, though you do make a lot of valid points. At the same time, black people don't have this tendency to dress up in strange gothic clothing, believe they are vampires, and let out bottled up emotions in a killing spree. I think it's mainly an attack on the current counter culture, since most of the people you hear about doing these things seem to be those guys that don't belong in the accepted groups in our society. They appear to be white teenage boys who are withdrawn from society and don't function well inside it. Society then picks on them, and they finally snap, or more likely don't snap (you never hear about the ones who don't).

      I honestly think this is more a result of white teenage boys who don't fit into any group in society, fighting back because society wishes to put them in a group that society can classify, understand, and ultimately control.

      I may be completely wrong.

      --
      Slackware, what else when it must be secure, stable, and easy?
    2. Re:racist by The+Only+Druid · · Score: 2, Interesting

      The question is far more socio-economic than racial, actually. The majority of murders committed by minorities (in the US, statistically) are commited by individuals in the lower-class (alternately called "working class", although both of these terms are nebulous) i.e. those who live on or below the poverty line. A significant portion (I believe its the majority, though I'm not positive) of these occur inside ghettos or the penumbra of those ghettos, and are perpetuated against other lower-class individuals living in those areas. A significant portion are also gang-related (i.e. "warfare").

      This is, among other things, due to the extremely bleak outlook for a poor individual (minority or otherwise) living in a ghetto. There are limited avenues for escape, and the quick-fix of a "family" and economic support of a gang (or pseudo-gang) can often seem like the best choice for such underpriviledged youth. A cursory glance at autobiographical and ethnographic literature written by authors from the working class (consider "Bone Black" or "Bastard Out of Carolina" for examples by a Black woman and a White Gay Woman respectively, both of which are national best sellers, and continue to be used in Universities) clearly confirm this. Whether its the urban ghettos of the Bronx or the rural ghetto of bumble-fuck Carolina, it can seem imposssible to escape.

      Remember, coincidence isn't causality: just because only white kids have their [attempted] mass-murders blamed on media, doesn't mean that the blame is because they're white. It just means that there aren't any [to my recollection] cases of minorities committing such crimes when coming from middle or upper class communities in such a situation.

      --
      "Stumble before you crawl"
    3. Re:racist by oshy · · Score: 1

      Here is some racism for you.

      In certain areas of the UK, the police are not allowed to arrest (or take in for questioning) too many blacks.
      Areas, like croydon, do have a large percentage (more than 50 percent) so if you pick someone at random, you will get someone black.
      The black people in question claim that you are being racist for picking on them, so the police chiefs tell the poor men on the beat not to touch them.

      BTW (and this is not a peice of flame bate)
      There are a large number of fake assilum seakers in the area, most of them from ethinc groups with dark skin, who are the ones responsible for mose of the crime in that area. So the statistis there are that the crime is most likely to have been committed by someone black or asian.

  18. Simple! by aljskfd · · Score: 1

    Correlation doesn't mean causation!!!

  19. There was world peace until atari by ruiner13 · · Score: 5, Funny

    Seriously, before video games, there was no war, no violence, and everyone loved each other. The crusades were caused because of the church's addiction to Doom. World War I, well, that was Duke Nukem. World War II was cause by the release of Quake. It is time to put an end to these horrible inventions now, before Doom 3 comes out and World War 3 starts.

    --

    today is spelling optional day.

  20. outrageous by SweetAndSourJesus · · Score: 5, Funny

    As a psycho killer, I am outraged that you don't think I can enjoy Oregon Trail as much as non-psycho killers, or non-psycho non-killers.

    Next you'll be saying we don't like Commander Keen.

    --

    --
    the strongest word is still the word "free"
    1. Re:outrageous by PsychoKiller · · Score: 5, Funny

      But I *don't* like Commander Keen!

    2. Re:outrageous by _xeno_ · · Score: 4, Funny
      Oh, so you're one of those types who hunts out all the buffalo (Can't carry more than 200 pounds of food at one time? What's the point of 300-400 pound buffalo!?) and watches as the family dies from starvation and various injuries as the mules die on the trip over the mountains.

      I never did that. My families all died after I cheaped out on the river crossing and tried to swim across. (John should have learned to swim.)

      Ah, memories of high school "computer" class. Rest of the class should have typed faster :)

      --
      You are in a maze of twisty little relative jumps, all alike.
    3. Re:outrageous by el-spectre · · Score: 3, Funny

      Damn, well, that settles that. Can you drop a line to the lawyer and let him know? :)

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    4. Re:outrageous by dabootsie · · Score: 5, Funny

      Video games don't induce people to rampage.
      The real culprit is this colour scheme.

    5. Re:outrageous by _xeno_ · · Score: 1

      Technically, it was "pounds of food" - after you "hunted" various game, you'd be awarded with some number of "pounds of food" and buffalo would give you somewhere in the 300-400 (or even higher?) range. Which was pointless, because the game would only allow you to carry 200 pounds of food. (Apparently you prepared the food for travel at the hunting site or something.)

      --
      You are in a maze of twisty little relative jumps, all alike.
    6. Re:outrageous by MemoryAid · · Score: 1

      Psycho Killer? Qu'est-ce que c'est?

      --
      Language students: Don't try to learn English here. This ain't it.
  21. Books? by Eric_Cartman_South_P · · Score: 4, Insightful
    To anyone who thinks video games should be banned, I ask this question: If the kids were inspired to kill by characters in a book, should we then ban books?

    What about TV? Movies? Magazines? Where does it end?

    1. Re:Books? by nacturation · · Score: 1
      To anyone who thinks video games should be banned, I ask this question: If the kids were inspired to kill by characters in a book, should we then ban books?

      But it's never been about banning video games. Only *violent* video games, and then only for kids. If books are too graphically violent and cause children to act out what's in it, then it might make sense to limit access to those books to kids.

      What about TV? Movies? Magazines? Where does it end?

      Pretty soon, if this erosion of personal freedom continues, next thing you know children won't be able to pick up a copy of Playboy at their local newsstand or watch the new Debbie Does Denmark in the theatres!

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    2. Re:Books? by NeuroManson · · Score: 1

      In that matter, then, the bible should be banned, because 2/3 of the gun nuts, military, and government currently base all their decisions on the bible.

      --
      Just because you can mod me down, doesn't mean you're right. Shoes for industry!
    3. Re:Books? by Guppy06 · · Score: 2, Insightful

      You do realize we live in a world where bans of Huckleberry Finn in schools are seriously considered because of its use of the word "nigger," right?

    4. Re:Books? by oshy · · Score: 1

      The trouble is, where is the violent/acceptable line drawn. The Huckleberry Finn example from guppy06 is an example where one word can ban a book. You start banning the really violent stuff, then people will look at the less violent stuff an start bringing the line down further and further until you wont have access to something because a character sneezed to violently. The idea of clasifications on films etc helps direct people to what would be suitable and what is not. Perhaps when everyone is given an ID card, it can be encoded on to that whether certain material can be purchaised by the individual (eg no violent films can be rented by a violent offender, sex offenders cant buy pron mags, post office workers cant buy 'Guns and Ammo' magazines)

    5. Re:Books? by Quintin+Stone · · Score: 1

      Ohhh, only for kids. Okay. Except that the ringleader in this particular case was 18. Except that nearly all video games sold have content ratings and most stores don't sell mature games to children anyway.

      --

      "Prejudice is wrong; you should hate everyone the same."

  22. Things that cause violence by Daetrin · · Score: 4, Funny

    I've been stuck at work for the past fourteen hours, and I'm about ready to kill someone right now. Maybe we should look into getting work outlawed as well?

    --
    This Space Intentionally Left Blank
    1. Re:Things that cause violence by cybermace5 · · Score: 1

      If you'd actually do your work instead of slacking around on Slashdot all day, maybe you could go home at 5:00 like everyone else.

      When was the last time you were home? 1998?

      --
      ...
  23. If only we took a hint from the Thais by egg+troll · · Score: 2
    <sarcasm>
    I'm sure we can all agree that things like this wouldn't happen if we had a curfew for gamers.
    </sarcasm>
    --

    C - A language that combines the speed of assembly with the ease of use of assembly.
  24. Wrong on both counts by El · · Score: 4, Interesting
    It seems to me that poverty and easy access to firearms is much more of a cause of violence than videogames.


    The vast majority of multiple murderers are middle class white males, not poor folk. And in places like I grew up in Alaska, where lterraly every 10-year old has a rifle and several knives, we had zero problems with violence, because we were taught to have respect for damage that weapons can do. Anyway, your applying the same "Post hoc, ergo proctor hoc" fallacy to all three "causes".

    --

    "Freedom means freedom for everybody" -- Dick Cheney

    1. Re:Wrong on both counts by demonbug · · Score: 1
      And in places like I grew up in Alaska, where lterraly every 10-year old has a rifle and several knives, we had zero problems with violence, because we were taught to have respect for damage that weapons can do.


      So you are saying that those multiple murderers do so because they don't realize their weapons are causing harm to others? Somehow I don't think so. It probably has more to do with the fact that there are very few people in Alaska, and you are not forced to deal with them the same way as in most of the crowded cities and states in the U.S.

    2. Re:Wrong on both counts by Minna+Kirai · · Score: 1

      Multiple-murders are a tiny, tiny proportion of all "violence". Poverty is positively correlated with violence in general, but wealth contributes to serial or mass attacks.

    3. Re:Wrong on both counts by rynthetyn · · Score: 1

      The vast majority of multiple murderers are middle class white males, not poor folk. And in places like I grew up in Alaska, where lterraly every 10-year old has a rifle and several knives, we had zero problems with violence, because we were taught to have respect for damage that weapons can do. Anyway, your applying the same "Post hoc, ergo proctor hoc" fallacy to all three "causes".

      I have a couple of cousins who were given semi-automatic rifles for their 16th birthdays by their parents. The only thing they've ever killed with said rifles is wild boars and other sundry Florida game animals. Oh, and they also played video games growing up, at least some of which were violent, but somehow, they managed not to go shooting up their highschool.

      The problem in cases like the one we're discussing is that we have kids who don't fit in at school, endured merciless teasing, and who likely don't have the greatest contact with reality. Given the right combination of factors, the kid probably snapped. There is something wrong with a society where the kind of teasing and harrasment that the boy and his brother endured is allowed to continue. Someone at his school should have stepped in and punished the kids who were tormenting him. Unfortunately, it is still socially acceptable for people to make fun of nerds, which is something that we need to work to change.

      --
      Eagles may soar, but weasles don't get sucked into jet engines...
  25. Guns kill not games by iJed · · Score: 2, Insightful

    It amazes me every time that something like this nearly happens or does happen that guns are still legal in the United States. Should guns not get the blame for killing people rather than video games? People who say things like "Guns don't kill people. People kill people." may be right but having no guns makes it a hell of a lot harder for these would be killers to go on killing sprees.

    1. Re:Guns kill not games by Stradenko · · Score: 1

      How about the old "if guns are outlawed the only the outlaws will have guns" ?

    2. Re:Guns kill not games by 3liz3 · · Score: 1
      • Should guns not get the blame for killing people rather than video games?
      How can you hold an inanimate object responsible for something it would not have been capable of doing of its own volition?

      The problem is not guns. Nor is it video games. The problem is youth or adults who are unfit for society.

      When guns are outlawed, only outlaws will have guns.
    3. Re:Guns kill not games by Ikari+Gendou · · Score: 1

      And the people who still want to do such things will resort to explosives or swords or some such and the circle of death continues unabated blah blah blah

      --

      Call on God, but row AWAY from the rocks!

    4. Re:Guns kill not games by bigbigbison · · Score: 1

      counter-examples: oaklahoma, 9-11, pretty much every day in the middle east. and let's not forget that the columbine killers also had planted a bomb

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    5. Re:Guns kill not games by common_sence · · Score: 1

      Guns don't kill people. People kill people. Get off your high-horse anti-gun soapbox and wake up to reality. My guess is that these kids were suburban, split household or both parents working. Probably raised making their own pop-tarts for breakfast and watching the tube or playing computer games for hours on end. It's much easier to point the blame at items that can't defend themselves, rather than blaming the parents and our decling social values.

      --
      sig? No thanks, I don't smoke.
    6. Re:Guns kill not games by steelframe · · Score: 2, Informative
      "having no guns makes it a hell of a lot harder for these would be killers to go on killing sprees."

      Having lots of guns makes it a lot harder for these guys to go on killing ME.

      Please do your own Google on crime stats for those countries that have feelings like yours.

    7. Re:Guns kill not games by Ichijo · · Score: 1
      ...having no guns makes it a hell of a lot harder for these would be killers to go on killing sprees.

      You do not deny that the killing sprees would still occur. So what would we hope to achieve by banning guns?

      I've heard people who try to commit suicide by drinking Drano (lye) often end up killing themselves in some other way just to stop the pain. Now think of the innocent victom forced to drink the same by a killer who had to resort to that method because he didn't have a gun. You have to admit, a bullet to the head is far more humane.

      --
      Any sufficiently unpopular but cohesive argument is indistinguishable from trolling.
    8. Re:Guns kill not games by Ananee · · Score: 1

      I'm not a big gamer, (could be a lack of hand eye co-ordination). However, I have played videogames. I have been known to laugh when 'people' get killed in videogames.
      I have been known to watch the odd violent movie, and I've listened to 'scary music'. Have I been desensitized? I don't know, have you watched the news lately? You'd have to be at least a little desensitized in order to leave your house each day with all the bad things that could happen to you; according to the news there's never any nice people anymore.
      So, desensitization through games, movies, music and tv leads people to senselessly kill other human beings... Well, I don't have access to a gun, but if I did does that mean I would kill people? If I had access to a loaded gun, I would not be able to so much as aim it at a person... Even if the gun were not loaded, I still could not aim it. I'd even have a hard time holding it.
      It's the nature of the beast, not exposure. If a person with strong homicidal tendancies had hold of a gun, he or she would probably kill with it... Give that person a butterknife, and they might try with that too.
      The only way we can all be safe is to lock each and every one of us in a paded room with nothing and no one who could potentially harm us. But that's no way to live now is it?

    9. Re:Guns kill not games by demonbug · · Score: 1
      People who say things like "Guns don't kill people. People kill people." may be right but having no guns makes it a hell of a lot harder for these would be killers to go on killing sprees.


      I would be content with outlawing handguns. Rifles have legitimate uses in hunting, etc. Handguns have one purpose and one purpose only: killing people. Handguns aren't even particularly good for self defence (statistically, anyway) - you are far, far more likely to kill yourself or a loved one by accident with a handgun than to prevent a crime on your property.

    10. Re:Guns kill not games by cyril3 · · Score: 1
      innocent victom forced to drink the same by a killer who had to resort to that method because he didn't have a gun.

      I can't say I've seen this one happen all that often in Australia where as you know handguns are hard to come by.

      You do not deny that the killing sprees would still occur. So what would we hope to achieve by banning guns?

      Obviously less killing sprees. And presumably less victims per spree. One thing that the lack of gun access has done is to drop the suicide rate among young men.

      For all the statistics that pro gun writers offer I cannot help thinking that in Australia disgruntled workers are almost 100% unlkikely to go home get a gun and return to work to kill a few people before killing themselves. I honestly can't remember when this occured the last time in Australia. It seems to happen often in the USA. If it's not something to do with the availability of guns then it must be cultural. I'm not sure that makes the US look good either.

    11. Re:Guns kill not games by Mashiara · · Score: 1

      > Give that person a butterknife, and they might try with that too.
      >

      Reminds me of the time when I did my (compulsory here) military service, the first night in the building across the yard from ours someone completely snapped and attacked a roommate with the standard issue spoon/fork combination utensil (though it's unclear whether he used the spoon or the fork), ended up in mental institute for a good while.

      It's quite sad actually but I can't help chuckling with the mental image of someone attacking someone with a spoon (ordinary blunt one, of course one could sharpen the edge and have very dangerous weapon)

    12. Re:Guns kill not games by ummcdou4 · · Score: 1

      As the saying goes... When guns are outlawed, only outlaws will have guns.

      Seriously, in Canada where the majority of handguns are illegal, we have set up a billion dollar boondoggle of a gun registry. The problem is that in 90%+ cases of a crime with a gun it wasn't eligible to be registered in the first place. Because it was Illegal. Great.

    13. Re:Guns kill not games by Cychwyn · · Score: 3, Insightful

      And guess where all the now illegal guns would go. Not disappear into a puff of green smoke, but probably sold/given/stolen into the hands of criminals. So now they've got even more guns and the "good guys" have none. I don't think making the possession of firearms illegal over night is going to solve anything, nor do I believe that owning a gun should be a right, not a earned privelege. The Canadians seem to have found the right balance, but how to get there from here...

    14. Re:Guns kill not games by Ice_Balrog · · Score: 1

      Having no gun laws will just make criminals find another way of killing the person. And now the person can't pull out a gun to defend himself/herself.

      Are you going to outlaw knives, sticks, rocks, and all other pointy objects simply because people can use them to kill others?

      --
      #include "sig.h"
    15. Re:Guns kill not games by sql*kitten · · Score: 1

      ? People who say things like "Guns don't kill people. People kill people." may be right but having no guns makes it a hell of a lot harder for these would be killers to go on killing sprees.

      It's strange, then, that every year in the UK we have tighter firearms control laws, and every year, there are more firearms related killings.

      You see, the only people who obey laws are the sort of folk that generally don't go round shooting people anyway. The people who ignore laws - we call these "criminals" - don't pay any attention to bans on firearms when they are planning to commit worse crimes anyway.

      All "gun control" serves to do, by definition, is disarm law-abiding citizens.

    16. Re:Guns kill not games by Brad+Mace · · Score: 1

      They're too busy with their 'people don't kill people; video games kill people' nonsense. When you say it like that it really does sound absurd.

    17. Re:Guns kill not games by Zeriel · · Score: 1

      Zzzzz...I wanna see your statistics for the self-defense numbers? Including the whole paper, including methods, etc.

      I ask this because most of the "studies" I've seen that came to the "more accidental killings" conclusion were flawed or biased severely towards that conclusion.

      --
      "America has done some terrible things. But I know that Americans don't cheer when innocents die." -Dave Barry
    18. Re:Guns kill not games by FroMan · · Score: 1

      I believe some of the articles also mentioned that these kids had "three foot swords" and "knives".

      Perhaps you like the idea of banning anything that could be a weapon? Bows too?

      Here in michigan we have quite a large deer population, only through hunting do we even have a chance of keeping it under control. Or would you rather that 100s of folks die in car/deer accidents?

      There are a number of other arguments, but you and I both know them by now.

      --
      Norris/Palin 2012
      Fact: We deserve leaders who can kick your ass and field dress your carcass.
    19. Re:Guns kill not games by Slime-dogg · · Score: 1

      Eh. People would just start killing other people with slingshots, kitchen knives, big rocks, whatever. Anything can be used as a weapon. When will the anti-gun people realize that it's just as easy for someone to throw a rock at someone's head as it is to shoot them. Of course, it's more likely that you'll miss (maybe). If someone wants to kill someone else, they're gonna do it.

      There are plenty of strangulations and stabbings in addition to shootings. Banning guns is not the solution. It's not even close.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  26. Stop the buck passing... by 3liz3 · · Score: 2, Insightful

    Totally silly to blame a few kids going *bonkers* (or perhaps intending to do the same) on an inanimate object, namely object code.

    I even hate this line of questioning (and I'm not remotely a gamer so it's not like I'm defending gaming out of desire to protect my own personal habits/preferences). I hate it b/c it allows the kids to potentially carry on with the illusion that they themselves were not and are not 100% to blame for their own actions.

    And, yes, at ages 15, 16, 18, you are responsible for your own actions. Even if you've got "absentee parents" and the rest of your life has sucked the big one, you are old enough to know right from wrong and thusly you are old enough to choose one in lieu of the other.

    That's not to say that there aren't things existentially *wrong* with American culture -- I personally think it's important for kids to have a parent at home particularly during *the formative years* -- but those aspects of culture are part of being an American: where choice and free will are implied and no legislation intrude.

  27. Warriors of "Freedom" by Vengeance_au · · Score: 2, Funny

    With all the changes to the language, I'm confused... are these kids from France or something? If so, how do they justify using the moniker "Warriors" ???

  28. Warriors of Freedom... by Ikari+Gendou · · Score: 4, Informative
    Is a freaking browser based RPG. I'd have to say this is a pretty thin stretch of a Googling if I've seen one.


    This whole thing makes my brain hurt.

    --

    Call on God, but row AWAY from the rocks!

  29. Rampage Attempt? by Wingnut64 · · Score: 5, Insightful

    I live quite close to there, and read about it in my local newspaper. The 3 teens had 2 rifles, 2 handguns, a shotgun, knifes and swords. They surrendered when 1 cop showed up and told them to drop their weapons. Rampage my ass, this was just a cry for help. With their numbers and firepower they could have easily killed him, but they didn't. The 18 year old 'leader' just lost his mother (and some other female friend/family member, don't remember which) and didn't fit in at school. He was mentally unstable and socially outcast. Games had little to do with it, except to give them a title to use.

    --
    echo 'Header append X-HD-DVD "0x09f911029d74e35bd84156c5635688c0"' >> /etc/apache2/httpd.conf
    1. Re:Rampage Attempt? by cpt+kangarooski · · Score: 1

      I don't get the paper here, but I also heard about this. Wasn't hard, I live in Collingswood, the neighboring town, and I go to Oaklyn pretty frequently.

      So it's nice to see local boys make the national news. ;)

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    2. Re:Rampage Attempt? by ccwaterz · · Score: 1

      According to the Inquirer, his mother died 9 years ago and his half sister died 8 years ago.

    3. Re:Rampage Attempt? by Wingnut64 · · Score: 1

      I kinda thought they died more recently, but I was just recalling the artical from memory. Still, that would mean that he was in elementary school when they died, and a loss that early probably causes lasting damage (more so then if he was a young adult anyway).

      --
      echo 'Header append X-HD-DVD "0x09f911029d74e35bd84156c5635688c0"' >> /etc/apache2/httpd.conf
  30. Wow, another cry against violent games. by Shishio · · Score: 1

    Of course people are trying to link it to video games or violence in film or whatever. No one wants to take the blame or put the blame on the kids or the parents.

    Maybe the kids just don't want to be in the gene pool, chalk it up to self-motivated natural selection.

    --
    Twelve fingers or one, its how you play. ~Gattaca (Vincent)
  31. Yeah whatever by Hex4def6 · · Score: 1

    Ahh its the old "violent games make people do violent things" argument. Its FUD of course; I would venture to say that the ratio of people that play violent video games to people who play violent games and kill people is probably the same as the general population v. killers. I think that we will always have mentally dearanged people, and that they will use something to channel their anger - I mean - did jack the ripper play violent video games? Of course not - he was also a loonie, just a different time period and object of hate.

    "I thought you'd like to know that I am a warrior, I am fighting for mankind's freedom. Freedom from this society," said the letter, which was signed "Sincerely, Me. Matthew. The One, the Neo, the Anti-Christ, etc. etc. etc."

    --> crazy meter (TM) : high.

  32. Warriors of Freedom? by syr · · Score: 5, Informative
    The article mentions that the youths were obsessed with Warriors of Freedom. I've never heard of the game so I did some googling and this is what I've come up with so far. Warriors of Freedom is apparently a browser-based RPG which involved the leveling up of fantasy themed characters who are either evil or good. So in essence its like any other RPG out there.

    It appears that the official website for the game is either at this clan server or at this game company. Google returns the fact that Warriors of Freedom RPG is now ... "The Guardians of Har". So maybe the Alternative Games company changed the name of their moderately popular browser-based RPG.

    It's interesting that these youths would be corrupted by a simplistic browser RPG. Most previous stories of this type involve games such as Doom or Counter-Strike or sniping in Halo. I guess we might be able to assume that these youths didn't need the first person perspective to corrupt their perspective of reality.

    This Columbine article quotes Jack Thompson (the attorney who brought up the video game connection) as saying "We intend to hurt Hollywood. We intend to hurt the video game industry. We intend to hurt porn sites". Mr. Thompson has tried suing the video game companies, tried pressuring Best Buy and Wal-Mart to not carry certain titles and tried to get a bill introduced to outlaw mature video games being sold to minors.

    I don't believe that video games caused these youths to go beserk. So I will continue playing games and wondering what exactly is wrong with Jack Thompson.

    1. Re:Warriors of Freedom? by Godeke · · Score: 2, Interesting

      Browser based games are probably the last thing Jack Thompson wants to try to explain as a source of violence. Hair trigger reflexes required? Nope. Adrenal gland stimulated by realistic graphics? Nope. Suspension of disbelief the size of Montana to accept that the 16 pixel by 32 pixel graphic of an orc *represents* an ork. Hmmmm, maybe something to work with there...

      --
      Sig under construction since 1998.
    2. Re:Warriors of Freedom? by FatalTourist · · Score: 1
      wondering what exactly is wrong with Jack Thompson.

      I think it's a conspiracy. He really works for video game companies just drumming up this bad publicity. After all, any publicity is good publicity.

      --


      Escape Pod Films: Sketch Comedy and Web Series
    3. Re:Warriors of Freedom? by Veldcath · · Score: 1

      It's not even an RPG. According to MPOGD.com's short writeup of it, it's a fantasy empire-management game. Poor-man's Warcraft.

      Um... Wouldn't this kind of game really inspire a kid not to go out and kill, but to go out and finance a mine, farms, barracks... conscript a bunch of young men into service and send THEM out to do the killing?

      --


      ... "I read part of it all the way through." -- Movie Mogul Sam Goldwyn (and some slashdot readers)
    4. Re:Warriors of Freedom? by Cl1mh4224rd · · Score: 1
      The article mentions that the youths were obsessed with Warriors of Freedom.
      No it doesn't... Read the article again. The article never says these kids ever even played the game. They just briefly mentioned that the name they had chosen was the same as that of an online browser-based RPG. That's it.
      --
      People will pass up steak once a week, for crap every day.
  33. Ironic by Archie+Steel · · Score: 1, Interesting

    If find it highly ironic that Video Games are quick to get the blame, while no one cares to consider that having guns and weapons close at hand might also make good scapegoats...only in America!

    Now, please, before you get all second-amendment on me: this is not intended to start a flame war over your "right to bear arms" - just a reflection on the fact that video games are always quick to get the bad press. Probably because the sound-bite media is always eager to find simple explanations to complex problems.

    --

    Reminder: find a new sig
    1. Re:Ironic by Archie+Steel · · Score: 1

      Dude,

      I didn't say guns never get any bad press. You just assumed I did. I said that games are "quick to get the bad press." In other words, video games (and The Matrix, one of the foremost movies issued directly from the video game culture) get blamed first. Then, after a few days, it will probably be music (let's hope they didn't listen to Marilyn Manson...). Then, perhaps, it will be guns - or rather, the parent's irresponsible attitude towards gun ownership. And finally, almost never, it will be the culture of exclusion that is prevalent in so many American schools.

      And to answer your oh-so-polite query, I live in Canada. What's that got to do with anything? Don't you know your Big Media is overflowin' all over the planet? In Canada, we know more of what's happening in the States than what's happening at the other end of the country (granted, it's a pretty big country). I guess we have that advantage over you, AC...

      --

      Reminder: find a new sig
    2. Re:Ironic by stiggle · · Score: 1

      Most of the rest of the world knows whats happening in the US - unlike most of the US.

      The freedom to pollute the world with their "culture" but refuse to allow any culture in themselves.

  34. Easy way out by metatruk · · Score: 4, Interesting

    I absolutely agree with this. I think that some types of video games can incite certain types of behavior in certain types of people. Certain people tend to resonate with the violence they see more than others.

    It does not make sense to ban violent games. In doing that, you'd have to ban anything that could be construed as an influence on people who react violently to their environment.

    Video games are an easy target because the very name "video games" is so general, and so broad. It's more difficult to do finger-pointing at a specific target because the public may not identify with it. Also, the solution to a general problem is to simply limit it, because then its impact on society will be limited.

    I think the real problem here is these kids are in home or social situations that are fundamentally unstable, and have been a good portion of their lives...let's see you ban that! yeah, I'd love it if we could. It would solve a lot of problems

  35. I wish they made the "stabbing babies" game by IvyMike · · Score: 1

    On comedy central the other week, there was a comedian who talked about her love of video games. "I love the video games, and The News hates the video games, so I hate The News". She pointed out that the more violent, the better she liked them, and if they made a game that involved stabbing babies, it would be the best game ever.

    All I can think when I read yet another lameass story about video games causing violence is: I wish they made that babies game.

  36. Actually its you who is wrong by Anonymous Coward · · Score: 1, Interesting

    I grew up in Oregon with easy access to firearms. In the early 1980s the economy was in the shitter. Consequently, lots of loggers and carpenters used those firearms on one another. When the economy came around, the rates of homocide decreased. Thus, both poverty AND easy access to firearms, in combination, do tend to cause more violence than anything else.

  37. We're pretty safe then... by splerdu · · Score: 5, Funny

    Following your analogy, and assuming a cycle of 3DRealms - id Software - 3DRealms, the next big war will be caused by the release (not of Doom 3 but of) Duke Nukem Forever. I guess i can sit pretty for a while =)

    1. Re:We're pretty safe then... by Slime-dogg · · Score: 1

      Heh, no... the latest war was started by Daikatana.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  38. A great man once said... by inertia187 · · Score: 1

    "It's important for us to explain to our nation that life is important. It's not only life of babies, but it's life of children living in, you know, the dark dungeons of the Internet." - George W. Bush

    --
    A programmer is a machine for converting coffee into code.
    1. Re:A great man once said... by The_Unforgiven · · Score: 1

      I think you meant "A great ape once said..."

      --
      http://wsulug.org
  39. For the 1000th time, correlation != causation by Brian_Ellenberger · · Score: 5, Insightful

    Lovett's uncle Thomas Crymes said the June graduate of Collingswood High School had been on his computer "constantly."

    "He never went anywhere with anybody," Crymes said.


    Ever think he was on the computer constantly because he was harassed by the other students and had nowhere to go? Maybe that same harassment had something to do with his motive?

    Was the guy that shot up that Lockheed Martin factory also "under the influence" of computer games and violent movies? Or is there a more complex societal problem going on here?

    Ronald Lovett, who works as a electronics repairman on the same block as his apartment, said his son had become withdrawn after his mother's death. His son also often had to defend his younger brother, who has undergone 13 operations for a cleft palate, the father said.

    "When they used to go out when they were little, of course people would pick on the brother, and Matt would have to defend him," Ronald Lovett told CNN. "They didn't get along well with their peers."
    .
    .
    .
    "The boys also had to endure the death of an older half sister who was hit by a car a year after their mother's death, Crymes said."


    What kind of evil SOBs would pick on a kid with a cleft palate whose mother and sister recently died. I thank the Lord that these kids were picked up before they hurt anyone, but if you want to examine "root causes" instead of video games maybe take a look at an utter lack of conscious or morality by all parties involved.

    Evil begets evil.

    Brian Ellenberger

    1. Re:For the 1000th time, correlation != causation by Anonymous Coward · · Score: 2, Funny

      you already know what kind...they're called teenagers.

      Yeah, well the bastards should be round up and shot.... oh wait..

    2. Re:For the 1000th time, correlation != causation by that+_evil+_gleek · · Score: 1

      Totally. I'm waiting for the artist who kills his classmates ten years later, because it took him that long to come up with an original, non-derivative, suicide-rampage note.
      "Sincerely, Me.
      "The One, the Neo.
      "The Anti-Christ, etc. etc. etc.

      Kinda of a "whatever, I'm just writing this stupid note, because society expects me to."
      It's like these guys have fallen into some kind of loop, where its like
      1. Its crazy to be violent ever
      2. I can't be crazy so I can't respond
      3. next day of school ; goto 1
      At some point the human mind, realizes that it is miserable,and in a hopeless situation and "hacks itself: now your are crazy, you're Neo, the anti-crist, etc" now you can respond, and whatever portion of the brain that was, sigh's as it can then break out the tightloop.
      Anyway, my real point is that these guys steal on what ever it is around him, in a attempt to rationalize themselves... now , as someone who people would expect to be violent.

      You know, now that I think about, its not derivative, there most be still something of a cynical artist in there somewhere, if he actually put "etc,etc".

  40. This journalist is so ignorant by BlueTrin · · Score: 3, Insightful

    Quoted from the article "And among the names Lovett used in a letter left for his family was the Neo, an apparent reference to the main character of The Matrix, which is both a movie series and a computer game." ...

    Instead of pointing out the fact that the movie itself was about cyberpunk, he just said that 'The Matrix' is also a video game.

    I guess that's enough to prove that people who write these kind of articles are ignorant about the subject, are mostly scared about things that they just do not understand and they would prefer that everything would stay the same.

    Maybe we should forbid weapons and take care of our children instead of trying to find evidences that the actual society is responsible of their acts. Guns do not kill, people do. The same for children, they did not went bad because of the actual world, some grow up bad because WE made this world as it is.

    --
    Don't you know it is now both immoral and criminal to think beyond the next quarterly report?
  41. It's The Skills, Not The Motive. by Flying-Cow-Man · · Score: 1

    The inherent problem I see with allowing violent videogames is not that it might promote violence as a legitimate course of action in the minds of the players, (we have CNN for that, luckily..) but that it gives people the necessary skills to be able to actually carry it out. Living in australia, I can rack up a few quick, easy hours practice with a pistol at the local video arcade, without anyone noticing anything awry, unlike at a gun club.

    There is a deeper problem that must be addressed, that is why are kids deciding to shoot their classmates. But we also need to ask ourselves whether we are not giving kids the opportunity to hone their skills, making them much more adept at shooting.

    The skills that one develops playing a "virtual" shooting game are very similar the the skills that one develops practicing at a range, this is one reason that the military uses such simulations instead of only ever practicing with real equipment.

    We have to ask ourselves: Who do we really want to develop those skills?

    I'm not at all promoting the idea of removing violent games, just don't use them as a medium to teach our kids how to shoot each other.

    And NO, I don't count aiming with a mouse as the same thing. Sheesh.

    --
    Don't knock HTML email. It makes my life easier, since I /don't/ _have_ to "find" STUPID *workarounds
  42. Let's see here... by mcasaday · · Score: 5, Insightful
    • "His son had become withdrawn after his mother's death"
    • "Often had to defend his younger brother, who has undergone 13 operations for a cleft palate."
    • "They didn't get along well with their peers."
    • "Ronald Lovett had focused most of his attention on his younger son, James, because of his disability."
    • "The boys also had to endure the death of an older half sister."
    • "The classmates said he had been mocked for his bow-legged and stooped gait and his clothes."
    • "Matt was an easy target, but he never lashed out. He just took it."
    • "Everybody picked on him"

    The only reasonable explanation for a kid to lash out under these circumstances is the evil influence of games like Mech Commando. I just can't see it any other way.

    I certainly wouldn't put any of the responsibility for these crimes on the people who made up these kids' world. There is no way that people are to blame for this sort of thing.

    It has to be video games. Or rock music. Or D&D. (D&D!? That's sooo 80's.) Or marijuana. Or the devil. Or a malevelont, super-intelligent giant chicken from the center of the Earth. Anything, as long as people don't have to come face to face with their role in the lives of these kids.

    1. Re:Let's see here... by davidgrouchy · · Score: 1
      When ever they snap like this it's becuase the video games are not violent enough. They almost provide enough release but fail. These kids played a web browser RPG not a 3D MMOG. The Columbine kids had made a doom2 mod of their school, but quake 2 had been out for a quite while.

      In both cases I think if these kids had had just a little bit of encouragement in their games, and had been able to keep up, they wouldn't have opted to pull the roof down on their own heads.

    2. Re:Let's see here... by NeuroManson · · Score: 1

      Sounds like 3/4 of the current Republican administration, when you think about it.

      So does that mean Dubya Bush was inspired by 'Conflict: Desert Storm'(which was created about 2 years before the fact)?

      --
      Just because you can mod me down, doesn't mean you're right. Shoes for industry!
    3. Re:Let's see here... by velophile · · Score: 1
      Yeah right, video games are to blame. Other wise these kids and the Columbine ones and all the others wouldn't have gotten the idea or skills to kill.

      Then they could have just suffered their torture and abuse in silence and all the "right" and "good" people wouldn't have to fear for their kids safety at school from the "outcasts".

      We take out these kids only mechanizms to affect the world then we can abuse them all we want without fear of their ultimate reaction. Because people don't care about what these kids are going through, they only care that their kids are safe at school...

      --
      - vphl
  43. Violence??!!?? by heli0 · · Score: 2, Insightful

    The game is TEXT BASED

    If...

    >> There is a knight ahead. Attack or flee? {A/F}
    $$ A
    >> The knight has been slain.

    causes people to go on killing rampages, it would have been an epidemic about 20 years ago.

    --
    Whenever the offence inspires less horror than the punishment, the rigour of penal law is obliged to give way...
    1. Re:Violence??!!?? by SugoiMonkey · · Score: 1

      I believe it was: Dungeons and Dragons.

    2. Re:Violence??!!?? by BlueTrin · · Score: 1

      I think that paper RPGs (D&D or others) are really more immersive than video games.

      --
      Don't you know it is now both immoral and criminal to think beyond the next quarterly report?
  44. where is Jon Katz... by bite.me · · Score: 2, Funny

    ...when you need him?

    1. Re:where is Jon Katz... by Anonymous Coward · · Score: 1, Funny

      He's busy somewhere in his post-September-11th world. ;)

  45. Re:Google News by Daetrin · · Score: 1
    It seems that these kids dressed up as if they were chariters from "The Matrix".

    Speaking of a => b does not imply b => a. What basis were they making that assumption on? They wore black and had trench coats?

    --
    This Space Intentionally Left Blank
  46. Logical Extension by Monthenor · · Score: 2, Funny

    I'd like to see Broderbund brought to justice for Number Muncher's role in the mental anguish and derision I suffered as an elementary-school math dork.

    --
    Co-founder of GerbilMechs
  47. Funny quote from one of the linked articles: by Rakarra · · Score: 1, Insightful
    In the stupid "Sniper Trained on Halo" story:

    He based his prediction on what he has learned as co-counsel in the Paducah school shootings case in which Michael Carneal, like many school shooters, trained on murder simulation shooter games to enable him to murder three girls and wound five others. The games both broke down his inhibition to kill and gave him incredible shooting skills.

    Uhh... yeah. Incredible real-life shooting skills from Halo? Since when has playing Halo given anyone any skills other than being good at playing Halo? Thompson is trying so hard to link his "video games are really just real life murder training programs" to incidents of violence that he'll ignore anything grounded in reality. Does he have a brother named Thomson?

    Geez, it's like the Dungeons and Dragons scare all over again.

    1. Re:Funny quote from one of the linked articles: by ninti · · Score: 4, Insightful
      You don't think the skills you use in FPS games will be no help at all in real life? I have to disagree, I think there are several things that can be transfered. Take the idea of mulitiple shot firing. Most people put in a real situation will either fire one shot and stop or fire their whole clip at a target regardless of its status. Playing video games teaches you that firing in small batches is a very effective way to kill something while controlling ammunition (and is taught by the military for that reason), and that once a target is down you can stop firing. Leading your target if they are moving is another thing that games can teach you to do well. Games can make you much better at pattern recognition and evaluation for targets, shooting multiple targets, and switching targets fast.

      I had never picked up a gun until several years ago, and when I did I found I was actually quite good at it on the first day. I attribute that to, at least in part, years of video games playing. There is a reason that the military is starting to use video games as training devices for their troops, they do help you with certain skills involved in combat situations.

      While I agree that this guy is a moron, and that there is certainly a lot of the physical aspect of gun training that video games will not help you with, I do not think you can completely discount the training aspects of video game use.

    2. Re:Funny quote from one of the linked articles: by HexRei · · Score: 1

      Some minor theory? battle tactics? Read a friggin book, play some laser tag or paintball, it'll take you a LOT farther. And come on, "shooting multiple targets"? "pattern recognition and evaluation"? Much of this can be learned entirely independent of games OR guns, it's just basic hand-eye coordination.
      If you were quite good on your first day, it's probably because you had a good instructor and some natural talent. Until you start strafing around your targets with an Mp5 in full auto, I doubt those skills are really going to translate

  48. Bullying... by iopha · · Score: 5, Insightful

    From the article:

    Lovett also was the target of teasing. The classmates said he had been mocked for his bow-legged and stooped gait and his clothes.

    My guess would be that over 75% of teenagers play or have played 'violent' video games at some point or another. I'm guessing but it feels more or less right. That's probably millions-- tens of millions-- of video game players in the US and across the developed world. Are they all potential killers? Of course not. To argue so would involve twisting statistics around in a 'war on drugs' fashion-- maintaining that marijuana is a 'gateway' drug, which simply isn't true. Very few users of marijuana go on to do harder drugs. But many that do harder drugs have smoked pot (and continue to do so), which is what alarmist conservative organizations, in a thorough betrayal of libertarian roots, emphasize in order to restrain civil liberties.

    But there is simply not enough of a correlation to warrant limits on video games (a form of free speech IMHO anyway) even *if* in specific cases a causal argument *might* be made. The point is that you can't do sociology by anecdote only. By all rights, statistically, toasters are probably deadlier than video games anyway.

    Given the utter lack of *any* systematic correlation between playing video games and engaging in violent, anti-social behaviour, perhaps we should look at other possible causes, Like the bullying and teasing which goes on in every schoolyard, every day, hmmm? I am convinced that the solace this kid found in video games was a result of being called a 'fag' constantly, of being beaten up for lacking social grace, for failure to heed the intricate, consumerist protocol of North American teenhood. Any 'obsession' with video games was a symptom and NOT the problem.

    Bah, sheer sensationalism and a refusal to look at root causes-- of course this seems to be a recurrent theme these days.

    Reminds me of that Onion article--Columbine Jocks Safely Resume Bullying. It's a sad indicator of the state of our civlization when we learn nothing from tragedy, but that's another topic entirely.

    iopha

    1. Re:Bullying... by common_sence · · Score: 1
      perhaps we should look at other possible causes, Like the bullying and teasing which goes on in every schoolyard, every day, hmmm? I am convinced that the solace this kid found in video games was a result of being called a 'fag' constantly, of being beaten up for lacking social grace, for failure to heed the intricate, consumerist protocol of North American teenhood.

      And bullying is a new phenomenon? Hell, there was an episode of Leave it to Beaver involving bullying, and I don't remember the Beav shooting up the place.

      As far as video games being a symptom; it's the whole chicken and egg scenario. It is possible that he found solace in his computer games, because he was picked on. Or, it's also possible that his self induced social reclusion made him an ever easier target for bullys.

      I've seen physically "different" kids that are perfectly accepted among their peers, and I've also seen physically "normal" kids labeled nerds, geeks, etc. and shunned. This raises the question of social behaviour and whether it's learned or inherited (or a little of both).

      If one chooses to believe that the majority of social interactivity behaviour is learned, then there must be a great deal of responsibility placed on the parents. Since it seems that there were numerous family issues within this kid's home, one can only assume the he was left to entertain himself, thereby never really developing the social interaction of most kids who would be playing outside with their friends, etc.

      --
      sig? No thanks, I don't smoke.
    2. Re:Bullying... by phorm · · Score: 3, Insightful

      I've seen physically "different" kids that are perfectly accepted among their peers, and I've also seen physically "normal" kids labeled nerds, geeks, etc. and shunned

      Yes, but it's one thing to be bullied on an aspect you can change (clothes, hairstyle, BO due to lack of showering) - and another to be picked on because of something you cannot change.

      Of course, it's also one of the most common practices. Anything that makes a target is fair game, and the more pronounced the better.

      Still, it is not so much a question of "what" is being picked on, as "why." And most "why's" are not a good enough reason to make somebody's life a living hell. I would know, I was infamously unpopular (everybody knew me well enough to shun me) in High School.

      It's also a cycle. I never had a chance to become more popular in school, so I was never ever to develop overly many friends and greater social habits. After HS, things changed a lot though, as I escaped my isolated reputation and built a better one. Hell, I've even got laid a few times, and I'm a sysadmin/programmer.
      I'll always carry a certain inherant distrust/wariness of others - and I especially find the opposite sex better for friendship, I'm still not great with "the guys" - but it could have been worse.

      I never blew any heads off, though I will admit that the feeling of helplessness made any possible retribution slightly attractive. Perhaps what these kids need to learn is that "High School does not last forever." You can't make them popular as getting rid of bullies does not remove the seclusion/isolation issues, but you can give them hope for the future (I hope).

    3. Re:Bullying... by bludstone · · Score: 1

      Yes, but it's one thing to be bullied on an aspect you can change (clothes, hairstyle, BO due to lack of showering) - and another to be picked on because of something you cannot change.

      Of course, you are assuming that they can afford such things as new clothes and a decent hairstyle.

      --

      no .sig
    4. Re:Bullying... by Vindicator9000 · · Score: 1

      I would argue that modern music can be a cause of violence. Everytime I hear a Britney Spears song, even in passing, I feel homicidal, for reasons that I think are fairly obvious. Ditto for Christina, Linkin Park, other processed schlock etc... Ban that crap instead of video games. I swear if I hear that damned 'walking on the sun' in one more car commercial, I'm gonna freaking snap.

  49. Re:love the icon by Daetrin · · Score: 1
    Haha, I don't care one bit about the story, but I love that Final Fantasy 2 icon.

    Stop making fun of the icon you bastard, or i'll cast Meteo on you!

    --
    This Space Intentionally Left Blank
  50. Blame everything on society by Goalie_Ca · · Score: 1

    Guns don't kill people, people kill people.
    Games don't kill people, people kill people.

    --

    ----
    Go canucks, habs, and sens!
  51. Is this right? by Bluskale · · Score: 1

    Maybe I just forgot how to use Google and all... but the "Warriors of Freedom" game I found was... a text-based RPG, according to here: http://www.mpogd.com/games/game.asp?ID=1754 .

    "SUMMARY
    Browser based empire management game. Players choose and alignment and build an army which can be comprised of humans, dwarfs and elves.

    GENERAL INFORMATION
    Genre: RPG
    Platform: Linux | Mac | Windows
    Client Type: Browser
    Interface: Text Based
    Time : Tick Based
    Status: Gold
    ESRB Rating: NR
    Massively Multiplayer: No

    PRICING
    Software: Free
    Subscription: Free

    SYSTEM REQUIREMENTS
    Minimal

    MPOGD SPECIFIC
    Last Updated: 5/26/2003"

    I fail to see how a text-based game can portray violence in a way that a book couldn't...

    oh wait, that means... while we're out banning video games, lets ban books too!

  52. Get a sense of humor...he is NOT trolling. by mess31173 · · Score: 1

    He isn't trolling... You guys are definately modding the wrong dirrection on this one. Sorry had to say it.

  53. ben elton on videogames by fishmonkey · · Score: 4, Interesting

    The British author (amongst other things) Ben Elton wrote on the topic of violence in movies in his book 'Popcorn'. One of the main themes was about violence in movies spreading into real life, he pointed out many times that it's not that people emulate the characters they see directly, but that movies STYLIZE killing and violence - they make it seem COOL. Killing and violence is shown as a quick and effective way to get revenge, achieve goals, make a name for yourself etc..
    Think of how they portayed killing in the basement scene in the first matrix, how 'COOL' was that; a computer hacker/nerd in sunnies and a trenchcoat, with a hot female in latex blasting away numerous innocent people without even flinching - with the propellerheads soundtrack pumping.
    How many people play violent video games and imagine that the people they are shooting are real? Or use the simulated violence to release agression? What happens when life becomes too much and they SNAP and decide to do something about their situation - get revenge on all those motherfuckers in the coolest way you know, bust into school in trenchcoats with semi automatics and spray it with bullets - fantasy becomes reality.
    I'm divided on the issue, as I don't think any sane person would snap like this and bring something patently evil into action, but what about the nutcases that do - have videogames and movies made killing SO cool that it appeals more than anything else? Should we start -constantly- portraying killing and violence as negative, highlighting the consequences and making these actions TABOO in our society, rather than revering them on Screen and in Play?
    Something to think about I guess, rather than the prevailing view among gamers that videogames don't affect people, and are good because you can release tension through your onscreen avatar.

    --
    generic
    1. Re:ben elton on videogames by matlokheed · · Score: 1

      The problem with that view is that violence has always been present in our entertainment. Historically, our culture is a lot tamer now than it was several decades ago. But we still read about a lot of occurences like this where someone snaps and the culprits are looked for.

      Yes, the Matrix depicts violence as cool. Many videogames do the same thing. So when someone goes looking for the explanation from the obvious source, the source of the violence, the usually psychotic and often very stupid person is questioned. Look at the quote from his letter where he calls himself "the One, the Neo, and the Anti-Christ". He basically took the "Matrix was cool" image and mixed it with the "evil is cool" image. And why not? If I go gun down a bunch of people, I'm going to try to make myself look cool in my 15 minutes of fame rather than trying to look like a loner (loser) who's had a lot of problems lately.

      This has more to do with the fact that people aren't required to grow up to a certain level anymore... it just so happens that cool movies and cool videogames are cheap enough for people who are essentially burnouts to afford. You can go all the way through high school drugged up most of the time and graduate to a life of living at your parent's home playing video games jobless.

      What ever happened to the good old days when everything was just blamed on drugs? It was so much more accurate than the anti-video game argument (not perfect mind you, but better).

      --

      "If the good lord had intended us to walk, he wouldn't have invented roller skates." -Willy Wonka

  54. At least the paper's not buying this moron's story by Kaz+Riprock · · Score: 1


    While it involves more of refuting the involvement of "The Matrix", this columnist in the same paper as the original story doesn't buy any crap that this kid wanted to kill because of movies/video games...but that it was his own sickness in the head that led him to suit up and head out that night.

    --
    Mordor...a magical, mythical land where women are more rare than dragons--but where every man would rather find a dragon
  55. Jack's real origin by ZorbaTHut · · Score: 3, Funny

    I think the *real* motives of Jack Thompson should be obvious to everyone. You see, he thinks his game was poorly recieved, and he's merely trying to exterminate all the competition.

    Wait, you say you didn't know he was in a game? Haven't you ever played The Bermuda Syndrome?

    The Bermuda Syndrome basically chronicles the adventures of pilot Jack J. Thompson . . . Final Grade: D

    A shoddy disguise at best - all he did is remove his middle initial! Who was he hoping to fool, anyway?

    (Moral: You can find facts to back up *anything* on Google.)

    --
    Breaking Into the Industry - A development log about starting a game studio.
  56. Freedom?! by jamie · · Score: 3, Funny
    "Warriors of Freedom"!? Clearly these disturbed youths were obsessed with "freedom," and their fantasy world where they could play at "freedom."

    How many more must die due to this dangerous scourge of freedom which takes over the minds of young people like a hideous drug??

    I demand that we put an end to freedom!

    1. Re:Freedom?! by Sanction · · Score: 1

      Might I suggest donating to Bush's reelection campaign then?

      --
      Well I'm the doctor and I say you're dead, so shut up and take it like a man!
  57. David Cross material... by arazor · · Score: 2, Funny

    To quote David Cross
    "What was that video game that Hitler played and then gave to the entire German populace?"

  58. My take is that... by J-B0nd · · Score: 1

    Games don't kill people, people kill people.

  59. It's not true, but hey..... by John+Pfeiffer · · Score: 1

    Okay, we ALL know games can't be blamed for violence...I mean come ON. But if this game is anything like those web-based spammer games like lords of chaos and pornstarguru or outwar or any of that other crap you get spammed with on irc, I feel it's an appropriate thing to go after.....I've actually been party to entire irc channels being taken out because someone from that channel ignored common courtesy and mass spammed one of those games....

    They're probably one of the worst things on the net, right up there with search results that if you're not paying attention to what the page summary says, floods your screen with 10^5 porn popups, half of which are impossible to close (Thanks Microsoft....) ;P

    They serve no purpose whatsoever, and do nothing but encourage spam and poor behavior. I don't even see how these games could be FUN anyway, just going around pissing people off who will NEVER CLICK YOUR LINK ANYWAY, just to build up some 'army' that is supposed to win you some non-existent prize...

    --

    Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
    1. Re:It's not true, but hey..... by John+Pfeiffer · · Score: 1

      Your average moron spammer usually botnet floods a channel with spam......ever try to kick a couple dozen bots? It's no fun, and closing down the channel until the kiddies go away is no fun either.

      --

      Friend: "The NIC is misconfigured..." Me: "No prob, I'll just telnet in and fix it." *Silence*
  60. ...and the next thing... by yintercept · · Score: 1

    ...The next thing people are going to start saying is that people kill for their religion...

    The 20th century provides a large number of examples where people were encouraged to go on massive killing sprees for various mistaken beliefs. There are big piles of bodies in Europe, Russia, China, Korea, Cambodia, the Middle East, etc.. I doubt the Rwanda massacre happened just because a bunch of Hutus had bad essences that made them prone to kill others. They were manipulated into it.

    History seems to show that there are things the people get taught that makes them extremely horrible, disgusting gross people.

    One of the worst beliefs, IMHO, is that everything is just a game and that I am out to get as much as possible in the game...despite the number of bodies I leave in my wake.

    There are ways that you can screw with people's minds that can make those people monsters. Video games probably play a very important role in many children's lives these days. The game manufacturers simply compete on much graphics and sensations they can put in a minute of gaming. However there also needs to be people who worry about what the games teach.

    I don't fall for the fundamentalists arguments that unchristian/satanic video games teach bad behaviors, but I do see a need for people to think about what we teach with video games, and what happens when people get too much entertainment and not enough real life.

    If you see religion as a myth created by man, then all the killing going on their now is the result of century old fantasy games.

    Belief systems do matter, but there is not a blanket statement of video games are bad and church on Sundays is good. I think the main hope is for people to develop a good solid understanding of logic and common sense.

    The Roots of Sound Rational Thinking.

  61. A boy named Sue... by EverDense · · Score: 2, Funny

    Look at the photo, and read the caption. I bet that guy called "Elizabeth Robertson" hates his parents.

    --
    http://jesus.everdense.com/
  62. How about the news media itself? (rant) by k98sven · · Score: 4, Insightful

    Really.. They're quick to publish spectacular theories on violence in computer games, movies, art, and just about every aspect of culture but themeselves.

    How about removing the beam from their own eyes?
    Modern news media (and especially the American ones) are flooded with violence.
    There is a key difference here though: People, even young children, understand that films, computer games etc. are fiction. News media, on the other hand, is treated as fact, no matter how distorted the picture is.

    People are lead to believe that violence is constantly increasing (even when it's not), that their neighborhoods are unsafe, and that a prowler, burglar or hoodlum could be waiting for them at any minute.

    Excessive violence in news reporting leads to excessive fear. Fear in turn, leads to violence.

    Blame the media is a popular game.. but they still don't get nearly enough criticism, and you can wonder why..

  63. There are no thought crimes... by sTalking_Goat · · Score: 5, Insightful
    Just after Columbine happaned I remember spending a lot of time during class working out the easiest way to take out the most people by myself with a limited number of weapons.

    I sat around and thought about the merits of snipering from a tower vs. armed assualt complete with smoke and infared goggles. I remember thinking about it in detail planning every little thing I could think of, researching ammo types, max lethal range for certain easily available rifles etc.

    Now granted my knowledge of firearms came alot from Video Games, but not any more than from Tom Clancy books and the History Channel. In fact since this was pre-CS I'd say most of my knowledge came from the History channel, especially some wonderful documentaries they aired on assasinations, that thought me the merits of the AK-47/74.

    Now the difference between me and these guys is a simple one. I probably did as much planning as they did if not more. In fact I dare say I fantasized about it. But I stopped just short of collecting weapons and making the large leap between "I'll think about killing half my school" and "I'm going to kill half my school".

    Why is this? The answer to that question is the fundamental issue here. I'm am not violent by nature. I tend to avoid fights even though I'm 6' 2" 230lbs. The fights I've been in, I've tended to reign in my punches at the last minute because I don't like hurting people.

    I shudder to think what I'd be like if I had a violent personality. I can bet I'd be a lot more dangerous than these guys, more effecient anyway.

    And thats what it comes down to basically. Not video-games or media in general. Having the knowledge to do something isn't the same as doing it. Despite what the media keeps telling everyone. There is something else that makes you violent or not. I wish people would stop looking for easy answers.

    --

    My days of not taking you seriously are certainly coming to a middle...

    1. Re:There are no thought crimes... by dvk · · Score: 1

      > I'm am not violent by nature. I tend to avoid fights even though I'm 6' 2" 230lbs.

      Uhm... you could afford to be easy-going. You weren't picked on by people just because they could.

      Me, having gone through school where i was the youngest and very much the smallest kid in my class, i'd have been extatic if i had access to any sort of weaponry (althouh it was in USSR, but the experience of being a small nerd is the same).
      In at least one case, i'm quite sure i'd have used a gun if i had one (a decent guy i was friendly with was getting beaten into unconciousness by school gang in a locker room, and i couldn't do crap to help, since the guys doing the beating outweighed me by about twice).

      A gun is a great equaliser. Training to be a reasonable shot is a lot easier than being able to fight, and i'd say that shooting abilities are not even nearly as diverse among people as physical size/strength. Hell, i'm half-blind and still managed to score 23 out of 25 points with AK on the range with no sweat.

      P.S. Having shot AK-47s, all I can say is: Bad Idea for your theories. Close quarters, i'd say Uzi would work lots better. But hat's just my opinion.

      -DVK

      --
      "The right to figure things out for yourself is the only true freedom everyone shares. Go use it"-R.A.Heinlein
    2. Re:There are no thought crimes... by ChuyMatt · · Score: 1
      YOU ARE A SICK, SICK LITTLE MAN

      nah... i did the same thing for the reason of understanding where they went "wrong," or twisted. What is interesting, i just recently found out that that kind of thinking can make you a lot of money if your work for the Govt. The anti-terror boom allows people to come up with the best plans, given particular access to materials and knowing the general psych profile, for carrying out terroristic attacks. These are written into reports and then sent along their way where the security problems are addressed and looked for.

    3. Re:There are no thought crimes... by freeweed · · Score: 1

      Since at least the mid-80's, my brother and I have had discussions on just how to kill the most people, in the most dramatic way possible. We pretty much ended up with a 9-11 type scenario, fly a plane into an office tower, maybe pre-load it with some explosives (or a full fuel tank).

      About an hour after the first plane hit the WTC, these discussions came flooding back from memory. Freaky, to say the least.

      Since then, we've been working on ways Al Queda could increase the body count. I figure hitting a packed football stadium (no roof, of course)would easily result in >3,000 deaths, when you think about how big a 747 is, and how far burning jet fuel will spread upon impact against what is essentially a flat surface. ...

      And we're two of the least violent people I've ever met. Yup, I'm one hell of a wimp. I'm pretty much the person who runs from any possible physical confrontation, I'm in support of really tight firearms laws, hell, my brother has adopted abused cats because he feels sorry for them.

      Thinking != acting, and I really wish certain people in our society would stop claiming that it is.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    4. Re:There are no thought crimes... by el-spectre · · Score: 1

      Incidently, it is fairly common for big people to be 'easy going', not because we (I was 6'1" entering high school, 6'5" leaving) didn't get picked on, but because we know what damage we can do.

      I avoided serious fights for years, until I was pushed too far in Jr. High and picked up the kid (my age but 6" shorter... why he picked the fight I don't know) and threw him into a wall 1 handed. I realized how much I could have hurt him and backed off...

      It's not so much that I am particularly strong, I'm not. But an average 6' + person has a massive amount of force behind a punch, between weight and bigger muscles.

      All that being said, it still sucked getting harassed for being the smart kid, but no one ever picked a fight again :)

      --
      "Faith: Belief without evidence in what is told by one who speaks without knowledge, of things without parallel." - A.B.
    5. Re:There are no thought crimes... by Minna+Kirai · · Score: 1

      Since then, we've been working on ways Al Queda could increase the body count. I figure hitting a packed football stadium (no roof, of course)would easily result in >3,000 deaths, when you think about how big a 747 is, and how far burning jet fuel will spread upon impact against what is essentially a flat surface. ...

      Actually that's not quite the best way. A stadium isn't really a flat surface- the seats are slanted. You'll just get one quadrant of spectators (15-25% of the total), and the rest of the fuel will just pool down onto the field.

      Stadia are excellent as a terrorism target, however. The best way to attack one is less specatular than a plane crash, but more lethal. I'd suggest a two-pronged conventional and chembio attack. First send 3-5 agents to release a device spraying a deadly substance outside each major exit. (My fondness is for sarin*, but anthrax may be better in some regards. It's safer to handle, and if weaponized properly you need less mass of contaminant. But both are easy to get). As soon as they release (and move away from the scene), fire off a mortar into the stands. The mortar can be 3 km away in a vacant lot- the operator just needs to put 4-5 shells into various points of the stadium, and then he can flee as well.

      What this will accomplish is to start a relentless, semi-panicked evacuation from the stadium. The people fleeing the explosion will be distracted, confused, and pressed forward by the crowd behind them. So even if they detect the toxic cloud (it will become obvious in time, at least by the pile of fresh corpses), they won't be able to turn back from passing through it.

      With this approach, not only could 6 terrorists kill 20,000 American victims, but they'd have a moderate chance of escaping with their lives.

      So- if you're attending the Superbowl and small bombs start falling from the sky, don't rush outside immediately. You might be funneled to killing zones. Climb a post to get free of the mob, then find a sturdy indoor bathroom to hole up in, and wait for further developments to evaluate your next move.

      *Statisitcally, 1 gram of sarin on the palm of your hand is more lethal than a single bullet to the heart. If he were transported to an ICU inside 10 seconds, the doctors could possibly save the gunshot victim (the wound is evident and treament is rehearsed), but the poison victim wouldn't even be diagnosed until long dead.

    6. Re:There are no thought crimes... by gmby · · Score: 1

      And you post this Non-AC? You are scary! Or stupid?
      Anyway I hope the Feds will take your post as theory and not fact. For your sake. Oh by the way; do you own a gun?

      --
      I don't want a pickle; I just want a Motor-Cycle! A four foot cop arrived with a five foot gun!
    7. Re:There are no thought crimes... by edunbar93 · · Score: 1

      I *was* the prototypical nerd in high school - awkward, underweight, and everyone's bitch.

      The difference between you and me I guess is that I grew up in the backwoods, and as such my Dad sometimes kept us fed with big game that stumbled onto the business end of a hunting rifle. The sort of high-powered rifle that you can use to pierce kevlar body armour at 800 yards is the same sort of weapon necessary to kill a moose.

      The only thing that kept me from using it was the fact that I probably couldn't get away with it, and I knew it. But trust me, there were some people who certainly asked for a bullet with their name on it, and I had a few ideas about how to deliver it.

      Older and wiser however, it's worth noting that I now believe that a better way would have been greivous but certainly non-lethal bodily harm delivered with a baseball bat and a self-defence legal defence. You can get away with breaking someone's legs if they threatened to kill you the day before, especially if they have a criminal record and a history of violent behaviour and you do not.

      This is a last resort kids. Make a point of reminding him beforehand that the legal system exists not to protect the public from the criminals, but the criminals from the public. Turn him in to the authorities repeatedly (not that it ever does any good in high school... they just throw the wolves back into the cage with all the other sheep after a while) before making it completely clear what you mean by that with lots of neutral witnesses.

      Admittedly though, standing up for yourself over little things and Not Putting Up with Bullshit in general makes bullies look for an easier target, much like how barely adequate security measures make hackers look elsewhere for easier targets. As such, this softer preemptive approach works wonders.

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
    8. Re:There are no thought crimes... by Jardine · · Score: 1

      why he picked the fight I don't know

      He probably had something to prove. I found that the small kids in school were the most likely to pick fights. If they managed to win, it would be something to brag about and earn respect (in their minds).

      Unless someone is a bully, they probably aren't going to pick on someone smaller than themselves. They'll go for someone at least a little bigger than themselves.

    9. Re:There are no thought crimes... by sTalking_Goat · · Score: 1

      no...I've fired a couple. Handguns and rifles mostly just so I know how. But there aren't many situations where I can see myself actually owning one.

      --

      My days of not taking you seriously are certainly coming to a middle...

  64. The most amusing thing is, by Sevn · · Score: 4, Informative

    That strictest anti-gun states have the highest
    crime and murder rates. Neat how that works out.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:The most amusing thing is, by muzzmac · · Score: 1

      Compare countries Mr no facts to back you up. Let's say Australia V US

    2. Re:The most amusing thing is, by 1029 · · Score: 1

      Indeed. To give a few figures for this statement (I noticed a reply asking for figures), I point those interested to www.morganquitno.com/cit00rank.pdf. You can find different numbers from different studies if you google around, but the basic trend is the same.

      From the above stated study, Washington DC, with the strictest gun laws in the US (nobody but cops can have them... well, or politicians, uber rich/famous, etc...) has a year 2000 murder rate of 41.8 per 100,000 persons.

      Indianapolis, with generally citizen friendly firearms laws, and easy to attain CCW permits (lots more gun owners in this city) has a year 2000 murder rate of 12.5 per 100,000 persons.

      Imagine that. Criminals generally don't fare well in areas where an intended victim or a passerby is likely to be armed and capable of defending themself/others. I've seen the figures for these two cities go to a peak of 69/100,000 for DC to 9/100,000 for Indianapolis.

      There are plenty of other studies showing this correlation for CCW, firearms ownership, and friendly gun laws (towards law abiding citizens) and lower crime rates. But we don't like to see stories in the press about all the times everyday that someone uses a gun to save lives. We like to see blood and gore and children running and pretending we have an epidemic when actual crime rates have been declining (even before anti-gun measures were put in place).

      --
      - I love animals. I try to eat at least one a day.
    3. Re:The most amusing thing is, by stiggle · · Score: 1

      So all that means is that I buy my weapons in Indianapolis and then do the killings in Washington.....

      How about Bagdhad where the civilian population seem to have a large quantity of weapons, gun control looks so much better if you're on the receiving end.

    4. Re:The most amusing thing is, by TrollBridge · · Score: 1
      Since Florida reinstituted concealed carrying permits, violent crime has plummeted, while Washington DC, with the most restrictive gun laws in the country, enjoys the highest violent crime rate in the country.

      Seriously, would you want to fuck with somebody when it's very possible, even likely, thet they're packing? Apparently criminals in Florida aren't so sure about trying their luck anymore.

      --
      There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
    5. Re:The most amusing thing is, by Guppy06 · · Score: 1

      You're assuming they have high crime rates because of their anti-gun laws, when it's more likely they have anti-gun laws because of their high crime rates.

    6. Re:The most amusing thing is, by Sevn · · Score: 1

      This chicken and egg theory of yours simply doesn't
      hold up under close examination. The excellent
      reference to what happened in Florida in this
      thread is only one of many examples that disprove
      your theory. The most blaring example would be
      Great Britain. Much like the lawyer from Miami in
      the main topic, you are suggesting a simple,
      logical, easy to understand reason for something
      that sounds great. It even plays well if you put
      the right beat to it. The problem is there are no
      facts to support it.

      --
      For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    7. Re:The most amusing thing is, by Brad+Mace · · Score: 1

      It sounds like you're using the same fallacy as the people who think video games lead to killing sprees. Perhaps those states have the strictest laws in response to their high crime rates, or perhaps hundreds of other factors have come together to cause both.

    8. Re:The most amusing thing is, by CitizenDynamo · · Score: 1

      DC isn't exactly a good example to use, first off its not a crime to own a firearm in D.C., it is a crime to own or carry a handgun, but in no way does this prevent someone without a Felony Conviction from owning a rifle or shotgun. In addition people who owned a pistol registered before 1976 can still have that said pistol. Secondly its only 60miles square and bordered by two states where its easy to get guns(one with pretty lax gun laws).

      Thirdly while the Murder rate in DC has been high the last couple of years going back further than 2000 to 1993 will show you that the general trend of murders in DC is going down.

      1993-454 deaths
      1994-399 deaths
      1995-360 deaths
      1996-397 deaths
      1997-301 deaths
      1998-260 deaths
      1999-241 deaths
      2000-242 deaths
      2001-233 deaths
      2002-262 deaths
      Much of that gun related violence can be linked to the hard financial times of the lower class (collapse of the internet bubble, economic downturn, loss of jobs) rather than any other single cause (Drugs, Organized Crime, Gangs are all symptoms of poverty)

    9. Re:The most amusing thing is, by Zirnike · · Score: 1
      No, he's right. And comparing countries isn't useful, because of the cultural differances. In Japan, people put up with police actions that would get riots here in the states. They have a 95+% confession rate and a 95+% conviction rate, and are on Amnisty International's watch list.

      Heck, comparing states in some cases is pushing it.

      Poke around here a bit for info. Last time I looked, the spot check I did on data accuracy made this one of the better sites on the web. It's a bit old at this point, but the trends are there.

      --
      I'm not shy, I'm stalking my prey
    10. Re:The most amusing thing is, by Zirnike · · Score: 1
      "Perhaps those states have the strictest laws in response to their high crime rates"

      In which case, it doesn't work, now does it?

      If you want corolation, poke around a bit and look at the time when DC switched to havind hard to get gun ownership and no gun ownership. Crime went up in nearly every catagory. You can see the same thing happen in California with their big gun restriction in the mid 90s, and the reverse happen in Florida when they instituted concealed carry. They all have spikes in the crime rate, up when guns are made harder to get, and down when resrictions are eased.

      --
      I'm not shy, I'm stalking my prey
  65. Re:NOTHING "ironic" about it... by Archie+Steel · · Score: 1

    As English is my second language, please address all linguistic criticism to me in french (my native tongue).

    So, why isn't it ironic? In french please.

    --

    Reminder: find a new sig
  66. Google by Audity · · Score: 1

    I just love the fact that when I clicked the "shameless Googling" link Google told me that there was a Slashdot story about this posted 32 minutes ago.

  67. Already one mistake in this article... by mcp33p4n75 · · Score: 1

    And among the names Lovett used in a letter left for his family was "the Neo," an apparent reference to the main character of The Matrix, which is both a movie series and a computer game.

    Actually, Neo is only in Enter the Matrix for maybe three seconds in one of the video clips. And he has a voice thing in one of the hacking parts of the game. What ever happened to research?

    1. Re:Already one mistake in this article... by juuri · · Score: 1

      Whatever happened to reading comprehension?

      The final portion as written refers to the Matrix not to Neo.

      --
      --- I do not moderate.
    2. Re:Already one mistake in this article... by juuri · · Score: 1

      No you moron, English doesn't do mulitple inheritence when written like that.

      --
      --- I do not moderate.
    3. Re:Already one mistake in this article... by juuri · · Score: 1

      It isn't an Ad Hom as you obviously don't have the proper mental capacity to understand a clearly written sentence. You need to go find an English teacher from 5th-7th grade and ask them how to diagram a sentence. Once you learn that, apply it to the sentence in question and be amazed!

      --
      --- I do not moderate.
  68. What I hate most... by grungebox · · Score: 1

    ...is that video games are such an easy target. We're all pretty aware that simulating violence does not cause violence, since that's a ludicrous assumption based on some seriously flawed logic. However, you can't really defend videogames with anything offensive. I mean, has anyone legitimately said that videogames decrease violence? Not really...whereas gun folks have at least had some "experts" contend that guns reduce violence. Of course, whatever issue's on the defensive is an easy target, especially for the media. No studies that I've read have said videogames lower violence, but studies-the-likes-of-which-give-Jack-Thompson-an-o rgasm note that videogames cause violence. Stupid logic 1, reality 0. If some study somewhere came out that said videogames drastically reduce violence (a really hard link to prove, but then again, so is the link of videogames causing violence), then we might see the end of scapegoating the videogame industry. Hopefully. Maybe.

    1. Re:What I hate most... by 3liz3 · · Score: 1

      I don't know, dude.

      I think it's the human need to believe that we are seeing or have created something new under the sun.

      When in actuality, we aren't. We haven't.

      Technology: it is the ultimate panacea WHILE simultaneously being the ultimate scapegoat, if you use media as your cue (talk aboutta paradox!). Which is why it's best not to do that. Many in the media strike me as having deeply Luddite sympathies (even reflexively so), even subconsciously.

      Or maybe their tendencies are not Luddite but rather ARE toward looking for every explanation but the most rational one (or for trying to oversimplify what is, in actuality, a pretty complex thing [how kids get so screwed up]).

  69. second thoughts by minus_273 · · Score: 1

    This is no attempt to say video games are a source of voilence, but these days with all of the sex, violence we see on TV, movies and video games, i am beginning to have second thoughts.
    Mod me down if you like, but i think that things are going over board. (why else do we have reality Tv crap and movies like 2 fast 2 furious) Im not balming video games, but everything. There is a problem with society. You can say there isnt, but IMHO it sounds like denial.
    Society these days has begun to value life less and less, it reminds me of one of those dystopian future sceneraios where they have galidiators.
    Senseless violence is fucked up.

    --
    The war with islam is a war on the beast
    The war on terror is a war for peace
  70. This kid was stupid long before this by YrWrstNtmr · · Score: 4, Insightful

    He was born braindead. And then had help from is 'parents'.

    "Oaklyn teenagers also say he also practiced martial arts and had compiled a list of his enemies since elementary school."

    Any 'link' between this incident and video games, or the other popular theory, The Matrix, is mere hand waving by the media.

    I'd expect most teens that have played video games have played at least some that involve "blowing something up", or shooting something. All but the most bland edutainment games, and openended games (SimCity, etc) involve some sort of destruction.

    Could Frogger be linked to massive roadkill on the highways?
    Could SimCity be linked to corrupt politics and poor city managament?
    Could Bewitched be linked to a rise in adult witchcraft?

    Damn, these guys are stupid. But it does sell newspapers.

    1. Re:This kid was stupid long before this by Requiem · · Score: 1

      Heh, whoa! Martial arts! I wonder if the police have ever wondered about me - I've trained in karate and judo.

  71. Japan and Judas Priest by MsGeek · · Score: 4, Informative
    Japanese mass media (TV, movies, etc) are perhaps the most violent of all "First World" media. Exhibit A, Exhibit B, just to give but two examples.

    However, the murder rate in Japan is currently hovering at one in 100,000, where the murder rate in the US is at 7.7 in 100,000. This does not count suicides though, which have gotten hideously high (18 in 100,000) in Japan. However, I haven't seen people blaming violent movies for suicides. Judas Priest, maybe. Not violent movies. At least not yet.

    --
    Knowledge is power. Knowledge shared is power multiplied.
    1. Re:Japan and Judas Priest by 401k · · Score: 1, Insightful

      Because the vast majority of murders are -not- even tangentially related to, inspired by, or in any way caused by "mass media images of violence" or videogames.

      Here or in Japan.

      They're caused by domestic disputes, mostly, followed by drug deals, or what have you.

      Our murder rate soars over theirs for a number of reasons, but as you point out, NOT because our media is more violent.

      Why doesn't anyone point out the real obvious culprit in these Columbine-style cases? Bullying.

    2. Re:Japan and Judas Priest by j_w_d · · Score: 1

      Because no one wants to blame a dead victim. The obvious fact as you point out is that Columbine-like events are not motiveless, senseless re-enactments of games. They are the final, extreme reaction to intolerable social conditions. I never shot anyone, but I did ambush a bully, leaving him in the foulest smelling blue-grey mud you ever had the misfortune to encounter. I then insured that the entire school knew about it.

      --
      ------ The only greater hazard to your liberty than n politicians is n+1 politicians.
    3. Re:Japan and Judas Priest by DavidBrown · · Score: 1

      Whenever I read the argument that Japan is a largely peaceful nation despite mass media violence I think back to the Rape of Nanking, in which the Imperial Army more or less raped and killed most of the people in the city. The Imperial Army also pushed Japanese civilians off the cliffs of Saipan to avoid the indignity of their capture by U.S. Forces. They also were responsible to the Death March to Bataan, and many other war atrocities.

      I'm not saying that Japan is on the edge of violence today, but much of the history of Japan is as much an example of man's inhumanity to man as anything the US has ever done.

      And why did the Rape of Nanking occur? It happened because the Imperial Army desensitized it's soldiers to such violence and portrayed the enemy as being subhuman animals not worthy of humane treatment - just the way that games such as GTA and Postal treat most people.

      I declare myself to be a hypocrite, in that I've played Postal, and a large number of other violent games. But I think that there is a coorelation between violence in the media and violence in society. Remember when the Nixon Watergate tapes were released in the 70's? Remember the shock that recordings of conversations in the White House had to be redacted by replacing curse words with "expletive deleted"? Nowadays, few people would care about the language used in the White House, and we've got a President who says "Bring Em On" in response to questions concerning our soldiers getting killed in Iraq. I voted for the guy myself, but his statement disgusts me. Why on earth did Bush say that? My guess is that he thought it was cool, and perhaps funny, and he came to that conclusion based on the media programming that he's been exposed to his entire life.

      --
      144l. ph34r my 133t l3g4l 5k1lz!
    4. Re:Japan and Judas Priest by prentis · · Score: 1

      Not to mention Exhibit C

    5. Re:Japan and Judas Priest by RatBastard · · Score: 1

      As a former head-banger, I have this to say about blaming heavy metal bands, violent video games, Harry Potter books... ad nausium for violent behavior in teens:

      People are confusing a symptom for a cause. Violent games and violent music do not cause teens to go on killing sprees, no more than a fever makes you sick. Obsessions with violent games and / or music, like a fever, is a symptom of a larger and possibly unseen problem. The musiic and games provide an outlet for the feelings that these people are facing.

      Shen I was 14 I was on my way to becomming one of these school-slaughtering psychos. I was rejected by everyone at my school. I was beaten, harrassed, shunned and mocked by everyone. My possessions were frequently destroyed. My shop class projects were thrown in the trash nearly every day. The teachers did nothing to stop this. Nothing. I took refuge in the melodic Pleasant Valley Sunday world of Black Sabbath, Ozzy Osbourne, Judas Priest, Black Diamond, Alice Cooper and Frank Zappa. If my familty had not moved to a new city and to a school not so filled with such eliist cliques (and a few years of coucelling), I could easily turned my idle daydreams of mass murder into reality.

      The music didn't cause my anger and rage. It didn't make me want to kill. My treatment at the hands of my fellow students did that. The music gave me a way to look at my feelings, a way to express my feelings. Luckily for me my family recognized my obsession for what it was and got me out of there.

      Blaming music and games for teen violence is like blaming a fever for killing a sick person. The fever isn't what did them in, it was the infection that the fever was caused by.

      --
      Boobies never hurt anyone. - Sherry Glaser.
  72. "Warriors of Freedom" is a text-based RPG by Animats · · Score: 5, Informative

    That game doesn't have any visual violence. It doesn't have any visuals. It's a text-based role-playing game. It's not even a product. It's someone's toy web site.

    1. Re:"Warriors of Freedom" is a text-based RPG by demonbug · · Score: 2, Funny

      Well, you have to be especially careful with those text-based games. The rapid pace of typing can give the youngsters who participate in such outrages unbelievable manual dexterity, dexterity that translates directly into shooting people with astounding skill. Rumor has it that evil terrorist organizations regularly train on such murderous classics as "Zork" and "Ms. Marple's Manor".

    2. Re:"Warriors of Freedom" is a text-based RPG by techstar25 · · Score: 1

      and since it's text based, it's no more than an interactive book(one without illustrations). Some lawyer is going to be very embarrassed when they actually see this game.

  73. Americas Army by sh0rtie · · Score: 1


    The US Army seems to take it pretty seriously, in fact they are prepared to spend a few million of YOUR taxdollars on it and as a FPS game its pretty tame in violence compared to some.

    Check it out and grab it here, (it's "free" because you have already paid for it:) (based on the Quake 3 Engine afaik).

    Its up to you to decide wether its just a fun novelty recruiting tool in the shape of a video game , or a serious combat strategy training simulation tool for helping you kill (or eliminate the threat as they say) more effectivly in the "real" Army in "real" situations.
    i know red pixels on a screen isn't in reality very convincing but the strategy/planning/management etc of the game tasks can be the same as reality, presumably desired skills as far as the Army are concerned.

    its a fine line.

    with the blaming violence on games thing , i too cannot see it (possibly cos im an old skooler), but what i do know is
    crap in==crap out
    if you put shit gas in your car it runs wack
    if you eat crap food it makes you ill
    so i presume the brain is affected the same.

  74. just remember.... by the-build-chicken · · Score: 2, Funny

    Guns don't kill people, tetris does

  75. Ad Hominem by grimani · · Score: 1

    He may be an outspoken lawyer and critic - so what?

    Does anybody complain when Ralph Nader bitches about big business?

    To dismiss an argument based solely on the person advocating it is a logical fallacy and nothing more than that.

  76. Remember The Generation Gap? by MichaelCrawford · · Score: 1
    The more things change, the more they stay the same.

    Anyone around here remember the 60's, or am I the only old fart here?

    There was this thing called the generation gap. Old people didn't understand the youth of the day, and the youth didn't care much for the old people. Ever heard the slogan "never trust anyone over 30?" The book and movie "Logan's Run" was about a society where everyone died when they were thirty.

    The Beatles were controversial because they had long hair. Lots of people thought rock music was evil. My father didn't allow it in the house when my sister and I were young (I was a small child in the 60's). The evils of rock music were even debated in Congress. I read once that some young people were arrested in the soviet union for doing the twist.

    Back then it was rock music and long hair. Now it's black clothes and videogames.

    Youth will always be troubled for one reason or another. That's part of what it means to be young. Old people will always try to find something to blame it on.

    --
    Request your free CD of my piano music.
  77. imagination by snarkh · · Score: 1
    How easy would it be for a kid to look out his apartment window to the street below and imagine getting a perfect rail shot to a person below? Or turning the corner in school and hitting the local nerd with a double-barrel shotgun blast? Now that doesn't mean the kid would necessarily consider acting it out in real life, but is that the first step on a slippery slope towards real violence?

    You don't have to play violent computer games to imagine shooting people. Have you ever imagined killing or beating someone for something they did to you? Can you imagine shooting someone in the head? One does not need to see pictures to imagine such things.

    It is the exactly the power of imagination that makes premeditated killing possible.

    Think about the World War II, millions of soldjers saw violent acts on almost unimaginable scale. Do they come home and start killing people? One does not commit violent acts even from seeing real horrible violence, much less from the animated gore of computer games.

    1. Re:imagination by hhnerkopfabbeisser · · Score: 1
      Think about the World War II, millions of soldjers saw violent acts on almost unimaginable scale.
      There is one really big difference. Most soldiers didn't go to war for fun. Violent games and movies are for fun, though.

      When you give a dog something to eat, or just put it under the dogs nose, it will produce more saliva.
      If you ring a bell each time, this won't stop the saliva.
      After a while, just ringing the bell will increase saliva flow.
      This wouldn't work if you gave the dog something it doesn't like.

      That doesn't mean that playing all sorts of computer games made me violent, nor anyone i know.
    2. Re:imagination by snarkh · · Score: 1
      There is one really big difference. Most soldiers didn't go to war for fun. Violent games and movies are for fun, though.

      Point taken.

      However one can argue that imagining shooting a kid who beats you at school can just as pleasant. I don't think your comparison with the Pavlovian dog is quite apropriate. Shooting live people is not exactly a conditional reflex and involves actions quite different from those used in videogames. It is definitely not just something you've been conditioned to do and involves active thought and planning. If anyone is conditioned to kill people, that would be soldjers.

      In any case even shown a strong correlational link (which I don't think exists), it would be extremely difficult to come up with any convincing proof for causation.

  78. Nonsense by Bueller_007 · · Score: 1

    This is from another website that I post on, about some murders being blamed on the Matrix. I feel that it applies here.

    --

    Why do people feel the need to blame murders and crime on movies, music, art, Democratic politics, Republican politics, etc.? There were plenty of murders before any one of these things existed.
    People just do it to further their own cause. They use the death of another person as a stepping stone to get what they want. It's disgusting, really.
    First of all, by blaming anything or anyone other than the murderer, you remove blame from him/her.
    Further, the argument doesn't hold water for the following reasons (The first one is a theory I propose, the rest are facts):
    1) a) Legally, a person is not culpable for their actions if it was an act of insanity. In the legal sense, insanity refers to the inability to distinguish between "right" and "wrong".
    b) The act of murder is one that is, in general, condemned by all humans. In the moral and legal sense, it is "wrong" and we expect all people to be able to recognize this.
    c) A person watching a film in which people are killed should be able to recognize that what he/she sees on the screen is "wrong". If they do, they will not reproduce these actions. If they do not, they may reproduce these actions, however, if they do, they are clearly unable to distinguish between right and wrong.
    d) Therefore, they are legally, and probably clinically, insane, and were so at the time that they watched the film.
    e) They are clearly not the basis on which one would wish to make such an analysis.

    2) By condemning culture such as films, the VAST majority of viewers who do not go on to kill someone is ignored. This is a simple example of the fundamental scientific error of observational selection or "counting the hits, and forgetting the misses". It's an extreme example, as well, since the number of misses is FAR, FAR, FAR, FAR greater than the number of hits.

    3) Committing another fundamental scientific error: "Confusion of causation and correlation". Yes, people who commit violent crimes may tend to watch violent movies, but are violent people drawn to violent movies or do violent movies cause people to become violent? Occam's Razor, and common sense, tell us that the former is almost certainly fact. The latter remains to be seen.

    4) By assuming that the mere act of watching a film BEFORE a violent crime occurs has caused the violent crime to occur (with no substantiating proof of causation), one commits the fundamental scientific error of "post hoc, ergo proper hoc" or "it happened after, therefore it was caused by". With some hyperbole, it is as nonsensical as arguing that brushing your teeth in the morning caused you to get hit by a bus in the afternoon.

    5) Committing YET ANOTHER fundamental scientific error by relying on the statistics of small numbers. Just because there are a few individuals who have committed such crimes does not mean that the trend holds true for the population as a whole. For example, it is a fact that approximately one out of every five people on Earth is Chinese. You may argue that this is not true because you know 100 people and none of them are Chinese. Small numbers don't work for scientific proof.

    6) My oh my...Who would figure...YET ANOTHER fundamental scientific error by misunderstanding the nature of statistics. Please provide evidence that the rate of murder that is purportedly caused by watching violent films is greater than the rate of murder that is not caused by watching violent films. Indeed, I would wager that it is not. The large majority of murders, I would wager, occur during other crimes, or due to personal vendettas. Some of the most horrible murder sprees have no association with art, film, etc. (Jack the Ripper, John Wayne Gacy, Ted Bundy, Jeffery Dahmer, The Green River killer, Richard Ramirez (the only connection they found between him and AC/DC was a ball cap), etc.)

    If the few CRAZY PEOPLE who got their "inspiration" from art had no

  79. causation and policy by 73939133 · · Score: 1

    I think violence in movies or games probably can occasionally cause people to become murderers. And, yes, by that I mean that if those people had not played violent video games, they would not have become killers.

    But just because A occasionally causes B doesn't mean that A by itself is sufficient to cause B, or that reducing A is the best way of reducing B. If you take happy, healthy kids and have them play violent video games or show them standard Hollywood movies dripping with violence, they won't turn into killers--something else needs to go wrong. Conversely, US courts have established that Twinkies sometimes cause people to become killers--should we ban Twinkies as well?

    The fact that we have had very high levels of violence in the US (compared to other nations) far longer than video games have been around shows us that video games are not a major cause of violence in this culture. Let's find out what really turns so many Americans into killers and fix it; I suspect it's more related to poverty, education, and deep-rooted social problems than the depiction of violence in video games or movies.

  80. cs won't give you real life skills by EngMedic · · Score: 1

    Having played lots and lots of CS, TFC back in the day, Splinter Cell, and many other games that involve "real life" guns (ok, the guns in tfc aren't real), i can testify that just because you can outsnipe anybody on your CS clan's servers doesn't mean you can actually shoot anything in real life. i've tried. at 25 yards with a .22 rifle (which basically has no kick), i couldn't hit shit. 20 rounds, 12 actually hit the target, and only around the edges.
    if this moron wants to argue that "games==murder training programs", he should play lots of quake, and then try to actually shoot something - preferably a paper target.

    --
    filter: +3. Hey, look! all the trolls went away!
  81. Re:Google News by The+Only+Druid · · Score: 1

    Off the top of my head [having not read the article since I first saw it a day or two ago], the ringleader (the 18 year old, who apparently led the 15 and 14 year olds) also had Matrix posters on his wall, and referred to himself as "The Mystic" and "The One". Now, the former isn't as easily related, but the latter sounds quite coincidental.

    --
    "Stumble before you crawl"
  82. Rant About Logic and News Coverage by KU_Fletch · · Score: 2, Insightful

    I read through most of the comments and I've come up with some observations that have always bounced around my brain without ever coming otgether until now.

    1. The majority of the comments here tend to solidify around the logic that this story and the source of it are idiotic and baseless. Now this isn't commentary coming from random sources. This is commentary coming from somewhat intelligent, well-articulated people with some degree of expertise or interest in games and technology. These kind of opinions would seem to be the most logical ones to comment on this aspect of the story.

    2. These opinions will never be treated seriously by the mainstream press. These are the voices that get ignored or mocked by the Bill O'Reliey's and Fox News Channels of the world. The media always seems willing to go to the Jack Thompsons of the world for quotes and perspectives, but always seem hesitant to find the kind of views you would see of /.

    So it leaves me to wonder why this happens. Time and time again, the media is willing to go for the off-the-wall source to make a story stand out, rather than seeking out the opinions of /. style populations. If you want in depth, thought out discussions and opinions on things like DMCA, P2P, SCO vs IBM, etc, it would seem that reporters would be inclined to solicit these types of opinions rather than find crackpots like Jack Thompson, Hillary Rosen, etc. Is it the general 'geek' stigma that surrounds such topics. Are we too 'geeky' to have valid opinions. It seems like we're 'geek' enough to do all the critical engineering and researching in the modern world, but not have an insight into the issues afterwards.

    --
    It's not stupid. It's advanced.
  83. Bowling for Columbine has some answers by Paddyish · · Score: 3, Informative
    "Bowling for Columbine," Michael Moore's bittersweet masterpiece, explores this issue (and many others) in depth.

    For better answers and more questions on violence in the American culture, watch this film.

    1. Re:Bowling for Columbine has some answers by DMDx86 · · Score: 1, Informative

      Bowling for Columbine is a typical Moore propaganda piece, ripe with inaccuracies, out-of-context quotes, and unfair portrayals.

      http://www.hardylaw.net/Truth_About_Bowling.html

    2. Re:Bowling for Columbine has some answers by Wp8gFSiO · · Score: 2, Funny

      Maybe you'll be lucky enough to have Michael Moore as your neighbor if your home gets invaded in the middle of the night. Of course he won't have a gun, but he might be able to sick fee-fee, his poodle in the pink collar, on the intruders.

    3. Re:Bowling for Columbine has some answers by Paddyish · · Score: 1
      Haha...that's an interesting perspective.

      At the absolute worst, Moore's at about the same level as American (government-run) network news.

      Personally, I find his message to be a refreshing break from the typical "patriotic" propaganda bull$#!% that every corner of the "news" media force-feeds us.

      Controversy always draws critics. Join the club.

    4. Re:Bowling for Columbine has some answers by DMDx86 · · Score: 1

      The media is hardly "government-run".

      Is it fair, balanced, and objective? No.

      CNN is an obvious left-wing news agency (One can only look to their programming - James Carville, Larry King, etc.).

      Fox News is obviously right-wing (despite their claims at being "fair and balanced" - I've heard their own anchors give straight out opinions in news reporting situations).

      Media attempts to appeal to a particular audience, and I dont think that the whole concept has changed ever since Pulitzer and Hearst.

      Back to Moore.

      I consider Moore to be a typical social liberal, perhaps one of the few in the left wing who actually hold onto their ideas rather than pandering to whats popular (i.e. Clinton).

      Bowling for Columbine is utterly and intentionaly inaccurate! He makes edits to Heston's speeches to make him say things that he did not! How can you possible consider this a fair documentary?

      I'm not going to say that the NRA is 100% righteous, I've seen them do some pretty stupid things, including the clip of a NRA rally touting that they'll be running straight out of George W's office if be became president.

      I don't mind critical social commentary, but for God's sake, make it accurate!

    5. Re:Bowling for Columbine has some answers by Paddyish · · Score: 1
      Bowling for Columbine is utterly and intentionaly inaccurate! He makes edits to Heston's speeches to make him say things that he did not!

      If we're thinking of the same situation, I'd like to point out that Moore left out parts of the speech, which, after reading, didn't seem all that important to the message content. They same thing is done all the time in newsprint, with the addition of an elipsis (...).

      Again, all IMHO.

    6. Re:Bowling for Columbine has some answers by Paddyish · · Score: 3, Interesting
      The media is hardly "government-run".

      I continue to disagree with this. Ever since the staged Baghdad Paradise Square incident with Saddam's statue, I'm a firm believer that US news media only shows us what the Pentagon and White House wants us to see. Nothing more, nothing less.

      I laughed hard when they compared Paradise Square to the fall of the Berlin Wall. It was hardly that.

    7. Re:Bowling for Columbine has some answers by Guppy06 · · Score: 1

      Oh, it raises all sorts of questions and answers about American culture, but not the ones the creator intended.

      (To be fair, though, I find that most movies do that)

    8. Re:Bowling for Columbine has some answers by Guppy06 · · Score: 1

      "At the absolute worst, Moore's at about the same level as American (government-run) network news."

      I would hardly equate "Bowling for Columbine" with NPR's All Things Considered. And that's about as close as you're going to get to "government run news" in the US.

      But, hey, if knee-jerk reactionism without critical thought is good enough to get you an Oscar, why should you need to avoid it in your posts?

      "Controversy always draws critics. Join the club."

      Controversy is a means to an end, not an end unto itself. What's the point if all you have to say it "Hey! Look at me! I'm controversial!" If I wanted that, I'd hang out at goth clubs more.

    9. Re:Bowling for Columbine has some answers by Junta · · Score: 1

      I would say the edits to Heston's speeches didn't change the meaning much, if at all, with the rather significant exception of the "from my cold,dead hands" clip, which was rather outright deceptive and portrayed entirely out of context. The rest of the omissions seemed par from the course, and the omitted material really didn't do much to contradict Moore's portrayal of the spirit of the speech. The posted examination of the movie has some good points, but when analyzing the different country death tolls by guns and the canada-US comparisons, the critic makes a lot of stretches at least as dubious as the ones claimed against Moore.

      Ultimately, I would say Bowling for Columbine had one hell of a tilt to it, and in some points outright misleading, but facts were still presented as facts, no facts were changed (did Moore outright *say* the 'from my cold dead hands' was from the speech? Strong suggestion but still). I think it is pretty much the only way to counter popular culture's extreme spin in the other direction. His spin is a necessity in the face of overwhelmingly opposite and strong spin by popular media...

      --
      XML is like violence. If it doesn't solve the problem, use more.
    10. Re:Bowling for Columbine has some answers by pdjoyce · · Score: 1

      It would have been even better had he not fabricated so much of the story.

    11. Re:Bowling for Columbine has some answers by Cyno · · Score: 1

      I would find conversations with Mr. Moore very interesting.

      But I'm sure if you were his neighbor you'd be armed to the teeth to protect yourself from all the liberal commie bastards.

      They are coming to get ya, you know that, right? ;)

    12. Re:Bowling for Columbine has some answers by Cyno · · Score: 1

      Perhaps all our news corporations are simply "united" at a time of crisis. Their either with us or against us.

      Us being republicans or democrates and the people who want the money/oil.

    13. Re:Bowling for Columbine has some answers by Cyno · · Score: 1

      Exactly!

      Was Iraq cooperating with UN inspectors? Yes, but CNN decided to omit that part of the report it published. I don't see anything wrong with Moore doing the same.

      Though I agree with you, Moore's conclusions are a little off. He recognises that the problem is our media system and how it affects our psyche, spreading FUD, etc. But guns are not to blame for the violence, people are. And until we fix that problem gun control won't help.

      I firmly believe that everyone has a right to own a weapon. Because it is those weapons that purchase freedom, not money. But I think if we want to blame an inanimate object, blame the TV. We get most of our ideas from watching it.

      Only we recognise it is an excellent way to persuade people to buy shit and boost the economy. What we should recognise is that it could be a great way to educate people and reshape our reality to be more like the world we want to live in. Using media properly I believe a determined society can create utopia.

    14. Re:Bowling for Columbine has some answers by DMDx86 · · Score: 1

      The Media shows what people want to see.

      It happens to be that the majority of Americans don't want to see the anti-American retoric of Moore and other hard-core left-wingers.

      When the Dixie Chicks got banned from many radio stations, do you think it was a US Gov't directive? Hardly. It was the intense demand from PEOPLE.

      Also, why did you add me to your freaks list? I thought we were having a fairly good discussion.

      I respect your opinion and the fact that you did not resort to ad-hominem attacks like other people on my freak's list have.

      Oh well. Have a nice day.

    15. Re:Bowling for Columbine has some answers by Paddyish · · Score: 1
      Heh, you're removed. Forgot I did that, being late at night and all. Indeed, it was a good discussion.

      I rather disagree with the troll moderation on your initial comment, BTW. It was valid and interesting.

    16. Re:Bowling for Columbine has some answers by fizbin · · Score: 1

      While I must admit that I found Bowling for Columbine far more amusing than illuminating, but Michael Moore would likely have a shotgun or hunting rifle.

      You do realize that he's a member of the NRA, and has been since a young age? And furthermore, that Bowling for Columbine is not a multiple hour rant about the need to ban all guns everywhere?

      Go watch the movie. It's fun, and it's good to see a master (and Moore is a master muckraker) at his craft.

    17. Re:Bowling for Columbine has some answers by Paddyish · · Score: 1
      When the Dixie Chicks got banned from many radio stations, do you think it was a US Gov't directive? Hardly.

      I disagree. They publicly faulted the Man in Charge, and were punished as a result.

      When the Dixie Chicks criticised the current administration, it didn't take long for Clearchannel to fight back, since it was essentially their interests getting the heat (all big corporations buy politicians. That's the way things work). I haven't seen any off-air 'intense demand' for Dixie Chicks bans where I live (Northeast), aside from a few obligatory gripes from our token conservatives... :o) The few non-Clearchannel stations that are left around here play them without complaint.

      All I see here is the government telling the people what to do and believe via another broadcast medium. Not any different, really.

    18. Re:Bowling for Columbine has some answers by good+soldier+svejk · · Score: 2, Interesting

      The Media shows what people want to see

      It happens to be that the majority of Americans don't want to see the anti-American retoric of Moore and other hard-core left-wingers.
      This comment is based on the assumption that audiences are the media's customers, and that each of these customers is equally valuable. Both ideas are incorrect. Audiences, and more importantly demographics, are the media's product. Their customers are advertisers. The media shows what specific people want to see at specific times in order to package them up for sale to corporations.

      Apparently a lot of Americans do want to see Michael Moore's "Anti-American rhetoric," because Bowling For Columbine is the most commercially successful documentary in history. I mean, how many documentaries have a whole episode of Oprah devoted to them?
      When the Dixie Chicks got banned from many radio stations, do you think it was a US Gov't directive? Hardly. It was the intense demand from PEOPLE.
      Mainly by people who happen to be Clear Channel executives lobbying Colin Powell's son Michael and Congress to "deregulate" TV and radio.

      The Dixie Chicks continue to pack large venues. Their next two shows, Houston and Atlanta appear to be sold out. A lot more people are paying $65 a ticket to see them than are paying $.05 to call radio stations and demand their removal from rotation.
      --
      It is cowardly, and a betrayal of whatever it means to be a Jew, to act as a white man

      -James Baldwin
    19. Re:Bowling for Columbine has some answers by good+soldier+svejk · · Score: 1

      I would hardly equate "Bowling for Columbine" with NPR's All Things Considered. And that's about as close as you're going to get to "government run news" in the US.

      How is that? Outside of project specific grants from a few federal agencies NPR receives no federal money. Such grants account for ~2% of NPR's budget.

      Ironically, as federal money for NPR evaporated, their news grew decreasingly critical of Uncle Sam. This trend is especially evident since they hired Kevin Klose [current.org], Director of the International Broadcasting Bureau [ibb.gov], as their president. The IBB is the (literally) US Government run network which operates the Voice of America, Radio Free Europe/Radio Liberty, Radio and TV Marti and Radio Free Asia.
      --
      It is cowardly, and a betrayal of whatever it means to be a Jew, to act as a white man

      -James Baldwin
    20. Re:Bowling for Columbine has some answers by Tyler+Durden · · Score: 1

      I don't know what the event was, but last night on C-SPAN there appeared to be some sort of hearing that at least partially dealt with Clearchannel and their treatment of the whole Dixie Chicks scenario. It was especially fun to watch when senator John McCain was reading some Clearchannel executive the riot act for suppressing free speech, even though he strongly disagreed with what the Dixie Chicks said himself.

      What was especially scary was an e-mail someone was sent regarding comments Bruce Springsteen received after expressing support for the Dixie Chicks on his web page. The e-mail said something like, "I guess Srpingsteen didn't hear what the Dixie Chicks said. Perhaps he'd like to see what would happen to him if he said that out loud." Scary stuff.

      Sorry that my post is so vague, but I only caught it from the middle. It will probably be shown on C-SPAN again if you look for it.

      --
      Happy people make bad consumers.
    21. Re:Bowling for Columbine has some answers by good+soldier+svejk · · Score: 1

      It was especially fun to watch when senator John McCain was reading some Clearchannel executive the riot act for suppressing free speech, even though he strongly disagreed with what the Dixie Chicks said himself.
      Looks like Clearchannel is going after him too. They put his picture up on their web site with the caption, ""Today, by one vote, the Senate Commerce Committee decided to ignore the Constitution and the best interests of radio listeners across the country,"

      That line comes from their press releas on the subject, which also contains this gem,

      "We are deeply disturbed that the Committee would attempt to force companies to divest assets simply because it decides to change the rules in the middle of the game. It is bad precedent and bad policy, and is precisely why the Fifth Amendment prohibits unlawful government takings. We certainly hope and expect the full Senate will reject this highly controversial and dangerous measure,"
      ROTFL! Unlawful governement takings! In light of the WZLS case, this is hysterical. WZLS in Asheville, NC was a family owned and operated, locally focused, 24/7 rock and roll station. On February 21 the FCC gave WZLS nine hours to get off the air. The FCC had auctioned off their frequency to Liberty Productions, an outfit a Federal Judge had found "unfit to be a Commission Licensee," for $2.3 million. They did this under a rider on the 1998 budget introduced by...you guessed it... John McCain! The owners of WZLS received no compensation from the FCC, even though they had divested themselves of an AM station in order to obtain their FM license. Liberty promtly turned around and sold WZLS to Saga Communications.
      --
      It is cowardly, and a betrayal of whatever it means to be a Jew, to act as a white man

      -James Baldwin
    22. Re:Bowling for Columbine has some answers by Rakarra · · Score: 1
      I think it is pretty much the only way to counter popular culture's extreme spin in the other direction. His spin is a necessity in the face of overwhelmingly opposite and strong spin by popular media...

      No, the way to counter spin is to speak the absolute truth, backed by facts and arguements others can check and easily verify. You don't counter spin from one side by lying on behalf of the other side. That comes around to bite you as it has to Moore. Even mainstream movie critics who initially liked his documentary are critizing him now for the accuracies.

  84. In times like this... by the_ed_dawg · · Score: 1
    ...it makes me truly appreciate the reasonable nature of my mother, who bluntly told the Holy Roller Jesus-freak that saw me listing to Type O Negative while playing Quake, to go shove it.

    Her point was simply that she knew I wasn't going to go out and shoot up a schoolyard despite being picked on. Why? She asked me. Simply, she casually asked me over dinner why I played "violent video games" (Quake, Unreal... circa 1997-98, here) and how they made me feel. You'd be surprised what your kids will tell you if you just ask.

    She acted like a parent and made me tell her where I was going and when I was expected back. I didn't have a curfew because she had taught me that being "good" brought more rewards than being "bad." If I made sure to remain well kept, I could wear whatever was available and listen to whatever I felt like, all because I acted like a model citizen and did my homework.

    Was I ever angry at so-and-so, what's-her-face, cheerleader, and the-ugly-one for being totally insulting? Yes. However, I was taught a difference between the 2-3 hours of Quake a day and the 7 hours at school.

    Children are not inherently evil. Video games are not inherently evil or manipulative. Parental attention and understanding make all the difference.

    ...and no, it wasn't because the lady was religious. We go to church, too.

    --
    There are two types of people: those prepared for the zombie apocalypse and those who will be eaten.
  85. the truth. by trnsfer · · Score: 1
    i dont think that playing FPS games is related in any way with school-shootings, i think instead that it's something really wrong in schools, and it's related with girls, if these lonely kids just have a cute redhead, they can fuck her and leave all their destructive behavior, if only the girls stop to search a Jason Priestly man, and take a look to the next geek, or antisocial man, the things will be different.... But it will never happen

    (No grammar nazis allowed)

  86. This guy is a complete and total ass- by Lord+Kano · · Score: 1

    hole. About six or seven months ago, he was the guest on Mike Reagan's radio talk show. After about half an hour of hearing him talk out of his ass, I got sick of it and called into the show. I singlehandedly ripped him a new asshole.

    "No, Doom doesn't condition you to shoot people. You shoot Zombies, Demons, and globulous red orbs."

    "No, America's Army doesn't teach kids that you can frag your superior officers and get away with it, you get sent to the brig."

    "I'm also a hunter and a target shooter. No game can teach you how important it is to mate the buttstock to your shoulder to handle recoil."

    This asshole is only interested in making money for himself, like the tobacco lawsuit lawyers.

    LK

    --
    "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
  87. Age of violent game play not the question by failedlogic · · Score: 2, Interesting

    The context of violent video can easily be mis-constrewed. For instance, Mario and Zelda are violent as it involves killing. Zelda is depicted w/ sword blows (the newer version illustrates it better) while Mario stomps heads. Its the amount of gore which should be questionned. Gore has arguably gotten much worse. Mortal Kombat, GTA, Postal, Doom (sorry J. Carmack if you're reading!!)..... as a series have depicted killing w/ more blood and gore as graphics have improved.

    From a quick search on Amazon, interestingly enough, Mortal Kombat the movie is rated PG-13 while the video game is Mature (17 or older). Why the difference? Afterall, if you've watched the movie, "Finish him" -- "Fatality" and all the other notions which made the game "bad" appear in the movie.

    Just like all rock and roll is about Sex, Drugs and Rebellion, people listening to Elvis, the Beatles etc haven't generally become drug addicts and criminals as the media and parents believed. Same w/ violent video games. There are those that follow the norm and those that fall out of it.

    If nothing else, the amount of weapons, the hitlist etc, all goes to show the mental state of the teens. It proves nothing about violent video games.

  88. In the beginning... by fireman+sam · · Score: 1

    It was rock music, then video games, then rock music, then video games, then Marilyn Manson, then Quake(I/II/3a).

    There is a connection between violent video games / music and fucked up children. Fucked up children enjoy playing violent video games and listening to music about death (or whatever). But a lot of normal children also enjoy these passtimes.

    What people need to understand is that it is not the games / music that fucks up the kids, they were like that way before. Parents should look at the childs environment for possible causes of the childs antisocial behaviour.

    Think of violent video games / music as more of a warning system rather than a cause.

    --
    it is only after a long journey that you know the strength of the horse.
  89. violence as a deterent by ratfynk · · Score: 2, Interesting
    Why doesn't some bright game company come up with a realistic Cops and Robbers. The object of which is to catch bad guys, if you choose to be a bad guy you cannot help but leave clues. If you off another player then you get hunted by the cops etc. If you are a cop and you need to use your gun then you will wind up on a desk filling out paper and processing reports till your incident is reported as a clean shoot.

    Making games a little bit closer to reality would even interest the older generation.

    I personaly find that the first person shooter crap that is so popular with the Xbox style "gamers" is mindless drivel.

    --
    OH THE SHAME I fell off the wagon and use sigs again!
  90. Isn't this the guy... by Maul · · Score: 1

    Isn't this the guy who tried to link the D.C. Area snipers to Counter Strike?

    --

    "You spoony bard!" -Tellah

  91. Video Games== Crime? by HexRei · · Score: 1

    The most serious crimes I've committed in my life are petty shoplifting and drug use. I did these long before simulating either in a game, and have never particularly enjoyed simulating either in a game. Therefore, by Thompson's own logic, my committing these crimes caused these games to manifest themselves into existence.

    Bow to Zod.

  92. Link to Bowling for Columbine, Michael Moore by MichaelCrawford · · Score: 1
    To find a theater near you playing Bowling for Columbine, visit www.bowlingforcolumbine.com.

    When you're done with that, visit Michael Moore's homepage.

    Moore's Bowling for Columbine won an Oscar for Best Documentary.

    --
    Request your free CD of my piano music.
  93. Ongoing War by Wp8gFSiO · · Score: 2, Insightful

    But only a few media reports mention that the violent game connection was made by Jack Thompson, a Miami lawyer and outspoken critic of violent video and computer games

    Funny how the biggest opponents of personal responsibily are the ones who financially benefit the most when they can convince others that individuals are not resposible for their actions. Having about milked the tabacco industry to its full potential, trial lawyers have moved on to fast food, and it's a matter of time before the game companies are crushed under the weight of lawsuits as well. This absurdity will continue until people decide they've had enough and that individuals are solely to blame for the choices they make.

  94. Jesus Christ People! by Greyfox · · Score: 1
    Get a clue about cause and effect. I'm sure you're average psychotic fucktard is going to be more drawn to the violent video games than most people are. Did the games cause his psychological problems? I think not.

    We hate to take responsibility for bringing up people who end up going on killing sprees. The Great American Tradition of passing the buck seems inevitable in these stories. The parents disclaim all blame. They were too busy trying to accumulate all the stuff that society says you need to show the world that you're successful. The school systems disclaim all blame. They were too busy trying to teach ever growing numbers of kids on ever shrinking budgets to actually pay attention to any one child in their system.

    Maybe, and I know I'm reaching here... Maybe if the parents would actually pay attention to their children instead of just dropping them in front of the TV for hours on end, their kids might grow up more well-adjusted.

    I have a hypothesis that the level of self involvement the people who have gone on these killing sprees are exposed to in commercial advertising and from their parents prevents them from ever developing the sympathy for other living things that would actually cause them to realize that going on a killing spree is actually a bad thing. They're certainly not going to learn love, warmth and affection in school. I predict that this problem will only get worse as the cycle of commercialism and self-gratification continues to spiral out of control.

    I suspect that the best thing you can do if you are raising a kid in this day and age is throw your TV set away and actually spend some time teaching them to respect all living things. Not that I see this happening in the average American household. It's far easier to contine the quest for more stuff and then point the Finger of Blame when our kids don't turn out the way we wanted them to.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  95. Parent is plagarism by Anonymous Coward · · Score: 1, Informative
    Above is plagarism, although with better formatting.

    Compare it with another comment posted 15 minutes earlier.

    Credit where credit is due, please.

    Although he did leave out the last sentence:

    Something to think about I guess, rather than the prevailing view among gamers that videogames don't affect people, and are good because you can release tension through your onscreen avatar.
  96. Re: like i've said a thousand times... by op51n · · Score: 2, Insightful

    exactly...
    Violent games will have an effect on people, but only those people who don't have the mindset to know that it has no bearing on real life. It's the same reason pyschologically that films, and music, and even a conversation with a bad friend can have same effect on people who aren't mentally mature enough to know what morals apply and why.
    But, this is no reason to ban these games, or the films, that the majority of people can enjoy in a harmless way. When was the last time someone banned say soccer for the effect it has on some supporters in the UK, when the majority of people can get on and just watch it and enjoy it (though personally I wish they would band it, but that's just me being bitter about the morons...)

    I think I'm going to decide to kill some people, and call my team of killers the Counter-Strike team just cos it's a cool name. I mean... come on!!!!
    I wish we'd get a little less overblown reaction from the people who are so uptight they think they can stop people who are going to kill just by banning something they either played, or watched, or listened to. Naming yourself after one of these things is *not* proof that it was even remotely a cause.

  97. Reminds Me by niko9 · · Score: 1

    Reminds me of an interesting article I read about the bias that major news orginazations have towards firearms and self defense.
    Stories of legally armed citizens who have succesfully defended themselves (either by killing or maiming their attacker) are rarely ever printed or reported on.

    It also points out once high profile case where an individual had gone on a shooting rampage on a university campus. Almost all news agencies repoted that the attacker was subdued by 2 students. The fact that both said students had gone to the parking lot to retrieve their legally owned firearms, and then confronted the suspect, who eventually surrenderd to these armed students, was conviently left out.

    I work double shifts at 2 major hospitals as a New York City 911 paramedic. I love helping people, but my job is also very challenging. I love nothing more than to come home from a stressfull day on the "bus" and blow the living shit out of some meathead in Battlefiled 1942 or Raven Shield.

    It relaxes me. Now does that mean I'm a ticking time bomb? I think not.

  98. Blame Media... by Dunkalis · · Score: 1

    I go to LAN parties, and play violent games, like UT2K3 and Day of Defeat. UT2K3 is a fun game. We were playing it as if it were a game or a sport. And you know what? It IS a game. DoD was more concentrated and strategic, sure, but still the same attitude towards it: Its a GAME. We realize that, and we have a blast playing it. I'm certain that none of us would ever go and do stuff like what these kids did or the Columbine kids did. Those kids had murderous tendencies and so forth, and its their fault for not controlling themselves. Blaming something millions of people their age play and don't get ideas to kill people is pretty dumb, as we've all seen. But I can see what could happen if a kid couldn't discern between fantasy and reality, but thats the responsiblity of the parent, not the government. I do think that stores should enforce the rating system (wouldn't affect me), but that, ultimately, its the responsibility of the parent and the player.

    --
    Slashdot is a waste of time. I enjoy wasting time.
  99. Lawyer shenanigans by Agent+R · · Score: 1

    After seeing all those stupid commercials and ads about lawyers that promise "big payoffs" off of ANY kind of litigation or insurance claim, I'm inclined to think that they are tying to drag in the videogame makers too for that extra quick buck.

    Why don't they go after the bunch of maniacs that invented Furby? That obnoxious nightmare can drive anyone off the deep end.

    --
    !@#$% whole-grain cereal. When I want fiber, I eat some wicker furniture. - G. Carlin
  100. Whoop, there goes the government! by Peterus7 · · Score: 1
    I hope they find 'America's army' on their computers. Now that would be a pleasant bash to the military... The concerned parents would sound something like this...

    So it's been proven, the military is out to turn our children into psycho killers!

    Hey, it's just as plausable as violent videogames making people violent, or D&D causing satanism... Or vegitarianism causing nazi-like inclinations.

  101. Psychopaths by EricTheMad · · Score: 1

    "[Video games] don't make psychopaths, they just make them more creative."

    My favorite, slightly modified, quote from a really poor movie.

    --
    -- Remember, we're not happy until you're not happy. -- Local FAA Inspector --
  102. What should worry you more by mindstrm · · Score: 5, Funny

    is the universe's sense of irony.

    I played GTA3: Vice city for 2 weeks straight..

    Then my car got stolen from the mall.

    Really.

    1. Re:What should worry you more by spacecowboy420 · · Score: 1

      That is funny.

      When I played, I felt an urge to yank my neighbor out of his car and go on a pedestrian squashing rampage.

      --
      ymmv
    2. Re:What should worry you more by hesiod · · Score: 1

      > When I played, I felt an urge to yank my neighbor out of his car and go on a pedestrian squashing rampage.

      Hey, I feel like that every day. Doesn't mean I'm no lousy, stinkin', GAMER!!!

    3. Re:What should worry you more by Jad+LaFields · · Score: 1

      When I played, I felt an urge to yank my neighbor out of his car and go on a pedestrian squashing rampage.

      But when I tried to do that, I found that my neighbor had his seat-belt on and had the gall to *drive away* when I tried to pull him out. That doesn't happen in the game!

      --
      [SIG] It's like putting a moose in the blender -- a recipe for disaster!
  103. This is bullshit by HBI · · Score: 1

    I remember when I was a kid, about the age this group were (15-18), there was a made for TV movie called "Rona Jaffe's Mazes and Monsters" in which a bunch of kids who play D&D become massively deluded by the deleterious (bullshit) effects of the RP, find a cave underground and start doing what we'd call live-action roleplaying today. They end up risking their lives on this delusion. The implication was a sort of Reefer Madness-esque demonization of the roleplaying genre. It was one of Tom Hanks' early movie appearances I believe.

    Mind you, every time something bad happened to kids in that time frame, the media was all too willing to attribute it to the nasty effects of the demons of roleplaying as personified by D&D. The Christian Right was watching all of this gleefully, encouraging it when it could. Google for 'christian anti d&d' - there are just too many links to the anti-occult D&D bashing to pick a representative one.

    In the interest of equal opportunity political bashing, Tipper Gore (and by extension Al) was a real jerk about all of this, advocating controls on roleplaying gaming materials. Very similar to her jerky attitude about censoring music while she was with the PMRC in the mid-80's. But that's another story for another time. A quick Tipper quote from her book, if you please.

    "D&D] is based on occultic plots, images, and characters which players "become" as they play the game. According to Mrs. Pat Pulling, founder of the organization Bothered About Dungeons and Dragons, the game has been linked to nearly fifty teenage suicides and homicides. Pulling's own son killed himself in 1982 after becoming deeply involved in the game through his school's gifted students program. A fellow-player threatened him with a "death curse" and he killed himself in response."

    In the generation before mine (I was born in 1969), there was a man named Fredric Wertham, a psychologist in New York, who was convinced that comic books were the evil that was plaguing America's youth. He published a book called "Seduction of the Innocent" to make his point. He testified in front of the US Senate in 1954 (the Subcommittee to Investigate Juvenile Delinquency, if you can believe it). A brief quote if you don't mind:

    "They [comic books] arouse in children phantasies of sadistic joy in seeing other people punished over and over again while you yourself remain immune. We have called it the Superman complex." (and doesn't that sound familiar - substitute 'video games' for comic books?)

    He was also the first to identify Robin, Batman's sidekick, as being ambiguously homosexual. "If Batman were in the State Department he would be dismissed." was his comment. Apparently the pulp comics were luring children into a homosexual lifestyle. As if. I'm assuming Saturday Night Live got the idea from this.

    Dr. Wertham's effect was quite significant at the time, as was Tipper and her allies during the 80's. In the 1950's, Dr. Wertham nearly killed the comic industry, causing sales to plummet as parents took aggressive action to protect their children in light of the negative publicity. The "Comics Code" symbol was the direct result of Dr. Wertham's crusade.

    Tipper Gore and the Christian Right actually managed through pressure to get the authors of D&D, TSR, to remove some or most (depending on your view) of the offensive material from the 2nd edition of D&D, particularly the demons and devils. Thus emasculated, the pen and paper game declined in popularity after that time (rougly 1986-87 if my memory serves), even unto the present

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    1. Re:This is bullshit by SuiteSisterMary · · Score: 1
      --
      Vintage computer games and RPG books available. Email me if you're interested.
    2. Re:This is bullshit by OrderOfSemprini · · Score: 1

      You had to mention mazes and monsters!! Aggh, I had repressed the memory of its existence!!

    3. Re:This is bullshit by HBI · · Score: 1

      Wow. I actually had a copy of that in print in the '80s. Thanks for finding the link!

      --
      HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    4. Re:This is bullshit by HBI · · Score: 1

      Semprini!

      *gets led off by the bobbies*

      --
      HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    5. Re:This is bullshit by OrderOfSemprini · · Score: 1

      Yes, Semprini here. Some questions for you to ponder. I wonder if these "violent videogamers" had played D&D would it have affected their choice of weapons? What would the religious right think of the Tower of Bad Taste?

  104. Hrm... what point are you attempting to make? by Chad+E+Dirks · · Score: 1

    You are suggesting we draw a conclusion which would seem to go beyond what is warranted by the facts you have presented. I presume you would claim that the move you are suggesting is analogous to the move being suggested by those proposing regulation of violent video games.

    If you are introducing this as an argument against the suggestion that we ban all violent video games for all groups of people, then yes, the gist of your point seems to have been made; although the point seems to be rather obvious.

    However, I am not aware that there is presently any serious consideration in the U.S. of banning all violent video games for all groups of people.

    If instead you are claiming that the move you suggest making is analogous to the move suggested by those proposing banning the sale of violent video games to minors, then either your claim is not well-supported or you are misrepresenting the position of your opponent.

    If the use of violent video games causes minors who would already commit acts of violence against their peers to instead commit similar sorts of acts, but which are significantly more brutal, violent, or harmful, than the acts they otherwise would commit, and if we can not ban the use of violent video games among only these minors, then we should consider banning the use of violent video games among all minors.

    It does not seem, for example, that a minor has any significantly weighty right to the use of violent video games in the first place, and so it is likely that if such considerations as the above prove to be true or probable, then probably we will be justified in banning the use of violent video games among all minors.

  105. But did they actually play the game? by DaemonGem · · Score: 1

    I notice this article avoids saying whether the kids actually played Warriors of Freedom. The article only states that it is an online video game.

    Besides this, I also have to comment on the absolute idiocy of the person making this connection. About the comment that the kid was never away from his computer ... that could be due to a number of reasons. He could be a social reject, as I was. I don't go out, mainly because I don't have a girlfriend, and there's really no place I'd like to go, except the movies, to which I do occasionally go. Instead of rushing to blame video games, you could just as easily accuse Television. How many violent shows are there on Television where the hero is a guy running around blowing all the bad guys to kingdom come? But People don't want to hear about TV being a bad influence, because they all watch it. They would much rather accuse video games of wrongdoing. I think it's most likely that these kids were alone alot because of their possible rejection from social life. The video game playing most likely came as a result of this. If I had had a girlfriend and lots of friends, do you think I would have spent evenings playing Descent 3 or some such game when I could have been out with my friends? Hell no, and I doubt these kids would have.

    To put it quite simply. This is just some idiot drawing conclusions that achieve his own ends, and get him on the news. No big deal. I don't think GTA Vice City sales will go down over this.

    -Dae

    --
    "Alle reden vom wetter. Wir nicht." - SDS Sozialistischer Deutscher Studentenbund.
    j00 4r3 3n73r1ng l337 w0r1d.
  106. Ultima? by balthan · · Score: 1

    Maybe he's played too much Ultima...

  107. In other words, 99.999% of gamers are not psychos by leereyno · · Score: 1

    It sounds to me like there is evidence that crazy people do crazy things. Video games are just the latest in a long string of supposed causes of social problems. Everything from radio to rumble seats have been blamed for everything from alcoholism to unwed pregnancies.

    The lesson to be learned here is that anytime some new social phenomena comes along that it will be blamed for pre-existing problems by people with no common sense, which is sadly the majority. This is why individual rights and freedoms are so important, because all of us need protection from the ignorant and stupid among us who would be more than happy to impose their views upon us.

    Also if you actually sit down and look at the rate of violence among gamers you'll find that not only is there NO evidence for a cause and effect relationship between game-playing and violence, but it could easily be argued that games may PREVENT violence simply due to the fact that gamers are no more prone to it than anyone else. A couple of nutcases in Colorado 4 years ago and a trio of psychos someplace else today falls so far short of sufficient evidence of a link that any serious statistician or social scientist would probably throw their coffee at you in disgust if you were to suggest that a link existed.

    Of course that doesn't stop hysterical soccer moms from seeing something that isn't there and ambitious attorneys from milking that hysterial for all its worth.

    Its amazing that so many of us grow up to be well-rounded and competent adults judging by the insanity and stupidity that so many of us had to cope with as children and adolescents. My own mother was convinced that my seeing the dinosaurs on "Land of the Lost" was somehow harmful to me as a child, and that watchin the Three Stooges would make me want to hit my sister. Sadly this lack of good judgement is the rule and not the exception. As Dr. Evil likes to say.... "riiighhht...."

    Lee

    --
    Muslim community leaders warn of backlash from tomorrow morning's terrorist attack.
  108. personal accountability and media by circletimessquare · · Score: 1

    if a man kills 100 people and had for years ranted about the game Doom and continued to rant about how Doom made him do it, it should not mean anything at all to anyone interested in truth.

    but people need to blame things. it is part of our psychology. we need reasons. so when something really, really awful happens, there must be someone to blame for it. and if the damage done by one person or a few people outweighs what seems to be possible in terms of evil coming from one person or a few, then we start reaching for other reasons.

    i have played so many hours and days and weeks and months of Doom it is not even funny. but i am also about as rabidly an anti-NRA, anti-gun ownership person you can get.

    what is the correlation? there is none.

    that's my whole point.

    i am personally accountable for my actions. and it doesn't matter if you expose me to the most violent media for months on end. in the end, i am responsible for anything bad i do, and the moment we, as a society, in our grief, start blaming the media beyond the perpetrators of violent crimes, we have started to gnaw at the bedrock of trust and accountability that makes society work in the first place.

    --
    intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
  109. I was Right! by August_zero · · Score: 1

    tic toc tic toc... Ding!

    I knew I would be able to set my watch to the formation of this paticular theory.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  110. Bah. So what?! by aussersterne · · Score: 1

    A person with a capacity for violence might play a computer game such as Counter-Strike and go out on a CS-inspired killing spree. Did CS cause the violence? No. But without CS, perhaps they'd just go out on a baseball bat killing spree if they only happen to play sports games.

    Or an Eminem-inspired killing spree if they listen to rap music.

    Or an Ozzy-inspired killing spree if they listen to heavy metal.

    Or a movie-inspired killing spree if they like the Terminator.

    Or a TV-inspired killing spree if the like the Sopranos.

    Or a William Golding inspired killing spree if they like literature.

    Ad infinitum.

    So what you've said, in essence, is that violent people don't need any particular excuse to be violent, nearly anything can be a problem.

    How, then, do we "lessen the link?"

    Remove the SS from history books? Prohibit rugby, boxing, hockey and American football? Start putting "for entertainment purposes only" disclaimers at the beginning of CNN broadcasts?

    The way to solve violence problems like these is not to try to find triggers; if there was no reservoir of tension beneath the surface, "triggers" would not exist. With these reservoirs of violence beneath the surface, triggers almost can't be avoided.

    We need to look at causes in society that actually affect peoples lives in real ways -- jobs, conflicts between identity and environment, prospects for future successes/relationships, isolation/depression, moral or authority figures (religion, parents, lack thereof or overtly polemical nature thereof), etc. -- not the entertainment they choose after having been affected by such things.

    --
    STOP . AMERICA . NOW
  111. The horrors of Crazy Taxi by Major+Tom · · Score: 1

    I found an argument that appears to give pause to some of those who are convinced that violent video games breed violent children. Show them Crazy Taxi.

    For those who haven't played it, Crazy Taxi is a game in which your goal is to get fares to their destination as quickly as possible. To accomplish this, you take shortcuts across crowded parks, run cars off the road, and send pedestrians flying. The question is, should cabbies be forbidden from purchasing this game? Do you really think that, after playing this game, cabbies are going to "draw inspiration" from it and go rampaging across rooftops in their taxis? It turns out that not many people think so.

    --
    What's good for the syndicate is good for the country. --Milo Minderbinder
  112. Psychological and Emotional Development by quinkin · · Score: 1

    An issue that is rarely highlighted in these discussions is the psychological and emotional development of the game user.

    As a well balance, happy, and stable adult (honest), I think most people would agree that there is very little danger that my psyche will be irreperably damaged by playing violent and immersive games.

    However, years ago in the days of the original Doom my little brother (around 6 at the time) would sneak into my room and play Doom if I had left it running. With the unique perspective of a self-absorbed teenager, I assumed it would have as little effect on him as it would on myself.

    Imagine my surprise when he was sent home from school for threatening another child that he would "...chainsaw him in half...".

    A realistic threat? Perhaps not. But it was certainly a potent reminder that the power of all media; be it TV, print or computer based; lies not in the medium, but in the minds of the consumers.

    I strenuously object to anyone who dares suggest that I am so impressionable that I should allow someone else to vet my viewing for me (and kudos to those Australians like Margaret Pomeranz of SBS Television who risked arrest in Sydney this week: fighting censorship of the film Ken Park).

    And so the conclusion. Games do not a killer make.

    Please, let us all use a modicum of common sense and avoid the usual media hyperbole.

    P.S. And help support Ken Park - even if it is not a movie that you want to watch, defend your right to choose!

    Q.

    --
    Insert Signature Here
  113. At least they arent blaiming weed by detain · · Score: 2, Insightful

    At least the man (read: government) doesnt still try and blaim weed for things like this. Remember the movie Refer Madness? They tried to convince the public that if you smoked a joint youd go on a raping and murder rampage.

    --
    http://interserver.net/
  114. Re:warriors of freedom quote by BobTheBooser · · Score: 2, Informative
    I only found it in this document
    http://www.ippu.purdue.edu/failed_states /2001/pape rs/Stohl.pdf

    A chairman of the joint chiefs said: "In every corner of the world our troops are at work. These warriors of freedom, these men and women who love peace, who are prepared to die for its preservation, are doing their important part to help fulfill the concepts of the United Nations Charter."

  115. I'm sick of this crap... by Alkaiser · · Score: 1

    So I fired off the following response:

    "Dear "Journalists",

    I'm really getting sick of all your pedantic video game demonizing. Your article was quite possibly one of the stupidest things ever commited to paper, or whatever medium you originally confined this to. Did you not post the full note, or am I completely unlike you all who wrote the article in noticing that they never refer to themselves as "Warriors of Freedom", but that hazy sepculation was just a conjecture applied by rabidly frothing Jack Thompson, who sees this unfortunate incident as something that he can use to cash in a big paycheck?

    I write for the video game website Netjak.com. I have NEVER heard of the game Warriors of Freedom. I did not see it on display at E3 this year, and I knew nothing of the game until it was mentioned here. None of the people I know who play video games have ever heard of this game, and it's highly likely that neither did the kids invovled in this crime of incredible stupidity.

    However, they, unlike you have an excuse. They're kids, they don't know better. Whereas you, supposedly reputable journalists, should. I don't see Jayson Blair credited in the top...did he ghost write this, or are you just not giving him credit?

    While you don't out and out say that video games are evil, you sure imply it enough, and don't even bring in any to offer a counterpoint. Nope. Ol' Jack Thompson and his crusade to have so much money he can cram it in his ears is all you seem to be worried about. You could have posted this article here:

    http://www.cnn.com/2003/TECH/ptech/07/06/college.g amers.ap/index.html

    Which was up on the 6th...2 days before your fiasco ever became responsible for making the world a less intelligent place. You could have talked to any of the game makers in the industry, or, anyone who played a video game at all and enjoyed it. But, you didn't feel the need to since we're all just repressed homicidal maniacs, right? Whatever sells your papers, pal.

    My favorite part about this piece of work is how you note that the reference to Neo is from the Matrix...a hugely popular movie, and then segue that into the fact that it's also a game...a game that fell well below sales expectations, and here's the best part...you can't play as Neo. Here's a quote from one of the detailed walkthroughs of the game posted at Gamefaqs.com:

    "Q: Is Neo/Trinity/Morpheus/Agent Smith playable in the game?

    A: Unless you are playing the PC version, everyone listed above except
    Neo is available in the multiplayer game. The PC game only has Neo at
    the time being due to mods and skins imported to the game. Sorry,
    doesn't look like you get to play as "the one" in this one kids."

    So, your entire link to the Matrix video game is broken. I suppose that may dissuade some people from writing an article like this, but you people seem to be uncaring about research or facts, so long as you get the public more afraid of those kids with a mouse and keyboard just waiting to blow your brains out.

    Then you, Ms. Yant Kinney, defend the Matrix in another article, which also drops "evidence" incriminating evidence and makes no effort whatsoever to absolve the video games. What is up with this quote:

    "They called themselves the "Warriors of Freedom," after an Internet-based combat video game."

    I'd like to see the full text of the letter. Did it honestly say something like, "Hi, we're the Warriors of Freedom. You may recognize our name from a little known multiplayer online game.", or are you just taking the word of the man who has the most to gain directly from drumming up fear of video games, Jack Thompson, as proof enough to print as fact? I thought we were all supposed to be in this new era of journalistic integrity and fact checking.

    You continue to state, "An identity crisis rooted in the mind, not the movies."

    How hard would

    --
    Netjak.com independent reviews of domestic & import video ga
    1. Re:I'm sick of this crap... by Alkaiser · · Score: 1

      Here's the response I got back:

      "Thanks for your most tempered email. I suggest you go to Google. Type in Warriors of Freedom. You will find numerous entries on the role playing game. An effort to get into the site on Monday was unsuccessful. It said it had problems. Coincidence? I'd like to think so. For the record, we reported the the trio called themselves the Warriors of Freedom before Jack Thompson ever came on the scene. (I know, you hate him. He hates you. Sort of like Israel and Palestine.) But anyway, you should also know that the Warriors of Freedom figures are in the anime style. And from what I've seen, Matthew Lovett had a future -- until Sunday, at least -- as an anime artist. Coincidence? I'll leave that to the cops, who were the ones zeroing in on video and computer games. Not us.

      Sincerely,

      Joseph A. Gambardello

      Inquirer Staff Writer"

      --
      Netjak.com independent reviews of domestic & import video ga
    2. Re:I'm sick of this crap... by Alkaiser · · Score: 1

      Then I countered with:

      "Mr. Gambardello, and Ms. Yant Kinney:

      First off, Ms. Kinney, if you're letting Mr. Gambardello do all your research, I highly suggest that you both find different lines of work.

      Second, your information about Warriors of Freedom, is almost, but not entirely, the opposite of the truth. The first link in Google when you enter in "Warriors of Freedom" takes you here:

      http://www.elisacarbone.com/index.2ts?page=study

      A page for teachers resources on the Civil War. The fact that this pops up first, a non-exact match, is proof that "Warriors of Freedom"
      is almost entirely unknown.

      Gamerankings.com turns up no matches in its database. Mobygames.com turns up no matches in its database. Gamespot.com turns up no matches
      in its database. IGN.com no matches. Gamespy.com no matches. Gamers.com, no matches.

      Do you see a common theme here?

      If none of the major gaming sites, and none of the mid-major gaming sites have ANY information about this game at all, and bear in mind,
      these sites cover games overseas, games that are released for free, and everything, this game is popular in no way, shape, or form.

      The actual site is too small to have even been indexed by Google. I find a page that refers to the offical page, but not the official page
      itself, and the one page I do find is not even the top link in Google! How much fact checking did you do after you punched "Warriors of
      Freedom" into Google?

      What you think are matches for the actual PC game, are not sites for the game at all. When I did find the official site that you refer to
      in your article, which IS up and has been for all of today since your article was posted, by the way, I find a meager page for someone's
      piddling little online project.

      Registration appears to work just fine, but that's all moot since once you actually bother to move to the next page you notice that in red
      text it tells you that there is a 1000 player cap on the game. That is the smallest Multiplayer Online Game I have ever heard of. By the way,
      did you try figuring out when the game went down? Any chance that maybe, just maybe it's been down for quite a while now, especially
      since nobody knows anything about it? Coincidence? No, it's common sense.

      In fact, as far as I can tell, there are fewer than 10 sites that actually refer to any game, much less a PC Game.

      The only information I can find on the game is here:

      http://www.mpogd.com/games/game.asp?ID=1754

      Which lists the game's interface as "text based", meaning that the anime figures you mention are undoubtedly from that pen and paper RPG,
      formerly of the same name. Especially since it lists the game being of type, "Empire Manangement" and doesn't sound one bit like the "Warriors of Freedom" pen and paper RPG, which has since changed its name
      to "Guardians of Har".

      Since that Guardians of Har only claims copyrights from 2000-2002, one is left to assume that this name change took place sometime around last year (at the latest.) and that this game, and the PC "Game" that you and Jack Thompson are reporting is the basis for the kids' group name
      have nothing in common. If the anime characters from Warriors of Freedom DO exist, they're from the pen and paper RPG and have NOTHING
      to do with a text based PC 1,000 player maximum limit empire building game of the same name.

      I can't find anything anywhere about screenshots from the game, which may since it's text-only. I'd really like to see the figures you're
      talking about, because I'm 99.9% positive that they bear no relationship whatsoever to the PC Game you're talking about. Connection
      between an anime related PC game and a kid who drew anime? Coincidence? No, merely conjured up conjecture, because there's no anime in the "Warriors of Freedom" PC game.

      --
      Netjak.com independent reviews of domestic & import video ga
  116. No way! by Shawn+Baumgartner · · Score: 1

    Holy shit, crazy people like violent video games?!? Well that does it; we need to ban crazy people immediately before these violent video games become too popular!

  117. No, look at what you have conceded by Chad+E+Dirks · · Score: 1
    You concede, " I absolutely agree with this. I think that some types of video games can incite certain types of behavior in certain types of people. Certain people tend to resonate with the violence they see more than others." You absolutely agree, you say.

    This is potentially a sufficient reason to ban the use of violent video games altogether or the use of violent video games by certain groups.

    Consider the following premises and conclusion:
    1) The use of violent video games by some minors who will already commit acts of violence against theirs peers causes these minors to commit acts of violence which are significantly more brutal, harmful, and deadly than the acts they would otherwise commit.
    2) We can not effectively enforce a ban of the use of violent video games by only those minors who will commit acts of violence which are significantly more brutal, harmful, and deadly than the acts they would otherwise commit did they not use violent video games.

    .: 3) We should ban the use of violent video games by as extensive a group of minors as is minimally sufficient to encompass banning the use of violent video games by those minors who will commit acts of violence which are significantly more brutal, harmful, and deadly than the acts they would otherwise commit did they not use violent video games.

    It is very unlikely it will be acceptable to satisfy (3) by banning any subset of all minors identified through some profiling process, such as: "has parents who own firearms", "are socially maladjusted", "exhibit anti-social behavior", "wear dark colors", "listen to Marilyn Manson".

    Therefore I conclude, it is very likely that the only acceptable means of satisfying (3) will be to ban the use of violent video games by all minors.

    The only potential objection I forsee is the claim that minors have a right to use violent video games. This is a higly dubious claim. It is quite implausible that minors have a right to the use of violent video games which is sufficiently weighty that it is not overridden by our obligations to lessen the effects of those minors which the use of violent video games will cause to commit acts of violence which are significantly more brutal, harmful, and deadly than the acts they would otherwise commit did they not use violent video games.

    I am inclined to agree that the point you concede is true. However, I would feel more comfortable were more compelling evidence presented to me.

    "In doing that, you'd have to ban anything that could be construed as an influence on people who react violently to their environment."

    No, this is false. We do not 'have' to do anything of the sort, and neither does the force of reason at least clearly compell us to do anything of the sort.

    If your right to take some action, x, is not overriden by some right possessed by another individual or group of individuals, generally, it seems, it will not be acceptable to deny you the right to take action x.

    Further, in perhaps a majority of the sorts of cases you introduce, we can identify specifically and treat those individuals who are so affected by their environment. In these cases, there is generally insufficient reason to enact a ban.

    1. Re:No, look at what you have conceded by metatruk · · Score: 1

      I think you're being a little pedantic here. I illustrated my point well enough for it to be worthwhile to others in this discussion.
      I guess I probably should have pointed out that banning video games would probably not help that much in the long run. Sort of a treating the symptoms vs curing the disease. There are still kids who are messed up who may just as well be negatively impacted by violent movies instead.

  118. Re:Television - good point by dekashizl · · Score: 1

    I think that was the original poster's point, though not elaborated on: that a strong correlation does not necessarilly imply a causal link (in either direction). Your "shoe" example further proves this. This type of statistical abuse is rampant in the media, and most people don't think twice when they hear quotes like this.

  119. Not a sufficiently weighty right to use by Chad+E+Dirks · · Score: 1

    If the use of violent video games by minors who will already commit acts of violence against their peers, to instead commit acts of violence which are significantly more brutal, harmful, and deadly than the acts they would otherwise commit did they not use violent video games, then we should ban the use of video games by these individuals.

    I am not optimistic that there will be any acceptible way to ban the use of violent video games by specifically these minors without banning the use of violent video games by all minors.

    Surely a minor's right to use violent video games is not sufficiently weighty that we should on account of it not ban the use of violent video games by all minors if doing so will lessen the damage caused by those minors who will commit acts of violence against their peers.

    I realize that the first objection to this will be that then we need to ban any action which cases a some group of minors to be violent. This is not so.

    First, a minor's right (not necessarily a legal right, of course) to expression: such as in clothing and hairstyle, and to certain forms of speech, seems to be significantly stronger than a minor's right to use violent video games.

    Second, in the case of many other factors which cause or enchance violence, there are acceptable means to more specifically identify and treat individually those minors who will be so affected.

  120. On the root of the problem... by DingoBueno · · Score: 1, Interesting

    I can't even begin to see where this guy links this plot to GTA. I pretty sure GTA never inspired a carjacking. Could it maybe be that carjackings inspired GTA?

    Also, I'm not a fan of anime and I don't know much about it, but I've seen random acts of violence in some of those movies. Is anime exempt from the violent media theory? Not only that, but this kid is now an artist because of it?

    Are you friggin kidding me...

    --
    ascii art
  121. Oh, it's Ozzy, Black Sabbath, and D&D all over by Riggs+E. · · Score: 1

    Ok. For the most part, the subject line says it all. I grew up during the era of some idiot "jumping from the balcony with an Ozzy Osbourne cassette in his back pocket" and "misguided teens act out bizarre fantasies parallel to Dungeons and Dragons." I have always believed that (especially in cases such as these) that the "children" were already predesposed to this type of behavior to begin with. Lyrics, gaming scenarios, and 'makebelieve' do not produce killers. I have compassion for the families involved; however, the "children" involved must take responsibility for the actions they intended to pursue. No one, not 'Son of Sam', 'Charles Manson', nor anyone else can use D&D, music, their dog, [insert bullshit], etc. as an excuse. ciao

    --
    ------ Send your whines to /dev/null
    Frankly, I just don't care . . .
  122. Selective connections by Angst+Badger · · Score: 1

    I remember after Columbine that a big deal was made about the fact that the perpetrators listened to Rammstein.

    Why is this connection always made when some sort of vaguely fringe music is involved, but when some suburban father of three snaps and murders his family before killing himself, no one in the press says, "A-ha! This man has all of Celine Dion's albums! That explains everything."

    For crying out loud, folks, no one gets up in the morning and decides on the basis of their musical tastes or favorite video game to go kill people. You have to be severely fucked up to do that sort of thing, and it takes a lot more than dressing in black and listening to old Bauhaus records to do that.

    --
    Proud member of the Weirdo-American community.
    1. Re:Selective connections by Tsu+Dho+Nimh · · Score: 1

      Exactly ... and the 48 year old assembly line worker who killed five people at the Mississippi factory probably had a lot of country western music in his house and vehicle.

    2. Re:Selective connections by Sanction · · Score: 1

      Suuure, you could listen to all of Celine Dion's albums and not get violent? Or maybe suicidal...

      --
      Well I'm the doctor and I say you're dead, so shut up and take it like a man!
  123. You AMERIKANSKI by Delifisek · · Score: 1

    You doesn't want to take any responsiblity and someting goes bad, blame the somebody else.

    I think all kind of violence stuff (movie, game etc) has good REASON to kill somebody else.

    The main question is WHY THOSE KID's wants to KILL OTHER PEOPLE.

    You amerikanski, you create most pollution, you create most crime, you eat most, you buy most weapons, you spend tons of buck to create terrorist oganisations, then asking questions WHY someting goes bad, why I'm so fat, why child's wants to kill other people, why 9/11.

    Quick answer: Your kind, does not interest any thing but himself. These kid's needs attention, care, love. Same games played here, but there is no problem.

    --
    [My english is better than most other people's Turkish, so please point out mistakes politely. Thank you.]
  124. Blame the Matrix......... by NiteHaqr · · Score: 2, Interesting

    But not the Bible?

    The article comments on how the guy referred to himself "the Neo" and then comments on the Matrix.

    Later on a better "extract" the quote from the letter is expanded.

    "I thought you'd like to know that I am a warrior, I am fighting for mankind's freedom. Freedom from this society," said the letter, which was signed "Sincerely, Me. Matthew. The One, the Neo, the Anti-Christ, etc. etc. etc."

    So there are 2 references to self-identity ("Me. Matthew") 2 to the Matrix ("The One, the Neo") and 1 to Christian "mythology"n with "the Anti-Christ"

    Yet there is no comment on THAT one.

    Funny that.

  125. Meanwhile: Back in the real world. by quinkin · · Score: 5, Interesting
    Sorry to go autobiographical - but I am struggling to illustrate my point without personal experiences to relate it to.

    I am an avid computer usr/programmer/gamer now, but in my youth I grew up in the bush.

    My formative years were not spent playing violent computer games, but instead wandering through miles of thick bush, practising survival skills, and highly intellectual pursuits like trying to catch live Goannas (6 foot long lizards with huge claws/teeth) armed only with a hessian sack (yes, I still have the scars).

    I made napalm, black-powder, and nitro-peln bombs with gay abandon (spare time and sheds full of farm chemicals are a dangerous combination). Then I turned my attention to projectiles and hand weapons (my favourite was the 8 foot, 12 kilo pike that I made, although the old style scythe was pretty cool too) both offensively and defensively (which meant getting two neighbours to repeatedly fire stone headed arrows at me from a variety of ranges).

    I lived on a farm and was expected to be able to hold my own when it came time to kill a chook or a snake or whatever. The realities of death were neither glossed over, nor glamourised. You understood what it meant, how you could do it, what it looked like, what it felt like, why you would do it, and why not.

    A few years later and I was being consistently bullied at school. Not because I was small or slow or whatever, but because I chose not to follow the "cool kids" and their self-supporting persecution of others to appease their own insecurities. I also made no attempt to hide my opinion of them - unforgivable from their perspective. (And I was smart - nothing pisses of a dumb jock more than that).

    Although I had spent a lot of time "playing" with various deadly weapons (and school did nothing but provide me with a plethora of additional ideas and resources) I did not choose to target these individuals.

    (At least not willingly: Once I found a friend being held down and beaten by a number of the "in crowd", I tackled the main offender off my mate and dared the rest of them to take me on as well - they didn't. After that incident I was cornered by an even larger group of them, out for some "retribution" for being made to look like weak fools - I still think I would have taken a pretty severe beating if I hadn't had a large knife in my pocket to convert the situation to a stand-off (I had been teaching myself knife juggling at the time)).

    Unlike much of the student body I was always certain on two things:

    1. Knowledge is a hell of a lot more deadly and fear inspiring than strength. (Someone overpowering you? Stomp on the bridge of the foot and sweep your palm sideways across their nose. I don't care how strong they are, their bones aren't.)

    2. School will end, I will leave, and the next time I meet one of the bullies they will be smiling and saying: "Would you like fries with that, sir?"

    So tell your children, tell your friends, tell your neices and nephews: THERE IS LIFE AFTER SCHOOL.

    We need to do something about the horrendous situation the current youth is facing: depression, suicide, hoimicide - they are all different faces of the one die (or dice for the uneducated). It is not the fault of computer games except in as much as they continue the bizarre abstracted existence we are taught to call life.

    Thanks for reading, spread the word to those who need most to hear it.

    Q.

    --
    Insert Signature Here
    1. Re:Meanwhile: Back in the real world. by jafac · · Score: 1

      You had what these kids lacked.
      Faith in yourself.

      Years of being beaten down by the dumb jocks, and the system that supports and encourages them, and no way to prove their own self-reliance led to a suicide-plot as their only viable option.

      If a parent cannot stop their kid from being teased - the one thing they can do that would save them from getting into a mess like this is to teach them some self reliance.
      The way you learned it is probably the BEST way.

      I get the feeling that playing violent video games, for these kids, is sort of an outlet for that need for some kind of self-reliance.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    2. Re:Meanwhile: Back in the real world. by Reziac · · Score: 1

      And you get faith in yourself partly from parents who have faith in you.

      There is nothing worse than a parent who tells a bullied kid to "suck it up" or "be a man and stop crying over a little teasing", IOW that it's the kid's DUTY to just take whatever bullies dish out. That kid feels like he's on his own with no one behind him who gives a shit.

      But kids can handle bullying so long as they feel like their parents support them. It doesn't make it any more pleasant, but at least the kid doesn't feel like that's his whole life's story and that he has nothing to lose by going postal.

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    3. Re:Meanwhile: Back in the real world. by nate1138 · · Score: 1

      I'll join you on the autobiographical tip

      2. School will end, I will leave, and the next time I meet one of the bullies they will be smiling and saying: "Would you like fries with that, sir?"

      This is the best piece of advice my family ever gave me. They said that success beats any physical revenge you can ever get. And you know what? They were RIGHT. The biggest tormentor of the HS that I went to works at a car wash.

      --
      Where's my lobbyist? Right here.
    4. Re:Meanwhile: Back in the real world. by Andy+Dodd · · Score: 1

      Violent video games, at least for my friends and I, was our digital equivalent of a punching bag during high school.

      If we hadn't had our near-daily Quake matches, I think it would've been likely that someone would've snapped.

      As to the deal of looking forward to the future, Cornell has a (sometimes somewhat offensive) chant at hockey games, of "That's all right, that's OK, you'll all work for us some day!".

      --
      retrorocket.o not found, launch anyway?
  126. If it will have positive effect, why not? by Chad+E+Dirks · · Score: 1

    Pedantic? I suppose I won't object to that evaluation... oh well.

    I wonder though, how weighty is a minor's right to use violent video games?

    Or speaking of consequences, do the negative consequences of minors not being able to use violent video games outweigh the benefits of the extent to which those certain minors' violent actions will be less harmful?

    While there will obviously initially be a lot of complaining on their part if a ban is enacted, surely that will pass.

    I wonder what happened when the legal drinking age in the U.S. was raised to 21 - which must have been before my time, but I recall that it happened?

    This effect could be lessened by a 'grandfather' clause which allows minors currently at or above such and such an age, perhaps 14, to continue using violent video games, but any minors under this age will not be able to use violent video games until they are (in the eyes of the legal system) an adult.

  127. Spree Killing? by GiMP · · Score: 1

    linking videogames to an alleged spree killing attempt.

    An attempted killing of spree?

    Warning, this is the grammer police. Anything you say will be used against you.

  128. So what what by Fizzlewhiff · · Score: 4, Insightful

    So what if they were inspired by a video game or by The Matrix. The entertainment industry still has a ways to go before it catches up to God, Allah, and Jesus. More people kill based on religious beliefs than anything and I don't see a whole lot of regulations on worship.

    --

    'Same speed C but faster'
    1. Re:So what what by Ice_Balrog · · Score: 1

      The entertainment industry still has a ways to go before it catches up to God, Allah, and Jesus. More people kill based on religious beliefs than anything and I don't see a whole lot of regulations on worship.


      I can't really speak for religions than Christanity, but true Christanity is not a violent religion.
      Only when it becomes distorted by a leader who realises that religion can be a powerfull tool to hold people under his control does violence come under the guise of "Christanity". That's what happend in the middle ages. The rulers found that if they could convince their people that they were given their power by God, the people would often follow them blindly.

      Remember that Christanity (and many/most other religions) != violence.

      --
      #include "sig.h"
  129. The Slipknot witch hunt by grungeman · · Score: 1

    Maybe you heard about the school massacre in Erfurt/Germany where a boy killed 16 people about a year ago.

    A British newspaper wrote that the boy was a fan of the band Slipknot, and one of their songs is called "School wars" containing the words "Shoot your naughty teachers with a pump gun."

    All German newspapers copied the news about Slipknot and a real witch hunt started on the band. But it turned out that the news just was not true. Slipknot never had a song called "School wars" and none of their songs contains those words. Certainly, the newspaper never pubished their mistake.

    And yes, some conservative politicians of course tried to blame computer games for the massacre.

    --

    Signature deleted by lameness filter.
  130. Stereotyping? by Cl1mh4224rd · · Score: 3, Interesting
    There are plenty of little "details" dropped all over the article, in the most inappropriate spots, and have seemingly no importance other than to stereotype these kids as sociopathic computer addicts.

    The 15-year-old, who is tall and heavy, was represented by Cherry Hill lawyer John A. Underwood, who said his client maintains he is innocent. The other teen, tall and thin, did not have a lawyer.
    Why is their physical build and height important to this article? I don't need this information to know that, for whatever reason, these kids were messed up.

    He said he could not believe that Matthew Lovett, who had no job, would carry out the alleged plan. "If he was determined to do that sort of thing, he would have shot at the officer," Crymes said. "All it was was a call for help."
    Again... why do the authors feel that this information is important to me?

    "Matt was an easy target," said Paul Phillips, 18. "But he never lashed out. He just took it."

    "Everybody picked on him," said Tom Urick, 19, a 2002 Collingswood graduate
    This, along with the revelation that the oldest of the three had lost his mother and an older sister, are fairly quickly glossed over and not even mentioned as potential sources for this kid's problems. Typical media...

    And Jack Thompson is an ignorant fuck...
    --
    People will pass up steak once a week, for crap every day.
  131. How to spot a video game killer!!! by muzzmac · · Score: 5, Funny

    When I see a psycho killer attempting to Bunny hop, wielding his knife, to run faster then I'll know he was influenced by video games.

    1. Re:How to spot a video game killer!!! by deblassc · · Score: 1

      I am still waiting for one of these "computer game killers" to try and rocket jump....

    2. Re:How to spot a video game killer!!! by Trespass · · Score: 1

      Do you think the victims of the Beltway Sniper yelled OMG AWP CAMPNIG FAGOT before they died?

    3. Re:How to spot a video game killer!!! by HiggsBison · · Score: 1

      OK, it's the kid who collects rocket launchers, and is putting a diesel-tractor engine in his 80' robot, that you really have to watch out for.

      --
      My other car is a 1984 Nark Avenger.
  132. Surely the Quakers ... by tardibear · · Score: 5, Funny

    ... are an obvious counterexample to the idea that naming yourself after a violent video game means you're a violent group.

    ;-)

  133. Too simplistic a theory by mormop · · Score: 1

    Does this lawyer think that video games make people go out and kill people?

    I'd hazard a guess that violent video games will only inspire people to kill for real if those people are already pretty fucked up in the head. Like Cannabis, they act only to multiply what's already going on in there, good or bad. If he wants to make a real difference I recommend moving from law to head shrinking.

    --
    Hmmmmmm..... Deep fried and look like Squirrel.
    1. Re:Too simplistic a theory by mormop · · Score: 1

      There was much worse violence in the years before TV and Video where invented (crusades, both world wars, the entire middle ages, the American West, Etc) if anything they provide a release valve for people to blow of steam rather than blowing each other away.

      Man, I couldn't have put it better myself :)

      I was so glad when Ambulance Chasers Direct down the pan here in the UK particularly when you get all these arseholes suing the NHS for whatever reason.

      I have two friends who worked in NHS hospitals, one of them had a lad come in suffering from some kind of internal bleeding and they had to take radical action to prevent the blood from filling his lungs. In the extremely chaotic fray that took place in the caualty room the guy died after absorbant material made it to a lung.

      Everyone was shitting themselves in case they got sued despite the fact that he was lucky to have made it to the hospital in the first place.
      Lawyers who do exploit other peoples misery with ridicicilous claims should be taken out and shot.

      Any spare cages at Guantanamo Bay?

      --
      Hmmmmmm..... Deep fried and look like Squirrel.
  134. In a related story... by raehl · · Score: 1

    The thwarted murder of Miami lawyer Jack Thompson has been linked to hostile replies a to Slashdot article read by the computer game players who are accused of the crime. "The suspects called themselves 'Nerds that Matter'," said the Miami Chief of Police. "There can be no doubt that the suspects were incited to this crime by the Slashdot website."

    Slashdot readers were quick to point out, however, that most computer game players read Slashdot. "What kind of news website do you expect video game players to enjoy? Slashdot or accesshollywood.com? Computer-game-critic-killing computer game players were here long before Slashdot."

  135. The kicker... by Cl1mh4224rd · · Score: 1

    That article was "written" by four journalists. It's a sad state of journalism when it takes that many people to come up crap like that.

    --
    People will pass up steak once a week, for crap every day.
  136. Comics code all over again by gad_zuki! · · Score: 2, Insightful

    >It's a very simple logical fallacy.

    Yep, its the old causation vs. correlation fallacy.

    America has already been through this when Dr. Frederick Wertham (a popular quack-ish psychologist from the 50's) wrote a book arguing that comics caused all sorts of deviant behavoir. This killed the comic industry by turning it into kid's stuff, more or less. More info here. Better details here.

    I think this is the favorite meme for hack journalists. If a kid goes psycho then make sure to print how he dressed, what music he listened to, and what games he plays and start the witch-hunt! I was very surprised to see that almost 1/3rd of a AP/Reuters article was about these things and not what actually happened.

    I doubt a "Comics Code Authority" self-censorship will take place again, but the kneejerk mentality is still there with some people. Hopefully we've learned something in the fifty or so years since the Comics Code was created.

  137. Re:does it matter? (yes) by waterbear · · Score: 3, Insightful

    You've made a good argument how violence in movies or video games could create more violent people. The thing you haven't shown at all is that this theory is correct. Persuasive arguments are very easy to make. ......Until one of us shows actual evidence that the theory is correct it's all just a pissing contest .....

    It's surprising how often sceptics about the link between portrayals of violence and the actuality of copycat violence often shelter behind demands for unusual levels of evidence. In ordinary life, people tend to judge that when there is a striking similarity between the individual characteristics of what first of all one person does in public or shows to the public, and then what other people do shortly afterwards, it _is_ evidence of copying -- absent something that would reasonably account for the similarity even if the activities were independently conceived. What else is fashion?

    Copycat violence has been well known at least for a couple of hundred years -- an early example followed Goethe's book 'Sufferings of Werther' that was followed for a time by a wave of similar-pattern romantic pistol suicides among disappointed young men. There are many much more recent examples where striking similarity between the characteristics of the prototype or image, and then of the violence that followed after it, make the inference of copying overwhelmingly probable.

    The way that many people nevertheless resist accepting that this kind of copying is a fact indicates that there is something specifically causing that resistance -- and in some cases I suspect the cause of that resistance is probably $$$$.

  138. I'll Show You Violence! by JZlives · · Score: 1

    So if the kid plays video games, its the games fault. If a kid listens to rap music, and enter a gang, its the rap artists fault. If a guy reads a book and starts a revolution, its the books fault. Where does the blame end? I don't belive we can blame any one thing for violent bahavior, any more than you can blame one specific thing for the Russin Revolution, or Hitler's conquest of Europe. I think there are several reasons, some of which have been said before, America is being so damn stupid about these things. First we need to look at the person. These are mentally unstable people who found something, or someone, to connect with. The fact that these kids may or may not have connected to a video game has nothing to do with their behavior. It could have been some Metalica music, or a book, or a movie. These kids had issues long before they started playing video games. Second, whats with the blame? Well, America is built on blame these days. 20 years ago we didn't have all these stupid lawsuits where criminal sue the people whose home they break into, because they were hurt inside while robing the place. I mean, all we need to do is turn on the news to see another instance of 'Shuffle the Blame.' Its part of moden society. The fact that we chose video games, or more over media violence in general, is because its an industy not a person. We focus on the people being hurt, and the big mean industy thats turning our kids into killers. It works, people go for it. (I once watched a show looking into the war against violence in the media, and how a lot of it is done by groups who are actually targeting sex in the media, but its easier to go after violence because of the negitive spin. The end result in their minds, is to get rid of the sex). Violence is all around us naturally. The fact that we don't see more kids break out and kill people is quite interesting indeed, especially in America. You dont' have to look to Video games or Movies for violence, just watch C-SPAN. Gulf War coverage. If you watch long enough you can probably see real people being killed in the streets, blood and guts all over the place. I was once watching CNN and saw a guys brain covering half the street. If thats not shocking to a child, than Doom should be fine. Quite frankly the problem has to do with something that no one wishes to talk about. Parenting. Parents are spending less and less time with their children, and allowing TV and games to take its place. As with these children, or the columbine kids, had their parents noticed the fact that they painted their room black, maybe this could have been avoided. I dont' know. There really isn't one answer. People want strait answers, but there isn't any answers. Some Mormans came to my home at 9 am one day (got me out of bed). I walked down thinking it was the UPS guy with my RAM, so I only had pants on. Scared the two ladies half to death. They asked if I read the bible, and I said that I did (which is true). They wanted to know if I'd noticed a decrease in the values and morals in this country. "Well, only being 21 years old I really havn't had a long enough time to grasp the situation and assess the state of our values." They didn't know what to say. They handed me some booklets and left. This got me to thinking, whose values are we looking at? The Christian right? The European Liberals? Old School Jewish Laws? Do we regress back to Victorian Era ideas on morals and make our women cover up their feel so we men don't go crazy over them? (the weirdest thing is that during the Victorian Era we saw the first pornography pop up, and it was selling like mad. There was a whole giant underground network of porn! People are never as pure as you think) I guess every generation longs for the 'Good times' of yesteryear, only they had the same issues we did back than. Different issues too, things we may never think of. I mean, those damn dirty Romans! Or Bristish, for that matter. Lets get all violent and kill them. People were just as violent in any other time

    --
    The RIAA fined my dog for barking too much like the Back Street Boys. They later came back and shot my dog for looking
  139. And to countries by Anonymous Coward · · Score: 4, Interesting

    And funny how, in Denmark with 5,1 million and extremely strict gun laws we had 36 murders in 1996. Wouldn't that equate to 0,7 murders in 100,000?

    Funny how that works in completely the opposite way ... and btw murder rates are about the same in Sweden (61 in about 10 mil, same gun laws).

    (http://www.mm.dk/filer/Tabeller_13_11.PDF - page 11)

    1. Re:And to countries by Zeriel · · Score: 1

      And in canada, the murder rate is similarly low despite pretty relaxed gun ownership laws.

      In other words, in American culture/society, more gun laws = more crime. YMMV depending on culture, location, ethnic makeup, and economic makeup.

      --
      "America has done some terrible things. But I know that Americans don't cheer when innocents die." -Dave Barry
    2. Re:And to countries by 1029 · · Score: 1

      Yes, and that is great for your country. But this isn't Denmark. Taking away guns from responsible citizens in this country is:

      A) Against our Constitution
      B) Exceeding dangerous due to our society and how criminals work in this country

      And I would venture to say that any country where the citizens aren't allowed to own firearms for protection, isn't a truly free society. Sure, things might be fine and dandy right now, but ultimatly you are under the thumb of your government and your government's army. If a day ever came when your government started going too far... well you are all shit out of luck and likely to be crying out for international intervention. Not free at all...

      What I would find interesting would be what the murder rates in Denmark would become if you relaxed the gun laws, taught people proper respect for firearms, and pretty much armed everyone (well, non-convicted criminals) with at least handguns. Would the murder rate suddenly skyrocket simply because of the introduction of firearms, or are the people of your country rational and able to handle themselves? My guess is that since your society seems to respect human life a great deal, giving people firearms would not raise the murder rate at all. If anything it would decline further.

      --
      - I love animals. I try to eat at least one a day.
  140. The cause of killings... by master_p · · Score: 4, Interesting

    Is neither video games nor guns. It's the nature of our society that becomes more and more competitive, leaving people frustrated and unable to cope with it.

    Free purchase of guns makes the problem a little bigger, but that's it. Look at the UK: guns are not free, but they have a problem with knives (to the point that there are public advertisements of giving your knife to the nearest station!!!).

    Look at other countries that people play video games. There are not any spree killings. Why ? it's the society, that's why.

    1. Re:The cause of killings... by skurken · · Score: 1

      I think you're right. More specifically, I'd like to point out the role of parents and schools. Biologically, we're not designed to be free until we're adults. Nature traded out inherited reflexes and instincts for flexibility, relying instead on the family structure for teaching the young what they need to function.

      One thing that seems to be missing from today's curicculums is "society-skills". That's not social skills, but insted what you need to know in order to function in a society. We form societies in order to make it easier to provide specialized services (medical care, high-education, social wellfare, militay etc), but in order to society to work, people must work with it, not against it.

      That's not saying you shouldn't critizise it, but there are acceptable (democratic) ways of doing that which will not disrupt its primary functions: providing stability and freedom to persue your goals.

    2. Re:The cause of killings... by Cyno · · Score: 1

      first define freedom.

      Then ask yourself is it people that must work with society or society that must work with people. Psychology tells who we are. We are a product of our environment. Our environment consists of all the advertisements we spray paint on all the walls. And I wonder why people complain about graffiti. Our environment consists of whatever is on TV and the radio as well as the home we live in, the streets we walk on, the camping grounds we go to for vacation, so we can camp 20 feet from our neighbors in the wilderness.

      This is really messed up. We treat the world like some vacation paradise, exploiting the nice places until they turn into yet another tourist trap, complete with advertisements and capitalism.

      There is a common theme here. Human nature mixed with capitalism drives us to value the dollar more than we do our neighbor and their well-being. This makes our schools, our children's environment, almost untolerable. And our prisons are absolute nightmares.

      Is it right to treat people this way? I don't think so, but I'm not a capitalist.

      Personally I think everyone should be GIVEN all the eduction and work they want. They should never be asked to work a day of their lives, given free food and shelter, and provide free education and the proper environment to make a happy human. Work can be fun in the right environment with the right people. So when people want to work society should give them all the tools they need to do their job. Working so I can buy my tools so I can work more of my life away is no way for a society to exist. We treat eachother like slaves until our bodies grow old and then put the old slaves in homes so they can rest there until they die. Is this freedom to you?

  141. Missing the point by ClickNMix · · Score: 1

    I've read a few reports on this now, some blame computer games, some say they were emulating the Matrix... ... What gets me, is people are intent on blaming some form of media, as opposed to looking at the real problem, of how three kids managed to get hold of 2000 rounds of ammo and a bunch of guns, thats more then just a case of picking out Dad's hand gun from his draw, thats ALOT of hardware they were packing.

    And its not just news reports, all the comments I've read here on ./ also seem to focus on Games/Films rather then the huge amount of equipment the kids had.

    --
    I saw the light at the end of the tunnel... But it was just someone with a flashlight bringing more work.
  142. Mech commando? by BenjyD · · Score: 1

    ...spent a lot of time on the computer and was proficient at video games, even giving advice online to players of a game called Mech Commando about how to rearm and rearmor their combatants.

    Mech Commando? Do they mean Mech Commander maybe? A unit-level RTS. And he posted advice online! Dear god, he must be some kind of psycho. It's not like pretty much everyone who games does that at some point. How do these kind of journalists get jobs?

    The top link (of two, the other one is a coincidence) on Google for Mech Commando is the Philidephia Inquirer article itself, so they can't even use Google

    1. Re:Mech commando? by SuiteSisterMary · · Score: 1

      Exaclty. How is this any differnet from a football coach giving his team advice on their armor, and the tactics they'll use to pummel their opponents to the ground?

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  143. Factory shooting linked to Warcraft III by Trinition · · Score: 1

    I've just learned that another headline killing has been linked to video game violence. Douglass Williams, it turns out, was an avid Warcraft III player on Battle.net. So much so that he fell under the delusion that he was a human rifleman infiltrating an orc encampment (the factory) and taking out their peons (his co-workers).

    In related news, George W. Bush has been known to enjoy a quality game of Risk...

  144. Shameless Googling by Erik+Corry · · Score: 1

    I think this may be the first known case of shameless Googling. I'm not sure what that means, but apparently it means that if you know there is a game and you know what it is called, then you can find it using Google. That's pretty shameless, I'll agree!

  145. Or maybe it was .... by Jeehoba · · Score: 1

    George W Bush and his "Enduring Freedom" campaign that gave these kids the belief that violence would solve their problems as well. I think he has a bigger influence on their lives than Quake 3 or Warriors of Freedom will ever have.

  146. Whiney lawyers by EmagGeek · · Score: 1

    "Jack Thompson, a Miami lawyer and outspoken critic of violent video and computer games"

    He probably got is ass waxed in quake back in law school, so now he is a critic of these games...

    The one thing we have GOT to do as a society is stop blaming everyone else for our problems. It's not some game's fault. It's not MTV's fault. It's not some "gangsta rapper's" fault. It's the fault of the parents and the kids, plain and simple. First of all, the dad was an IDIOT for not locking down his firearms collection. Second, the parents obviously didn't spend a whole lot of time a) learning good parenting skills and b) implementing them. Finally, the kids knew better, and chose instead to be criminals.

    They should ALL be locked up...

  147. Cause and Effect by jhines0042 · · Score: 1

    As others have already posted, this is not a case of "we played this cool game and decided to kill some people." Rather it is likely a case of some unstable individuals (or one unstable 18 year old) who had access to guns but not the understanding that it is wrong to kill others. This same individual also played violent video games because they found them to be fun.

    Lets ban parents because clearly they are the root of this evil.

    Imagine what would have happened instead if the parent had had guns but had also instilled in the children that to use them on humans was wrong. And I'm not talking about a sex education video here. I'm talking about a life of growing up knowing deep down that to harm another was wrong.

    --
    42 - So long and thanks for all the fish.
  148. Re:does it matter?, "No" !! by Tuna_Shooter · · Score: 1

    "or is there genuine evidence here? "... this answer is simple... "NO"

    --
    *--- Sometimes a majority only means that all the fools are on the same side. ---*
  149. So? It's not *my* war, buddy... by caveat · · Score: 1

    Cicero was right. Oderint dum metuant.
    Might not be a terribly fuzzy policy, but what the hell, it works...even seems to have prevented global nuclear annihilation (MAD and all that jazz).

    Please cut this "your war" crap - i seriously doubt that anybody on /. is a member of the US Congress. We don't have the authority to directly vote on this military campaign, or the use/non-use of landmines, or the use of DU shells, so it's not really "our" action any more than it's yours, except by virtue of passport. Hate on the States all you want, but don't start with that "all of you are personally responsible" BS.

    --

    Facts do not cease to exist because they are ignored. - Aldous Huxley
    1. Re:So? It's not *my* war, buddy... by Theocracy · · Score: 1

      "for the people and by the people." Riiight.

      It's like that on paper. In practice it's much more different.

      America is a representative democracy, not a pure republic. So we vote people into various offices to care about issues so we don't need to. After we vote the guy into office, nothing short of outbribing will change their mind.

      All we can actually do is vote the next president in. My vote is definitely !Bush.

  150. quote from the article that nobody here read... by techstar25 · · Score: 1

    "I thought you'd like to know that I am a warrior, I am fighting for mankind's freedom. Freedom from this society"
    Funny, he didn't mention any dwarves or elves (as in the actual game). In fact that statement has nothing to do at all with the Warriors of Freedom game. This is clearly just a coincidence at best. But this comes from the same guy who said a sniper learned to shoot using Halo(without ever actually touching a gun), so I'll keep playing NBA Street and I'll be Lebron James in no time. Sure. Using that logic I'm just going to start practicing my pimping skills by playing Leisure Suit Larry all day. Hope it works.

  151. Violence/TV/Computer and You by ellem · · Score: 1

    here's my tale:

    My extremely well mannered 3 y/o (at the time) son got hooked on Power Rangers at a baby sitter's house where he spent 4 hours a day for a few months before we got him back into Pre School.

    The Power Rangers continued at the house (the Pink one is, after all, really hot; and have you SEEN the villianesses?) The boy was emulating the Power Rangers' moves on the screen, mostly spinning himself to the ground in bizarre death scenes. Then the kicking began. A lot of kicking. A really disconcerting amount of kicking. We took the Power Ranger tapes away and sure enough a few weeks later so did the kicking.

    I can say in this particular case the violence was definitely a manifestation of what he was watching. A quick switch to Bob The Builder and a sparing amount of Sponge Bob Square Pants and now my son is mostly non violent.

    Except for the kid across the street who he beats to a pulp about once a week. But that kid is asking for it.

    --
    This .sig is fake but accurate.
    1. Re:Violence/TV/Computer and You by Xerxes+of+Zealot · · Score: 1
      Yes, but you see. YOUR SON WAS THREE YEARS OLD AT THE TIME. There is a huge difference between 3 and 18 (yeah, a lot parents might disagree but thats not the point). A three year old will use a much different reasoning process then your average 18 year old.

      I used to and in some cases still do: watch those evil Power Rangers (and many other violent shows/movies), play Doom (and many other violent video games), and listen to Ozzy Osbourne (and many other bands with satanic and/or non-conformist themes). I haven't killed anyone I don't plan on it.

      The problem with today's society is parents. Pardon me for quoting Eminem (a violent rapper!) but he puts it quite well with, "Quit tryin to censor music, this is for your kid's amusement (The kids!) / But don't blame me when lil' Eric jumps off of the terrace / You shoulda been watchin him - apparently you ain't parents."

      Almost all of my friends are the same way as me, hell, I've even got friends that take medication for depression, bipolar, etc. The point is it takes more than just violence in video games/movies/music, to breed a killer. A killer is bred at home...

      And don't blame the drugs either, my friends and I have done enough to last us each a few lifetimes, we haven't killed anyone even with access to daddy's shotgun...

    2. Re:Violence/TV/Computer and You by ellem · · Score: 1

      Oh I agree, although I don't suppose my post made that clear.

      I too am an avid GTA VC player and as of today I haven't gone on even one rampage through a mall killing all those that I would like.

      I think the thing of it is if you have a damaged kid who is already a little nutty, and unlike other cases most people are saying he was nuts, not "quiet", then maybe a game like GTA VC would be a bad thing.

      But how does a gamemaker know that an unbalanced kid is going to play the game? They don't, nor should they be pressed to know that. That's what parents are for.

      Like the Columbine parents massive failure, so too has this father. How did you not know your son had your fucking arsenal of guns and ammo?

      --
      This .sig is fake but accurate.
    3. Re:Violence/TV/Computer and You by Xerxes+of+Zealot · · Score: 1
      This post is exactly accurate. As mentioned earlier the correct thign to do was done: When the child started imitating the Power Ranger kicks and such, the movies were taken away. Good parenting, now if only other parents would follow example and try actual parenting.

      As for the Columbine thing, I've got a message to all parents: When your son/daughter spends hours upon hours in the garage building something and won't let you see it, view it, for the love of all things good see what your offspring is doing...

  152. If it were that easy. by Sevn · · Score: 1

    Some people have this impression that it's easy to
    legally obtain a handgun. First of all, you are
    going to have to pass a criminal background check.
    Most of the time in most states, this means ANY
    felony, crime involving domestic violence INCLUDING
    a misdemenor, and sometimes even a DUI will
    disqualify you from purchasing a firearm. The great
    thing about the background check is that the type
    of unstable person that that's worried they'll fail
    the background check is already too afraid to
    go through the process. Assuming you pass the
    background check, some states REQUIRE you to
    register your firearms. The catch-22 is that
    they'll require a valid ID from THEIR state.
    But wait, there's more. Assuming you have a
    valid ID and you start driving to Washington
    to "do some killings", the second you cross
    the border you are breaking the law again
    UNLESS you've taken the time to get an
    out of state permit for your firearm. A lot
    of states don't even offer these. They only
    offer them to residents. Some states don't
    issue carry permits at all (NY). So in the
    end, you are probably NOT going to buy your
    weapons in Indianapolis then drive to Washington
    if you are hellbent on killing someone. You'll
    end up breaking and entering to steal a gun, or
    buying one illegally from someone that sells
    illegal guns if it's that important too you. On
    the bright side, if you do try breaking and
    entering to steal the gun, there is a good
    chance the lawful gun owner will do the rest
    of us a favor and put your out of our misery
    with said gun.

    Some people have this misguided impression that
    you can just go buy a handgun at a pawnshop
    or gunshow and they won't do any sort of checking
    on who you are. It doesn't work that way.
    "Daddy's invisible catch-all shield" is in full
    effect making sure only a certain type of person
    is allowed to become a Fed, Senator, President,
    Governor, Handgun owner, and anything else
    of any importance.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
  153. What about good deeds encouraged by video games? by Anonymous+Custard · · Score: 1

    We all know that when a kid goes on a killing spree, violent video games will be blamed.

    But why is it that when someone does something wonderful, their good deed is not credited to the fact that they were a fan of video games where the ultimate goal is something wonderful, like saving a hostage or rescuing your kid sister?

    I'm willing to bet that at least one of the soldiers that rescued Pvt. Jessica Lynch in Iraq had at one point in time played Zelda or Mario Brothers, where the goal is to save a princess. Why wasn't that connection mentioned?

  154. Only a fool by Zapdos · · Score: 1

    Would think that he/she is immune from the influence of TV, Radio, Movies, and Video Games. To what extent is the only variable. Most all people, have been numbed. What you are willing to look at is inherently worse than what your Great Grand Parents would be willing to look at.

    Is this an improvement to society?

    The weak will be affected to a much greater extent, than the strong.
    Should the weak control what the strong see? No, but maybe the strong should consider the cost.

  155. Re:NOTHING "ironic" about it... by Archie+Steel · · Score: 1

    Please go and argue with www.m-w.com, I'm quite bored with this discussion:

    Main Entry: irony

    3 a (1) : incongruity between the actual result of a sequence of events and the normal or expected result.

    --

    Reminder: find a new sig
  156. Blame the Game and We'll all be Safe by Tsu+Dho+Nimh · · Score: 4, Insightful
    Let's see ... we have a 18-year old whose mother died when he was 9, whose half-sister died when he was 10, whose younger brother had a serious birth defect and had to be defended from aggressive teasing, whose father was trying to be a single dad while wokring long hours. The kid was relentlessly teased throughout school. He was depressed, withdrawn, and isolated. His father said on a TV interview that he wished he had been able to get more counseling for the boy after his mother's death.

    Yup, it was the Matrix and that video game all right. Ban them and we'll all be able to sleep well at night.

    The schools that tolerated harassment of students of a nature that would get an adult fired from almost any workplace had NOTHING to do with it. The pathetic social support system in the USA, and the general lack of good low-cost mental health programs had NOTHING to do with it. It's the games.

    1. Re:Blame the Game and We'll all be Safe by 1001nights · · Score: 1

      The day some dude rocks into school and starts shooting energy beams from the Master Sword, THEN I'll give up and say "OK, it was the game that drove him to it..."

    2. Re:Blame the Game and We'll all be Safe by Cyno · · Score: 3, Insightful

      No amount of counseling is going to fix a sick society.

    3. Re:Blame the Game and We'll all be Safe by Sanction · · Score: 1

      Definately, there are far too many religious in this country for it to ever be sane...

      --
      Well I'm the doctor and I say you're dead, so shut up and take it like a man!
    4. Re:Blame the Game and We'll all be Safe by Cyno · · Score: 1

      But what is religion?

      Something like a set of beliefs that the individual agrees with based on faith. But I think the problem is when religion becomes organized. Democrates and Republicans and examples of organized religion.

      And I personally believe they have been organized by a study of psycheology and use of our media system to persuade people to believe in one religion or another. It just happens that Christian system of beliefs fits well with the Republican system of beliefs. But only when these groups of people are organized into action do they pose a threat to society.

      These are the groups of people taking away our freedoms. They are us, every one of us, believing that we're right. When we most certainly are not.

    5. Re:Blame the Game and We'll all be Safe by Cyno · · Score: 1

      I generalize people and their religions making an assumption I probably shouldn't. Everyone has free will, but I assume that anyone who says they are part of a political or religious group will give up their freedom to choose so they can conform and "fit in" with their group.

      People want to "fit in" and feel like they belong more than anything. They're willing to believe the world is flat or the Sun revolves around the Earth if it will mean they will be accepted by their peers.

      Human nature at its worst. And combine that with capitalism and our understanding of psycheology and you begin to see the nightmarish problem.

    6. Re:Blame the Game and We'll all be Safe by Sanction · · Score: 1

      It is not just the problem when it becomes organized, but politicized as well. God is now used to annoint a leader's actions to imply that they follow the will of God, not far from the divine emperor of days past.

      --
      Well I'm the doctor and I say you're dead, so shut up and take it like a man!
  157. Re:Violence solves everything. by The+Only+Druid · · Score: 1

    "People should tell bullied kids to gang up and beat the fuckers senseless - then there's no need for shooting innocents. If you can't gang up, you do what I did - everyone is alone sooner or later - and those who have IQs only marginally above chimps don't understand the concept of mechanical advantage vs. bone. Or something as simple as a knife in the gut and the ability to remain silent. Just don't do it on school property so your future remains intact."

    You're mentally ill. You just - in a single paragraph, mind you - claimed that its okay to assault and greviously injure someone (including a "knife in the gut" which has a signficant chance of being fatal). Thats completely insane, period. If the agression against you is anything at all to remotely justify violence like that, then you can get police involved to arrest these "teasers". If its not violent, then you dont need to stab them. Christ man...

    --
    "Stumble before you crawl"
  158. I've been thinking about this alittle.. by BeninOcala · · Score: 1

    Going to say it right here this thought isn't my own but a well known comedian. What videogames did Hitler play in his youth. Or Stalin for that matter? Lets take rock music, what devil worshipping rock bands did they get into at a young age? None. Some people are evil, some are good. We don't need video games to teach us to kill. We already know how to do that from a young age. These kids were just retards simple.

    --
    Where ever you go, there you are.
  159. My gripes. by Penguin2212 · · Score: 1

    The motorist, Mathew Rich, 33, of Deptford, said he had left his wife at her mother's house and was turning onto Kendall on his way to work at Philadelphia International Airport when a youth in a long black coat stepped in front of him.

    Of course, ever since Columbine teenagers wearing black coats are violent criminals. Just like anybody who has a little bit darker skin is a terrorist.

    "I thought you'd like to know that I am a warrior, I am fighting for mankind's freedom. Freedom from this society,"

    So they really didn't call themselves 'Warriors of Freedom' they just came to a rather dubious conclusion.

    "In a sense, these guys probably were acting out a game," Thompson said.

    I serioiusly doubt it. It is more obvious to me, from just readint he quotes from his letter, that the kid had some serious mental problems. Obviously, he was depresed or enraged or something. But I doubt that video games actually caused them to do that. Video games may have influenced some of the methodology of carrying out their plot (i.e. the swords), but I highly doubt it. However, I dont' think that the absence of video games would have changed anything. Bottom line, this was not a game for these kids. They were seriously disturbed and they all realized the gravity of their intended plot.

    But this article did what it was intended to do, which was to smear video games publically. This is enough to get groups like MAVAV all fired up. Of course, what will really tell the truth about this incident and any connection to games that it may have will be told in court. If one of them comes out and says so, then I'm sure that we could begin to draw a resonable conclusion. However, I highly doubt it. The sad thing is, when the trial is over the report will be a little 6 line column on the last page of the paper, so that the real motivations behind this crime will never be known. The general public is just left pointing a finger at games/music/tv.

  160. If an a8+ goes nuts, dad might be in trouble by stomv · · Score: 2, Insightful

    The owner of the gun is required to ensure that they are secured properly. If dad is the owner, and dad didn't lock them up in accordance to local, state, and federal laws -- than there may be charges pressed against dad.

    Like any tool that can cause damage, owning a gun requires a certain amount of responsibility. In fact, most of it is spelled out in the law. If dad didn't abide by those laws, than the very well may find himself in court.

  161. Re:does it matter? (yes) by PainKilleR-CE · · Score: 3, Interesting

    You're talking about a different phenomenon from nearly everyone else here. In fact, the post was a response to a post which specifically set aside copycat violence. Copycat violence is a very specific type of crime, and is much more rare than non-copycat violence.

    The game Doom didn't involve making pipe bombs in your garage and then planting them around a school before unloading your guns into people (in fact, the only 'person' I remember in Doom was John Romero's head on a stick, the game was about fighting demons to save the earth from Hell's wrath). Yet people blamed Doom when a couple of teenagers (one of which was legally an adult) did just that.

    Whether or not exposure to violent media is responsible for the actual violence is the question. Even studies of copycat violence can't tell you whether or not a copycat would have committed a violent act in the absence of violent media.

    As for your claim of 'how often sceptics about the link between portrayals of violence and the actuality of copycat violence often shelter behind demands for unusual levels of evidence':
    It's not a demand for unusual levels of evidence, it's a demand for any level of actual evidence. Not 'violent people play violent games', not 'oh my friend watched Beavis & Butthead then walked around saying 'fire, fire' and lit his cat on fire'. If you're going to say that people that play violent games become violent people, then show some evidence. Don't show me that 50% of people imprisoned for violent crimes polled said they played violent video games. Show me that 50% of people that play violent video games commit a violent act. You can't even do that, because if you could, there'd be millions of people in the US alone killing each other because they played Grand Theft Auto or Doom. Fortunately, less than 1500 people were victims of homicide in the US in 2000, so either everyone really sucks at Half-life, or it doesn't translate well into reality.

    --
    -PainKilleR-[CE]
  162. Violence from Video Games by Quixadhal · · Score: 1

    Grrrrroooaaaaarrrr!

    Playing cute anime-style non-violent video game makes Morbag want to CRUSH LAWYERS!

  163. Re:Google News by rwise2112 · · Score: 1

    Ah! Then obviously it's the new Matrix video game that caused this! It couldn't possibly be the movie!!!!

    --

    "For every expert, there is an equal and opposite expert"
  164. computers don't kill people, i kill people. by Muerto · · Score: 1

    'nuff said.

  165. Oregon Trail by No+Such+Agency · · Score: 1

    "What kind of games do you expect psycho killers to enjoy: doom3 or oregon trail?"

    Actually, playing Oregon Trail made me into a cannibal. "Donner? Party of 81?"

    --
    Freedom: "I won't!"
  166. When will they learn... by eclectic4 · · Score: 1

    ...that it's not the damn games or movies.

    Japan (there are many other stats to show this) has arguably a far more graphic and violent media than the US, and yet we are still a much more violent society. How can this be? It "be" because the games are not at fault.

    I think it's already been said here, but there is something seriously wrong with the person to begin with if a video game can provide the catalyst for murder. When things like this happen, I can't help but realize that these kids (in this instance) would have found ANYTHING to quelch their "desires". If this was 1900, they would have found Tarot cards (I'm making things up now) or whatever to be at fault. When is it the parents fault? When is it the individualists society's fault?. In THIS particular case, it could have been video games, but I seriously doubt is was the reason for the violence. The reason lies in what made them vulnerable to be swayed in this manner, because it certainly does not happen elsewhere, even in places with more graphic violence being portrayed.

    --

    "The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel Boorstin
  167. It's the Dad's fault? by delcielo · · Score: 2, Insightful

    So it's not the kid's fault? Please. The kid is old enough to know what he's doing. Even if his father is a perfect son of a bitch, the kid knows it's wrong to kill people, and that whatever problems he has don't make killing other people right.

    To say that he's young, and doesn't understand the consequences of what he's doing, is to insult the intelligence of others his age.

    Blame his father for being a bad parent if you want. I will blame the kid for taking the weapons and threatening others.

    Blaming his dad is just another form of the same reasoning that blames the video game.

    --
    Hot Damn! It's the Soggy Bottom Boys!
  168. I risk my karma to simply say by SubliminalLove · · Score: 1

    Amen!

  169. bizzare example of a game leading to violence by altstadt · · Score: 1

    This just showed up in my morning newspaper. Simple cause and effect that shows that video games don't have the corner on the violence market.

    Should board games be outlawed next?

  170. I remeber back in my day... by Emugamer · · Score: 1

    when disenchanted youths would call them selfs super mario brothers and run around and jump on people and eat mushrooms...

    mmmmmm... mushrooms... I think we blamed it on the mushrooms back then.

  171. Outcalling by virg_mattes · · Score: 2, Insightful

    I must in return call you out for a bit of spin yourself. Your points:

    > The weapons were locked in a closet

    I must agree with the other posters who commented that if this kid had never fired a gun, he should not have had access to them. If he didn't break the lock to get them (he didn't), then they weren't secured properly. Securing firearms is the complete and sole responsibility of the owner of those firearms. Period.

    > The majority of the (whoo scary) 2000 rounds of ammunition were a few 500 boxes of ancient target rounds.

    Spin point one: twenty to thirty years old does not qualify as "ancient" in any sane sense, and thirty year old rounds still fire correctly in most cases. Spin point two: what difference does it make how old they were? Are you implying that being shot by a thirty year old bullet pack would somehow be less injurious than a new round? Also, the guns and ammo were fitted to each other. I'd frankly be less worried if the son had grabbed an old gun and new bullets, since they're less likely to be compatible. If the guns were antiques, why did he keep period ammunition? If he had to keep ammo for the gun, why did he keep it with the gun? Rule one for keeping people from using your firearms without your say-so is to separate your stores of ammo from the weapon. Again, this is very irresponsible gun ownership.

    > The "kid" was 18, a legal adult.

    Irrelevant. His guns, his responsiblity. Nobody thinks he should be charged with conspiracy to commit assault, they think he should be charged with criminal negligence. The "kid"'s age does not change that.

    > Blaming the parent without knowing the full facts is just as idiotic as blaming video games.

    I agree. However, there are enough facts available in this case to pass judgement.

    Virg

    1. Re:Outcalling by aborchers · · Score: 1
      You certainly make sound points. As usual, I am shamed for my failure to thickly enough pack the disclaimers in my terse comments.

      Having been accussed of spin (tacitly for the gun lobby, of which I am not a member) I need to respond at least a little.

      Securing firearms is the complete and sole responsibility of the owner of those firearms.


      Based on what I've heard so far, they were reasonably secured. Is it the gun owner's job to carry the key with him every minute? Barring that, securing a cabinet against an 18 year old is not easy. Because of the security measures taken and the age of the defendant, I don't think we can compare this to, for example, the recent Florida case where an eighth-grader stole the handgun from a shoebox in his grandfather's house and shot his teacher.

      Are you implying that being shot by a thirty year old bullet pack would somehow be less injurious than a new round?


      Of course not, and this is the point I feel most regretful about failing to disclaim. All I meant was that "2000 rounds of ammunition" has a hyperbole to it that is meant to sell headlines, and lends an emotional distortion to the actual reality. Ask any Joe on the street to imagine "2000 rounds of ammunition" and I expect you will conjure pictures of olive drab boxes and bandaleros, a distinctly different image than the more accurate cigar box full of eraser-sized bullets.

      Nobody thinks he should be charged with conspiracy to commit assault, they think he should be charged with criminal negligence.


      At what point, then, do we trust our adult children to behave like adults? What level of security will satisfy this litigious urge to spread the blame to everyone within reach?

      I'm not a gun nut, but I believe in individual responsibility, and the defendant's age most definitely does make a difference in this case. What if it had been the wife who dug out the key, opened the cabinet, and started shooting? Would dad still be responsible then?

      --
      Trouble making decisions? Just flip for it.
    2. Re:Outcalling by SeattleGameboy · · Score: 1
      Hmmm... you are still not quite there.


      Based on what I've heard so far, they were reasonably secured. Is it the gun owner's job to carry the key with him every minute?


      YES!!! IF THAT IS WHAT IS REQUIRED TO KEEP THE WEAPONS SAFE, THEN THAT IS WHAT YOU HAVE TO DO! If you are not up for that then you SHOULD NOT own a gun!!!


      Besides, how do you KNOW that he kept is locked up? Sure, that is what the father is saying right now, but you have to agree he is in a very defensive mode right now. I have not ready ANYTHING anywhere where a law officer corroborated his claims. For all we know the weapons could have been stored in a closet with key hanging on the door.


      Also, if he hasn't fired the weapons in 20 or 30 years, WHY KEEP SO MANY FREAKIN BULLETS!!! It's not like he used them for target practice all the time, just keep a few for reference sakes and get rid of the rest you do not need. Again, this would be something that ANYONE who is interested in SAFETY, obviously this guy did not care. That seems to me is a clear indication of negligence.


      Owning a firearm is not like owning a porn tape. Sure, you don't want your child to access either, but at least your kid is not going to go on a rampage with the porn tape!!! If you make a consciencious decision to have a deadly weapon in your house, you need to step up and make sure that it is stored properly so that your dead beat 18 year old son CANNOT get to it. If you are not willing to do that, you should not own a gun.

    3. Re:Outcalling by aborchers · · Score: 1
      ... If you are not willing to do that, you should not own a gun.


      Or a chainsaw, or a hammer, or a steak knife.

      This is the kind of paternalistic pandering that makes me ashamed to be a liberal...

      --
      Trouble making decisions? Just flip for it.
    4. Re:Outcalling by Requiem · · Score: 1

      Word. Are the guns locked up? Are they locked up separate from the ammo? Then you've done your part. At 18, the "kid" is indeed an adult, and becomes responsible for his actions.

  172. Careful with self-defence by blitz1725 · · Score: 1

    Be really careful with that baseball bat theory. You need to make sure your case is super air tight before you try that. A very wise man once told me there is only one victim in a courtroom and you can decide if it's you or him.

    1. Re:Careful with self-defence by edunbar93 · · Score: 1

      Heh.

      Me: 110 pound weakling.

      Him: 180 pounds of psychopath with a criminal record longer than his knuckle-dragging arms and a history of violent behaviour.

      Who do *you* think would be the one whose life is in danger here?

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
  173. Analysis by Torgo's+Pizza · · Score: 1

    I saw this early yesterday and posted an analysis about it early. Some newspaper reports are trimming the article leaving out the parts of Jack Thompson. The blame is really with the writers of the Reuters article for not checking facts first in the rush to get the article out.

  174. Let's ban sports! by Mulletproof · · Score: 1

    The Philadelphia Inquirer needs to be honest with themselves here. Over the past decade, which has caused more violence and property damage-- The most bloody, violent game in existance or international football? How about winning the superbowl? Riots anybody? Ah, can't forget hockey.

    Funny, I don't see anybody rushing to put content rating on these popular sports even though they've caused more violence than any game of Postal, Quake, etc, nor do I see them trying to ban sports based on the potential reaction of the fans hometeam winning.

    Ah, I just love the smell of hypocrisy in the morning...

    --
    You need a FREE iPod Nano
  175. The real lesson here... by Exedore · · Score: 1

    The real lesson to this story is this: If you're planning a murderous rampage, you should call yourselves the "Bad Dudes". That way, if you're stopped by the police, they'll think you're just on your way to rescue the president from ninjas.

    --

    I take drugs seriously.

  176. I think they might have something here... by FauxPasIII · · Score: 1

    I did hear on the news that the kids were using a Magic Sword... if they were also using,say, a Golden Axe on their little Adventure then I think they really might have a case.

    --
    25% Funny, 25% Insightful, 25% Informative, 25% Troll
  177. The Legend of Zelda by deanthebean · · Score: 1

    The Legend of Zelda has caused me to break pots and mow grass. I should sue.

    1. Re:The Legend of Zelda by valkraider · · Score: 1

      ROTFL

      I often speak to everyone on the street asking them the same question over and over. I have been known to blow up a rock formation looking for a store, and I sometimes will just wander back and forth in the same section of park hoping that I will eventually find the graveyard if I just keep trying...

      But I also eat magic mushrooms and ride on turtle shells battling fire breathing man eating plants...

      What does it all mean? (tm)Nintendo.

  178. That didn't take very long by Zed2K · · Score: 1

    I was just saying to a friend Monday, wondering when the first story was going to come out blaming video games or movies...I was 2 days early.

  179. Just to prove him wrong by EvilStickMan · · Score: 1

    I'm going to plan a killing spree under the name "Pajama Sam". That way, it can be said that it isn't only violent video games that make people kill. And my cousin is really annoying when he plays that game.

  180. So yeah I was like..... by greymond · · Score: 1

    running around in Diablo 2 with my buddies from clan and my Zon who was hardcore level 99 got killed by a cow on hell so I was like shit man I am so pissed, let me get my dads gun and kill some kids at school that I don't like.

    NO NO NO

  181. Statistics and reports please... by hellfire · · Score: 1

    Sounds like an informative post but its not.

    1) How much higher are these murder rates? Are they only 5% higher or are the astronomical? 65 is higher than 64, but that doesn't statistically mean anything.
    2) How close are those strict law states close to states without strict laws? It's like fireworks, if you want them, go to a state that makes them legal and easy to get. Blaming your neighbor when you contribute to the problem is not fair.
    3) How many of those states have local city statutes with strict laws but lax state laws? How easy is it to get a gun 2 hrs from the city? The most common place to get a gun is from a delinquent not in the city, but out in the country where he can steal or buy a handgun cheap and sell it for two to three times the price to a delinquent in the city.

    --

    "All great wisdom is contained in .signature files"

    1. Re:Statistics and reports please... by Sanction · · Score: 1

      1) Astronomical
      2) Depends on the state. Some of the east coast has free states nearby, some you would have to drive for yours, or 20 minutes into the projects.
      3) Very few, usually it is strict at the state level.

      The correlation is tough to argue either way. Most of the states had bad murder rates and enacted gun control laws to look like they were doing something. The passage of the laws doesn't seem to have budged the crime rate much in either direction. The strategies that do drop violent crime are more in line with neighborhood patrolling, more foot/bike patrols (less sense of isolation from the community being the theory), and more follow up on minor crimes hoping to catch someone either in possession of something nasty or with a warrant out on them.

      --
      Well I'm the doctor and I say you're dead, so shut up and take it like a man!
  182. Other factors by Marnhinn · · Score: 1

    Playing a violent video game probably is not enough to set someone off - it is playing the game, being depressed, the repeating teasings at school and whatnot.

    The article does talk about that - that these youths where some of the rejects - some of the most picked on people in school. That is something of a common factor in school shootings - Joe Blow gets teased, put down by teacher, whatnot and can't handle it therefore he goes nuts... The critics aren't trying to say that violent video games are the main cause - simply a help.

    More or less - someone should have checked these youths for depression a long time ago...

    --
    There is always a frontier where there is an open and willing mind
  183. -1 false by Zeriel · · Score: 1

    First of all, Sinn Fein is a political party.

    Second of all, it means "Ourselves Alone".

    --
    "America has done some terrible things. But I know that Americans don't cheer when innocents die." -Dave Barry
  184. Re:Where you're wrong. :) by Minna+Kirai · · Score: 1

    Unarmed civilians *are* the most helpless victims possible. Including but not limited to full grown adults.

    It's not about the targeting. Adults are slightly easier to hit than children, although slightly more likely to survive a small caliber round. Children are more vulnerable because they can't run away as fast, they're less mentally focused when deciding to run away (choosing wrong direction), and they're unlikely to crouch quietly if they find a good hiding spot. They're short, so the front of a crowd won't shield the rest of it (not like bullets won't penetrate some anyhow)

    Plus, there's the matter of their physical in-offensiveness. If a murderer wades into a crowd of victims, or turns a corner and smacks facefirst into a disoriented civilian, he faces a risk of his gun being pulled away. That's particularly important when reloading. The more adults present, the more likely one of them can overpower the attacker. Children pose no such risk.

    There's no sport in it.

    If a potential mass-murderer wants "sport", he should setup with a sniper rifle outside Fort Knox. That's sporting!

    Police officers are woefully unprepared for an attack like this, and as such are more likely to get themselves killed than anything else.

    There's little reason airport guards would need that much firepower, except to respond to a major attack that is well organized and well armed. (Which requires a different caliber of personnel than the common terrorist groups can recruit just now... but no matter). An enemy like that will attack with surprise, so the first guards they meet will be killed regardless of their armament. The airport should leave their normal guards with light armament (pistol + nightstick), and station any personnel with heavier weapons in concealed rooms. They should be able to monitor the terminal floor by camera, and reach it quickly if an attack occurs, but their position should be hidden from civilian users of the airport (some of whom may be terrorist scouts)

    Striding back and forth with an SMG all day might make tourists feel like they've got powerful protectors, but it just ensures the attackers will be careful to kill that guard in the first volley.

  185. Subconsious Pull by bigbabich · · Score: 1

    If games really effected you in that powerfull of a way, Bill Gates would be lobbying congress to pull Monopoly

  186. What about The Sims? Come on... by nullgel · · Score: 1

    You don't see "The Sims" players going out and getting a real life. Do you?

  187. Change the heart not the games by Creep73 · · Score: 1

    found inspiration in violent computer games.

    Need I say more? They may have found inspiration in violent computer games however that doesn't explain why they wished to do it. If violent computer games where not available they would have found that inspiration elsewhere.
    What I really wish to know is exactly what actions where they going to take that were specifically inspired by that video game title. Where they going to have a real capture the flag match. What was the specific event? It can't be just the violence because I can find that anywhere.
    Movies
    The news
    Magazines
    Comic Books
    Fiction Books
    Non-Fiction Books

    What's the point?
    It is meaningless to blame violence on anything other than the people. Do you honestly feel that if we where to remove all violent material across the board we would wipe out violence within our society? If you do you are very foolish.

    If the heart longs for violence you will not change it by removing access to voilent material. You have to change the heart.

  188. Fuck the Army by Tyler+Durden · · Score: 1

    If you really want to be a killer as you described, the Marine Corps is the way to go. Haven't you seen "Full Metal Jacket"?

    "What makes the grass grow?"
    "Blood! Blood! Blood!"

    "Without me, my rifle is useless; without my rifle, I am useless."

    --
    Happy people make bad consumers.
  189. Re:Where you're wrong. :) by Chris+Burke · · Score: 1

    Striding back and forth with an SMG all day might make tourists feel like they've got powerful protectors, but it just ensures the attackers will be careful to kill that guard in the first volley.

    Oh, is that what that's supposed to make me feel? At AUS (Austin Intl. Airport) for about six months after 9/11 there was a soldier (NG, most likely) carrying an M-16 standing in front of the security checkpoint. A god-damned M-16. That didn't make me feel safe. It scared the piss out of me. First, there was the thought that a jittery Weekend Warrior who was out to Fight Terrorism would panic if I dropped my Leatherman as I went to put it in my checked baggage and fill me with lead. Second, there was the thought that all I'd have to do is walk in with an easily concealable Saturday Night Special (this was outside security, remember), shoot that soldier in the head, and then I'd have a nice M-16 to play with in a now under-guarded airport.

    The fact that the soldier was a short non-scary woman probably didn't help. And yes, I know that's somewhat sexist, but sorry she didn't look threatening. I've known lots of women that could look threatening, but she wasn't one. If I saw me at my overwhelming 5'6" and 150 lbs standing there, I'd have been thinking the same thing: "If anything happens, this guy is going to be killed and his weapon stolen and used on me."

    --

    The enemies of Democracy are
  190. Re:Google News by .c · · Score: 1

    From here:

    A botched carjacking early Sunday morning led to the arrests of the three, who prosecutors said planned to kill three local middle school students and then turn their weapons on random victims.

    I don't think the issue is really that they played too much violent video games -- I think the point could be made that (thank god) they didn't play quite enough GTA3.

  191. s/world/country/ by niom · · Score: 1

    Once again.

    --
    -- Repeat with me: "There is no right to profits".
  192. Speeches of the President by KunstCleaver · · Score: 2, Insightful

    "Warriors of Freedom"?
    sounds more like they have been listening to Bush's speeches than playing video games.

    --
    "The direction controls are the same in Nethack as they are in vi." "Yeah, I hardly ever die in vi anymore."
  193. hmmm... by muffen · · Score: 1
  194. GTA:VC by t0ny · · Score: 1
    Thompson, who has sued game makers and studied their possible role in shootings around the country, said he was struck by how the three Oaklyn suspects also had been armed with swords.

    He said a sword was "not a typical of weapon of choice in a carjacking" but is a feature of the game Grand Theft Auto Vice City, which includes carjacking.

    Has this jackass even USED the sword in Vice City? Its one of the worst weapons in the game! I mean ya, if you *happen* to do a lateral swing, and the person *happens* to be standing right in front of you, you can get a decapitation, but usually you have to hit someone 2-3 times to kill them.

    A muchbetter choice is the chainsaw. With it, you get instant kills, and you can even mow down an entire group of people.

    --

    Manipulate the moderator system! Mod someone as "overrated" today.

  195. What a crock of shit by asscroft · · Score: 1

    I'm so tired of this. Millions of kids play violent video games and 2 or 3 kill people. If you take away all the violent video games you'll have millions of kids and 2 or 3 will kill people.

    Idiots. This country is full of idiots. They should all be killed. With a BFG or a rail gun or ran over by a crazy taxi driver or beat to death in a car jacking or something.

    seriously though, if you are a violent killer, please, PLEASE, think about who you're going to kill. Kill teh terrorists or the RIAA or hte MPAA or some of those Patent_Wait for someone else to develop technology_Sue for licenses companies, or spammers, or people trying to censor, people trying to steal from the public, people deforesting, people making hte world a shittier place. Quit killing random people, school children, classmates, girlfriend, teachers, parents and homies. No one cares if they die. IT doesn't help anyone and it makes us want to kill you in return. Take your psychotic killer instincts out on the real scum of the earth.

    Surely I'll be blamed for the next rash of killings. Whatever, they were gonna kill anyone, I simply asked them to spare the innocent and focus their anger on the real bad guys. You might be mad that you lost your CEO/Lawyer, but Susie's mom and dad are happy that bobby killed the lawyer instead of his girlfriend, so f-off.

    --
    because I have been enjoined by this Holy Office to abandon the false opinion which maintains that the Sun is the centre
  196. Re:Columbine by defaultXIX · · Score: 1

    I made a sad attempt at humor, using the topics of another teen shoot-em up and video games, and you mod me down as off topic?
    Maybe its time to switch websites, or make moderators pass a basic logic test before moderating. Or maybe my mom modded me? Mom is that you?

  197. Re:does it matter? (yes) by waterbear · · Score: 1

    Well first of all I'd admit that if there's no 'signature' of similarity, between the characteristics of a violent game and some later violent event, then of course we are not talking about evidence of copying there.

    I'd also agree that it's irrelevant when any proportion of people imprisoned for crime tell that they do some activity that is also done by a lot of law-abiding people.

    Otoh, I see no need for the proof you demand of some percentage of the population (50%?!) converted to violence from any cause before there is reason to believe that the cause has operated and can operate again. I think you are demanding exactly an unusual level of evidence. I'd say it is some evidence of copying when even a single person uses characteristic features like some model of violence.

    There were examples of copycat violence using the odd characteristics of the film 'Clockwork Orange'. More recently, a popular TV soap had a dramatic episode of attempted suicide closely followed by a surge of real attempted suicides with similar features that made local hospital staff complain to the soap producers for the strain they had put on already-heavy-loaded hospital services. (IMO they were not speculating wildly without evidence about an unproven cause, they were using their common sense.)

    When book, film, TV soap, and in other examples, real violence reported on news, have all made models for temporally-linked copied violence, it sounds improbable and in need of evidence to claim that video/computer games are somehow different and will be exempt.

    But in a given case evidence may or may not be there. If the 'Warriors of Freedom' show an independent source for their name that's believable, and there's no evidence they knew of the game of the same name, then I'd say those facts did not amount to evidence of copying from the game in that case. But if they did see the game, the similarity of names would begin to look to me like evidence supporting with at any rate some probability that they were motivated to copy and did copy in that case. How is that unreasonable?

  198. Re:does it matter? (yes) by FurryFeet · · Score: 1

    Copycat violence has been well known at least for a couple of hundred years -- an early example followed Goethe's book 'Sufferings of Werther' that was followed for a time by a wave of similar-pattern romantic pistol suicides among disappointed young men.

    And I expect someone immediatly called for legislation to ban Goethe's works and force all authors to portray suicide as ugly and messy (or, better yet, not portray it at all).

  199. "Warriors of Freedom" is a religious cult by Animats · · Score: 1
    The term "Warriors of Freedom" is used by extremist Christian groups. See this church ad from Crossroads Victory Church in Ontario, Canada, for their "Young Warriors of Freedom". This cult is actively engaged in recruiting young people.

    Also see this web site, with its disturbing imagery, for the "Young Warriors of Freedom".

    The Victory Church cult, the group behind the Young Warriors of Freedom, is militant. See their newsletter. A few quotes from the above "church newsletter", which contains a direct reference to the "Young Warriors of Freedom" mentioned above.

    • "Equipping For End-time Harvest"
    • "Arming Our Families for Spiritual Warfare"
    • ""YOU SHALL WHET AND SHARPEN THEM, SO AS TO MAKE THEM PENETRATE, and teach and impress them upon the minds and hearts of your children." (Emphasis theirs. This phrase is shown with a large image of a sword.)
    • "General Patton told his men, "I don't want to get any messages saying we are holding our position, No! Our motto is, always take the offensive and never dig in.""
    • "We are ready to go on the offensive, because we have been prepared for a time such as this. When we see the opportunity, we will be strong and very courageous and do it!"
    • "Let's do our part in God's great end time army!"

    Note the repeated mention of "end times". David Koresh's cult in Waco was also an "end times" cult, preparing for the end of the world.

    Could those kids have been drawn in by this cult?

  200. Scape goats, always had 'em, always will! by Grendol · · Score: 1

    In my memory of things, they always want to blame something, and dont want to take resposibility for stuff. From AD&D being devil worship perverting young minds to take the blame away from bad parenting of a heroin addicted teen, to KISS meaning kids in satans service and blaming heavy metal rock for the behavior of bad people, to claiming Harry Potter and Sabrina the teenage witch are warping our childeren, to lazer tag teaching childeren firearm combat skills, to cops and robbers encouraging children to become authoritarian cops, or anti-authoritarian criminals. Stating that coin operated video games teach childeren to gamble, that wine coolers encourage underage drinking, that car racing games and movies encourage reckless driving in teens. What other excuses are there? How about McDonalds made me fat! Or the president didnt call that a sex act! Maybe this one, the lawyers and their friends told me that I didn't have to pay for what I stole, as long as I can convince the court otherwise. Or maybe, Bill Gates and the crooked CEO's can blame Monopoly for their behavior. How about Red China or the Homeland Defense Agency (et.al.) blaming the book 1984 for their totalitarian ideas! Maybe Osama Binladen and the Taliban have an excuse too. Maybe, they played too much Risk and wanted to build up a New Persian Empire. I would blame the hippies for what I see as extremely irresponsible politics, but then, I would be making them into a scape goat too. Video Games are just the next victim. Though I am curious what excuse reality TV is going to be used for. Can anyone else add to the list?

  201. that makes sense... by kwiqsilver · · Score: 1
    Let me see if I can follow this logic:
    1. Kid's mom dies.
    2. Kid's sister dies, a few months later.
    3. Kid's younger brother is constantly ridiculed by schoolmates for a deformity.
    4. Kid is constantly ridiculed by schoolmates for his clothing and gait.
    5. Kid has video games on his computer.
    6. Kid allegedly hatches a plan to steal a car and kill former schoolmates.
    Conclusion: Video games inspired his supposed killing spree.

    Given his history is this the only possible cause? This article mentions the mother, sister, brother, and teasing, but never suggests that those might be causes.
    The article also fail to mention that millions of people play video games without going on a killing spree. Just last night, I played Medieval: Total War, and I feel no urges to send an army of peasants into Aquitaine.
    It looks like yet another example of the media drawing the conclusions for the reader.
    1. Re:that makes sense... by canajin56 · · Score: 1

      How about THIS?

      1. Kid dresses in black trench-coat
      2. Kid calls himself Neo
      3. Kid says he is a warrior fighting for mankind's freedom
      Conclusion: GTA made him do it. And also Warriors of Freedom, because, like, the name is just SO CLOSE.

      They barely even mention the Matrix connection, and they make SURE to point out that there is a Matrix COMPUTER GAME.

      --
      ASCII stupid question, get a stupid ANSI
  202. Re:violence as a deterent by Bluskale · · Score: 1

    Don't you mean Ultima Online, and all those other trade-skill overloaded MMORPGs?

  203. You don't understand Buddhism. by Tyler+Durden · · Score: 1
    Life, however, is unfair by nature. No one, ever, with the exception of Hindus and some Buddhists have claimed otherwise.

    Errrr.. the First Noble Truth of Buddhism is "All life is suffering." I doubt any serious Buddhist would claim that life is fair. Actually, he would say that one of the reasons we suffer is that we feel that life should be fair.

    --
    Happy people make bad consumers.
  204. Re:does it matter? (yes) by PainKilleR-CE · · Score: 2, Interesting

    Otoh, I see no need for the proof you demand of some percentage of the population (50%?!) converted to violence from any cause before there is reason to believe that the cause has operated and can operate again. I think you are demanding exactly an unusual level of evidence. I'd say it is some evidence of copying when even a single person uses characteristic features like some model of violence.

    50% was partially a number I pulled out of my ass, and partially based on the idea that roughly 67% of the population aged 26 and under plays at least some video games in the first place. Again, though, copying is a different area from just stating that exposure to violence leads to violent activity. In many cases copying is a simple result of someone wanting to commit violence, and taking the example of some form of entertainment (or in most copycat cases someone else's violent act(s)) for the manner in which to commit those acts. Some people go around thinking that they want to kill a particular person, and aren't sure of how they should do it, and then see an episode of some crime-drama on TV and decide that they can do it that way.

    What isn't known is whether or not people performed a violent act because they were exposed to violent material. Just because they chose to copy something they saw/read/heard doesn't mean that they were not going to commit a violent act without the influence of the material.

    There were examples of copycat violence using the odd characteristics of the film 'Clockwork Orange'. More recently, a popular TV soap had a dramatic episode of attempted suicide closely followed by a surge of real attempted suicides with similar features that made local hospital staff complain to the soap producers for the strain they had put on already-heavy-loaded hospital services. (IMO they were not speculating wildly without evidence about an unproven cause, they were using their common sense.)

    While they may have been using common sense in figuring out that these people were imitating what they saw, the common sense ends there. People that commit suicide, especially (but also other violent crimes to some degree) are often looking for attention, or are asking for help. Doing so in a way shown by media brings the attention of the press, meaning they get more attention from their action and/or more/better help.

    When book, film, TV soap, and in other examples, real violence reported on news, have all made models for temporally-linked copied violence, it sounds improbable and in need of evidence to claim that video/computer games are somehow different and will be exempt.

    I'm not saying that video games are exempt, I'm saying that the evidence linking media in general to violent acts is flawed, because it is not proof that the media was the reason the acts occured. Copycat crimes are examples in which people utilize examples from media in their crimes, not examples of people committing crimes because they saw/heard/read them. Anyone that's taken basic logic or science courses (especially psychology) and understood those courses knows the difference between the two (A causes B vs. A is evidenced in some people who have committed B).

    But in a given case evidence may or may not be there. If the 'Warriors of Freedom' show an independent source for their name that's believable, and there's no evidence they knew of the game of the same name, then I'd say those facts did not amount to evidence of copying from the game in that case. But if they did see the game, the similarity of names would begin to look to me like evidence supporting with at any rate some probability that they were motivated to copy and did copy in that case. How is that unreasonable?

    And again, the thread was not about motivation to copy, but about causality. If they took the name from said game, then they chose the name and went with it. That still does not say that if they hadn't played the game they wouldn't have gone out and called themselves something els

    --
    -PainKilleR-[CE]
  205. Just too unreal! by DocB · · Score: 1

    Oh my! I've used the name of a game that can be played on line and in which the object of the game is to find the biggest gun with which to blast your opponents. I must be an incipient mass murderer. Oh oh! I've used the phrase "mass murderer" that must be what I am. Good grief! I've used "I" seven times. I must be egotistical.

  206. SWAT teams by RembrandtX · · Score: 1

    are teams .. not one kid :P

    Not to mention they are generally protreyd as SAVING lives (hostages etc) than evil midless killing of civilians.

    But otherwise i mostly agree with you .. the fact that these kids might have played a violent video game has about as much to do with their choice of expression as a bowling class in colombine.

    I would say, that full blown media coverage of other related events had more to do with shaping their plans than 'vice city'.

    After all .. the news is 'FACT' not 'ENTERTAINMENT' right ?

    --

    --Ne auderis delere orbem rigidum meum, non erravi pernicose!
  207. Depleted uranium or lead by Nf1nk · · Score: 1

    The anti american sentiment is stong with this argument. old muntions and war of any sort are dangerous and damaging to the enviroment. there are islands in the south pacific we pumped so much steel jacketed artilary and bombs into that to this day compases don't work there. Lead shot from shotguns kills the ducks that eat it. copper jacketed bullets lodged in trees sometimes kill said tree, cause enviromental harm. oil from destroyed vehicles leaks out and drains into the ground water. damaged sewage systems overflow into rivers and stream causing new outbreaks of cholera.
    And the USA uses depleted uranium rounds that cut through tank armour like a hot knife through butter. The after effects may be toxic but ending a war quicker limits the other nasty after effects of war on the enviroment and the civilian population.
    War is hell and should only be used as a last resort, but once we go in we need to go in hard and fast. and the wars we do fight need to be terrible enough to make everyone stop and think before we let it come to war again.

    --
    I used to have a cool sig, back when I cared
    1. Re:Depleted uranium or lead by Snoopy77 · · Score: 1

      Bulls**t.

      Check this out. It is even effecting your own troops.

      --
      "She's a West Texas girl, just like me" - G.W Bush Iraqis
  208. Yeah Yeah Yeah by AyeRoxor! · · Score: 1

    And when I declare myself "postal" and start shooting everybody, it's because of the USPS. People, take responsibility for your kids. What happens to them is only YOUR honor or fault.

  209. quote from son "not like the stuff on the news" by Gandalf1957 · · Score: 2, Insightful

    As the father of a growing geek I am constantly looking for signs of any psychological effect of his inevitable games playing and on more than one occasion have discussed with him the violence in them. On every occasion he has put me down saying "don't be stupid it's not real like the stuff on the news".

    He's right - the one image I remember most vividly and probably always will was that of a man on his knees, clearly begging for his life ( there was no sound ) as he was shot through the head in a summary execution. Was this in some computer game ? no it was on a six o'clock news report of troubles in Africa ! At no point did anyone say shooting someone in the head is a bad thing because it's assumed we all know. Children don't but then they're insignificant to news network demographics.

    We dramatise and sensationalise exactly the same behaviour in reality that which we condemn in non-reality because bad news is big money. Have we seen lots of tv coverage about how the fact that we are still fighting injustice and crimes against humanity is a sad reflection on our ability to evolve ? Has the need to fight terrorism been portrayed as a sad reflection on our ability to live together ? No we portray it in a glorified, gung ho, us against them manner with lots of shows about how efficiently we can kill people these days.

    Worse still we now have the epidemic of Reality TV shows which seem to be immune to any kind of censorship. My son has asked me on more than one occasion if this is real because it's so extreme he thinks it can't possibly be so, now tell me which is the more scary !

    No doubt recreational activites such as computer games can contribute to the mindset that allows someone to go out and kill but I'd be willing to bet that other aspects of our lives that we willingly accept do also.

    The Swiss have 3 times as many guns as people and computer games are freely available yet their incidence of armed crime is virtually nil !

  210. Oregon trail nonviolent? by Andy+Dodd · · Score: 1

    Note: Oregon Trail was obscenely easy if you simply stocked up on bullets at the beginning. If something's a problem, you shot it. If you needed food, you shot it.

    --
    retrorocket.o not found, launch anyway?
  211. Penn Jillette: It's all Voodoo by Noren · · Score: 1
    Some time ago, Penn Jillette (of Penn and Teller) did an interview in which he equated the notion that observing violence in media causes violent behavior to voodoo: the belief that altering a symbolic representation of reality somehow magically changes that which it symbolizes.

    Oh, and U.S. readers should remember that Congress shall make no law restricting freedom of speech.

  212. Jesus H. by n1k0 · · Score: 1

    Am I blind, or is there absolutely zero indication in the article that these kids even knew the game Warriors of Freedom existed? And what about this conjecture that they were acting out scenes from GTA? Just because they had a sword? Christ, the kid liked anime, knew karate, but no, it was GTA.

    And this lawyer, making his living by spreading such 'video games kill' propaganda, doesn't seem to notice the millions of people who are able to play video games without maming their classmates or co-workers...

    And the common thread in this and other school killings is perhaps not that the perpetrators play video games, an activity partaken by the vast majority of children these days, but the social situation of the offenders? Hello? In America, if you don't fit in, those who do will never let you forget it. Ask anyone that doesn't fit in and went to a public school. The majority don't have this problem, and tend to not kill their classmates. A minority of students who do have this problem tend to kill their classmates. I'm not making excuses for these kids or their actions, only suggesting that if it looks, walks and talks like a horse, its probably a horse, though this lawyer guy would try to convince us otherwise.

    But in this situation, I guess there's no money to be made by connecting the dots.

    -Nick

  213. Re:does it matter? (yes) by chrystoph · · Score: 1
    It's surprising how often sceptics about the link between portrayals of violence and the actuality of copycat violence often shelter behind demands for unusual levels of evidence. In ordinary life, people tend to judge that when there is a striking similarity between the individual characteristics of what first of all one person does in public or shows to the public, and then what other people do shortly afterwards, it _is_ evidence of copying -- absent something that would reasonably account for the similarity even if the activities were independently conceived. What else is fashion?

    The fault with this logic lies in the fact that the exact same logic can be used to dis-prove that your statement is true.

    Like so: One million people go to see (insert currently popular gun violence movie). The next day, one individual, for whatever reason, goes on a killing spree.

    While it is potentially correct to say that the movie influenced the person in question, it is a numerical certainty (truth) that the movie did not incite 99.99% of the attendees to kill.

    --

    -------------------------
    As easy as herding cats!
  214. PreColumbine Antics. by Omestes · · Score: 1

    I can remember way back in my freshman year of High School, way before Columine or any of the precursor school shootings. Me an my freinds were geeks (of course), half of us wore only black, and the other half wore whatever smelled okay to their unsensative noses. All of us were much maligned by the student body, picked on by those oh-so popular folk who could play football, but were doomed to trailer parks. And all of us listened to heavy metal and were obsessed with Doom leached off of BBS warez boards, and the newly arived Doom II. In the library we always used to plan, in EXCRUSIATING detail the deaths of the entire student body, sans ourselves. Usually we were more creative about it, though, forcing the administration to fight in the football feild, and mounting the heads of the cheerleaders on stakes as a warning. Vats of acid and razor blades, poison gas, shot guns, drugs, disease...

    Obviously this never happened. Most of us have lived through school, moving on to such diverse fields as engerneering, system administration, psychology, library sciences, the military, and such. Only one of us ever became a menace, and they was due to drugs, not Doom. I'm sure that we, as social outcasts, were not alone in this plotting and schemeing, many other geeks of today (who were the nerds of yesterday) probably had the same passtime. (oh, and I forgot worshipping the devil by proxy, D&D and V:tm) And I'd say that before Columbine became a media circus, many would never have tried it, it was a cute mental diversion.

    Also, looking at all the HS libraries I've ever seen, the munitions and military tech sections are the most browsed by adolecents. Hell, me and one of my comrads used to sell soft and hardcopies of the Anarchist's Cookbook to our classmates, for $5 a pop, with good success. And none of them (our customers) ever blew up the school either.

    And, I'm sad to admit it, I WAS a violent person, not a bully, but I had temper problems. And till, I never caused mass violence, because it was *WRONG*, my parents were strict (even if I was spoiled), they instilled a strong sense of right and wrong, real and unreal into me. They taught me to read at an early age PERSONALLY, and thus taught me the difference between Stephen King and the real world. They taught me why hurting animals was wrong, and by proxy people. And yes, my parents allowed me to play on the C64 and 8086 unsupervised, since it was arcane to them. Yes my mom took me to see Silence of the Lambs when I was young, and gave me my first novel to read, Stephen King (forgot title, the one with the Mist), and yes, she read me Poe's The Raven as a child to put me to sleep. But...

    In my opinion it was having a stay-at-home mom that saved me. Not being in day care, not learning life from uncaring strangers just doing their jobs. Yes, this is un PC, but who cares. Everything I learned was a moral lesson (both parents are atheists too), as apposed to school, where everything has NO moral value. Sure, we're all so egotistical now, mommies (or daddies) career comes over little billy, so off we send 'im to daycare, or we plug him infront of the television, or on the internet, or infront of the PS2.

    The only way to renormalize our children is to RAISE THEM, by hand. Parents are the only people with a chance of doing it right, and its not our teachers job to moralize children, nor should it be. Adult egotism is the problem. If your kid has a problem it is easier (and cheaper, factoring in wages lost) to dope them up, than to fix it, by hand. Doping someone doesn't fix ANYTHING, just the symptoms of an underlying problem. (And don't even get me started on giveing children ridalin, then telling them just to say "no!")

    Eh.... Sorry for the rant.

    --
    A patriot must always be ready to defend his country against his government. -edward abbey
  215. Well... not all of us by HiggsBison · · Score: 1

    They missed a pocket in Batavia Illinois.

    --
    My other car is a 1984 Nark Avenger.
  216. Did you ever consider... by pr0ntab · · Score: 1

    ... that you are good at video games for the same reason you were good the first time you picked up a gun ? :-P

    You know, talent?

    That being said, I'm pretty good at FPSs and I am deathly scared of firearms.

    --
    Fuck Beta. Fuck Dice