In-Game Advertising Breaks Out
UID1000000 writes "MSNBC reports that companies like Nielsen are implementing tracked advertising in video games. Viacom is also considering in-game advertising. I can't wait until your first person shooter stops and drinks a nice cold refreshing soda."
I'm not quite sure how this is all that new. Many, many console games have ads throughout the game. I was playing Madden 2005 just a few minutes ago... and the billboards in the stadiums are pushing all sorts of EA-related stuff.
What has shocked me is the failure of freeware with embedded ads. For a while it seemed many freeware authors were trying to make money with this concept.
As a freeware author myself, it didn't work well for my product. People preferred the old, buggy ad-free version to the final version with small, tasteful ads. I ended up making more money off the google ads on the download page than I did from the product.
I finally killed the ads and the number of people using the program hit the roof.
AC
Will there be points for Coke vs Pepsi? Can I get all the Gatorade? If I get generic, will get sick?
...should soon be rife with this sort of thing. Want to play the game? For free? Well, here's some ads to enjoy in the mean time. Might bug some folks, but if the game is really that good, hell, i'll buy...if the ads are taken out of the pay-version.
Does that mean that the price of games will come down? If so, will companies want people to "pirate" games because it would only mean more exposure for their advertisers?
This frag's for you!
Slashdot is like Playboy: I read it for the articles
PlanetSide already got ads for Intel on the loading screen, and tbh i doesnt really bother me, if it means more money for development, then they can fill the loading screen if you ask me!
Worms, by Team 17, had Red Bull as an item that you could collect.
Summation 2
Actually, it might be more likely that you when you approach a shotgun to pick up it will say Remington on the side.
Forget the Coke ads. I want the Budweiser girls!
Can anyone remember an old Amiga games called Pushover? Sponsored by Quavers?
Or Zool not only being covered with advertising but even came with its own Lolipop
Mouse powered Chips, Open source Processors and Lego
Yeah, I was playing Evil Dead the other day and saw a blatant ad for S-Mart. It was terrible because it wasn't a billboard or anything, it was actually part of the storyline.
If it's unobtrusive or, even better, adds to the game then all well and good. If it jars or is too blatant then back goes the game to the store.
I would compare the appearance of Omega watches and Aston-Martins in James Bond and Starbucks in Shrek (which I think was all well done) with the appearance of Audi in I,Robot and BMW in James Bond: both of which I felt jarred and reduced my enjoyment of the film.
Bad analogies are like waxing a monkey with a rainbow.
If game producers make money this way, maby the game prices will go down? Yeah, right...
IMO if a videogame is going to advertise during the game, there better be a substantial discount (I know there won't be but a guy can dream). I do not see the game experience benefit of the Master Chief powering up with a SoBe Liz Blizz, or enjoying Coke often.
It would be less distasteful to include advertising with the game documentation - although that fails with online downloads.
Strangley, now I WANT a Fanta...
Slashdot reports that companies like Nielsen are implementing tracked advertising in Slashdot comments. Some of the first sponsors showing up in Slashdot comments include Apple, Microsoft, Google and SCO.
Slashdot comment writers won't be required to do anything, rather these companies and their products will be auto-linked. Now even a negative story, such as one for SCO, can be a positive!
Something like this?
why does the porridge bird lay his eggs in the air?
You can use the god cheat by typing at the console:
"Iforgiveyouforcrystalpepsi"
You will be baked, and there will be cake.
When can I buy a Nike shirt for my online avatar?
This signature is a waste of 42 characters
NetHack's Mail Daemon has been delivering spam to me for years.
Ads on TV I can mute, but I can't stand ads in the movies, when you've already paid high dollar for a ticket, then while you're a captive audience they blast Coke/Blockbuster/Body Fantasies ads at you.
Arrgh.
Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
..keep the ads somewhat tasteful and out of my way, then who cares?
And by tasteful, I mean no flashing crap at me, alternating contrasting colors. Or, say, flash.
Mod me down with all of your hatred and your journey towards the dark side will be complete!
I remember playing text adventure games on a Commodore Vic 20 where you'd find leaflets and reading them presented you with an ad for another game by the company. Granted, this wasn't an unrelated company looking for product placement, but it was still advertising within the game.
I have discovered a truly remarkable sig which this margin is too small to contain.
I can't wait until your first person shooter stops and drinks a nice cold refreshing soda.
It would beat drinking out of a toilet.
Don't fight for your country, if your country does not fight for you.
required penny-arcade link :)
9 -18&res=l
http://www.penny-arcade.com/view.php3?date=2002-0
http://www.penny-arcade.com/view.php3?date=2002-09 -18&res=l
--Kevin
JetMoto for the PS1 from 1996 had ads all over the place. I'm sure there were more, but that's the first one I remember seeing...
...Never heard of it!
*Cough*America's Army *Cough*
Just like porn, except whereas some people actually like porn, no-one likes advertising.
I will resist any attempts to force advertising on me e.g. Adblock, and if my attempts fail I will just turn away entirely.
Thankfully I'm an academic and don't even have to deal with billboards.
A single non-intrusive, correctly targeted and well implemented advert is a million times more effective for legal businesses than a million expensive "let's ruin another part of your day with offensive crap" campaigns.
The idea of advertising in some games just doesn't really bother me. If you want to change all those soda machines in Doom 3 to Coke machines, I have no problem with that. As long as the ads don't affect gameplay, what's the problem?
At what point are we, the consumer, going to revolt against all of this forced advertising? Pop-ups, spam, video games, junk mail. As long as research shows that consumers are influenced by forced advertising, they will continue to penetrate deeper into our everyday lives. Has anyone seen the newer concepts where active ads recognize you by your cell phone, and change to market items they project you will buy? Big brother is coming.......
It's called "tonic", damn you. /lives near Rhode Island
I can't believe the most blatant case of in-game advertising ever hasn't been brought up yet...
Or am I just the only person in North America who played this Gamecube game where your goal was actually to gather magic Skittles(tm) and Taste the Rainbow?
Get hit with the Ad Cannon and you'll be incapacitated for several seconds while your avatar stops and conspicuously consumes:
- a bag of Doritos
- a can of Red Bull
- a bottle of Tums
- a tube of Preperation-H
- Despite popular opinion, I am not perfect.
Just disconnect from the Internet while playing the game... of course, it doesn't work for games that require the connection, but I think (hope) there are others like me who still play single player games.
Keep your dickbeaters out of my bitstream.
Ads, especially billboards, in an urban driving game or FPS, are kind of OK. For realism, the billboards have to be there anyway. Make 'em realistic, and if the publisher can get a kickback from Pepsi (theoretically lowering the price of the game - - HA!, but I digress), well and good.
But reading what I'm going past, and phoning that info home? Gimme a break.
Pretty soon, your next upgrade patch will include not fixes for the actual game, but new ads. "Our new sponsor is now Coca-Cola. Your gaming experience has been enhanced to reflect this exciting new addition to our corporate team!"
In the next Metal Gear game, when your character stops (you know how they do the animations when they don't move for a few seconds). Snake will take out a Coke and, drink it and then go "Ahhh... Coca-Cola".
Josh
Leela: Didn't you have ads in the 20th century?
Fry: Well sure, but not in our dreams. Only on TV and radio. And in magazines...and movies...[and in video games] and at ball games and on buses and milk cartons and t-shirts and written in the sky. But not in dreams. No siree!
Check out the best P2P sharing website: MEDIACHEST.COM
EA's Fifa series has been doing this for sometime now. The commercial billboards on the soccer fields do advertise real products.
This is my sig. There are thousands more, but this one is mine.
Games have been trying to emulate movies for years, in the false idea that since both are visual entertainment, they should both be approached in similar ways.
Having to interact with an advert in order to progress, I can see as being a very infuriating premise, unless it is done in a clever way.
Movie promotions you can generally ignore, and let them pass you by, as they are simply passive images, game promotions I can see as being more invasive, and less avoidable.
I'm really not so sure in terms of console games since in my opinion they are rather limited. However I think in terms of PC games especially the truely next generation titles that take years of development and funding, stuff like this is only a good thing. In-game advertising is probably one of the best ideas to hit the gaming scene in awhile. I also think Valve is heading in the right direction with Steam and the idea of online distribution and advertising. It's true that ingame advertising isn't really a new concept but I feel aside from sports titles it's being slowly implemented. Also any form of well conceived advertising (ie: advertisements that are poorly done/intrusive and are executed properly) is long overdue in terms of being put correctly into all forms of computer media. (ie: not only gaming, but websites etc. ... a lot of people have tried but it has to be done right.)
I'll make you a deal. You pray to God for help and I'll stop the moment he shows up.
If it happens to be a "must have" mod, a fair proportion of the game buyers end up applying it and the advertiser gets less coverage and revenue as a result.
In that instance, I guess the only litigation the advertiser can take would be against the game creator or publisher.
Gentoo Linux - another day, another USE flag.
we already pay alot for games and I'm sorry to see them taking the all-too-predictable route of adding advertizing to the storyline. First it was sporting events: every moment of a broadcast is sponsored (stadium names, half-time shows, replay cams, etc etc) and nearly every visible surface carries a logo. Then it was adopted by movies, sometimes altering the plot in senseless ways...have any good examples? I remember Lara Croft parachuting into a jungle and driving a truck (BMW?) some needless distance rather than simply landing at the final destination...I refused to see Tomb Raider 2 after this annoyance.
TV commercials used to help generate revenue when broadcasts were received freely over the airways...now we receive cable transmissions at a hefty cost ($50/mnth here) but still endure commercials on most stations.
Perhaps if games were free I would accept commercials but this is unlikely. I look forward to third-party patches to remove in-game ads altogether.
For when you need that extra energy to beat a prostitute with your bat.
...has Pizza Hut logos in it. So in-game ads aren't all that new. Neislen ratings figuring on calculating how many times someone runs past the wall with Pizza Hut written on it is new, but the fact that their ratings systems seem pretty shoddy at best isn't all that new either. I still find it pretty crazy what people accept for ad exposure rates when buying ads for TV, radio, magazine and newspapers, when the one surely trackable ad system (teh interweb) shows just how infrequently people really pay attention to the stuff.
I am Leviathant and I approve this message.
Need i say more?
martianbuddy.com
Wed, 25 August 2004
Total unique visits: 471121
Unique visitors today: 16867
Only adverts in game are for in game weapons and the red light district.
Microsoft's Monster Truck Madness had advertising years ago.
If someone says he and his monkey have nothing to hide, they almost certainly do.
Maybe they will take highly addictive games like Everquest or the Sims and place drug ads. They will attack you with Zoloft ads to cure "social anxiety disorder". "Take our drug and you will be able to meet real people again."
Looking for a job?
Want your resume written professionally?
DON'T USE TUNAREZ!!!
Chuckwagon for the Atari? Now thats advertising, but at least it was fun.
Josh
If it would possibly drive the costs down for the game development studios, I am all for it, given that the ads are applicable (and as non-intrusive as possible) to the given genre/story.
For example, I wouldnt want to see a full-screen taco bell ad in the middle of a DOA3 match, but it would be pretty sweet to have real wall ads in a Grand Theft Auto game.
Whoops. The fake ads are half the fun, and I don't think Pizza Hut would want to be associated with a game like that. Blah.
For $500 a day I will join Counter Strike Games and spray your company logo all over the map! the other gamers are sure to love me and let me continue my work as they game!
Seriously, is the gaming industry trying to self-destruct? As if pushing the same old tired crap out again and again (gee, I wish there were more FPSes and RTS games) and cancelling games that would sell like hot cakes (I will never forgive you, Interplay, for Fallout 3...nor you, EA, for forcing Criterion to drop the GameCube version of Burnout 3) wasn't enough, they have to push ads in games that we paid money for? I don't think so, Tim.
P.S.: Dammit! I want my squad-based tactical game with base management!
If there is a Diablo III, the potion vendors get replaced with vending machines, the smiths get replaced by Wallmart, the other NPCs will be wearing sandwich boards, and all of the armour will have logos on them...
(S(SKK)(SKK))(S(SKK)(SKK))
Gamers are tracked. New advertisements are delivered on the fly. It's both a game publisher and ad exec's [wet] dream. Atari and Ubisoft are among the game publishers to sign up.
Bush Lies On the Record.
The issue here is not so much the advertising, which has been done lots of times before, but the fact that games will start featuring "live" advertising, downloaded from the net as you play, with viewing stats uploaded. I'm on a traffic-limited connection, and this means lots of messing about with firewalls etc if I'm going to avoid having a chunk of my broadband allowance eaten. Modem users will probably end up with an extra minute on their level loading times as the ads download. In summary, this is crap.
Who are you ? Bill Gates ??
Art Makers Just an excuse to show photos of naked women !!
Yeow, I don't like Bush at all, but you should be careful or you might have the FBI knocking on your door, or at least make a stink for our beloved Slashdot.
Try playing it sometime and use your communication/data device..you'll see a big "Sony-Ericson" logo plastered on the top of the screen..not to mention that it actually looks like a Sony Ericson Phone
Has been throwing in outside advertisers for some time. From what I can remember, the music that used in the latest version of their wonderful madden games was provided in a fashion similar to "payola" or pay for play...
To be honest, this doesn't actually bother me because the advertisements within the game take place while the action is still going on. Whether is the "Nokia Sugar Bowl" within NCAA 2005 or the "Gillette Half Time Report" in various other games.
Its completely unobtrusive and works well with the game. I'd go ahead and say that it provides a kind of realism to the whole experience.
Advertising also allows free speech to be free. Many news sites for example that would normally charge for their articles, dont because of ads. see the top of slashdot for ex. In fact, what do subscribers here get? ad-free pages! because they pay for it
"goodbye and hello, as always" ~Prince Corwin, from Zelazny's Amber series
I am on the mindset that if they want to show me a few commercials before a movie to help lower ticket prices, then that is fine by me. However, ticket prices continue to rise, and we are seeing none of the profit generated by these ads.
I have no reason to believe that we will have any revenue from video game ads passed along to the gamers...
Well Playboy magazine is already one step a head of you. Their next issue will be an interesting crossover of video game advertising and girlie photos. See here for more info.
Given one hour to live, the student replied: "I'd spend it with professor FP who can make an hour seem like a lifetime."
This is just what we need, next time a good looking female shows up in a game I honestly wouldn't mind the trojan man popping out to give me a free box of condoms...
If carrots got you drunk, rabbits would be fucked up. - Comedian Mitch Hedberg R.I.P. 03/30/68-2/24/05
Anarchy Online already has billboards advertising Alienware computers :)
(This is a tie-in to a marketing campaing related to the launch of AO expansion titled 'Alien Invasion')
I doubt any gamer would mind much for (paid) advertising in the form of (animated) billboards or 'holograms' in first person shooter levels, but the stuff should *fit the theme*. Futuristic shooter such as Unreal Tournament would be easy - just stick in some billboards to suitable levels, but if someone would start selling McDonalds stuff by planting ingame ads into something like Everquest, gamers would go berserk over it...
It all depends how it's done. I think Sims Online and The Sims 2 also have somekinda marketing/product placement deals already set up.
They want *me* to pay for games.. so that I can see advertisements??!
:-> )
I absolutely do not see how this benefits gamers in any way.. game prices will NOT go down (exclusive scoop.. you heard it here, folks!), and game quality will suffer (progammers will be forced to change their mindset from "what will make this a good game?" to "how can we maximize the ad space?")
I prefer the "fake" ads in many games s/a GTA.. they're funny (I want a Mibatsu Monstrosity
I am the maverick of Slashdot
I can handel ads in game. No problem. But any game that downloads new ads to me anytime I'm online, can kiss my stuff! Why would you want to install yet another type of spyware? My entire life is nothing but a big commercial! Anywhere I turn! Give me my 30 minutes of peace damnit!
the Hedgehog only eats:
Hershey bars
I wonder if Advergaming and advertising in games are going to merge. Sky Captain the movie has a game out, but apparently it sucks. The questions is, can a bad advergame detract from product it is advertising?
The NCAA Football line of games from EA Sports has been my favorite time-sucker lately, but the Pontiac ads in the latest version (2005) have me more than a little bit ticked off...I don't particularly like being forced to watch a Pontiac car skid across the field in between EVERY FREAKING PLAY in the game's "college classics" mode. Very disappointing, considering that a college football game is a rare case where some well-placed non-intrusive advertising could actually make the game more realistic.
PepsiQuest, MMORPG gives virtual cash and gifts for real purchases! Buy a pizza from pizza hut and get an AOE spell doubling stamina for all in party! Each pepsi can code entered rewards with 10gp and a full life bonus! Pepsi/Sony/GM - buy a Saturn vehicle and get an online virtual vehicle, purchase a Sony big screen and get Full set of the best armor.... Hey it just makes sense for this to happen sooner or later. The fact is that in most MMORPG's people who have real money buy online credits and charachters anyway.
heh, that one gave me pretty good chuckle. And actually, i'll be getting a offer letter today on a new job, have looked at /. subs before and think i'll probably do it 'cause i do spend some time here and like the place :-) See what engineering school has done to me!!?? :-P
Didn't it have giant billboards with a couple of advertisements?
*keep moving*
Arcade version of thunderblade in 80's had a Pepsi ad.
I wonder if gamers will be allowed to opt-out of targeted advertising. I don't object to having ads in the game since this does make the game more realistic. I do object to making the acceptance of targeted marketing a condition to play the game (e.g., placing such a condition in the EULA). Cheers, Matthew
"Ack. Yech. Barf. Snort." - Bill the Cat
Please die and stop wasting air.
n/a
If someone says he and his monkey have nothing to hide, they almost certainly do.
Games?
So... when is the Linux client for Doom 3 going to be released? I bought Doom 3 the day it came out (it runs pretty well with WineX...), but, I'm waiting for the Linux version. Anyone know when it's due out?
I'm not a prophet or a stone-age man,
I'm just a mortal with potential of a super man.
- Product placement This is the most common where real world products are used in-game in a positive fashion. This kind of endorsement is not particularly intrusive and if done well is perfectly natural. After all, sometimes the fake products that appear in games and movies are so obvious that the real product gets endorsed despite attempts not to. Unless we're talking about Repo Man here of course...
Personally I believe that games funded by adverts should have this fact made clearly visible on the packaging so the consumer can make a rational decision. Do I want ads whilst playing a game - or not?Sponsorship of tournaments is common these days in the sports world but the sport benefits from this with the sponsor's money. So a sponsored game should at least be cheaper or have some cool features that would have had to be dropped without the sponsorship (imagine a set of sponsored skins and arenas for Unreal). But if the sponsorship is shallow and just an excuse to get the sponsor's name out and more money for the publisher, the punter should probably go elsewhere.
Adverts are something else altogether. These have a message. They have to be intrusive to a much greater degree or they don't work. Ads on billboards in game are sort of acceptable as they are a model of the real world. But what about interstitial ads between levels of the game (tried and hated)? Or what if you had to put up with a jingle every time you 'drank' a can of cola just to raise your HP?
--
USA: home of the world's largest terrorist training camp.
A while back (over 2 years ago) i was helping with a big gaming site that now went outta buisiness. They used to let ppl play on their servers while in turn trying to rent dedicated clan servers & bombarded the site with tons of ads. Tho noone really cared about the ads (or even saw them) cause they where INSIDE the game, so that's where the ads should have been in the 1st place. They never did listen to the suggestions of placing the ads inside the games ..*chuckle*
..ie link a ad to a website & pop out of the game.
..no not on some obscure website browsing, but "inside their frikking games playing"
The UT engine already allows for clikable images inside the gaming engine (since 3 years or so)
I find it actually surprising that it took so long for advertisers to go get gamers where they are the most of the time
....jumping on turtle backs.
Picking up an ammo packs
Elder Scrolls Mar-row-wind
and those TWINS!!!
AND. I. LOVE. YOU. TOO!!!
HERE'S TO COMMERCIALIZATION!!
"There is only a one in six billion chance that you actually exist"
I actually liked the stuff. When I was in college, the 3 of us on campus that actually liked it referred to it as "battery acid".
EveryDNS. Use it. It works.
AC's need not reply
So it tracks your ad viewing? Sounds like spyware to me...nothing new to see here move along.
What disincentives could the gaming community introduce to make game producers less likely to place ads in games? One approach would be to refuse to games with ads and encourage others not to. Can anyone think of anything else that might be effective?
Or do they market coca cola like it still has cocaine in it ??
Also, if you had a coke (caine) habit, could you sue coke (cola) for their inducements to take illegal drugs ??
After all "coke is life". Just ask any addict.
That could be a good anti-vert. Make own levels for Doom3 etc. and put slogans like "coke is for life, but crack is quicker".
Run that up yer flag pole and see if it flutters Mr Admam.
(Brought to you by pepsi; the heroin of your childhood.)
Advertising is going to become the 21st century grafitti. forget all those futuristic films showing clean looking city-scapes, in the future every single bit of space will be sold off to advertisng, there wont be a blank wall or door, only the biggest/richest people/companies will be able to afford blank walls on their buildings and people might even start getting advertising indoors! grafitti will be a federal offence. Sure some things will be able to pay for themselves because of the adverts but its just going to be sickening - people will figure why pay money when you can just get some adverts and get whatever it is for free or cheaply. Its already happening...
This comment does not represent the views or opinions of the user.
Advertising withine Entertainment is getting out of hand.
Product placemernt has always been around of course, but I was amazed at how blatent its become.
I went to see I, Robot in the cinema the other day. Within the first few minutes there was a lingering closeup of a new steroe system by JVC, and Will Smiths character received a special delivery containing some 'retro 2004 edition' trainers. Immediately after pulling them on he said "Ah, a thing of beauty". He was complimented on them a few tiems during the film also....
When I go to the cimena, I expect to see a few adverts. I dont mind watching film trailers, I was annoyed when UK cinemas started showing 'regular' TV adverts before a film showing but I can just about sit through them.
However, once the film starts I expect the adverts to finish.
RM
I have no sig yet I must scream.
my xbox will never be connected to the net. it's just a matter of time before the hacks are out to change the ads to something more useful...like i don't know...blank space?
Is it 5:30 yet?
The example they gave in the article was GTA, referring to the billboards on the streets. I can honestly say that it wouldn't bother me at all to see companies pay to put their real product ads in games in that manner. Same goes for sports games, which the ads in the arena, yadda yadda.
These are places where, in our every day lives, we are used to seeing ads. This is no change, as long as its done in a non-invasive sort of way...That is as long as you aren't forced to sit and absorb the ad.
Nothing. Nothing in the whole freaking world, makes me madder than being forced to sit through an advertisement. If I have paid for a freaking movie, and they make me watch some goddamn annoying commercial at the beginning, I find that completely intolerable. I doubt I'm alone.
So it all comes down to the same thing; how much advertising can be done without making people crazy? I think GTA would be a good testbed, because if the ads make the players crazy, you know someone is going to go to the ad company and kill everyone there. Its a given.
ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
I am totally sick and tired of all the advertizers trying to stick thier shit in my face.
Time to make a stand people.
make Linux, not Microsoft. sin(beast) = -0.809016994374947424102293417182819
I've been playing Need for Speed games for years where real cars I may want to buy are being advertised.
---
Those who can, do
Those who can't, teach
Those who don't know how, supervise
Any in-game advertising will be cracked off at zero day.
The only acceptable is indirect advertising such as appeared in movies, e.g. James Bond hacking Soviet nuclear explosive device controlled by Widows CE (sic!) or Trinity with latest Nokia phone (is it already obsolete today?).
There you are, staring at me again.
http://www.adsingame.com/
I am pretty sure there were blatant advertisements in this game, but since I had the Rom that was in some Asian language (Korean maybe?) I coudn't actually read them.
Come to think of it, I don't even know if they were actually words or just symbols that the game designers made up. But that doesn't stop me from being offended by the symbols representing advertisements!
Why should it bother you that there are ads in games, as long as you can keep playing? As long as I don't have to stop mid-game and watch ads, I don't care if I am blowing up a Pepsi machine or a Coke machine...
Back in 1995 we had to edit and parody company logos to get them into a game.
Now, as larger multinational companies (you should see how many are moving to china) monopolise the market (ea) the more they have been pushing adverts in video games. This has now reached such levels where we are now 'used' to corporate advertising even in games, it is considered acceptable.
Development costs have spiralled with technology, not only from the levels of staff required to complete them but also on the quality of the game. The larger companies can quite easily add $500,000 to a budget, the smaller companies simply go bust. Project managers will already be planning to reduce their spiralling $2,000,000 budget any way they can.
There is very little point in taking back the game afterwards if you don't like the level of advertising. I'd advise anyone to write to the development house creating the advert laden games and complain. Developers hate the marketing department dictating what can and cant go in games, they'll hate advertising even more if people start refusing to buy the game.
Yeah, Probably not far. The "health packs" won't have a big red cross on them anymore, and the strengths (effectiveness, +X, whatever) will be determined by brand.
GUINNESS +100
Coke +20
Pepsi +10
Shasta +2
#include "std_disclaimer.h"
#include "trademarks.h"
-- The above may have once been believed by me, but any truth or application you find is your own problem.
As long as those advertisement fit seamlessly into the game, I'm okay with it.
In US, you can easily buy enough major firearms to wipe out your neighbourhood but a few little fireworks are banned.
The technology may involve a non-audible code inserted into the game that would be picked up by a Nielsen device.
This will surely give skewed results..... People playing on headphones will not generate a 'hit' . Also, whats to stop people finding out which sounds contain these codes, making a tape of it and sitting it on repeat play....?
RM
I have no sig yet I must scream.
this sounds like the begining of some sort of community perversion.
advert corps may give some sort of url-driven shader textures. maybe even the community mappers can make some money off it.
clientside fetching is easily defeated. so i'd guess the game server will stream the textures.
now.. i wouldn't mind a regular themed billboard in a map. but i think it would give incentive to the wrong people to join a community for 'profit' and servers running only the admin's ad-ridden maps will soon follow.
0.02c
Tracking the advertising is the only worrying thing.
In games at the moment, you often see fake advertisments for non-existent products.
If they are replaced with real ads, what does it matter?
Aslong as they don't add ad's where they don't belong, I am happy for the people who make the games I enjoy to earn a bit of extra cash on the side.
Just keep it unintrusive.
D3 has lots of advertising/news for fictional companies.
A non-futuristic FPS occuring in current times could include Microsoft software boxes, Dell monitors on desks, maybe the occasional Coke machine, etc.
Stuff we're used to in our everyday lives that just appears natural there. (Similar to product placement in movies. I'm not speaking of the commercials beforehand, but within the movie, such as a person wearing Nike sneakers or driving a Lexus.)
retrorocket.o not found, launch anyway?
"I can't wait until your first person shooter stops and drinks a nice cold refreshing soda."
Or you could hold up a 7-Eleven...
Sheesh, evil *and* a jerk. -- Jade
If you read carefully, advertisers want to "track" usage and monitor how far one goes into the game. So, unless your computer or game console is completely disconnected from any Internet connection, the game will be reporting infomation back to where ever it's coded to. Do you really want someone out there knowing how you're using their game?
So, big privacy issue here.
Also, what if the addition code gets hacked? Instead of a little code for advertising, what if a proxy gets setup, or trojan, or other malware? If your machine is behind a firewall, then expect your security to be bypassed.
On another note, if advertisers want to advertise something to me in my game on "MY" hardware, then they can damn well pay me for it. I am NOT giving up my bandwidth and electricity to pay for a service which puts them into a position of stealing from me to provide ads. There won't likely be a discount to the price of a game to offset this cost to me. Unless the game is free, and paid for fully by advertising, then I refuse to buy a game with built-in parasitic advertising. The advertisers will benefit themselves without any compensation to us.
Fear is the enemy; the one true enemy. {Sun Tzu-The Art of War}
The problem with your assertations is not that they are false, but that they dont' go far enough. Why are you singling out just two industries as guilty of exploitation? Porn and advertising ARE guilty of what you claim but what about the following industries:
Anything internet related
Journalism
Tobacco
Pharmaceuticals
Bio-tech
Wall Street (Investment banking, retirement funds, credit cards)
The Automobile Industry
The Food Industry
Real Estate
Manufacturing
The Energy Industry
The Bottled Water Industry (as in only idiots buy bottled water, thus they're exploiting the stupid)
Academia (Convincing the nation that good jobs are unattainable without a prohibitively expensive college degree, the text book cartels...etc)
Name one industry where people AREN'T or haven't been in the past exploited for financial gain. So what makes pornography and advertising so horrible in comparison to the others?
Mac OS X and Windows XP working side by side to fight back the night.
Do I want billboards all over my games, so while I'm eliminating the Zerg, they're running past a big ad for a Volvo? Not really.
...but y'all are probably right. What we're gonna get instead is a cut-scene in Fallout making sure we realize our Pip-Boy runs Microsoft Pocket PC 2025...
On the other hand, remember the original Castle Wolfenstein? To regain health, you'd eat a meal that someone left out. Does it hugely change gameplay if, in a more modern setting, to regain health the object you grab looks like a bag of Doritos and a can of Pepsi? Not really.
Done well, in-game advertising can actually yield a more realistic feel-- if I'm playing an FPS set in modern times, I should be walking past Coke machines and USA today newspaper boxes and have a UPS truck drive by. It's reality, and having them say "Cola!" "News!" and "Package Smashers!" detracts from the realistic feel of the game.
-JDF
Used to be I only went out to the store after watching TV to buy all the stuff I saw on the commercials. Now I'll be doing that after every video game I play. I guess I'll have to fill out more of those credit card applications.
{insert name of adult nappie* manufacturer}
...and...
{insert name of heart pill manufacturer}
* - that's an English diaper, m'kay
Jennifer Government.
Read it. It will happen (or something like it). It IS happening. Futurama was NOT at all wrong when it depicted advertisers beaming their crap into people's brains while they dreamed. Every successful marketing/sales droid I know would have zero second thoughts about anything which can increase revenue. Among those people, there are no morals. I mean, Pepsi has already tried to pollute the night sky. Pizza Hut is slapping their logo on the side of spaceships. This has been going on for years. There's nowhere they won't try to go.
These people looked deep into my soul and assigned me a number based on the order in which I joined.
In a "mundane" place like an office building?
You see vending machines all over in our current world. You also see payphones bearing the providers' logo/name all over (although less and less due to cellphones), but there are plenty of places where "advertising" can be put into a game without the user even thinking that it is advertising.
What about a Dell monitor box in a stack in a warehouse? Dell probably won't care if the box gets shot up/blown up, as long as the player sees the logo.
Or think of the barrels in Doom... What if those barrels were labeled Shell instead of UAC? (Assuming the environment is an appropriate one for barrels of flammable petroleum products to be appearing.)
retrorocket.o not found, launch anyway?
If I recall correctly, the Starbucks in Shrek wasn't actually called Starbucks, but something very similar. They did that with all the brand names that appeared in the movie.
I'm pretty sure that it was more for the sake of parody than advertisement.
Take a look at advertising used on pinball machines sporting images from major movies, music groups, and TV shows.
Eternity: will that be smoking, or non-smoking? I Corinthians 6:9-10
Or how about this: It seems more games are giving you a danger-free, open environment to run around in at the beginning of games now, to give you a chance to learn the controls and immerse yourself in the game's reality. (Think Doom3's Marine Registration bit). They could place tons of adverts in there and see which ones you look at most, and then update the adverts later in the game to target you better.
Games like Vice City and Driv3r are perfect for advertising, with their potential for billboards, etc. Well, Vice City anyways. No one played Driv3r.
In the end though, we know it's only a matter of time till NPCs are trying to get you to refinance your mortgage, or to enlarge your manhood to please her better.
If Colt or Smith & Wesson or Remington had any balls at all, they product place into the Grand Theft Auto series.
--- Ban humanity.
>> Gamers are tracked. New advertisements are delivered on the fly. It's both a game publisher and ad exec's [wet] dream. Atari and Ubisoft are among the game publishers to sign up.
This is nothing more than spyware! I'm going to laugh when adaware or spybot goes thru and deletes half of your (or my) game because it found spyware.
Ubisoft and Atari - That's just sad. Guess I won't be buying any more of their titles along with all those that have the pathetic StarForce CP.
(Sigh)... I really apologize for this being so far off topic, but when the press makes painfully obvious grammatical errors like this, it just frosts my twinkie. Please pardon my venting, but I am blistering with splenetic rage over this particularly puerile lexiconic oversight.
Take a look at this excerpt from the article, about halfway down just under the 'related story' link:
I believe the columnist intended to use the word tack, as in "...take a different tack." It's from nautical terminology and refers to a change or difference in direction (like a boat tacking against the wind). Tact is something entirely different.
When did MSNBC start hiring bloggers and IM-kiddies to write background pieces?
Strike 1: You are a professional journalist. You should know how to use words and dictionaries.
Strike 2: You write tech articles, so I expect you to be equipped a little better than average upstairs.
Strike 3: Your editor should know better when you don't.
Here, I found a book you should read.
"Lawyers are for sucks."
- Doug McKenzie
...if I get any more spam from MartianBuddy.com, I'm going to unleash Hell!
"Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
Advertising in a game can definately add to it's appeal, but most people will go overboard to the point of distraction.
The one game where I think this would be appropriate is the SimCity series. I wish I could throw up a McDonalds and a Taco Bell and then drive down to Walmart for some white trash viewing. That would definately add to the realism of the game.
However, if I pick up Halflife 2 and Gordon has to stop by the 7-11 for a Big Gulp to boost his health, I'm going to be pissed.
They're here in force already..take a look at Need for Speed: Underground Advertisements for all your ricer needs!
They'll pad their pocketbooks with the extra ad revenue, and still drop $55 piece of junk games on the shelf at Best Buy. Justification will be, "It offsets the cost of piracy." Has ANY gaming company ever done any studies to see if a $15.00 game title on the store shelves would sell better than a $50 game? It seems to me that there would be at least three to four times as many that could afford the cheaper box which would boost sales more... AND, the people that want to play the game cheaper wouldn't have to bother a) downloading the ISO off torrents, b) findind a crack, c) getting infected with virus from "crack", d) reinstalling computer.
Ok i'm got a Huge problem with this..
In game advertising?
I mean HELLO... I just shelled out 50 dollars for the newest first person shooter from viacom and now i have to sit through advertising..
Seriously if they are going to include adverts in my new video games i want a BIG discount or the darn thing for free.. Why should i have to sit and watch adverts when i just payed through the teeth for the game...
I only see this as a further step to make people steal games.. If viacom make 100 dollars because i played the game for 1000 hours. that's not fair and i'm sure others will see it this way as well.. These game companies need to get real and stick to what they know, building games.
Goody.
Let's make a list of game companies interested in this appalling concept.
So far I have found:
* Activision, Inc
* Atari
* Ubisoft
No need to buy games from these people, is there?
And what a lovely quote in the FA:
"It's like when I played 'Grand Theft Auto' for the first time," he said. "I thought to myself how much better it would be if the signs were real."
Bah. Do I have to tell you how massively irritating the 'real' signs would have been, compared to the rather amusing 'false' ones?
Just shows that these people have absolutely no idea whatsoever about what makes a game.
Little, slightly OT, example: Roller Coaster Tycoon. Has 'poor graphics, no 3D'. Well, looks like lots of people (including me, I might add) rather like isometric 2D graphics, and RCT with all add-ons sold over 7 million copies...
Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
Am I the only person here old enough to have played Pole Position? Where all the billboards were for things like "Dig Dug" and Namco? It would seem this is hardly a recent phenomenon. What is recent is that nobody had any info on whether the kid with the two liter bottle of shasta was walking over to the Dig Dug game and inserting quarters. What Neilson is trying to do is figure that out.
This has been around for years. You'd also see political statements in games. Remember in Duke Nukem 3D, the "Innocent?" billboard pointing fingers at OJ? In Doom 3, the "VALVE running" stab? Personally, as long as my player doesn't stop to drink a Pepsi, or bandage himself with a J&J, I don't care.
Give me an immersive experience, but do _not_ ruin my gameplay.
Yeah, let's use sponsorship for something valuable to the consumer again. Like the sponsored shows in early television (like "The Maxwell House Price is Right", for example -- I made that one up, but you get the idea). The whole show was basically a commercial for a single product, and the whole show was paid for by that company. Kind of like what stadiums and concert venues are doing now, except without the benefit to the customer. It should be either cheap or free to go to a stadium that's named after a company, but instead of lowering the price of admission, they're doing that to pay obscene salaries.
But I digress....
I think a sponsored video game would be a great idea. Say Pepsico pays great game developers to make a great game, then they give it away. You can download it or pick up a CD at the store. It's blatantly a Mountain Dew advertisement, with Mountain Dew billboards all over the game world, and yes, the main character always finds his refreshment in a nice, cold Mountain Dew. Before you know it, you're thirsty for a nice, cold Mountain Dew also.
And the best thing about it is that the consumer once again gets dramatic benefit out of sponsorship, just like you do on the radio and on broadcast TV. You get the content for free in hopes that you'll buy from the sponsor.
RP
Who remembers that old coin up game Bad Dudes vs. Dragon Ninja, where the health power-ups were cans of Coke?
--Quidquid latine dictum sit, altum sonatur.
Let's go way back to Roger Wilco's days in the very early 90s and I believe it was SQ4 or 5 where the Sprint logo would appear at the end of every space transmission.
In exactly the same way as they want you to pay for TV and see ads, buy a magazine and see ads, pay for a ticket to a movie and see ads, and so on. I agree with you, but that cat is out of the bag already. Hell, people pay for shirts which are effectively advertising.
I'm far more concerned as to the amount of reporting that will actually take place. Sure, they're saying they want the damned game to emit some sort of tone which is detectable by the Nielson box and gets recorded. I'm worried about when the advertisers starts saying "we're not paying until you can give us information on the impressions from those that didn't have a Nielson box".
Then you're into the scary context that the game becomes spyware and expects to be able to stream to the mother ship.
Lost at C:>. Found at C.
That nVidia or ATI ad when you load your game, billboards in driving and sports games...
It's there.
I won't have much of a problem picking up a "Smith & Wesson BFG" as opposed to a generic BFG. Or if Duke suddenly decides to drink Bud rather then "Generic Soda". Or Space Marine uses Band-Aid brand health packs.
When the ads definitely detract form gameplay, though, I'll vote with my wallet.
$5 / month hosted VPS on linux = awesome!
This is just further confirmation of the fucking abominable shit that computing has become. I've been a computer nerd since I was 13 - that's 23 years - and it's getting to the point where I just don't want anything to do with the goddamned spying, spamming, slime- and lawyer-infested world of computers. It's just sickening.
If they want to stick a coke can in my game, pizza hut logo, etc. I could care less. If it is part of the game (find the coke can for bonus points), I could care less. Actually if it reduces the cost of the game or helps keep the game maker in business - even better!
Now if it tracks me - which means it is using my bandwidth, and sending information about me - I DO care and would not buy the game for that reason. Though, I could see it being in every game (eventually) making it that you have no choice....
I mod down so you can mod up. Your welcome.
Me, I have no problem with inobtrusive in-game advertisements. Something like the advertising boards on sports games or billboards in an FPS are perfectly reasonable to me, as they're natural in-game. (That said, tune the ads to the game... I'd hate to be playing some shooter set in 2275 and see an ad for a 2004 Jeep Cherokee... although if they could work out some way of it being peddled as reto kitsh, I could see that.) Or heck, those little sumbliminal bits like characters getting cans that are actually labelled Coke or wearing Converse shoes. (Although please... no long close-ups with loving product descriptions like in I, Robot...) So long as the ad looks natural for the world, I have no problem with it.
This sig has absolutely no significance and serves only to take up screen space and waste the time of the reader.
I'm not sure why everyone assumes it _must_ be an intrusive in-your-face affair, or that tracking _must_ mean your data being sold to the advertiser.
There are lots of opportunities for advertising in online multiplayer games which won't necessarily break the game.
E.g., a MMO which happens in modern times is pretty much expected to have billboards. City of Heroes for example has them, but they're just funny in-game stuff (bail bonds for villains and such) instead of trying to sell a real world product.
Now think a little. Getting a couple of real world banners for those billboards would definitely not be annoying or break suspension of disbelief in any way. E.g., if I saw a big MacDonalds billboard in that city, I wouldn't stop and think "wtf is it doing there." It would fit right in with the rest of the urban landscape.
It also doesn't even need to be a big billboard, but can be something even more subtle or less intrusive.
E.g., in a town you _expect_ shops. In fact, you tend to be disappointed when you don't see them. I know I've stopped and wondered about how few the shops in City of Heroes are.
So I don't think it would look out of place if in a hypothetical modern day MMO you saw a MacDonalds or Pizza Hut on a street corner. It fits there and it makes sense. Those townfolks must be eating somewhere.
Or you can go even more subtle and have stuff like: if that town has a shoe store, sometimes it could sprout a sign in the window proclaiming a big sale on Nike sportswear. It's not like you don't see those IRL, you know.
Also, these are massively bandwidth intensive games anyway, _and_ are based on stuff downloaded on-the-fly from their servers anyway. Having to download an extra 16k worth of compressed texture for some billboard ad wouldn't really make any difference.
So, really, what's the problem?
A polar bear is a cartesian bear after a coordinate transform.
I frequently play PlanetSide, a MMOFPS (Massively Multiplayer On-line First Person Shooter), quite possibly still the only of its kind.
When the game loads, there's an nVidia commercial.
While in transit between continents, there's a small blurb saying "Runs great on Pentium 4".
This is already here, folks. And you know what? As long as it doesn't interfere with the game itself, I'm all for it. (OTOH, if it comes to the point of TV-style interrupting commercials, then somebody deserves a big fat punch in the face.)
As more and more ads pervade our daily lives it seems that more and more of us just become numb to their invasive nature. I find it appauling. Google has it right, while ads may be a necessary evil for the corperate world there's no reason for them to take such a dominate role in all forms of media. Non-Invasive context-sensative text Ads. They don't get in the way, they arn't an eye-sore and they are at times very useful. I do applaud Google for thier approach to the matter and it's just another reason that they're at the top of their leauge right now. I don't see that there's going to be any retaliation from the users that suffer from these invasive ads. I'm still rather surprised however that these people haven't been taken to court for flashing ads that could potententially induce an epileptic seizure by some poor unsuspected user who doesn't have a popup-blocker or ad-blocker. There's no way to warn users about that either. Is the solution simply not to use the internet? I think not. With so many companies seeming to focus upon their profit margin and bottom line it's a wonder how so many are kept afloat by hurting rather than helping the source of their profit margin: we, the users. Are we really doomed to this self-perpetuating degredation of soceity? If nothing is done what do you think will happen? Any thoughts?
I suppose there are many other PA fans out there linking to the very thing this article alludes to as referenced in an old PA cartoon.
I searched, but couldn't find another reference.
jason
Zone
Alarm
(at least for single player games)
--- Grow a pair, liberals... stop letting the Republicans bully you!
Ach, Mein Thirsten!
Click here for a free picture of an iPod!
Weren't the Rainbow Six games just one big ad for Heckler and Koch ? :)
Bear in mind that these games _do_ already track you to some extent. If you thought you were totally anonymous in an online game, get over it: you aren't and you never were.
Even on MUDs, having been (briefly) a builder on one, I can assure you that there was some massive logging going on, and plenty of opportunity to snoop on what someone was up to.
It was amusing to see idiots thinking that the admins can't possibly know they're abusing some obscure bug or harrassing someone. In practice, an admin could be invisible right next to you while you spend hours abusing a bug. (I know at least one admin who literally sat and watched invisible for hours, just to see how long would someone keep at doing an exploit.)
Some liked to maintain some pretense of respecting privacy unless given reasonable doubt, or a direct request for help from a harrassment victim. E.g., yes, it was possible that all that hate text you sent someone was also going to an admin's screen too.
A lot didn't even have that kind of pretense. In fact, _most_ didn't have any kind of privacy promise or policy.
I.e., again, if you don't want to be tracked, never play an online game you don't host yourself. If you don't want something logged, don't do it online. It's that simple.
And by comparison, "tracking" for in-game advertising reasons can be a lot more benign. An ad provider doesn't need to know that "S1R N00BK1LL3R" or "Dread Lord IMHORNY" saw their ad, they just need to know how many distinct people did. That's all.
I hardly think that an aggregate statistic (like that a total of 10,000 people this week got the MacDonald billboard rendered on their screen) would violate your privacy or anything.
A polar bear is a cartesian bear after a coordinate transform.
Here, however, the evening ticket price is ~$7-8, then before the previews even start the commercials begin to roll. Usually 2-3 Coke commercials, one for Levi jeans, one for Virgin Mobile, two for Ax/Body Fantasies fragrances, and often a propaganda piece (helping others--pass it on!). I'm probably forgetting some, too. It's one of the few times I am forced to see commercials. No mute, nothing else I can do while waiting for them to end. Sometimes I cheer and clap, "Go Coca-Cola!" in an ironic manner. I wish the other patrons were as pissed about it as I am, because maybe if they complained we could nip this in the bud.
Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
A major problem with in-game advertising where suspension of disbelief is concerned is that I'm used to seeing ads for all kinds of products.
Nothing's stranger than a universe where terrorists are after the president and oh, incidentally, the terrorist leader has somehow erased every brand of soda except Mountain Dew.
Brands have emotional connotations. I know people who get angry if they have to have the wrong brand of cola. If a person has truly entered into your world playing something like Shenmue and then the only kinds of soda available are Pepsi products, that's going to piss off about half your players, give or take %20.
Exclusivity isn't going to cut it.
what's the problem? We want games to be realistic, right? Ads are verywhere in the Real World, so why not have billboards in your driving game, soda that actually saysCoke on it in your first-person-shooter, or whatever else?
So long as its part of the game itself, and isn't something wrapped around the view and breaking the interface...that wouldn't be tolerated anyway. Putting ads in games gets more money for the industry, allowing them to make better games, and it makes the games more realistic. I dream in communism (ie - non-property...not USSR/China style), but we're in a capitalist economy. If the industry has another income source, competition will still exist and it might even drop the shelf price...imagine free games with in-game ads. I don't see the problem.
Nope- Apple as always.
I've never seen Linux advertised in any Linux games!
thank God the internet isn't a human right.
Space Quest 5 had ads for Sprint long-distance every time you used the ship-to-ship communicator. It pissed me off so much that I boycotted all Sierra games from that point on except for Half-Life.
I didn't pay $50.00 to have ads rammed into my face.
Boobies never hurt anyone. - Sherry Glaser.
LEELA: Didn't you have ads in the twentieth century?
FRY: Well, sure, but not in our dreams. Only on TV and radio... and in magazines... and movies, and at ballgames, and on buses, and milk cartons, and T-shirts, and bananas, and written in the sky. But not in dreams, no sirree.
America's Army, the game, is freeware and has only one minor ad that is well hidden ;-)
For those who don't know, the American Army (the real thing) spend some money to have a game developer create a FPS game including things the army has to offer. From weapons training to shooting the bad guys. The game was spread as freeware with the purpose of getting kids interested in joining the U.S. Army.
Anyway, just wanted to mention this ad with game inside.
Let's say I run a tight ship and keep my network nicely insulated from the barrage of crap the is Teh Intarweb. Or that I don't even have my machine hooked to a network at all.
What happens to these games when they try to go out and get the xtreme ad of the day, only to find that they've got no path out? Do they crash? Does the EULA require that I purchase service from an ISP? Is there a generic repository of ads built-in? Or do I just have to send a check to an advertiser directly?
And if prices don't go down, which I expect will be the case, what have I really paid for: a game to play, or an advertising delivery vehicle that uses a gamepad?
In short: what kind of obligation does this put on the player to make sure the game actually runs?
PepsiQuest, MMORPG gives virtual cash and gifts for real purchases! Buy a pizza from pizza hut and get an AOE spell doubling stamina for all in party! Each pepsi can code entered rewards with 10gp and a full life bonus! Pepsi/Sony/GM - buy a Saturn vehicle and get an online virtual vehicle, purchase a Sony big screen and get Full set of the best armor.... Hey it just makes sense for this to happen sooner or later. The fact is that in most MMORPG's people who have real money buy online credits and charachters anyway.
I gather Mr. Taco never realized that in Half-life, soda from the machines gave you a slight health boost.
The cake is a pie
Anyone remember Wipeout:XL (Wipeout:2097 for those not in the US)?
The load screens were adverts for Redbull:
"Redbull increases reaction time!"
Of course it was done with a certain level of cool, so I didn't mind.
I suppose that as long as these ad placements are done with the same degree of control as, say, movie-based product-placement is, then it could be a real win-win for *some* games. It'd be nice to have advertisers pay a studio to put a coke machine in the next Rainbow 6 game as opposed to the other way around.
Having ad companies push updated magazine covers, billboards and vending machine art to online game clients would just keep things fresh.
Why would I want ammunition made by a razor company?
Thanks! I'll be here all week! Tip your waitresses!
I'm thinking something a little more interactive. After you take a hit and right before you die, a briefcase toting character walks up and hands you his card.
Hutz is the name. Lionel Hutz, attorney at law.
Does the ban on Tobacco advertising on television and radio cover video games as well? Since NASCAR and other sports series are trying to avoid the potential millions of dollars in tobacco advertising money, how long will it be before Duke Nukem stops his bloodfest to enjoy the fresh taste of a cool Laramie cigarette?
Before anyone comments on it, I know that one of the reasons NASCAR switched from Winston to Nextel partially because the poor, poor tobacco companies lost so much money to the swine lawyers in one of the biggest tort cases in history. Combined with the restrictions that the U.S. (not to mention the European Union) put on tobacco advertising on television, many sports have been forced to seek their fortunes elsewhere.
------
There's a fine line between cuddling and holding someone down so they can't get away.
People have been advertising in games for years. They've even made a fair share of games that are exclusive advertising - the Yo! Noids game(s?) for NES come to mind, and I've seen McD's games, 7-up (with Spot) (and I'm sure others) as well. It's nothing new. The Yo! Noids game was actually pretty fun/well made, too, IIRC.
If someone were to make a game with their mascot that was fun and entertaining, I'd play it. I don't care if it's advertising. Take, for instance, the geico lizard. You could do some very fun (and funny) things with that if you've got the right creative people involved.
There are even the games that have 'fake' advertising in them. Duke Nuke'em 3D comes to mind. Granted, in the case of Duke3d, the fake advertising adds to the fun-loving nature of the game. However, in games where the level of realism is imperative to the game's environment, it makes perfect sense to have real (say) soda company banners, machines, etc. in place of the mock stuff. Something like Deus Ex (or maybe even Duke3d, with the soda machines that replentish life) would be good for this kind of thing - just don't make the adverts so overwhelming and distracting that they remove you from the game experience.
On the grounds of tracking views, it seems a bit crooked to me. IF they're going to do that and make a lot of money off you on top of your initial game purchase, they should at least charge less for the game. This kind of advertising makes mroe sense for single-player games as well - people are more likely to pirate a single-player-only game, as it has less replay/multiplayer value than the alternative - I imaigne that this effect might eventually lead to free games (similar to how TV is free).
ALso, I can understand how companies might do this to help suppliment the cost of development. Modern games take a very significant financial investment, what with all the high-quality models, audio, engines and textures that are now in games. They're approaching the quality of movies, ffs.
~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
You said it. I'd always be sitting on the side or in the very front. It sucks that I have to choose between getting a good seat and avoiding the ads. But since I can't stand being late, I can't avoid the ads.
Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
"The enemies in this level of Doom are brought to you by CLEARASIL"
[pic of smiling thumbs-up maggot-guy]
When you look at the state of the world, how can you not become a radical, liberal anarchist?
In Oddworld: Munch's Oddysee, which came out for XBox's initial release, you do just that! Abe will walk up to a SoBe vending machine, tilt one back, and regain lost health. OK, not quite a soda and not quite a first-person shooter, but you get my point.
"Love heals scars love left." -- Henry Rollins
I seem to remember Crazy Taxi 2 being nothing but advertising. "Take me to Kentucky Fried Chicken" they would say. Or "I need to go to the Levi's Store." The first game was great and the second one was all right, but there was still a lot of advertising in both games.
"Damn TV, you've ruined my imagination, just like you've ruined my ability to -- to, um...uh...oh well."
Anyone remember Pepsiman for the Playstation? It was apparently some sort of promotion for Pepsi in Japan, but I really enjoyed the arcade-style gameplay. I'm still not a big fan of Pepsi, however.
True story.
I was playing Chronicles of Riddick just the other day, and was flabergasted that when I visited the local hamburger joint, it was NOT a MacDonald's!!! I mean, what's the point... make my games more familiar with me.
Things I look forward to seeing in game:
- An Esso, Shell, etc, gas station. Preferably one I can blow up.
- Any well branded restaurant where I can kill people. Oh how postal that would be!
Wow, what kind of world will this be when you can't even view a goatse troll without being subjected to advertising?
Wow, you've got some great shots. Coincidentally, I have a cat that looks very similar to "Magic." Her name is Trinity, and she's also an all-black, short-haired domestic, but she has a small white patch on her chest (just enough to keep her from being a "bad-luck" cat). I liked a lot of your night shots of Parliament, too. Nice work.
Like woodworking? Build your own picture frames.
Nah. Those are the old days where they advertise products that exist.
Look at Doom III, they have a game called "Super Turkey Turbo Puncher". When this game gets released for real, it'll be a smash hit automatically. I can't wait to punch that turkey for 500 pt.
What are the odds that they'll use strong encryption on the ad delivery? If not, I bet anyone on the same LAN can replace those fetched ads with their own (ala the recent goatse wifi story). That's going to be a lot of fun on college campuses and in net cafes ...
I have long been a proponent of corporate sponsorship of MMORPG's. Instead of charging us for the software and then charging us again to play, both should be free. The trade off would be that you potion of health becomes a Mountain Dew and your potion of strength is a Red Bull. It gets even better with Remmington and Colt supplying weapons.
What a great way to build brand loyalty as in "The best armor is made by Tommy Hilfiger!" or "My Chevy is much faster than you Toyota!"
I want my gaming habit subsidised. Advertisers have been missing a bet for a long time.
Insert Generic Sig Here:
I'd be willing to ignore a few ads to not have to pay $55 for a new release.
...well, congrats on sealing the deal d*ckheads... Doom III is the last game I'll buy then. Its a good thing too since its also the best game I've ever played. The replayability is excellent!
Besides, how long do you think it'll be before the Amish are bombarded with ads? or... How long do you think it'll be before the Amish start bombarding US with ads?
Fed up with bullshit,
Disgruntled Admin
1st mission: metro station/tunnel ...
:)
... ahm too many games, too many ads, too many brands ....
-has several ads for splinter cell: pandora tomorrow
kind of a nice idea, but really freaks you out since there is a guy with a gun on the ad, so you most likely shoot the ad to hell on the first sight
Some other recent game was full of coke machines and gatorade dispensers (or was it powerade ?? ) I think it was breakdown
"TOS"es are not legally binding on either party. A contract is a contract and a TOS/EULA/license is not a contract. Quit letting software publishers play with the law.
Have you ever played Super SX Tricky from EA Sports. The 7up billboards (for dnl) and are EVERYWHERE. I'm aware that snowboarding tracks would have billboards and the city tracks would have billboards but every 3 seconds you see yet another one. Also that game advertises for the honda element but not as obtrusive. The most blatent one of those is when you do a jump right throught the middle of one with its doors open. Just a few billboards.
My point of this is that they will be obtrusive. Why would a game company put in subtle ads when they can put in blatent ones and really attract the advertisers? Look at nascar, professional bull riding, or american football. "We'd like to welcome ya'll back to the Miller invitational rodeo. Next up, we have the Wrangler focus on a cowboy. But first, lets check those Copenhagen real time stats."
It's soo dark in that game any ads will be missed. Unless you walk into a room and see an imp guzzling down a bud light!
Or everytime you used the torch, you'd see the magLite logo.
I won't stand for this. I say we boycott any game that inputs a tracking technology for advertising. It's more about money now than ever before. What, they can't just be earning more money than Hollywood, they have to have more money than the whole world? This is rediculous and I am appaled at Activision Inc. for implementing it in future games.
BOYCOTT AD-TRACKED VIDEO GAMES! WE WILL NOT BUY GAMES THAT THEY USE TO FLOOD ADs TO US!
Flat Screen TV for F
Didn't duke from duke nukem (the original) drink cola to up his health? ""I can't wait until your first person shooter stops and drinks a nice cold refreshing soda.":
My friends and other people I talk to will often just reel off names of people who I assume are Hollywood movie stars to me and are often shocked when the names don't mean anything to me. I don't understand how people are willing to maintain a complex mental database of actors and what films they have starred in but are not willing to remember arguably more useful and usually less-complex information.
Often when I see a film I'll recognise an actor and think to myself "oh, that's the guy who was in that film about x", but I don't really know what his name is or anything like that, because I've never really thought of that information as important. I guess that's just me.
The other day I visited my local cinema with some friends to watch I, Robot. We went to the pub for a drink first and after queueing and my friends buying expensive food products we got in to the theatre proper about 35 minutes after the billed start time, expecting to have missed the start. We were quite shocked (and, on that particular occasion, relieved) to find that we arrived in time to see the last preview trailer as well as the "don't let mobile phones ruin your movie" and the "Love Movies? Hate Piracy!" (Aarr!) stuff.
That's 40 minutes of junk before the film starts! Normally I don't notice the length of time because I'm chatting to my friends during this time. The ticket cost five pounds (roughly 9 US Dollars) and then once the film finally started the main character kept going on about his basketball shoes, which were of a brand I've never heard of and thus promptly forgot. The blatant nature of that product-placement was actually quite amusing, which was probably what they were going for.
I dunno about you guys, but ever since playing Doom 3 I've had a hankering for RoboCola.
planet texture maps and more
Having trouble with those nasty scary monsters in the dark? Visit www.martianbuddy.com today!
If a game company develops a game that tries to incorporate this type of futuristic corporate "feel", they could do so by using legitimate, actual advertisors. You could have commercial streets that flash billboards just like in "Blade Runner" with the giant billboard of the Asian women drinking Coke, or imitate the impression of a busy city street with blazing pixellated neon-framed ads. I think this could be a symbiotic relationship here that works.
you find a hooker
you "make love" with her
after u finished
big banner
we observed the hooker has a very low oppinion of your performance
my game experience will be so much more enjoyable ... i can hardly wait
P.S. ... i just love the way advertising helps people
of course then we will have to pay double for the no-advertising version
"There is nothing more frightful than ignorance in action." Johann Wolfgang von Goethe
When I play UT2004, the game throws up a static screen every time the level changes, and I have to stare at it for 10-15 seconds. There are only about six different screens, and they old pretty quick. If the publishers wanted to toss some advertisements up there instead, I wouldn't mind... heck, I might even welcome it.
...and not because your HD is churning away, either.
Yes, but how long before that 10-15 seconds turns into 30-40 seconds?
I think many are worried that in-game advertising is very much on the proverbial slippery slope, and it's just a matter of time before the once innocuous "product placements" become full-blown, gameplay-stopping, time wasting commercials - while the price of the video game remains the same.
And contrary to some what people are saying, it is quite possible that in-game advertising could lead to reduced game prices. If advertising becomes a major revenue stream for game companies, then it would make sense for them to reduce their prices to get more viewers for their ads.
Akin to the way movie theaters have reduced their ticket prices because Coca Cola decided to buy an advertisement before my movie? I wish I could share your optimism, but unfortunately I think it's unfounded. If a corporation thinks it squeeze just one more nickel out of its customers without consumer backlash you can be absolutely sure it will.
So, you're absolutely right -- Google's ads aren't worth the trouble to block.
Google's AdSense ads are conveyed via a 5KBish JavaScript. As they are not physically imbeded in the HTML page proper, they are as much a waste of bandwidth to dialup users as graphical banner ads, Flash, etc.
Counterexample: when networks first started using logos and small advertisements over their shows, they attempted to be unobtrusive for the most part. Once they were accepted/tolerated, the ads got bigger and obtrusive. Now I have a pit crew (with sound effects) using a quarter of the screen every 10-15 min. (for about 20-30 s) on TBS during Aliens swapping tires (or whatever it is they do) on a NASCAR logo.
The problem comes down to: advertisers have no limits (as someone else here posted). They will do what it takes to get sales, and the successful ones have no internal limiter that tells them when to stop. Unless you complain loud and long when they get their foot in the door, they'll use techniques that put their presence in your house, on your couch, ordering pizza, and trying to crawl into your lap - like a dog, but without the cuteness or unconditional love.
I for one, wouldn't have cancelled my City of Heroes subscription if it was free, and I had to see ads while the game was loading, and on billboards all overthe city.
would be nice if it made the games cheaper... and with online play the ads can be updated.... JUST as long as they do not interfer with gmaeplay.
"The corporate video game industry has just suffered a complete shutdown, depriving us of a future flourishing with video games such as 'Bugs Bunny in Marlboro Land' and 'Alien vs Predator vs Captain Crunch'. Strangely, it began at about the time 'Duke Nukem: The Search for Jolt' was released, and escalated ever since. Companies are baffled as to why consumers suddenly had no urge to play the games, but the only people we can blame for this utter loss in profit are software pirates and p2p networks."
I am NOT a number! I am a - oh wait, I'm number 761710. Look! 761710!
I have no problem playing a free game with ads, as long as they aren't incredibly intrusive.
ok...not surprised really... but can I shoot at them?!?!?!?!? ;o)
If done tastefully, in game advertisements could make the game world more realistic.
Spiderman 2 could have benifited from real advertisements in times square. Sports games already do this, but there are a lot of game company related ads (which benifit the games developer, and could be considered targeted ads). FarCry would have been tough to advertise in realistic, but I would have liked coke or pepsi soda machines in some of the structures. Etc.. etc..
http://brandonbloom.name
So you're playing Doom3 (maybe Doom4?) and a monster shows up and goes "GROOOAAWRL!!!",
then the game pauses and shows...
"Make your demon zombie breath smell better, with MENTOS!".
There's alot of talk in TFA about targetted ads, but how the hell will they know what to target? How can they tell, just by the way you play a game, what kind of stuff you're interested in plonking down hard cash for?
The only way I can think of is if they scan your internet bookmarks or web traffic.
Sorry, but the whole idea of in-game targetted ads not only fills me with dread, it also fills me with the need to edit my hosts file and reach for HijackThis. It just smacks of spyware.
Moderation Total: -1 Troll, +3 Goat
Commercials were the #1 reason I switched my listening habits for music, to XM satellite radio. Yeah, it's not free, but it sure is free from commercials on the music channels! I even time shift just about any show on TV. I start the PVR, wait 15 minutes, then start watching the show on the delay, while it continues to record. When a commercial pops up, I just fast forward. On a 1 hour show, by the time the show is over, I've caught up with it bypassing the commercials LOL
"It's time to kick ass and chew Bubble *YUM*...and I'm all out of Bubble *YUM*"
:)
-JT
Nail gun ammo sponsored by Nine inch Nails
We had a pretty good money offer to put a sponsored add in the Quake 1 entry level. We decided not to just on the basis of it being tacky, which was for the best, considering the company (some random early internet company) dissapeared into obscurity.
I don't have any fundamental problem with product placement in games, but it isn't something we pursue. I would just as soon have real brands in realistic settings instead of made up ones.
John Carmack
I can't wait until your first person shooter stops and drinks a nice cold refreshing soda
Actually, I am tired of the games which have drink machines in them, but when you take your character over to hem, they won't let your character buy anything and drink it. Thirsty work shooting monsters. They should have something for the character to wet his whistle!
Nani-mo hoshii mono ga nai.
Sure enough, the cow costume was hanging up next to the superhero outfit and sailors uniform. (S,Spud)
My firewall and my AV both have scriptblocking so i NEVER have to worry about the usual ad pests as well as the fact i carry spywareblaster and use an alternate browser as my default. If some sites block me because i won't add their ad spyware scum on my computer, that's fine with me. Hasta la vista, baby!! They said goodbye to a customer. What do i care if a few sites block me when I can surf smooth and easy now and get the same info somewhere else that doesn't block me. hehehe For those sites that let me in, i feel guilty, but they should realize if they want me to see their ad, they better put it in SIMPLE TEXT on the side somewhere of the article. I'll pay more attention and respect to that kind of ad than i would to a PUNCH THE MONKEY ad.
As far as videogames, i don't think i mind if they have ads or adtracking as long as it's fast and not a drain on playing the game. you could always press the mute button which is what i do now with overly loud and garish tv ads. if there's an ad every 3 seconds like what was happening a few years ago with the Mountain of ads in the Olympics on tv, i'm not buying the game no matter how good it is.
This doesn't mean i don't see a whole page of advertisements. i still go over to a animal rescue site to click on their page of advertisements as a "donation."
My other exception is Google's advertising. It's always been text based, so it's never been the visual distraction that causes me to want to block it.
So true. One time, I googled some words and it gave me the link that i wanted but i also noticed the same exact link in the highlighted ad boxes on top of the link choices. i was going to click on the regular link when i realized i SHOULD click on the highlighted ad since we want to reward google for its nice format text only ads and not the flashy, roll on your screen nonsense POLLUTION and spyware scum we get from other websites. Anyway, that's what i did and still do. if the link is in the ad link, even if i'm not interested in buying anything, i'll click on the ad link and look around just as i would have done with the regular link.
* weedshare.com 50% to artists, webjay.org iuma.com CDBaby.com Epitonic.com ampcast.com
http://www.penny-arcade.com/view.php3?date=2002-09 -18&res=l/
Sega did it quite tastefully, in a way that is well integrated to the game.
"Shenmue" had real-life soft drinks (japanese "Shenmue" had Coca Cola machines, but the name was changed to 'Jet Cola' for the american version; "Shenmue 2" had Sapporo drinks) and a Timex wristwatch.
Sonic Adventure 2 had ads for Soap shoes (which are designed for grinding, which Sonic does a lot in that game). If I ever find one of these here in Brazil, I swear I'm getting one!
Oh, and let us not forget "Ferrari F355 Challenge"... that was a huge ad for Ferrari. And a great simulator.
Circumcision is child abuse.
In game advertising? The Guns & Nachos magazine in Doom 3 was pretty cool as was the magazine with the Red Swingline stapler on the cover.
In Farcry the Playmerc magazine laying on the table was pretty cool. It would have been cooler if you could have picked it up and looked through it though.
This reminds me of the ads they show now before movies in the movie theater: I just paid 9 bucks to watch a movie and now, BEFORE THE 8 ZILLION TRAILERS EVEN, I have to watch television-style ads??? Give me a break! So now I'm gonna pay $50 for a game, then have to watch ADS? Correct me if I'm wrong, but ads have traditionally offset the cost of stuff. So why do the prices AND the number of ads keep rising?
Yeah but the ads in your city of heros example add to the ambiance and fit with the theme of the game. I dont play games to see more shit that I see when I drive around the city. If I saw a mcdonalds billboard in city of heros "I would have said WTF is mcdonalds doing in here?" why include shit just because you can? Shouldnt it have some purpose (other than revenue for the company)?
The PS2 game, "Xenosaga" features a PDA-like device on which the protagonist receives email messages.
Every third or fourth email is from Namco advertising one of their other games. These usually include screenshots and press clippings. I can't find any screenshots now, but it is so out of place and blatant I'm sure it is done with a tongue planted firmly in Namco's cheek.
If you could be anything you want, I'll bet you'd be disappointed.
Boy I can hardly wait for the time when I'm crusing through DukeNukem ForeEver and as I'm smacking down aliens in the 22nd century MacDonalds will be loving it from the roof top of a near by building!
Sorry but I not going to be buying ANY games that are going to abUSE my hard paid for bandwidth to bitch slap me with more f*&#'n ads. Christ is this a stupid idea!
Its almost as lame as those ISPs who used the great music download scare to limit monthly bandwidth.
The new San Andreas requires your character, Carl Johnson, to eat right and stay active in order not to become a fatass. The potential for in-game advertising in GTA:SA is huge. But... I have a sneaking suspicion that a few PR departments are under the impression that putting their image in a GTA game would harm more than help.
Since we already do it on the internet for web content; I'm wondering how long it will be before 'crackers' or just benevolent others 'patch'/'hack' the game so that the advertisements will be edited/blacked out in the game ?
Any slashdotters know of such a current project existing now ? If not, let's start one..