Forum: Future Ports of Games to Linux
It's been a long time since I posted an open forum like this, but I'm curious what people think on this one. What games do you most want to see ported to Linux in the next few months? Of course, for me personally it's StarCraft and Diablo 2, but I'm curious what games have come out or are due soon that people would most like to see a port of (and note that WINE doesn't count. ;)
if you still want to play it, click HERE
"Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
These two games look awsome. I'll probably buy both as soon as they hit the shelf
Also check out the Interactive Fiction Archive at gmd.de -- but if you're in North America, use the U.S. Mirror instead.
Highly recommended FREE games to play: Jigsaw and Curses, both by Graham Nelson. The guy's a genius: not only did he write the Inform programming language, for creating text-adventures compatible with Infocom's format, but he also wrote two of the best text adventures out there. You must experience Curses for yourself! And no, it has nothing to do with the UNIX cursor-manipulation programming library.
-----
The real meaning of the GNU GPL:
The real meaning of the GNU GPL:
"The Source will be with you... Always."
I presently use the Linux client under Linux Mandrake and it works great...! But: Sound does not work....a major deal helps warn of impending danger.... Macro changes do not save back correctly... and most of all....they are so busy patching the thing night and day that they are continually breaking the Linux client....and a broken client for 90 days means you lose all your chars, your house, your bankbox....etc... Hell....don't worry about fixing anything...just make it an official supported client....least I know I don't have to keep a windoze box in my freezer for when they break the Linux client again making windoze specific patch changes...
According to this interview (and lots of news at LinuxGames (search for Tribes)), Tribes 2 is being ported to Linux by the development team.
This
For one thing, I'd like to see Jack Nicklaus or a similarly excellent golf game ported. Linux has NO GOLF GAMES AT ALL, not even sucky ones! :-)
Also, some others I'd like to see...
* Diablo II (duh)
* Team Fortress 2
* Warhammer 40k: Rites of War
* CyberStorm 2 (not a chance, but it'd be nice)
My buddies and me have made Starcraft a part of our get together at the beginnings of friday nights. Someone complains of a certain unit being too powerfull, and then they figure out a great way around it and the roles reverse. This game is very well balanced and holds our interest. Awesome!
C'mon Starcraft ][ !!!!
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
"Frist thing I want to see ported is Starcraft, which even after 3 years is still the best RTS on the market IMHO." It's not three years, it's actually less than two. Starcraft came out in March 1998. And Brood War, which essentially made it a new game, came out in December 1998. Starcraft's life is definitely not over. Not until some other RTS comes out that pushes it from it's place. Tiberian Sun sure wasn't it.
Doesn't anyone pay attention?!
.plans saying things like ``just got started on porting the graphics toolkit to Mac, hope it's as easy to port it to Linux''?
Read this:
TRIBES 2 WILL BE PORTED TO LINUX.
Comprende? They are porting the server AND the client. If they weren't, why would there be postings on LinuxGames.com with the developers'
Pay attention, people!
You know those virtual sex games...
uh... Sorry, gotta go now.
oops, can't use the mouse when my hand is full.
I get *so* tired of the endless yapping about Quake IV, Monkey Island XIII, and other churn-out-a-rehash crap...
Anyway, there are plenty of Infocom interpreter knock-offs available. The IF (Interactive Fiction) Archive's main site is an FTP site in Germany that's bog-slow; a list of mirrors follows.
Go to the subdirectory "infocom" then "interpreters" and pick your poison -- my personal favorite is Frotz. Happy adventuring.
in the USA: /if-archive/ /mirrors/if-archive/
http://wuarchive.wustl.edu/doc/misc
http://ftp.nodomainname.net/pub
http://ifarchive.org/
ftp://www.plover.net/pub/ifarchive/
in Finland:
ftp://ftp.funet.fi/pub/misc/if-archive/
in Australia:
http://mirror.aarnet.edu.au/pub/if-arch ive/
in the UK:
http://www.firedrake.org/if-archive/
or ftp://ftp.firedrake.org/if-arch ive/
I'm game for pong.
---
--
If I actually could spell I'd have spelled it right in the first place.
A GPF is x86-specific, not MS specific.
Whenever a process _tries_ to do something that it wasn't supposed to do, it GPFs.
Linux, Windows, BSD all have them. But, if the OS is designed well, they won't bring the system down ;)
They exist in nearly all architectures that support priviliged/user modes, but have different names if they aren't x86.
(further reading: http://www.freebsd.org/~jhb/386htm/s09_08.html)
-bugg
Doesn't matter if it is SF(Alpha)3, Virtua Fighter, Tekken, Soul edge/blade/caliber, SNK/Marvel vs. Capcom, MK1/2/3/4, KOF'xx, or even Jojo, fighting game is definitely a empty void in Linux world that needs to be filled.
Definitely! The UOLinuxclient sucks a great deal. I will throw the game away if I still have to use Windows after that trial month.
I believe there was something like this for the 3DO, if anyone remembers what that was. You would stick a card in your box and it could play CDs from your CD-ROM drive. I don't think it's too practical personally, I'd rather have the console as a seperate device that I could have in the livingroom and turn on and off quickly.
Scuttlemonkey is a troll
Oh man, delevant, I think you are really going to cop a flame for that comment! :)
I dual boot Linux/NT4.0 for two reasons.
1. Starcraft
2. 3D Studio Max
The age of a game has nothing to do with anything, Starcraft is just excellent multiplayer game play at its best. A person who likes to keep it simple with a mass of units (a'la C&C) can't necessarily beat a smart player that uses and compliments unit strengths and covers their weakness'.
It can be a game for the brute force players or the tactical players. There are not many real time strategies that are so well balanced or cheat free for multiplayer gaming. Playing Starcraft in teams, me and a buddy against two other buddies is awesome. We play friday nights and drive home saturday mornings, we've been doing this for more than a year!
Starcraft is the best game I have ever played. Nothing comes even remotely close.
Maelstrom.
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
You just are not good at playing RTS'. There is nothing wrong with Starcraft. It shows how good RTS' can be, and I think it is the benchmark by which future RTS' should be judged.
Fucking awesome shit. It works well for the smart players and even players like you.
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
Please explain what "tweaking" is required, don't just tease me!
--
--
Marc A. Lepage
Software Developer
That's what I'm working on.
Click the URL above.
--
--
Marc A. Lepage
Software Developer
No, we need freely-available source code so games can be ported to any system, Linux or otherwise. But that'll never happen, right?
If you like space sims, check out Descent: Freespace and Freespace 2 by Volition (they split off from Parallax). They're really nice looking games, but they're windows-only right now.
-pop1280
Just in case anyone actually is interested, check out D. J. Delorie's The Ace of Penguins.
I would certainly second THAT motion !! The Community has needed something like this for a very long time...Just One Request Though, if (and when) this happens could there also be a'Power User's' Version !! I like my penguins the way they are (all files included) !! Thanks :-) I must say, this guy knows the answer !
Yes, but were talking reality here. When did network gaming as we know it start? When DOOM came out! I'm not talking about some game some guy hacked up on UNIX, I'm talking about a full fledged commercial game with a paper manual and a box and everything that people actually BOUGHT (or sharewared) in large numbers.
A deep unwavering belief is a sure sign you're missing something...
I suppose you think you are a hacker for that? You are an arsehole.
"Friday , October 29th 1999 Krystalia lost her battle with ovarian cancer."
Fucking hero.
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
With any massive RPG, they should ship the server as well as the client, so that users can run a smaller world if they wish. Then the server administrators can simply eliminate any unwanted riff-raff. This seems to work pretty well for MUDs.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Yes, but were talking reality here. When did network gaming as we know it start? When DOOM came out! I'm not talking about some game some guy hacked up on UNIX, I'm talking about a full fledged commercial game with a paper manual and a box and everything that people actually BOUGHT (or sharewared in LARGE numbers. I'm not stupid enough to think that UNIX did not have the first networked games, (it was one of the first networked OSs, and no matter what the technology, there is at least one game in existance that takes advantage of it.) but having some networked games does not make it a "networked gaming platform" just as having blender for Linux does not make it a 3d modeling platform.
A deep unwavering belief is a sure sign you're missing something...
and the elusive concrete donkey...
A man is only as old as the woman he feels.
-- Grouch Marx
Once I can run 3d accelerated games on linux using my TNT card, I'll *never* boot win32 again. Then again, having my SoundBlaster Live supported with EAX would be nice too ;) So, here's to DRI, Precision Insight, SGI, nVidia, and all the rest working to get us quality OpenGL on Linux. And kudos to the sound card companies for increased support of Linux. Life will be good in about a year meethinks.
> 1. UNIX was not one of the first networked game
> platforms. It was one of the first networked
> platforms, but I believe networked gaming can be
> classified has having started back in the days
> of DOOM, which was Windows only. (In mass) In
> fact, until recently, UNIX has had very few
> commercial games.
However, I was referring to networked games, not necessarily *commercial* networked games. Games such as Xpilot and Xtrek/Netrek. Xpilot originated about 1991, meaning it came out around the same time as Windows 3.1. Xtrek was released in 1985 or 1986, but can trace its roots back to '80 or '81. These were among the first of the "common" networked games. Earlier games were available on a system called PLATO, which was (IIRC) based out of the University of Illinois, dating as far back as 1972.
The original Doom was a DOS game, rather than being Windows only. However, I exchanged email with one of the Doom programmers in mid-1985, and he told me that it was originally written in C, and ported to DOS.
--Storm
Even better than trying to get games ported after they're released is to pressure those companies that might have released a Linux version, but felt that there wouldn't be enough interest and the sales wouldn't be high enough to justify it. Take Team Fortress 2. After talking to one of the project leaders I was told that while they'd been pushing for a Linux client (they are making a server for linux) the higher-ups didn't think that it'd sell well enough so they called it off. If enough people told them how much they wanted a Linux version it just might have helped. In the Team Fortress community alone a petition went around for a while a few months ago and accumulated a rather large number of signatures. This however is not the way to go. I was told by employees of Valve that if we wanted to get noticed and have the marketing drones actually respond or make a change in policy we need to write to them, personally, in e-mail. While a petition may have tons of signatures the cummulative effect of getting e-mail from all those people is much, much greater. If we want Linux games that were made by the companies to support linux we have to go after them with the might of the penguin.
:)
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
Sure Loki could do it. Andrew Meggs successfully ported Half-Life to the Mac, at which point Valve pulled the plug. Loki could do a great job porting Half-Life and Valve would still pull the plug and refuse to ship the port, judging from what they actually did to the actual Mac port. Therefore the fact that Loki could do it isn't relevant- Valve are actively blocking anything that isn't Windows, even to the point of writing off porting efforts and keeping the resulting basically finished port under tight wraps. There's no reason to believe they'd allow a Linux port to ship even if they had Loki do one. It's the same old song, 'inadequate market share to support...', better spend your money with companies which make even a token effort at supporting platform diversity. Valve actively discourages it and have killed a perfectly good Mac port based only on not wanting to support more than one platform. Sorry.
yeah, i believe he was purple.. nice and purply. i used to be a retro game junkie. too bad that doesn't run on my computer anymore =(
for (i = 0; i < ALL_CHICKS_I_KNOW; i++) { ask_out(); if (get_laid) break; }
Some of the best games would be the ones that, in fact, are the easiest to port -- the side-scrollers and overhead ones. They could be enhanced for 3D support where appropriate now (using Z depth instead of stacking layers for moving backgrounds and taking advantage of acceleration).
Examples:
The old Commander Keens (yes, big fan, especially #4 and 5)
Command and Conquer (who wouldn't!)
Sim City x000 (is this being done?)
Starcraft (original -- overhead)
- Michael T. Babcock (Yes, I blog)
I love SC2, but that was a while ago. They don't generate the star map on the fly, do they? If they do, it would have much better replay value. I enjoy the melee game after finishing off the campaign. When poted, it should support internet multiplayer melee game :) Yeah, that would be nice.
- Etam
Post your ideas, I'm sure that even those of us who can't (or just won't) be designing it would like to hear about them. I agree that an RTS engine would be a good idea, as I can't say I've seen any RTS's for linux except ALE-Clone (now freecraft?)
:-) I'll be happy to try out some alpha (and of course beta) releases. (I live on beta...)
Well if this does happen, I wanna know about it...
--
linuxisgood:~$ man woman
Restating the obvious since nineteen aught five.
Definately crystal caves. I can see it now. Telnet to your linux box. Run crystal caves over your terminal with ANSI support turned on =). You could have 2 versions.. heheh... ANSI and VGA =) now THAT would be cool!
I need WarCraft 3 to survive. I need Linux to survive. Now I need them together.
Halo.
'Nuff said.
(though Oni would be welcome, too)
We've already got Bungie's incredible Myth II, but I also want to see their upcoming games--Oni and Halo--Arrive safely on my Linux box. The graphics of Halo look incredible, and from what I've read, play well on yesterdays hardware, while the gameplay of Oni is just plain spiffy, and the anime style is tons of fun.
What can I say? I finished it 5 times, (each time taking ~30 hours). Some people might say it's more addictive than coding...
-- ATTENTION: do not read this sig. It doesn't say much.
There was a linux port of this for a while, but I'm not sure what state its in now. I suspect it hasn't been maintained.
If your ORPG (Online Roleplaying Game) is designed as it should be, your communication protocols should all be open, and folks ought to be able to write their own client or maintain and OSS one.
The authors still get their money because people still have to pay to connect to the server...
I spend enough time in this game, it would be nice if I could play it on a stable OS, or at least one that has something that will let me recover from anything silly the client does, unlike Win98 which just dies.
Zipwow
I don't know which is more depressing, that 2/3 didn't care enough to vote, or that 1/2 of those that did are crazy.
I've always been a big fan of AQ2 because of the realism. I hear Rouge Spear is also realistic, so I guess Rouge Spear, StarCraft and Tiberian Sun gets my votes!
/ Peter Schuller
--
peter.schuller@infidyne.com
http://www.scode.org
How about all those good old Infocom games? I'm sure the source code could be had for a song, and someone could bundle a nice CD filled to the brimmed with the greatest text-based games all capable of running on Linux!
As far as recent stuff, I'd have to go for Half-Life and Starcraft.
-V
Hosting for Creators: http://rpg-works.net
well, i'll tell you why it should be ported to linux: WinE runs slow (very slow). how can one play a RTS when you can barely keep track of the cursor?
for (i = 0; i < ALL_CHICKS_I_KNOW; i++) { ask_out(); if (get_laid) break; }
Try Homewold, by Sierra. It is windows only as far as I know, and I think it's worth porting. It's realtime strategy mixed with space sim.
Half-Life would make a really nice port. You Don't Know Jack would go well, since you can play that with any old vga video card. Final Fantasy 7 & 8 deffinately, but since I already own them, a downloadable patch would be nice. And to be able to play the original Unreal natively instead of through Wine would be nice. Need 4 Speed and Moto Racer deffinately. Oh, and anyone else remember that old game Jazz Jackrabbit? How about COmmander Keen? And I am still waiting to play Zelda64 natively on my PC instead of under UltraHLE. It is just so much prettier on the PC, don't you think?
I would really love to see a port of Myst and/or Riven to Linux. These are definitely my favourite games - absolutely beautiful images, music, and a much lower level of violence than many other games. (Truthfully, Riven is the ONLY thing that keeps a small space for Windows on my hard drive; otherwise that partition would have been gone long ago.)
Whoops, forgot about that... yes, Myth 2 is an RTS but you're right, the lack of building anything (afaik from the demo also) kinda makes it less interesting to me.
--
linuxisgood:~$ man woman
Restating the obvious since nineteen aught five.
It's absolutely the best space strategy game ever. I'd also like to see Ascension, Gazillionaire Delux, some of the Sim* stuff, and some classic arcades like Tempest, Qix, the original Battlezone, and maybe Tetris.
All the Nintendo and Super Nintendo ones you can play via the emulators iNes and snes9x. These emulators run on Linux, btw. Check www.emuhq.com or www.emuunlim.com for the emulators.
I don't know the model #, I ripped the manufaturers label off to repair the unit, but it's not the small white one they made later.
Atari-brown, boxy rectangular top-feed tape drive with 'Atari Tape II' in raised silver plastic letters directly above the black buttons. Mechanical tape advance indicator, with painted silver reset. Atari labelled 9-volt power cube. Originally purchased directly from Atari with an Atari 400 computer a few days after it became available. Manufacturers back-panel label was removed in 1992 so I could replace the broken rubber belt and play 'Frogger'; it hid two screws.
.sig: Now legally binding!
If you mean you haven't seen a commerial RTS, isn't that what myth2 is? I don't know what the latter levels are like b/c I've only played the demo.
Perhaps you miss the build phase, instead of the same units.
Part of the big problem with U9 on Windows is that the memory management system in Windows isn't up to the task of allocating and deallocating lots and lots of small chunks of memory. I have a feeling Linux would be more suited to the task as well...
Oh man, if ONLY...
AOE II is the only reason I keep a win98 partition on this machine...
Well yea... Give it to Blizzard. They get their mac ports out 2 years late. God knows how long a linux port would take them..
-Splat
i mean really, it's soooo much fun to play with spaceships that blow each other up. and all in a valient struggle to return home from... oops, i shouldn't give it all away...
ok, ok, so i sound like a press release or somthing. but this game is damn cool.
-------
-------
"don't smoke, don't drink, don't fuck
at least i can fucking think"
Minor Threat
They already ported Civilizaton 2, so now all I need in life is EverQuest, and will never have to look at Micro$oft again.
Total Annihilation blows StarCraft out of the water. With Total Annihilation, strategy counts for something.
I would give my eyeteeth to have TA under linux.
Actually, unfortunately, Apple does need MS. MS helped bail them out of their financial troubles. I'm just hoping we never see anything like a StarbucksSoft. They would be unstoppable. Without coffee, how would we stay up late enough to post on slashdot and undermine MS?
Cats know what you're thinking. They don't care, but they know.
Hey Malda! This game needs to get out to the people! That means there needs to be a Windows version! Let's do it man! The people need to see a computerized facsimile of the outstanding moves of me, the Slashdot Wrestling Federation Inter-Continental Champion! I think you should stop all work on the Slash code until this fine game is available to the wrestling community that is the heart of this site!
Always remember, never forget, I am the greatest!
minus legalities/port issues mechwarrior 3 is top of my list then xwing versus tie fighter driving games {ala moto cross whiplash} diablo 2
back in the day we didnt have no old school
As I've said before, this is a PURE PORT thread. WINE is cool, but it still requires a Windows version of a game, and there *is* principle involved here.
Winelib is a library that helps PORTING programs under Linux, but after that they are not Windows program anymore and cannot be run by Windows but are Linux executable, that's why it should count.
Of course there is also an executable Wine which acts like an emulator, and which doesn't count.
"The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
Tribes runs fine in WINE, except you can't control it. Performance not tested, but looks close with the vooodoo card.
Either this comment went through a worm-hole or you need to stop repeating old gossip on /.
Civ:CTP has been available on Linux for so long that my local games store (in the UK no less) has it discounted already. I don't even remember which month it was when the first copies of Civ:CTP for Linux showed up at work.
Loki have moved on to releasing games for other companies (Q3A) and stuff like Heroes III. I think their most serious problem is getting good games to port, the porting seems to work out fine.
What the hell does that have to do withCNN Entertainment? You really are an idiot for trolling with overian cancer.
Didn't someone say that Frank Clark does not even know what /. is?
Another post from someone that obviously has player Starcraft for a whole 5 minutes and made up their mind that it is crap.
"no way to order patrols", perhaps you should try that pesky P key.
"Units on the move would take pot shots at any enemy units they went by--something StarCraft can't figure out what to do. StarCraft Terran marines will run RIGHT BY enemy units and completely ignore them until they finish their "move" command.", once again, that oh so ellusive A key comes in handy to make units attack on the way to their destination.
Command queuing would be nice for Starcraft, but it's not that kind of game. I know for sure that I would be aborting after a command or two during a game (especially network game). If my units are on autopilot in a network game, I will lose that game.
You, have to get to know Starcraft before knocking the shit out of it. I won't knock TA because I don't know it enough to do so. Starcraft can be commanded very quickly and efficiently with the keyboard complimenting the mouse.
War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
I'd be happiest with some decent PSX, Gameboy, NES, and SNES emulators.
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
Man, do I remember this game...
:-) Here's an excerpt from the disclaimer which just has to be shared (read no further if you can't stand slightly offensive text, or have no sense of humor...)
:-) Maybe port some of LORD's IGMs over too, or perhaps Usurper...
I don't remember how many users I conned into hitting the spacebar with their little finger 1000 times (or whatever it was...) Still have the original zip archive. It was possible to get it working locally btw, though it was a pain. The ANSI images were just priceless in their cutting edge offensiveness
---
The only GUARANTEE that comes with this game is that it will take up disk space. By loading this game, which you are not guaranteed to be able to do, you take a certain risk, that an overlooked error or flaw in Cripple Smash's design might cause any NUMBER of malady's to your system. Cripple Smash could:
(1) Make your system respond only to the ENTER key
(2) Give all of your files the same name
(3) Hijack your modem and call Quebec to download
"HORSE.GIF" in which 2 women perform sexually
deviant acts on a thoroughbred
Of course, this is only a joke, but, should #3
actually take place, please send a POLAROID of
the GIF with a 100 word or less essay
on "Why This Gif Is Not Stimulating." Best entry
wins a Polaroid of "DUCK.GIF"...
---
Perhaps the 'NIX LORD clone will succeed, that would be a nice game to telnet into every now and then
Those were some killer days.
Mr. Hankey
GPL: Free as in will
It may not last more than 15-20 minutes, but it was 15-20 minutes of laughter so concentrated that my lungs now hurt. The original game is so mind-bogglingly crappy it'd probably make one laugh anyways (as a defensive measure for your brain), but the MST3k-ification of it all turns it into an incredible masterpiece. EVERY old school text adventurer should check it out.
Even if you don't have frotz yet, get it and try it out. I'll even make it easy for you:
MST3Kified z-code game 'detective'
FT P Directory with Frotz (Most would want to get the src.rpm)
It's definately worth the time.
--
rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)
"People will pay big bucks for the luxury of ignorance."
I want all the games I have to play on Linux not
just the O/S of lack of choice. I want all the
games that other people play and I hate to
play on Linux too.
Why settle for less? I have an entire rack of
games that force me to run a win95/dos
partition when I want to unstress from sysadmin
work.
We should have the same choices as everyone else,
even including such horrible ugly games as...
well that's subjective so fill in the blank
in your mind.
I havent bought any new games yet because of the
lack of Linux choices (that's just on the ones/
type I like mind you now). There are some games
out there but I decide last year to stop buying
Evil Empire dependent software of any kind.
We want 'em all!
Henri
I would love to see X-Wing Alliance ported to linux, although, if Parsec turns out well, maybe I won't care anyumore. Colony Wars Vengeance would be nice, too. ;)
I worded that poorly. I am aware of John Romero's job as a designer and not a programmer, as i have been from the days of wolfenstein 3d. What i was trying to point out is that the split hurt what was a very good thing. Romeros vision was well complemented by Carmack's programming ability, and now it seems to me with Daikatana (from the myriad of reliable articles written, esp. in Next Generation, and screenshots) that romero doesn't know the limitations of his new dev team at Ion Storm, and the game is suffering. Maybe romero will pull through with something interesting, but I'm not holding my breath, and I don't think many others are either.
"Ahh... The net is vast..." - Maj. Motoko Kusanagi
oh the possibilities.
:)
.oO0Oo.
design your own park and bring your friends round for a quick roll round. You could even make it more realistic by adding the focus on the chat part so doods could just hang out down the virtual shopping arcade together skating in and out of pigeons and pensioners. Hey add on a dcc like file system and they could trade mp3's too
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
it's way cool
.oO0Oo.
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
hold down shift, then give a sequence of commands; they'll be executed in order. For example, B, S, shift-rightclick will cause your SCV to build a farm and then move to where you clicked.
.
:)
As for moving right past enemy units, use Attack-to. A will get your units moving to a point, stopping to attack anything on the way. Most useful with fleets of battlecruisers and carriers, for the protoss inclined.
As for total annihilation, it had balance issues.
Probably one of the best strat. game interfaces around at the moment is Age of Kings; you can queue unit construction up to 15, and building construction to no limit, though sometimes peasants are stupid about it. You can also get a fair degree of control over your units, telling them to be aggressive, defensive, or to DON'TMOVEATALLYOUSTUPIDLITTLEARCHERSTAYRIGHTTHERE
It's a shame the game's networking code is so unstable. Oh, and there's no chance of a Linux port.
--
bje
Now I've nothing against everyone wanting the next big thing on Linux, but the beauty of it in my eyes is that it doesn't need some huge great ultra-powerful comp to run it. It's very happy on my Pentium 60 at home. FPS's bore teh s*** out of me and while Diablo would be nice, its the been there, seen it and done it factor that gets me.
Why not then revive games that haven't seen the light of day for a while.
So here's my suggestions for ports of some classic coin-ops.
Outrun - no-one ever did this properly
Twin Cobra - no-one ever did this (SWIV doesnt count)
Powerslide - awesome graphics, awful ports
Shinobi - 2d platform king
HMobius
Retro rules, yeah!
Am I the only one who regularly re-plays the intro to System Shock just to hear the bit where Shodan goes "I re-examined my priorities ..."?
Didn't think so.
-- Arm yourself when the Frog God smiles.
No, we need freely-available source code so games can be ported to any system, Linux or otherwise.
...
It's a nice theory, and you're welcome to start your own Open Source gaming code team, but I'm not willing to wait 20 years for this concept to gain in mind share. I need games now, and I need them in Linux. And as a game designer back in the 80s, I really doubt Open Source is going to happen any time soon so that I get the coolest games now.
Basically, it's economics. I've got money, I want to buy Linux games, will settle for iMac, but won't buy Windows. And I don't want to wait 18 months for a port. I'm not the only person in this position, and the sooner the market wakes up and smells the green, the faster Linux drivers will be written for sound and video cards. These drivers, of course, should be Open Source. But the game code? Yeah, right
Will in Seattle
Um, do you mean this Heroes of Might & Magic III? It's ported. It's available. It's on sale at EBWorld (search PC for Linux). Yeah, it's $30, but it's worth it! Oh, man is it worth it...
(BTW, there is a demo available of the Linux version. It's 93M, so hope you have time and/or bandwidth...)
This
I'm offtopic, but...
Thanks for SFC. That game just rocks. Kudos to the whole team. If I could, I would buy beers for all of you.
Wonderful job of capturing the feel of SFB.
--
then it comes to be that the soothing light at the end of your tunnel is just a freight train coming your way
That could be because it was called FTL.
--------
"I already have all the latest software."
Uhm, no, wrong. As another poster pointed out there is quite a few things wrong with StarCraft. Just because I don't feel like sitting down for hours and banging my head against the wall in frustration because I cannot get the units to do what is reasonable doesn't mean that I am the problem. As I said, RTSes have yet to be done correctly. From the "grandaddy" (Dune II) on up I've played them all and in each case there came a time where I was fighting the interface of the game more than my opponent. Dune II, the computer could repair 4 buildings on 4 different screens at the same time. The human could not. Dungeon Keeper, the Imps decide that claiming new dungeon space is more important than dragging off beaten foes for the dungeon to create skeletons. Warcraft, IIRC, warriors who got shot would run forward unless you told them to not do anything in which case if they were attacked in melee they would not fight.
The biggest problem with RTSes is that to get anything beyond the most basic of tactics you need to start getting into micromanaging. However, when you get into the micromanaging you have the problem that it takes time to get to where you want to be. Of course that is time spent from other tasks. IE, fighting the interface more than the game.
-- Grey d'Miyu, not just another pretty color.
Go Buy Homeworld. Now. Right Now.
I have homeworld. I had it when I wrote that comment. It is a visually pretty game. As for the interface, it isn't all that hot. About the time that I got to the mission where you're prompted to move ships for the best firing advantage is when I saw that I was going to be fighting the interface more than my opponents. Why should I have to watch this battle here and move my ships to the proper firing angles when I have several other details to deal with? Sure, you have keen formations but none of them are offensive for the capitol ships. What, I can't have a "surround" or "swarm" formation for capitol ships so I don't have to constantly try to manuver my formation around a rotating enemy in 3d? Speaking of which, building large formations of capitol ships with a proper wall of battle, pickets and fighter formations surrounding it is next to impossible. There are no orders for proper interception, patrolling, etc that one would expect from a complex battle simulation! Hell, even Empire from my ancient DOS days had fighter planes you could assign to patrols! I can't assign a sphere of responsibility to my interceptors. I can't assign a sphere of responsibility to a guard on a formation of capitols ships.
No, Homeworld has excellent music, a compelling story and damned beautiful graphics. The controls, the interface, however, are woefully poor.
For RTS games to take a foothold they need to get above the most basic of concepts. Right now you can place single units or group them into a basic formation and place that formation. However, you still have to give them the basic orders.
Let's take Homeworld and compare it to a typical space opera-esque scene. Take any of the Honor Harington series from David Weber. A fleet (and in Homeworld you do operate a fleet) has a single commander, the Admiral. That admiral, however, doesn't order each individual fighter around. Hell, he doesn't even order each individual fighter squadran around. He orders task forces to achieve the strategic goals needed for victory.
The next portion of the battle fleet are the individual squadrons commanded by Rear-Admirals, Commadores or high ranking Captains (depending on the makeup of the squadron). They take the orders from their commander and order THIER resources to implement the tasks needed to achieve the goals set by their commander.
The next element down is the ship captain. The Captain is normally a Captain, but not always (again, depends on the ship). He takes what his commander tasks him to do and, again, orders his subordinates in the tasks needed to achieve the goals set by his commander.
Below that (sometimes) are the individual fighter wings.
The Admiral says, "Hold this system."
The Commadore(s) say(s), "Move here and hold these points".
The Captains says, "Move here in this formation with those ships and employ these tactics against the enemy on my orders."
In Homeworld, I'm the Admiral. When I build a fleed of Ion Frigates and have them form up I should be able to tell them to guard certain areas of space (for example). If they get there and engage enemies that are better swarmed from multiple sides the captains of those ships (or even the leader of the formation) should chose that tactic to implement the goal I have laid out. I, should not have to provide all the initiative for every unit every moment of the battle.
That is where RTSes fail.
It isn't too complex to implement. The computer has the AI to challenge the player, it can provide those AI to the player. Either that or take another route, have each element of the chain of command filled in by different people. Have a human admiral oversee fleet operations who has human commadores oversee squadron operations who has human captains for individual ship movement who either has a human "crew" to implement his orders or has a higher-level set of orders he can give to a computer "crew". IE, instead of just "move here, shoot that" also give "form up with that formation" or "keep on this quarter of that ship", etc.
-- Grey d'Miyu, not just another pretty color.
SFB on my PC! Finally. This is the game I've wanted for 15 years.
A Linux port would be so nice.
--
then it comes to be that the soothing light at the end of your tunnel is just a freight train coming your way
Woops, forgot to log in :)
:wq
I would like to see some games that make me laugh out loud. Something like Zork or Eric The Unready. (By the way does anyone know where a non-linux version of Eric could be found?)
Oh man, I remember this game! I nearly flunked out of college because of it :) As I understand it, Virgin, the makers of SubSpace, went belly-up a couple of years ago. All their source code was locked away...quite a shame. The least they could have done is release the source, I for one would have joined the Linux SubSpace port team in a heartbeat. Do you have information on why they never released the source to this _great_ game?
Sig (appended to the end of comments you post, 120 chars)
How about some sports games? The latest NHL, NBA, and Golf Lynx would be sssswwwweeeeet. Couple that with Roque Spear and, may God be my witness, I will remove Windows once and for all!
Games have been driving computer development for years now. Some Linux users hang on to Windows just to retain their large investment in games. Let's face it, games are the great escape from the world. Spend a day working hard, come home and wind down in front of a good game or just pour hot grits down your pants while watching Natalie Portman movies.
I would also recommend the Age of Empires series, and Halflife.
Other than that, all the classics (Pong, Breakout) are my favs, and have ports, adaptations, etc. out already.
-ristoril
I would love to see either Rainbow Six or Delta Force ported to linux. In both games you play the role of an anti-terrorist organization, planning your assult and executing it in first-person shooter style. Both have thier strengths and weeknesses- R6 has far better graphics, much more plot, and a better selection of equipment, but has mostly indoor missions and can be very difficult at times. Delta force has bad graphics (it was build so it doesn't use any hardware acceleration), but has better computer AI for your teammates and supperior multiplayer mode.
I personally would be willing to pay the full price for either of those games if offered for linux.
A wise man once said that peace is a dream. Let's all be dreamers.
http://www.dopewars.cx/Telnet
Why only old games that have already been released on other platforms? The obvious candidates for Linux games are whatever games the are currently being developed.
---
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
Uhhh... Wumpus is included in the bsdgames.tgz package for Slackware, on the Y diskset. It also includes startrek and many other classics. Slackware is cool like that.
Make it Grand Prix Legends (Sixties F1 racing
i on=list
sim) and Grand Prix 3 for me. BTW, you can sign
my GPL for Linux petition here:
http://www.schuerkamp.de/cgi-bin/sign.cgi?funct
Uwe
Ever wondered whats wrong with the world? http://www.ishmael.org/
I wouldn't mind seeing a port of StarCraft. It may be old but it is very enjoyable especially in lan parties. Would you be opposed to Starcraft 2 being ported to Linux?
Starflight series -- they should make an internet multiplayer update or singleplayer sequel to these games. It was the best space exploration adventure ever, and I'd rather play this than Final Fantasy games.
These are excellent console games that I'd buy if they came to Linux:
Gran Turismo 2
Chrono Trigger
wouldn't a NDA be violated now that you said there were great things coming?
not that I want to be a jerk, just that I find that curious
Yup, I remember it. Now do a 3D FPS version of it. :)
-russ
Don't piss off The Angry Economist
HalfLife is a sweet game. But I must admit, moving to Linux has opened my mind to other types of games. I now enjoy RRTII and Myth.
Unfortunatly someone else would have to do the port, as Sierra has decided not to port HL to any other OS (hence the incident with Mac Half-Life, that thing was almost finished by the way).
Because people have been petitioning for a port since it first came out. So far, zilch. Nada. Not so much as a smurf icon.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
However, Infocom games are by their nature non-social, a game that would be fun at parties is M.U.L.E. a game about the economic exploitation of a small planet. It's sort of like Monopoly, but a lot more fun and less arbitrary.
Oh, and of recent PC Games, I'd love to see them do System Shock 1&2 on Linux, and this is not just because I'm deeply in love with Shodan, either. I missed SS1 and am overcoming SS2 addiction, it would be more fun if I could boot into Linux to play it.
Oh, and a decent SegaCD emulator would be cool, too. My SegaCD player is showing it's age, so I'd like to know I could use Linux to play Lunar and Popful Mail.
Incidentally, this is the short list... so many other titles I could include.
All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
The PSX2, as those of us who spend too much time thinking and talking about games are fond of mentioning, is going to be this monster of a machine.
If you want to talk about the future of porting games to linux, you really need to consider the next sony console as a primary source for the games. I know, i know, console games lack the depth and intellectual demands of pc games, bla bla bla, but that's all going to change, and quickly, with this machine.
I have no idea what the dev kit for the psx2 is like, and I don't know how often games get ported from a console to linux (ever?). But windows-to-Linux isn't the only porting that's going to go on, going forward. Which is nice.
god is just pretend.
I for one would like to see a lot of older stuff ported. Some people have mentioned the Wizardry series, for instance, and Starcraft. I think if a game is fun, its worth having (and given the price of HD space these days, no big deal keeping an extra 20gig around for games and junk).
Especially for games with a lot of depth (Ultima for instance). I've forgotten enough of it to make me want to replay it - without screwing with emulators and such. Seems like a huge untapped market to me: release a CD of older games, ported and possibly "prettied up". I am sure some people would buy them for nostalga alone (I would).
Of course, as someone said, the possibility of games is bad - I saw my productivity go WAY up when I moved to Linux, since there were no games. Now I can just stop what I am doing and play some UT or HOMM3, rather than solve those pesky problems.
ZOMG I WOULD LOVE TO KNOW ABOUT YOUR FEELINGS ON MACINTOSH VERSUS WINDOWS, VI VERSUS EMACS, AND HOW YOU'RE NOT A DORK
Old? I just turned 18, and I play this game all the time, switching between /u/g/adventure and NetHack. At least, I do when I am supposed to be doing my homework... ;-)
Or wait... The COMPUTER is the video game...
Buy the ticket, take the ride.
Not all of us suffer from the testosterone poisoning that seems to contribute to a love of twitch and shooter games. Give me quality role-playing with a long, involved storyline. Interplay, Black Isle Studios, and Bioware are the current leaders in the RPG field. I think that their far future release Neverwinter Nights will have a Linux version, but I still would like to see BG, the upcoming BGII, Planescape, and Icewind Dale on my Linux box! __
These are breasts; this is source code.
Why do you have a problem with those two things belonging to one person?
well, I think that we can see from the responces that all games should be ported to linux. The question now is: will anyone buy them? You linux guys seem to have a problem with paying for software.
Dr Fgets Strikes again!
The problem is that Windows craps out on you from time to time. I had to buy a WHOLE NEW COMPUTER because that was cheaper than dealing with replacing the unreadable reinstall CD. Life is too short to waste it reinstalling windows.
-russ
Don't piss off The Angry Economist
Especially Nascar 3 and Grand Prix Legends.
Quality simulations.. these guys are top-notch
when it comes to racing sims.
Too bad Sierra owns em... getting them to support
Papyrus in porting them would be a miracle.
(NOT a troll, just an opinion!)
I love fighting games.
I'd love them more in full-screen high resolution OpenGL.
On an interesting note, CivCTP has already been ported to BeOS, and Worms:Armageddon is on its way.
I can't forsee the linux community having any difficulty getting games ported.
Sakhmet.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
Ban the Nukes! Save the Whales! Screw it. Nuke the Whales!
I've been wanting a MMORPG based on Tradewars 2002 for some time now. And guess what? They have started such a game. Check out Xshipwars when you get a chance. Starting to look pretty good.
-- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
Cat eats mouse. Personal wesite means personal info. Here you go.
Frank T. Clark
230 East 9th Street #3C
New York, NY 10029
212-831-0882
http://www.dorsai.org/~delchi/delindex.htm
http://www.dorsai.org/~delchi/index.htm
delchi@dorsai.org
I want to see current games like Tomb Raider 4, or Civ_Call_to_Power when it came out. If you only port 2 or 3 year old (or older) games I don't think your going to get your money back out of them. I can only buy so many of the games I've already played to death.
With that said, I would love to see a port of Day of the Tenticale. Why? Because it depends on legacy hardware. It was a great game I can't play or show off anymore.
Quack
What the hell do you want to run games on Linux for? X Windows is old, slow, bloated, and pumps out about half the framerate in 3d games that Windows does. You Linux people bitch about bloat and slowness with Windows, and never stop to consider that your Linux desktop is just a sloppily patched and repatched X Window system (which itself is 15 years old). Only after someone can produce a decent GUI for UNIX should you consider playing games. In the meantime, don't whine when companies don't want to waste time porting to X.
How about Seven Cities of Gold? Any more C-64 junkies out there? That game was the most addictive game of it's day, along with Temple of Apshai. It's amazing what they used to fit into a couple of hundred k disk space.
When I'm singing a ballad and a pair of underwear lands on my head, I hate that. It really kills the mood.
-Tom Jones
I absolutely love AOE and now, AOE2. Really, it's the only reason I have Win98 still in the house. Problem is, with it being distributed by Microsoft, it's not real likely to be ported to Linux. Unless, of course, MS is broken up - a "baby-bill" that is simply in the market to sell it's product, and not worrying about its OS interests would be much more willing to port their games. Ahhhh - finally, a reason to give a rip what happens in the trial - a port of AOE! One can dream, anyway :)
Someone at Loki told me they were working towards a FF8 port to Linux. How far along they might be I don't know but since it just hit Windows I hope to see a Linux version to appear soon. :)
At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
I don't think you understand the roaring mass of people who want starcraft ported.
Just because it's new doesn't mean it's fun. Starcraft is one of the best games I have ever played, and has a lot of life left in it.
Star Control II has to be one of the classics of all time, with a big universe, intricate story, and interesting aliens. It was playable on a 286 and it had a great .MOD based soundtrack that didn't need an expensive SoundBlaster card -- you could hook up a home-made resistor ladder DAC to your parallel port and get decent music and effects that way.
But I'm sure lots of other great classics are being championed by other people. Here's the interesting part about SC... there is a fan project underway called Star Control: TimeWarp that seeks to create a game based on the SC2 universe -- and it includes the source code.
Gawd... I would play in a heartbeat!! In fact, it would probably lead to me dropping out of college. I got so addicted to this game back in highschool. This, Intergalactic BRE, and foodfight. christ, foodfight doesn't compare to the others, but it was such good moronic fun :) I'd love to get into a good game of tradewars though.
The common thread in articles already posted is old DOS games. A lot of us were into (/getting into) computers during the DOS 5.x heyday, or thereabouts. And there were some really neat games from that era.
Some games I'd like to see:
Test Drive 2/3
Stunts (please!)
Golden Axe
The Keen series
*'s Quest, especially the old ones.
And maybe some Starcon.
That would rule. Also, while I'm wishing, TAPPER, and all the classic arcade games (Joust, *Pacman*, Gallaga, Space Invaders, etc.)
Come on, you know you played it. You kept that 5.25" disk hidden away so your dad wouldn't find it and ground you from the PCjr or Tandy 1000.
We all need a faithful port of this classic CGA boobie game, complete with the gerbil startup screen.
What has been really disturbing is that while the production of Linux ports of other FPSs have skyrocketed as of late (esp. in announcements of linux support for yet to be released games), Valve, the maker of some of the best games out there and the most popular (number of player wise) game on the net, continually refuses to release a Linux port because they don't see it as economically viable. I really don't see what the big deal is. Just get Loki to do it for you and if the product flops (doubtful that it would), isn't it Loki that takes the majority of financial losses? I KNOW that there are a good number of people who continue to play TF for q1/qw because there is no Linux support for TFC/halflife (WINE doesn't count, HL in WINE works pretty poorley). Unfortunatley, it doesn't seem like this trend is changing, they only mentioned recently that they most probably would not be doing a TF2 port. On the other hand, TRIBES 2 will have a Linux port, and if I have to choose between buying TF2 and booting up in windows to use it or buying Tribes 2 and staying in Linux, well, i'm sure you know what I would do.
I know it's a little old now, but it's still playable and very well balanced (regarding gameplay).
Age of Empires II is another I'd like on Linux.
Pretty much those two games are the only reason I ever reboot my machine. I'd pay $100 Canadian for each.
--
--
Marc A. Lepage
Software Developer
I figure if I ask for enough stuff, maybe I'll get one or two of em.
Top of the list is difinately Starcraft, I would gladly buy the game all over again just to play it in Linux. I personally could care less about Diablo, but I know a lot of people would love it, and I'd buy it just to support more ports (hear that Blizzard? I'd buy it and never play it, so I'd never hog bnet!) Warcraft 2 BNE is another one I'd like to see, but not nearly as much as Starcraft.
Other goodies would be X-Wing vs Tie Fighter, Dungeon Keeper 2, Starcraft, Alpha Centauri and Alien Crossover, Starcraft, Worms 2, Ultima Online, Starcraft, Baldur's Gate, Starcraft, and the old Atari game Adventure.
Oh, and porting Starcraft would be really nice too.
--Nuintari
slashdot : where an opinion can be wrong.
Descent 3
What more can I say?
Well, my two favorite games already run on linux. those being UT and Quake 3 Arena :) But I'ld LOVE to see a port of Starcraft and the expansion Brood Wars :) I'ld also love to see Total Annihilation ported to linux, that is a great game.
I'd love to see X Wing vs Tie Fighter, and even the older Tie Fighter game ported to Linux.
C'mon-- all real geeks fantasize about living in the Star Wars universe (let's not get started on Phantom Menace though, and definitely no Jar Jar comments). The LucasArts games are as close as you can come to doing that, IMHO.
Anybody know who to pester at LucasArts about this anyway? The website doesn't seem to have a contacts page....
I've noticed a lot of people asking for Games like Diablo, Starcraft, Warcraft etc. I'm wondering if these people know that WINE has been running these games since barely after they came out. PEOPLE: go download WINE. Maybe the game you want ported works already!
A little note: Most DirectX games will work flawlessly. Last I checked Direct3D did not work well.
Joseph Elwell.
Don't want to troll, or create a tread arguing the good and bad of one game, but I never considered Myst a game. (Yes, I'm aware that it was extraodinarialy popular.)
I felt very passive 'playing' it. I think of Myst as more of a story than a game. The puzzles, for me, were not organic (they did not fit into the storyline in a natural way). They seemed to be placed there just to keep you from watching the rest of the story. Besides, I'm bitter because I chose the wrong book at the end. Hey, and didn't you feel a tiny bit cheated that you can get to the end of the game in the 2 minutes?
They're very nice pictures, and all, though.
.sig last updated Jan. 14, 2000
No little tidbits of info for us non-mass-readers? Guess I'll have to wait for more moderation...
the Leisure Suit Larry Series, or those old Sierra games?
There were some cool ones...
And Commander Keen, Blake Stone... the old shareware "fit on a floppy" games...
man, LSL used to crack me up endlessly...
"Fuzzy Wuzzy was a bear, Fuzzy Wuzzy had no hair... Fuzzy Wuzzy wasn't fuzzy was he?"
Just for you Keith Schuler
Paginitsu
:)
It'd be smooth to see more educational games ported. Not like I'd play them at all, but there's obviously a market for them, and what better way to get UNIX into schools and get people (boys AND girls) started using it early?
Stuff like Oregon Trail was what got me into playing with basic on the Apple IIe way back in the day, I can only imagine what fun I'd had if UNIX as it is today had been around back then.
Firstly, there is the distinct possibility that a mmorpg called Shadowbane may be ported to linux. the developers themselves said that the code base would not be difficult to port. However, we need to make our voices heard, and petition the developers, so they know we want it. go here to sign the petition. try searching for 'shadowbane' at www.linuxgames.com to get the latest.
Also, there is a open source mmorpg framework that people have been working on for over a year now. Its called worldforge. I would urge anyone interested in this genre to go there and see if they can help out. There is even someone working on a 3d client.
"Ahh... The net is vast..." - Maj. Motoko Kusanagi
I can't help but think it'd run a bit faster without all the windows crap bogging it down...
---
Play Six Pack Man. I
They tempt us with occasional unsupported releases of a linux client. To actaully have a linux client, even unsupported is good, but wiht out support, everytime they patch up, I have to return to the Windows box.
-----
nuclear iraq bioweapon encryption cocaine korea terrorist
Let me be #463,000 to say, Star-freakin-craft.
give us starcraft! Blizzard has been holding out, as they have been aproached before. We want starcraft!
Go ahead. Be sure to let us know when you're done. ;)
I & II at least!
Szo
Red Leader Standing By!
I'd really like to play TeamFortress 2 with my Linux box.
:(.
:) .
We really need modern TeamFortress, not only for Linux but for whole 1st-person-3D-action scene, since TeamFortress Classics for Half-Life was such a desaster, the feel of TeamFortress was completely ruined.
Luckily there are at least two projects under developement whose goal is to create a TF-like Quake III Arena mod, namely Team Assault and Q3Fortress. I hope they manage to release something playable soon.
TeamFortress rocks.
Also I think Linux needs some cool racing games, like Need For Speed.
There're some difficulities with this one, though.
AFAIK, not a single racing game uses OpenGL, they all are Direct3D or Glide (be sure to enlighten me if there're OpenGL based racing games).
Pain to port since no-one (except 3Dfx) wants to use Glide since its limited usability
I really hope Loki takes this hint (though I don't think they decide which games are ported and which not, but anyway). Or anyone else who's capable of porting some cool racing games to Linux, preferably all you Slashdot-reading Electronic Arts engineers
I definatly agree with the sentiment for StarCraft, but i'd also like to see Ultima9, not to mention WarCraft :)
'Nuff said.
I think, therefore thoughts exist. Ego is just an impression.
There's a GPL space strategy game bein developed, here's the freshmeat link:
http://freshmeat.net/appind ex/1998/12/27/914746519.html
It's an open project to develop a Civ with good AI, among other things. I oughtn't look at it too much now, but it is here.
(Why, oh why, doesn't cut&paste work in mozilla?)
CNN Games
Thank you.
If Linux doesn't run Diablo II flawlessly the day it ships - I will not be running Linux until it does. Or I'll have to at least buy another machine.
Diablo ruled my life once, I hope Diablo II can do the same.
Joseph Elwell.
Give up. You can never silence Din Knots
Thank you.
I ported Star Trek to the VIC20 way back when. The only tricky part was the 8x8 galaxy grid, where each section held 3 numbers(# stars, # starbases, # klingons). 3x8 = 24, but the VIC's screen was only 22 columns! I figured out how to manipulate the video settings and made the screen 25 columns wide to show the galaxy map. I used normal video for the even columns, and reverse video for the odd columns so I didn't need any "space" to separate the columns. The extra column held the y value of the grid.
if it hasn't already been done, a port of MAME (arcade ROM emulation) would be nigh perfect. tons of games with one small emulator.
THE BEST GAME OF ALL TIMES! TRADE WARS!!
That'll be all I need to get rid of Windows forever. Plus, the learning games for my kids.
--vt@home, away from cookies
buy linux? your know, we are all thinking along the same lines as you. Why do we have to buy MSWindows to play games? Windows being infinately more expensive than linux.
but by the way, port Riven!! And let us all thank SGI in their work involving openGL
Absolutly! NFS III would be perfect! I played it almost exclusivly between QII and Q3A. There already exist 3dfx/Glide versions of NFS II & III, so they're not so terribly dependant on Direct-anything that a port would be difficult..
The classic I'76 (for which 3dfx/Verite versions also exist) would also be a great choice..
.sig: Now legally binding!
Ouch,
who owns the rights on "Great Things"?
Mathieu Pinard
Tribsoft Inc.
Mathieu Pinard
Tribsoft Inc.
I think that the main concern of the linux community is getting games that are addictive and long, that will KEEP the user in linux, and out of windows for that amount of time. Such a game for me was Diablo, which I spent far too much of my time with, but loved it.
If there's no Diablo II for Linux, i'm going to be in Windows for quite some time, which will hurt.
It's my gut feeling that once there's quality 3d support in Linux, we're going to be in much smoother water as far as new games go.
- Mike Roberto
-- roberto@apk.net
--- AOL IM: MicroBerto
Berto
BUY linux? pardon me? I believe 'get linux' would be the appropriate term, there are numerous free distribs you could go with. I personally run windows, but there are some days I really wish I wasn't...I DO use it for the games, but Linux has equal potential, it just needs more users and more publicity and it can be much better than windows (and free too).
I have misplaced my pants.
One of the problems with Linux games right now is the lack of diversity. Quake, Quake II, Q3, Unreal, Heretic, and Heretic II are all fps (or tps I guess in the case of Heretic II), which is fine but it would be nice to have something a little different. RRT2 and Civ:CTP have been a lot of fun (plus they've wasted plenty of my time which probably would have been better spent programming) but I'm glad Loki did the ports. Let's just hope they can come out with some games in a couple different genres.
Speaking of genres, are side scrollers and top scrollers dead? I was glad to see the recent rerelease of Maelstrom (thanks Ambrosia!) for Linux, but it would be nice to see some more of their stuff. Why doesn't someone do a box release of Abuse for Linux? Do a bug fix to work with glibc 2.1 and add some new levels and I'll bet it would sell even better than the first release. Why not a port for Worms or Worms II for Linux? Pingus looks promising, but I haven't given it a try yet.
Also, it would be cool to see a decent flight sim and some driving sims ported. Flight Sim 2000 is arguably Microsoft's best product, and is a pretty nice sim game. Why not a Linux port? Maybe they'll try claiming that it's an integral part of Windows 2000 and say it can't be seperated from the desktop.
I've got a good stack of games that I hit for a few hours of playtime each...Wipeout XL, G-Police, Starcraft, Tiberian Sun, Fallout, Fallout 2... Unless companies start releasing both Windows and Linux binaries at or around the same time, there are just too many out there to be ported. For games, Windows will have a home on my machine. But for all things serious, that's what Linux is for :)
Just speaking for myself personally, I would love to see Linux ports of Ultima I, II, III, IV, V and VI. Those games don't have all the fancy graphics of, say, Quake, but they were a of a lot of fun to play. Ultima IV, released I think in 1986, is still a great game. Since most of these games are over 15 y.o. I would think it would be a sinch to get them ported.
What would be better is to have these games GPL'ed. A GPL Ultima IV would be better than NetHack! :)
TOYWAR!!
Finding God in a Dog
Actually, as much as Civ:CTP may be cool, when I play there's just so much to think about! Sometimes I'm more stressed out after playing than before. Civ is an excellent game, I just find there's too much thinking and not enough fun.
For what it's worth, I prefer Age of Empires. It's much easier and less complex than CTP. Me and my girlfriend have spent COUNTLESS hours playing a 2-player + 5 computer multiplayer team game. After a 2-hour game, we'd enjoy trading secrets, how the game went, etc.
I'm a network engineer and I try to keep away from Civ:CTP. It's too complicated for my small brain.
MULE is the greatest graphic game ever.
Zork is the greastest game ever.
-----
nuclear iraq bioweapon encryption cocaine korea terrorist
and
'turbo masturbator'
1. Soldier of Fortune is being ported. And all will be good.
2. Nobody cares about Daikatana or John Romero any more. That's what the blowhard gets for splitting with Carmack, someone who actually has programming skills. Eidos should have thrown the pieces in a box 2 years ago and tried to make at least a scrap of profit. Right now, Daikatana has about as much of a chance of surfacing as Duke 4 (I won't get into that.)
If you think i'm bad, you should hear Next Generation rip into the game. They dubbed it the E3 'worst of show'.
"Ahh... The net is vast..." - Maj. Motoko Kusanagi
I agree with bs, Halo looks incredible, and should be ported to linux. Also Tribes 2 is going to rock, and I'd love to play it on my linux box. Finally HalfLife is huge, w/ like 10,000 people playing it online at peak afternoon/evening times (CS ROCKS!), this should DEFINITELY be ported.
Sam Lantinga, the lead programmer at Loki and creator of SDL, ported Maelstrom to linux ages ago. Its now completely open source as of 3.0.0 I believe. Ah, the days i spent playing Maelstrom on a Powerbook Duo 230 in the dock so i could have sweet, sweet 8 bit color. Really, Maelstrom is all you need.
"Ahh... The net is vast..." - Maj. Motoko Kusanagi
how about a good game like BG 2?... screw that, how about someone creates a game like BG2 in gameplay, but in an online always-on world with multiple users ala everquest...yea yea
You don't understand.
StarCraft is a Blizzard Game. All Blizzard Games must be ported to Linux. Loki shouldn't do the porting, we should convince Blizzard to do it.
We should all go bug them about it.
Part game, part porn. Now there's an idea! Seriously, though; is there an apple emu for Linux? I still have my freakin' Apple ][e hooked up. Ultima, Spy Hunter, Robotron, Infocom games, and Wheel of Fortune (er... scratch that)
.sig last updated Jan. 14, 2000
I'll throw in for the Wizardrys, my fav. series esp. 6 and 7. my faerie ninja was an unholy terror (esp, with Blindmeis's Implement of Death (not the real name, but you get the idea).
Dunno about populous, but the new one (Black & White, IIRC) looks dang fun.
Hopefully some of these companies will realize that thier old code is never going to be worth much but good PR (hint, hint).
+&x
I'd really like to see Everquest and
Rainbow Six: RogueSpear ported to linux
-- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
I want a port of M.U.L.E. That is possibly the best game ever created. Of course, Winblows doesnt have a port of it either.
:)
Always remember, trade food for Ore
The buzzword of games these days is 'Massively Multiplayer' -- games that include hundreds of players in a persistant, online world. There's a few neat aspects of games like this:
1. Companies can often charge monthly fees to the players.
2. They are patched automatically everytime you play.
3. Technical support is available online while playing.
4. All player's clients must be functionally equivalent.
Point 1 above is why we're going to see more MMGs in the market -- as gaming becomes bigger and bigger business, the game companies are going to want steady dedicated income.
Point 2, 3 and 4 are why Linux isn't going to be used for MMGs, at least not in the foreseeable future. The game companies need to provide real-time technical support, self-patching code, and a standard non-hackable interface regardless of the underlying OS. It's inefficient to do any of these for more than one OS...which is why the game companies will continue to bring out their products for Windows. Add to this the reputation Linux has for difficulty in providing tech support, and fact that an open OS will be a tool for hackers who wish to cheat at these games, and it's pretty plain that there's zero interest in coding MMG games for Linux. And MMG games are the future.
I will consider Linux gaming to have gotten off the ground when I see the following games available for Linux:
Ultima Online
Everquest
Shadowrun (upcoming; will be big)
Sovereign (upcoming; may be huge)
I think the Linux community should settle for being one or two generations behind in game technology. Play Zork and Doom; it'll be years before the OS is ready to play cutting edge games.
Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.
I second that, but would also love to see BZ2 ported.
I had a fairly easy time playing SC in VMWare, it takes a little tweeking but I even got it onto battle net. Adam
Stardock has quite a few cool games. I still regularly play the OS/2 version of Galactic Civilizations, which won the internet game of the year in 1994, and Entreprenuer(an excellent on-line war game done using salesmen, marketing, and research instead of tanks, planes, and troups). I play Entreprenuer against my dad and brother, both in different parts of the country! Business Tycoon, the sequel to Entreprenuer is coming out for Windows only, as well as an updated version of Galactic Civilizations. The AI players in Stardock games are quite well done. Another cool game they are coming out with(Windows and OS/2 versions) is Stellar Frontier, another online game where you're flying a spaceship during an interstellar war.
And you don't think maybe it was your choice of game genre and material?
F /...
Hmm?
---
Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OS
--- I do not moderate.
I love that game. After a heated battle, there's smoking junk lying everywhere! :-)
I'd also love to see Subspace ported to Linux, and Lode Runner! I used to play that for hours and hours...
--
-Rich (OS/2, Linux, BeOS, Mac, NT, Win95, Solaris, FreeBSD, and OS2200 user in Bloomington MN)
Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
The Theorem Theorem: If If, Then Then.
Not that many people play Ascendancy but I still think it rocks! Tribes and Tribes 2. Curse of the Azure bonds (D&D). And Star Control 3 should never be alowed to even come near a computer.
follow the white rabbit -Trinity
The wheel is turning but the hamster is dead.
The wheel is turning, but the hamster is dead.
Most definitely! I loved TIM and TIM2... Also,
;-)) ;-))
The Incredible Toons, which basically just a TIM
clone, with more cutesy cartoon caractors as some
of the "parts" you could build your "machines"
with...
I'm sure TIM/TIM2/TIT (hmm, probably shouldn't
abbreviate The Incredible Toons like that
should play fine under WINE and/or DosEmu, too...
I've just never bothered to try... I'm not sure
if I can even dig up my old floppies of them,
anymore... (Heh. Remember when games actually
fit on FLOPPIES????
And say Tomb Raider (the first three). I know, I know-- it isn't shoot-em-up, it's for 15-year-olds that wanna drool over Lara Croft's boobs, it has a sucky engine and whatnot.
But I like the game. Maybe I'm a drooling 15-year-old at heart.
But there are a lot of reasons why Tomb Raider rocked as a game, and why it could honestly be a good thing to port:
* It isn't completely based on shooting things:
Yeah, Lara gets a gun. In Tomb Raider III, she even gets a rocket launcher. She uses them, and she uses them well-- you don't mess with Lara Croft, no sir. She'll knock you on your ass in no time flat.
But shooting people isn't the main point of the game. It's about solving puzzles, finding items, learning your way around. You have to work your way around genuinely interesting and cool levels, try different things to solve various enigmas. Fun stuff.
* It's engaging:
So are Quake and Quake II, but Tomb Raider's levels are large, complex, and rich. The story line is a little clunky, but it's at least as cool as piloting a rocket to the Strogg home planet, or stepping through a trans-dimensional portal. Plus, there's a lot of variation in scene-- London, Area 51, jungles, islands in the south Pacific. Really, it's a very engaging game.
* Lara (No, this isn't a comment about her body):
My mother likes to play games on her computer (which I don't imagine is all that uncommon), and her favorite is Tomb Raider. Why? Because, even though she has Barbie-like proportions, she's female, and my mom relates better to her than to a marine stranded on a distant planet.
On top of the fact that she's female, she's pretty cool. She isn't being forced into the situation she's in-- she chooses to go after the treasure, knowing what the dangers are. In other words, she's an adventurous type-- something that appeals to us all, I think.
* Lara (Okay, this *is* a comment about her body):
She *does* have very nice proportions. But I seriously am not turned on by her-- especially not when she's rendered in rough polygons. Go figure.
I guess that's my take on it. From a pure end-user point of view, I like Tomb Raider. I hope somebody will port it...
I know this isn't a list of games. Every game I would want to see has already been mentioned. Instead, I say let us push for more OpenGL games, and boycott DirectX games. DirectX is Microsoft and games written for DirectX will be much harder to port than games writtin for OpenGL which has increasing support in the Linux market every day.
If a good enough OpenGL subsystem is created that works on multiple platforms (linux, sun, windows, mac, etc) then it should be much easier for companies who develop OpenGL games to port their games to whatever platform they want.
"Anyone who can't laugh at himself is not taking life seriously enough." - Larry Wall
How about some non-SciFi or non-FPS games. Someone go and talk to EA-Sports and get at least a Golf game for my Dad.
Really. I like the old games as much as the next guy but do you really think a port of Zork is going to help bring Linux into gamers homes?
If we want Linux to be on equal footing with the Other OS, as far as games go, then we must attract current gamers and current developers. A port of Zork would be neat, but if I found out Halo or Diablo 2 was going to be on Linux I would be thrilled. Those are the types of games we should be talking about here.
Even the porting of last seasons games, ala Loki isn't going to have the same effect as seeing current retail releases hit the shelves with both Linux and Windows versions.
At least it is starting to happen, as evidenced by Quake3 and Neverwinter Nights.
My vote for most anticipated game of 2000 goes to Neverwinter Nights. An excellent RPG which WILL have a Linux port. http://www.neverwinternights.com
Things are looking up.
Sigs are awesome huh?
I *must* play
I HAVE TO PLAY
What other game was thoughtful enough to include an IRC client to help get games organized? (ok, maybe I'm clueless here, others may as well)
What other game incorporates a C++'ish scripting language that is interpreted (sp?) to allow for mods on clients and servers? That alone screams cross-platform.
I need help
e to the i pi equals negative one
EVERQUEST
An update for the original x-com (for win32) with improved graphics, AI, sound, and network play which was canned by the suits at Hasbro. I wonder if the programmers (who were subsequently fired) would be interested in doing an open source x-com...
--
Peace,
Lord Omlette
AOL IM: jeanlucpikachu
[o]_O
Relic! Are you listening? Homeworld for Linux == A Good Thing!!! Squaresoft! Are you listening? Want an exponential increase in sales? Then FFVII for Linux is a Good Thing for you!
I wrote a game with my friend that was like Myst for the X Window System. We had very little interest in the Linux version, let alone the X Window System in general. People just don't seem to be interested. The project is dead now.
It strikes me that perhaps we're looking at this problem from the wrong angle. We need to promote Linux as a gaming platform if it's to become a viable, competitive operating system. Microsoft Windows is _THE_ platform for games coming out; if there was a situation where you could get even 25% of the new hot titles for Linux only, and advertised, got them hyped, and reviewed. Never mind this porting stuff.
:-)
Let me put it this way.
If a company, like Nintendo, wants to advocate its gaming console, then it doesn't take all the old Playstation games and port them over. It releases new ones, and hypes them up, and says "Only for Nintendo 64!" That's what we need to do. To that end, I'd like to see Loki Software developing original titles, and I'd like to see companies start up to provide new titles for Linux. Anybody doing this, if you're looking for a games programmer, look my way.
disclaimer: opinions contained therein are not neccessarily those of my employer.
Yup all of 'em
Now lets all go over and post on the Battle.net suggestion forums...
-- The act of censorship is always worse than whatever is being censored. Always.
Ok, I have to second Ancient Art of War and AAoWaS, those were by far the best games I ever played on my PCjr (and later XT). I wish I could still play them today, but alas modern computers are too fast for them.
These are my favorite games. I don't know why they haven't left as much of a lasting influence on game design... when I have some more programming experience I'm going to try to make a game like these.
Yes! When Battlezone (and hopefully Battlezone 2) gets ported to Linux, I can finally chuck my Windows partition. I have other Windows games, but I can (and am willing to) learn to live without them. But not Battlezone. No way. I need Battlezone.
-SteveDemocracy is a poor substitute for liberty.
I personally preferred Tunnels of Doom, but it was a audio cartrage loading game, so it was a pain to play. Carwars was cool too.
:)
There IS a very nice TI99/a emulator for DOS, but I can't remember what it is called offhand. It comes with all the old games though. Maybe that is reason enough to give freeDOS a try
Finkployd
Bill Gates: "Innovation"
It is the only reason my Windows partition remains.
I'm not sure about NFS3, but NFS2SE is directX centric. On the other hand it comes with a seperate 3dfx binary. Perhaps it is glide? Maybe there is hope!
Come on EA. Oh great creators of Starflight, join us on the flip side.
Matthew Newhall
Novel theory: Modern Man evolved from psychopath
The original version, along with the add on. It's not a upcoming game, but a good one.
This is genius! I laughed, I cried!
How will it end?
halo
Damnit,this is the ONLY game that kept my interest for longer than DOOM! With the colorful dialog, the relative Elvis and UFO humor, and the "Oh mah Gawd! They done cloned the Sheriff!" type of action, this is one of my favorite damn games in all of written,oral,and cave-painted history!
'Sides...them Alien Vixens was mighty purty...
Unfortunately, Linux games aren't going to happen, until us game developers can get hard stats on how many sales we can expect from the Linux market.
:-(
Where I work, half of us game developers would love to see more games under Linux, but until Management gives us the green light, we're stuck in a Windows world.
Funny how a Mac port is able to sneak in though. (No flames.)
Any one from LokiSoft reading? How do we start to get our games ported over to Linux!?
Cheers
Please check this, a really good one
Shadowbane For Linux Petetion (A really good one)
I send in the request for Rob Melda to post this a while ago but not luck. It was requested by the person who runs the site himself. What do we need to do to in order for them to post a story. Or does it have to be a useless junk.
netsnipes (great game that came with netware. some guy is doing a clone, maybe I ought to stop whining and help him out)
Masters of Orion (the original one)
Starcon I and Starcon II (III was stupid)
(I'll take anyone on with my Spathi)
One Must Fall (the best IMNSHO street fight game I think Epic did that one)
I think the Ultimas is a great idea even though I never liked them much.
Pirates!
Ancient Art of War
Ancient Art of War at Sea
I could go on forever.
Archon ( i know some guy is cloning that too)
Isn't this what Loki does? I'd kill to be able to play TFC and CS under Linux. Rouge Spear is a close 2nd.
I started with nothing and have most of it left.
Allegiance -> Never gonna happen but WOW, best multiplayer game I've played yet!
btw: Sof = Soldier of Fortune
I love turn-based, space strategy conquer-the-galaxy games. My favorite is Master of Orion (I & II). It has lots of bugs and poor AI (cheats to win), but I still love it, and would buy it again for a Linux port.
The ONLY reason I still boot into Windows is to play Homeworld. Hell - how many other people here only keep Windows around just to play games?
Hey guys, how about games that are not ports but truly innovative games native to Linux? That would make Windows users sit and think (I can already see Windows users petitionning for a port to Windows ;-))
Then, the question is not WHICH game to port but what WOULD YOU WANT in a new game?
Jumpman! Now there's an addictive C64 game. Are there C64 emus for Linux?
The Scott Adams adventure stuff (speaking of old) would also be fun.
So I can stop using Windozes! :)
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
If there is one thing I miss about MS Windows, it is Flight Simulator. Most of the other games that are mentioned here I now play on the Playstation - and as far as driving games go, NFS II and III are excellent, but nothing beats Gran Turismo 2.
But, back to FS and why I think we should have one on Linux - First, I just really enjoy it. Secondly, there is a thriving group of developers making scenery, airplanes, utilities, etc. One of the coolest things is the addon ATC. You start off sitting at an airport and you must contact ground control, who is some guy sitting at his computer who knows where. He will get you to the runway, and then you have to contact departure etc. etc. etc.
Some of the planes people make are pretty good too. But the best thing that they create is the scenery - the guys who do the OzPack stuff are fantastic.
They aren't out yet but I'd like to see:
:)
Warcraft III and
Theif II
Also, any and all FRPG's
********************************************
Superstition is a word the ignorant use to describe their ignorance. -Sifu
well one, check out ftp.gmd.de/if-archive/games/zcode for infocom engined games, playable on any platform (even gameboy!) a lot of these are a lot better than infocom's best efforts (maybe except trinity) and check out news://rec.arts.int-fiction and rec.games.int-fiction and www.textfire.com for awesome stuff as well.
Lou has a page somewhere on how to extract the z5 file from an apple rom image of infocom games, so get thee to asimov's rom site!!
when Push Comes to Shove
it has great graphics and sound integration
and the network abilities are cool, too.
Besides it doesn't take itself very seriously,
which is a plus in my opinion.
I'd love to have a linux version. Have a look at their site:
http://www.speedbusters.com
I'd love to see all of the Carmageddon games under Linux... Specifically, C2 and the new "The Death Race 2000" game... I'd also love to see the Grand Theft Auto games on Linux... Again, specifically the newest GTA2 game...
Loki has a newsgroup set up to let the community provide give input on should be ported. Check out loki.requests.
There are 10 kinds of people in the world: those who understand binary and those who don't.
A classic that keeps popping up. Someone hinted at a remake at http://www.aro.com but hasn't updated the page in over a year...
There is a poll up to have Shadowbane ported to Linux - everyone check it out and vote!
(it looks like its going to be a great game)
Here is the poll
ZOMG I WOULD LOVE TO KNOW ABOUT YOUR FEELINGS ON MACINTOSH VERSUS WINDOWS, VI VERSUS EMACS, AND HOW YOU'RE NOT A DORK
I'd like to see the Leisure Suit Larry series on Linux. Those games were a blast. "O.K., so what's the speed of dark?"
This is a bit off topic, but as a father, I would love to see ports of the many kids educational software titles available for pc/mac to linux.
Here.
Starflight. Wow. There's somebody else who played it. That was an addictive game. I still have the 5 1/4 floppies somewhere. All I need to do is find the durn wheel key... it's around here somewhere.
I spent hours planet hopping... Throw Nethack on top of that; and it's a wonder I got anything done at all.
They imported the game to Mac but I too would doubt a Linux port. Could you imagine, Microsoft software that didn't crash a computer. Wow, thought like that hurts my brain.
I just checked, supposedly ceasar 3 works perfectly along with a bunch of other games. I know what Im going to be doing.
Any of the X-Wing/Tie Fighter games would do for me. Include TCP/IP/whatever like Quake does and >32 player support and you'll have earth-shattering melees on the 'Net. I also wouldn't mind playing the Jedi games.
I hope those guys are reading this.
Even after all these years Total Annihilation is still my favorite. but not TA: Kingdoms, it sucked
thats just my opinion of course and is the only game I ever play anymore.
I like Warbirds too--a paying online flight sim, but haven't played that in a long time.
http://www.icalledit.com - Predicting the future, one post at a time
Perhaps the thing that would help the Linux game community the most is an ohh-ahh game of their own. All the people who are hardcore gamers aren't going to want a "port" just so that they can play under Linux (especially since according to other posts performance is weak). If a game was developed for Linux that captured the envy of the non-*nix community, then it can be ported to Windows. It is unfortunate that such a project would be difficult to find funding for - but it is almost guaranteed that all the Linux gamers would buy a product MADE for their platform. Perhaps a great example of this strategy is Bungie. They made their first hit with Marathon - a crummy Doomish clone for MacOS. In reality, that game had impressive depth and graphics for its time even for an Intel machine. Now look at Bungie - they are soon to release their new hit Halo which frankly looks awesome (and is for Win98 AND MacOS). If a company took those ideas and applied them to a Linux/Win crossover instead of Mac I can see them making it big in a 5 year span or less. Majorachre ---------------------- Gnu - Thank god for those Wildlife Treasury Cards
Development of Elite 4 was ment to start this year.. that would be great to see running on linux :) all of the elite series are great!
-- spathi.net: My Corner of the Universe
Every time I go to Best Buy, I see that box beckoning me "Come, waste too many hours of your short life!"
Would be awesome.
"Shall I create thee a goodly character or hast thou brought one with you..."
Oh, that was for th Atari 800 though, did the c64 ever have a cassette drive?
All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
I still have Indiana Jones and the Fate Of Atlantis, Day of the Tentacle, and Sam & Max Hit The Road installed on my windows partition. They also need to port all of the Monkey Island games too! I wish more game developers would realize there is still a big market for these types of games. I don't think there will ever be another game that makes me laugh as much as Sam and Max Hit The Road or The Curse of Monkey Island did!
Some of the best games around are already (partially) working on UNIX systems! There are currently AGI and SCI interpreters in the works, that can play your favorite Sierra games, like the Space Quest series. If you want to help with these programs, head over to agi.helllabs.org and sci.helllabs.org, grab the interpreters, and hack away.
Chris Tembreull
Web Developer, NEC Systems, Inc.
My opinions are my own, and nobody else's.
Chris Tembreull
"My karma just ran over your dogma."
Thanks for all the info. I am now ready to leave Windows completely!
--
"A dessert without cheese is like a beautiful woman who has lost an eye." -- Jean Anthelme Brillat-Savarin
They are the best games of the decade and should certanly be ported to linux.
"In
This in one of the really few games that have made me boot into Windows in the past month. Does anyone know if this game is coming for Linux soon? The Interstate games are my favourite games, and I'd really like to see them ported to Linux.
Hehheh
I ported that game from a magazine into my Kaypro II computer.
Those were the days, CP/M was king and Bill Gates was unheard of...
B.
I heartily agree with NFS III. I still play it when I'm not playing Unreal Tournament. It does seem a little slow when compared to Pod Racer but you can finesse your Ferarri around the corners and fly. I'd love to see any of the Command & Conquer series especially Red Alert. I love Tiberian Sun but I think that Red Alert is the best of the series so far. Now that EA owns Westwood, I could be really happy or really sad depending on if they are willing or not. We need to support wine as much as possible so we can play in the meantime while the game developers are making up their minds. Or especially because ones that have decided "definitely not". I think Dell will be selling Athlons before Blizzard ports to Linux. I could be wrong on both counts(fine with me).
I don't know if y'all are aware of this, but there is a HUGE money crunch in the Computer Games industry right now. Look at the cancled products, the destroyed brand names (Microprose?), the laid off workers. We are entering into a new era where your games have to proven to be SUPER PROFITABLE before you can get the funds to even start development. The big publishers have no desire to make small money on Linux version of their games.
And profit ratios are not enough, you need to be profitable in both magitude and ratio! My last job, we were making 8-to-1 profit on 300K sellers, and they cancled our whole product line, because we were not making SimCity, Sports, or (god forbid) Ultima Online revenues. The oppurtunity costs of our little enterprise was too high to the management and the stockholders.
Linux ports of games will happen for only 2 reasons: PR or love. There is a great little PR "bump" now for Linux Support, and it is great to get free press from it. Or, you will see a port of a game by a person who is doing it as a labor of love, probably in addition to their normal job
This is harsh, but true. The people who run the gaming business or either money-grubbing assholes, or ex-money-grubbing assholes who are so rich now they don't have to worry about it anymore.
Or they are John Carmack.
-Donut, 9 year game industry vet
I agree with you on the first three.. i would like to point out that Neverwinter Nights is already being made available for linux (hell it may even be available for BeOS). I also like the idea of having the theif games. I like everyone else though I really would like to see Half-Life. Hey.. if we get that list all ironed out then I can get rid of that waste of a gig of space that I call winblows.
~Jester
"I have great faith in fools: Self confidence my friends call it." ~Edgar Allan Poe
Quake 3 uses the same OGL code on all 3 platforms - Windows, Mac, and Linux. Mesa is that good :-)
What I would like to see ported, and I never see talked about, are sports games. I'm particularly partial to EA sports FIFA 99 soccer games. Do Linux users prefer carnage to goal-scoring? FIFA 99 is the only thing keeping Windows on my machine right now. Of course, I would have to get my joystick working on Linux then.
Blizzard made some of the funnest games I've ever played. They really ought to port them to Linux, or at least let LokiGames do it.
Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
Don't you get it? Read between the lines! He's saying that he wants some star wars games ported to Linux. So this isn't offtopic, this is on topic!
And it is pretty funny. Funnier than most of the junk that gets moderated up as funny.
Moderate it up!
Mass porting of games to Linux would mean that I would have to play each and every one that my hardware can handle. nethack and freeciv are bad enough already! Since I'm too lazy to develop real self-control, this would totally destroy my chances of ever getting anything productive done. Therefore, I would like to request that no more games be ported to Linux and that library APIs be changed to render existing games unplayable.
Thanks for your time,
Daniel
Hurry up and jump on the individualist bandwagon!
Some games for young children would go along way to recovering hard drive space taken up by Windows.
MoatBuilder
Let's see:
UT: Check!
Q3A: Check!
Civ:CTP: Check! (and hopefully Civ3)
Howabout:
Everquest (time sink #1)
Mechwarrior
Operational Art of War (I think that's the name)
Rollercoaster Tycoon
what else do you really need?
As for games we're likely to never see for Linux:
AOE
AOE2
AC
FS2K
--sugarman--
Ok.. I hate to say it, but I do agree with the last line there.. isn't Linux supposed to be about innovation? A better way of doing things?
;p~)
Why burn time re-writing OLD games.. sure they're fun, but if the best games in the world start coming out on Linux FIRST, kids will want to run Linux to run the games-- kids will learn about Linux, become comfortable with it and expand and hopefully enhance the community.
Linux can't survive forever on imitations and emulations.
Instead of worrying about the old version of Starcraft on Linux, worry about the next version!! (hopefully by that time it will have caught up technologically to the far-superior Total Annihilation!
Would be nice to have a MMORPG for linux.
-LoungeAct-
I'll see your banana and raise you a sheep strike!
The original Diablo would also be quite cool... it had just the right amount of complexity and playability for my tastes. It seems to me that the sequels to good games sometimes try to cram in twice or thrice as much complexity into the game, and just learning the usefulness and function of all the new features/abilities/characters takes too long for me to remain interested. (even GT2- it has over 500 cars? how'm I ever going to find the one I can drive the best??)
Alternately, if the WINE people could emulate DirectX enough to play these windows games on my desktop (and if my X would gain the ability to do full-screen, which it mysteriously has never had [slackware X funny in any way?]), then I'd be happy and noone would need to port anything. :)
</end long-winded rant>
Yep, hear ya there - 23. That thing had like four colors if I remember correctly: red caves and wumpus, black bats, blue warning spots or something like that, and white everywhere else. Course I only saw that once since mine only had a B&W TV and I only got to hook it up to the color once. But a good game and a good little machine. That was probably the best game I had for it.
I'd like to see the -ENTIRE- Wizardry series ported, too. Again, this is VERY unlikely, but it's still unquestionably the best dungeon game out there.
The Populous trilogy would be nice, too, combining sentimental planet-bashing with modern gaming.
The Command & Conquer series also fits in the "nice, but it'll never happen" category.
Virus 2000 was considered by David Braben, but rejected (something he's promised to explain, but has never done so). This, despite the almost-certain guarantee of better Linux sales than he had with Windows. Personally, I suspect it's because a Linux version =WOULD= have outsold the Windows version.
An updated Sim Earth, with finer resolution and better atmospherics, would be absolutely wonderful. I'm not holding my breath.
All in all, the possibilities are phenominal. The potential staggering. The apathy awe-inspiring. I've never known such a bunch of daffodils as commercial software houses.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
At 21 I am :)
I remember playing that on my Texas Instruments TI99a
Finkployd
Bill Gates: "Innovation"
oh hell yeah....anyone that was ever lucky enuf to own a an old TI-85 computer (for those that weren't, it was something like the commie 64-128)...
hunt the wumpus is by far one of te best games...._ever_.....
403: Forbidden - you do not have permission to access
I remember Hunt the Wumpus. Walking around in various dark rooms with what, 5 arrows and trying to find the thing. Then usually getting killed by a pit, or the Wumpus itself. I also remember typing it by hand into my ancient TI (one of those like an Apple II, keyboard you plug into a TV and uses audio tapes for storage) from 3*2*1 Contact magazine.
Unfortunately there is only one (1) developer, our beloved Nazi Soup Kitchen Chef Austin Meyer, and I don't think he has any experience with Linux at all. On the bright side, X-Plane is already Mac and Windows, so it's therefore that much closer to a Linux port than something that was just Windows. X-Plane uses OpenGL, too. GFX are not great by today's standards but framerate _is_ great by today's standards, and again, nothing comes close to the flight model and capacity for design.
X-Plane forever! Aero geeks unite!
Just as a nitpick, that should be the evil RMS not ESR :-)
Tee Hee Hee
Rollercoaster Tycoon Riven & other adventure type games I don't play games much, but there are a few I enjoy and booting windows to play them is almost as bad as doing taxes.
NANOSAUR!
my 4 and 5 year old kids dig it. They got my wife addicted. Then I could linuxify the imac 8-) Supposedly it is now shareware and partially open source but with a severely restricted license.
Adults are obsolete children. - Dr. Seuss
OppFor and CS are occupying an increasing amount of my free time (such as it is), and are major factors in why my home box even *has* a Win98 partition rather than being exclusively Linux. For those not familiar with Counter-Strike it is a mod for Halflife that pits Terrorists against Anti-Terrorist forces - and it is very addicting.
Since Halflife was pretty much everyone's Game of the Year out there I would like to see it moved to Linux.
(Of course I will look the complete nimrod if in fact it already has been made available in a Linux version - but to the best of my knowledge it has not).
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
*Not* BZ2, but the original Battlezone.
Any version of Civ would be great, actually. I, II, whatever. If I had that, I wouldn't "need" MS-Windows for anything.
--
"A dessert without cheese is like a beautiful woman who has lost an eye." -- Jean Anthelme Brillat-Savarin
StarCraft is still great fun. If I had a linux port, I wouldn't have to reboot to play.
I want things like Grim Fandango, Monkey Island or Indy and the Infernal Machine. I mean, we already have umpteen billion first-person shooters, how about a little variety?
- Half-Life
- Total Annialation
- Swat 3 (currently trying to beat this one)
- some good racing sims (I'm a hardcore NASCAR fan)
- all the old ATARI games (I loved "Video Pinball")
---Unstable BoyI've been wanting a MMORPG based on Tradewars 2002 for some time now. And guess what? They have started such a game. Check out Xshipwars when you get a chance. Starting to look pretty good.
-- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
Other than that, we have MAME, so what else could you ask for?
-jasnohttp://www.masturbateforpeace.com/
Here are my ideas:
Zork and Hitchhikers (already mentioned, but they still rock.
The Ancient Art of War and the Ancient Art of War at Sea: Two great games without a modern equivalent.
Adventure Construction Set: OK, this wasn't all it could have been. But we mean to call Linux a true OS when it doesn't even have a roleplaying game developer's tools yet? We could call it gtk!! Wait, that's taken. How about RPGtk?
Omega: This was an Origin game that let you make an AI tank, then code it to find other tanks and kill them for the Apple ][e.
Doom: Well, ok we have Doom.
Starcraft and Diablo: Already said, but they bear repeating, since they rock and roll.
Ascendency: By the Logic Factory. Great game with wonderful atmosphere. It didn't get the marketting to really take off, but it was very polished and cool.
Sexplosion!: Originally for the mac, this game loses its luster in translation, since we don't have GPFs.
Neverwinter nights is being ported. I'm pretty sure Alpha Centauri is being ported as well, by Loki. Boy would i love to have SS2 for linux tho...
"Ahh... The net is vast..." - Maj. Motoko Kusanagi
you can keep your windows crap to yourself. nobody here said "dont make games for windows anymore" We were talking about prting games to linux, do you want us, linux users, not to play any game at all or what? If you like windows that much, keep it!! I don care!! but I would really like to see ports of my favorites games to the linux OS. specially rpg games like baldurs gat and all its sequels )be the way, think neverwinter nights will be ported to linux, new game from sierra... that game will be great, IMHO
Any of the MMORPG's ported would be great. Although I know none of them would Open Source anything.
I think a company that created a MMORPG for Linux that was Open would do quite well with it. People playing UO, Everquest, and AC get a little tired of rebooting all the time if they Opened those up we could work those bugs out of them.
UO did have a port for Linux but I got tired of hacking the install script to try and make it work and that is all the farther I got.
MBrod
What?#$ nobodys said Duke 4ever? ? That game is gonna rock. Actually 3drealms shouldnt have ANY problems porting it over. I heard they are currently porting the engine over from UT instead of the original unreal engine. UT has already been ported, they should have the majority of codebase for the linux port already..Sure duke4ever is still like a year away but that game (i think) is gonna slaughter halflife in single player action.
.nuff said.
Oh and definatelively Team Fortress 2. Game just looks awesome with neat game play..
Oh and halo . . .
Oh and need for speed also rocks.
I play too many games. LOKI: HELP ME GET RID OF MY WIN98 PARTITION BY PORTING THESE GAMES OVER!!
thats the only reason why it exists on my system and i'm getting sick of rebooting just to play some good ol Q3a. yea the q3a port is already out but until X4.0 comes out i'm stuck in windows..
definately need D4ever and TF2 tho.
I don't get it!
Am I the only one who plays Thief?
Find a demo here.
You are a dolt that obviously has no clue as to what's going on. If you don't even use Linux why did you read this? Dolt.
i could just dump windows!
Go green: turn off your refrigerator.
One off-the-wall: nethack -- will someone please write a decent configure/build/install process for it, and then distribute an SRPM?!
And several serious:
For single player, SWAT 3 beats Rouge Spear if not for that reason alone. I played Rainbow 6 a little bit, but it just got tedious doing those maps. Plus they tell you exactly where the targets are, so you don't even have to explore the whole map. With SWAT, you never know where the enemies will be, so you must sweep each little room of the map.
As for anything HalfLife related, I don't see it ever happening. Valve has said in a number of interviews with magazines/web sites that they will not do a Linux port or let anyone else do one. It's sad, but ah well.
VMware Beta 2.0 has support for OS/2 as a client.
The only thing I'm concerned about is this:
If VMware for Linux will support OS/2 as a client(in a non-beta release), then I'll buy it and use Linux as a base OS. Without OS/2 support I won't buy it and I'll only dabble with Linux. I've too much invested in OS/2 software to throw it all away. Ideally, VMware for OS/2 would exist, but I won't hold my breath, and I refuse to buy Windows software. As such, a Linux version with OS/2 support would be acceptable :-)
and note that WINE doesn't count.
I partly disagree with this statement, Wine can be used either as an emulator or as a development library to port your software under Linux (what Corel use it for), I think that the former don't count but the latter certainly count.
Anyway, I don't follow that much the game scene now and i am stuck with Windows (because I'm doing my studies 1000km from home and I couldn't take my computer on my back in the train/ferry).
Second anyway, given that i have, at last, received my grants and that I don't have an overdraft anymore I will be able to buy Quake 3, the Linux version of course (but I will use it under Windows
"The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
Rogue Spear is the greatest game ever made, IMHO. I'd love Diablo 2 also.
But those games multiplay rawk!
"More organs means more human." - Zim
There are so many newer, up-and-coming games that Loki could be spending their time on:
- Halo
- Oni
- Tribes2
- TeamFortress2
- Warcraft3
- . . . et cetera . . .
After all, why don't we aim our proselytizing at games BEFORE they come out? Have you seen the Halo trailers? Good lord, we need to have that game on Linux.. . . of course, I could be wrong . . .
I have no
::cough:: ::cough:: I heard one of the Loki ::cough:: employees ::cough:: say ::cough:: ::cough:: that they will begin negotations with Blizzard for porting ::cough:: ::cough:: when they (Loki) sells ::cough:: ::cough:: at least 10,000 units of one game....
So.. Umm.. yeah.. I just made that up and stuff. really, I did.
Gotta love the sadism of the Carmageddon games. And a good baseball Sim (Triple Play, Hardball, whatever we can get) would be an automatic sell to me too.
CmdrTaco specifically said this was a WINE free zone. We're talking pure ports here, buddy.
Speaking of which, any recent Blizzard game (hell, even War1) would be cool. There has been a heated debate over at the battle.net forums over this, and I personally think the coolest thing would be to open source Warcraft I and let the crazy hackers port the game. Now that would be cool.
Is this post not nifty? Sluggy Freelance. Worshi
Documented here. Enjoy! Thank you.
Like anything from Humongous Entertainment (Pajama Sam, Spy Fox, Freddi Fish). The "edutainment" titles in the Blaster series (Math and Reading Blaster).
If I could get these on Linux (plus a decent small business accounting package), I'd wipe my Win partition in a heartbeat.
------ "Darn floor. Big bite." (Koko the gorilla's best attempt at explaining the experience of an earthquake.)
Rather than play catch-up, I'd like to see the Linux versions right there, up front. Star Craft is cool, but we don't play a lot of it the Lan Parties in Omaha anymore. (open invitation)
P.S. Moderators: Since this is an opinion, not fact based column, moderate the above comment up if you agree with it please.
-----
Want to reply? Don't know HTML? No problem.
No Zen is good zen
Starcraft, Diablo2 and Halflife... They're the only games I would play consistently. In fact, it's all that's keeping me from getting rid of Windows altogether.
I sure hope it isn't these folks, altough they DO have a lot to teach about web design.;-)
I'm getting more and more exciting about Linux gaming, esp. DRI, OpenGl support, it's the biggest (IMHO) area for the home/desktop that L lags behind M$.
+&x
I'd love to see Starcraft, since it's the only game I've played since April '98. (also snes, gbc, and ngpc games, but you'd need emulators, not ports...)
No, want I want to see more than anything is original games. Games that haven't been seen on other OSes or systems yet. I want to see games developed with linux in mind, right from the start. I don't care if it's commercially feasible or not, I want gamers to start catering to a real operating system. With a little killer original content for the masses, widespread acceptance can't be far behind. I saw one post that said, "whatever keeps the windows users out the longest." While I feel that guy (gal?) had a right to his (her?) opinion, I sure as hell wouldn't mind everyone I know using linux, and not giving me weird looks and ask questions like "why are you using dos?" How about Quake 4 or a Quake 3 killer being developed completely for linux? How about some RPGs developed only for linux? That would get the unwashed to start coming to linux. And the more that come over, the more game companies will start developing for Linux. All we need is that one, killer, original title.
--
Peace,
Lord Omlette
AOL IM: jeanlucpikachu
[o]_O
It seems a number of people have clued in that we need to have a Linux version first .
...
Ports are great - StarCraft is the obvious one, as is SimCity 3000, and even The Sims, but
Game Developers should be writing for Linux and porting to Windows, not the other way around.
Will in Seattle
I don't have to, Frank. I just have get you /.ed.
Frank T. Clark
230 East 9th Street #3C
New York, NY 10029
212-831-0882
http://www.dorsai.org/~delchi/delindex.htm
http://www.dorsai.org/~delchi/index.htm
delchi@dorsai.org
'nuff said
"Let him go, Ralph. He knows what he's doing." --Otto Mann (simpsons)
All that needs to be said is virtual valerie 2.
Port it and get it over with.
rm -rf
Though not quite a game by itself, I would like
to see something like Bleem on Linux/FreeBSD.
Ha! I remember it, and I'm only 18. I win.
I know Valve made a LOT of enhancements to the engine, but I'd really like to know why they couldn't just apply those same changes to the Linux Q2 engine. I really hate having to switch OS's every time I need a TFC break from coding.
If nothing else, let's at least convince Valve to bring TF2 to Linux once it's released.
You know what to do with the HELLO. ...
Help create an open-source world
(Disclaimer: OT to the main subj, but not OT to the thread) With all this obsession with Natalie Portman around here, let's ask her to read Slashdot for a little while (comments about her, more exactly) and then ask what she thinks; maybe she'll agree to opensource, or turn to stone or something :) Come on, Harvard people, she's there - find her and bring here!
I'd also love to see a decent pool simulator, such as Interplay's "Virtual Pool 2" ported to Linux... I used to love VP2, and try as I might, I just can't quite get it running right under WINE... (It comes CLOSE, which just frustrates me all the more... ;-)) I've checked out some of the open source pool games, like GTKPool, which is a nice attempt, but it's just nowhere near as polished or playable yet (understandably so)... I've yet to see any that were... I'd kill for one as good as VP2, though... I used to play that thing all the time, whenever I just needed a quick relaxing gaming session (as opposed to an intense and usually long-lasting gaming session, like a game of Quake3Arena, which I also love)... One of the very few Windoze programs I really miss... That and GameSpy... If those two existed on Linux, I'd be a VERY happy puppy... ;-)
please please please!
If a port of Half-Life is released then
the kick-ass Athlon 850 with the GeForce256DDR
that I plan to buy in March won't have to be dual-boot...
I want to have Baldur's gate, Planescape:Torment, and sequels (like Icewind Dale) on Linux. And I think they're not that for away either, Baldur's Gate was a Hit, and Linux is a GEEK's operating system.
;-)
Show me the one true geek who doesn't love role-playing games...
So I bet this is one that Loki would love to get.
Granted, Xpilot is nice but I'd like to have SubSpace too.
Joseph
Tux Games already has a big petitions page for a whole load of Linux games, if you want to try and get them ported, post here
EverCrack, NeverRest, whatever you want to call it...
just one more kill till i go to sleep....
or maybe i will just make my next level before i go to sleep...
that's the only true computer game. all others pale in comparison ;-)
(yeah, this was a test. anyone 'old' enough to remember the Wumpus?)
--
--
"It is now safe to switch off your computer."
I would like to see Diablo (as well as Diablo 2)..well for that matter the war/star craft series as well. Also, I would like to see the Command and Conquuer series ported as well. Subspace would be great, seeing as right now it is free to download and play. Grand theft auto, and any of the new games that come out would be nice. Darkstone would be cool.
However, due to the fact that Blizzard is so unruly due to their past efforts to thwart porting of their games, I wouldn't mind seeing the others I listed ported first. I hate saying this as I really love Diablo, but principle is principle. Bah, I dunno, I am sure alot of companies are scared to move to Linux as a gaming platform because that is just another platform for them to have to spend time on. I would like to see at least one of these games ported to BeOS too, as I believe it would be a great gaming platform.
futang futang!
Race car simulators are a broad category so I'll give a few suggestions.
:-)
Destruction Derby 2
Death Track
Testdrive 3
Yeah, they're all old (especially the last two) but hey, they're fun. Now all I need is a port of QBasic for linux to have some real fun...
--Josh
There are exactly 42,935,718 letter sized sheets in a square mile.
The only game that matters.
It would be nice if Lucasfilm Games was kind enough to port their old classics "Rescue on Fractalus" and "Ballblazer". Instead of ugly green aliens called "Jaggies" in Fractalus, maybe they could let us fry those @#$%! gungans instead.
I also get the crashes; turning off all sound seems to fix it. But starcraft without sound is just not as much fun.
I would like to see some, if not all of the following titles: Rainbow Six: Rogue Spear Civilization II Half Life I'm sure I'm forgetting some titles.
Linux has a number of first person shooters, strategic games, networked games (Unix was one of the first networked game platforms).
While I believe that many of the games listed in this article are valid, and in many cases agree with the authors, there is one overall area that is sorely lacking in Linux: Combat flight simulators.
I would love to see Falcon4, Jane's F-15 or Microprose's upcoming B-17II for Linux. I exchanged email with Microprose last year, shortly after Falcon4 and European Air War were released, and explained to them why Linux is an excellent choice for a game platform, including lower OS overhead, lower graphics overhead (OpenGL vs. DirectX), resulting in lower system requirements. Microprose's response was lukewarm.
IMHO, I would like to see more flight sims.
--Storm
The title says it. I'd buy Ultima 9, Monkey Island 3, Wing Commander 5, and anything similar. Unfortunately, I'm not interested in the current crop of ports, which consists entirely of strategy and FPS's.
None of them think of running linux because they can't play halflife ;)
I went here and got this response:
They won't do it because it would be useless. Like 0.5% of PC users actually use Linux, what would they be getting out of it, 2 more copies of starcraft sold?
If we make a strong showing on the boards, maybe we can get some attention from Blizzard!
.sig last updated Jan. 14, 2000
EverQuest is still strong. I'd like to see it ported...
Come on, ya moderata fucks!
Sure, it might be off-topic, but this is funny as hell. It doesn't have to go up to +5, but it would be a shame if the people who browse at 1 miss this gem. Moderate it up now, or I shudder to think of all the horrible things that might happen to you. Am I being clear?
-- Tony Soprano
Alpha Centauri was at the top of my list, but since it's been announced, I'm very happy. Baldur's Gate (+Tales of the Sword Coast) would be very cool too. Ultima Ascension would really float my boat as well. How about Grand Theft Auto 1 and 2?
If I had those I could pretty much ditch Windoze for good.
The UO Linux port has been poorly maintained, but the UO Linux community page (http://uolinux.dhp.com) still has info. Last I read, Network Dragon (siteadmin) was praising the virtues of VMWare.
Never mind that, there's a better game coming out this summer, called Shadowbane. The developers of this title are already planning to use OpenGL to develop both Windows and MacOS ports, and have acknowledged that they might do a Linux version if there was enough of a response.
A news site I help run has started a petition. Sure could use some more entries.
http://sb.drtwister.com/linux/
I suspect it might be a lot easier to approach at least one prospectively great game in development to get the port you want. In this case, this game might come to Linux users, if that's what you want.
But for all other games, I suggest you support the petition site at http://www.tuxgames.com/ -- they do good work.
J.
damned vulpine
http://sb.drtwister.com/
damned vulpine http://sb.drtwister.com/
Just had to cast my support for StarCraft. Being that it's the ONLY reason I put (and still have) a small Win98 partition on my computer.
Things you think are in the Constitution, but are not.
These are the games that keep me rebooting into windows:
Need for Speed III
Need for Speed IV
Falcon 4.0
Starcraft
Mechwarrior 2 - Netmech
Mechwarrior 3
Final Fantasy 7
Yes, Starcraft plays well in WINE, and I did get Netmech running in DOSEMU, HOWEVER, I play them over the net via Kali, and Kali95 does NOT work in WINE, and I did get KaliDOS on the net from within DOSEMU, however, the network code slowed to a virtual standstill when I tried to play a netmech game (netmech ran beautifully..)
Future games that NEED to come out for Linux:
Halo
Diablo 2
Warcraft 3
-- iCEBaLM
As I've said before, this is a PURE PORT thread. WINE is cool, but it still requires a Windows version of a game, and there *is* principle involved here.
Is this post not nifty? Sluggy Freelance. Worshi
Check the page, I hope you did not steal the idea from them.
http://www.tuxgames.com/petitions
It is strange to see you write about the Games on Linux, after ignoring all our requests to post the shadowbane petition.
Man, this games rocked my world in it's hey-day.
Basically, there's way too many. Essentially, we should be EXPECTING publishers to make sure that they focus on Linux the same way they do on Windows, or at least nearly so.
--Ruhk
404 Error:
Worms Armageddon.
Make Seven
Username taken, please choose another one.
Why doesn't wine do it justice? I got the latest version of wine working last weekend (recent versions had caused problems with fonts for me), and Starcraft worked like a charm! This was on a K6-3/450, though, so maybe that helped. I think that running it in 8 bit (vs. my normal 32) makes a big difference. I start a second X server up on :1 just for that purpose. I should point out that I have had it freeze up on me after playing for an hour or two before, but last night I got through a whole game that lasted about three hours.
The Incredible Machine is one of my favorite games of all time. TIM II is even better.
I've actually thought about writing my own TIM clone, but I'm afraid that if I do it won't be as fun to play....8^(
--
Java banners:
Bad for users because Java kills Netscape
Linux MAPI Server!
http://www.openone.com/software/MailOne/
(Exchange Migration HOWTO coming soon)
while you're at it, why not include the whole series (I - IX) ?
(ok, you can skip eight if you have to, but sever and nine are definatly worth the port, and you might as well make it a complete series.)
Personaly i would like to see some real time RPG's come out. Bauldors Gate was, and is, a great game to play I just wish it was ported. I think companies should realize most of the people who like Linux also played D&D.
Valve doesn't have to do anything. There's already and extremely talented company that will take care of it. Maybe you've heard of them: Loki? Every game they've released has been a high quality polished product. I own CivCTP and RT2. Can't wait for Alpha Centauri.
I started with nothing and have most of it left.
While us game developers would love to port our games to Linux, until Management can justify the price of porting versus the number of sales, we're stuck in a Windows world.
Sign the Linux Game Petition here...
Linux Games Petition
Michael
3D Game Developer
Cheers
Sorry, but rouge is the makeup women put on their cheeks and when I think of Rouge Spear I get all kinds of strange GI Joe in drag images flashing around in my head. :)
All games should be ported over, but I would like StarCraft 2, WarCraft 3, and some Half-Life. Unless Microsoft can creat a better gaming platform soon.
10 = 2 SilkyHog
The original works OK under dosemu, but I could never get accelerated 3D that way...
Matthew.
Andrew Meggs (iconoclast Mac gamecoder) basically _finished_ a Mac Half-Life port, at which point Valve killed the project and refused to release the port or the code. Meggs flipped out, I don't blame him after completing all that work. Their argument was that it wasn't economically viable to support it (the whole marketshare thing). Now, Mac users _pay_ for software, yet the project was killed. Mind explaining how you're going to convince the treacherous Valve to port to Linux when most Linux software is downloadable at no cost? Again- they have already had a Mac port done. It's practically finished and they are sitting on it letting it ROT. Even _if_ they hired a Linux programmer to do a port- let's look at the record, shall we?
I realize that I'm probably a little bit older than the average geek here, so maybe my perspective is a little different. The one thing that has kept Windoze around my household the last couple of years is the lack of children's games for Linux. My kids have a lot of disney and sesame street games. I can't very well just say, "Well, sorry boys, but no more computer games for you!" If Linux would get just a couple of new nice kids games like Toy Story2 or something, I might be able to pull it off, but we REALLY need something.
Well, I think Diablo 2 just is not going to happen for at least a long while. Realistically I think that porting System Shock 2 and Half Life would be the biggest boons to Linux.... if Linux ever gets their 3D card drivers in decent order (just a matter of time, I'm sure, but they pretty much blow right now), these games would be my vote.
;)
System Shock 2 just rocked me up one side and down the other when I played it a year or so ago. It's about time the couple thousand gamers using Linux (anyone have hard numbers? I'm just assuming the overwhelming majority of Linux use is business and government oriented) got a taste of System Shock 2. Hopefully it won't slow down kernel development
Esperandi
I'd really prefer to see new titles as opposed to older titles ported. Oh, I wouldn't mind if some of my old faves got ported, but I'm not expecting it.
I pretty much skipped MS-Windows altogether--went directly from DOS to Linux. So I can't name a bunch of MS-Win-based titles that need porting. But I do know what kind of games I like!
I want flight sims. Combat flight sims. I used to spend considerable sums buying new flight sims for DOS. Chuck Yeager's Air Combat. Birds of Prey. Red Baron. Falcon. And my all-time favorite, for its balance, smoothness, and complexity--Domark's AV-8B Harrier. Man, that was a sim! On Linux we have, what, ACM and FlightGear? Both nice, but not in the same league.
I want space sims. I actually bought WABI so I could play MS's Space Flight Simulator. It was so pretty it made me drool. But just drooling can get boring after a while if there's nothing much to explore and no way to blow things up. Oh, I'll take the things in the Wing Commander, Mantis, and X-Wing category, too, but as far as I know, there isn't an existing full-bodies physics-based (that's also not afraid to allow a little plausible SF) space-flight and -combat sim out there to be ported.
And I want tactical combat sims. Something that will make me think of the old hex-based board wargames, like Squad Leader. I understand that there are actually a few MS-Win combat games out there, but I don't know any names. So, port those, I guess, or make something new especially for X.
Now, that's quite a shopping list, I know. And I'm not just sitting on my fat rear hoping someone will come along and feed my jones--I'm actually doing something about it. I have preliminary design work done, and some prototype code, for a space sim and a tactical combat sim. Both will be GPL'ed, will use X and OpenGL, and will be done as soon as my little fingers and my schedule permit.
I encourage everyone with the proper skills to do the same.
Oh, and lest I forget, I have played and loved Myst and Riven, too. But those are almost trivial from a programming standpoint--I made a "Myst clone" in a couple of days using Gtk and Python. But one needs actors, graphic artists, musicians, and storytellers to do justice to the concept, and I ain't none of those. So I'd love to see them, but I'm not holding my breath.
How about a Baldur's Gate port to Linux? Yes, it's a bunch of CDs, but that kind of game would be plain old fun in a stable environment.
Further...
Why don't companies adapt the id model of game development? The nifty thing about id games is that all of the code is stashed in a wad, and the executable is the only thing you have to worry about- my Quake 2 wad will work on Be, Wintel or Mac as long as I have the right EXE file. This makes game porting excuciatingly easy. If more developers built along these lines, then we'd see more multi-platform games, a lot faster, neh?
[of course, this is from a layman standpoint- if I'm wrong, be nice about it!]
With this kind of approach, I don't see why developers don't go for it. Toss all of your executables into one package with the rest of the data and market the thing as "Works with Linux, Win95+, and MacOS 8.1 or higher! YEAH!" Economicly, it's more for the end use to worry about, but it would be nice to tell dear old mom "Buy me Quake III for christmas, k?" And relieve the dear lady of the hassle of finding a Mac copy.
While it would be nice to see more games for linux, it would be great to see them for the Mac as well- how long for Halflife, folks? Any idea if it's ever going to be ported to anything else if it hasn't been already?
bump this up to 5! Notice all you linux fanatics, you better start buying more games. So far, I've bought Quake I, Heretic II, Myth II, Eric's Ultimate Solitaire (for my girlfriend, who also uses exclusively linux), and Heroes III.
The desktop will be won or lost on applications, and of those applications, games is the most important. If we can't even buy 10,000 of any game, that goes to show linux on the desktop is getting its ass kicked!
I am so totally wrapped up in Command & Conquer: Red Alert whenever I can get my hands on a Win9x box. Unfortunately it won't even run on NT (which I have better access to) let alone Linux. I'd love to see Red Alert and Tiberian Sun ported to Linux. I think both would be HOT sellers on this platform. Also while they're in there I'd like to see them enable TCP/IP play *without* having to go through the Westwood servers. Why can't we run our own servers?
...GEOS. My friend Spankey still uses Geos on his Commodore 64. My friend Spankey might switch to Linux if Geos is ported. My friend Spankey plays a fun game on Geos that would be ported. My friend Spankey calls it "Spankey creates a file and then drags it into the wastebasket". I don't think it's any fun, but my friend Spankey does. My friend Spankey will then switch to Linux, but my friend Spankey will still be silly.
-A Friend of Spankey
How did you do that? It crashed on me.
Unfortunately, these are the exact two genres that aren't really doing well on Windows, either...
I'd love to have Planescape: Torment, but I'm almost finished it on my Windows partition, anyway so for me there's not much point anymore. Whatever comes out next from the Planescape team, for sure.
LucasArts games! Grim Fandango! Again, I've finished it on my Windows partition already, but with their next game I hope to avoid all that ugly mess. (BTW, it works under Wine, except for the sound - but without the sound, what's the point?)
System Shock II! Please let's get Looking Glass on board for their next game, whatever it turns out to be! You know it'll be good!
Oh, and Diablo II, as well. Not so much for me, but so I can get in on those 24-hour Diablo marathons with my roommates without having to reboot all the time...
Joe
If I presume to you mean "Rogue Spear" then I would agree. Its a great game online, but the offline planning phase is frustrating to me. I prefer the improvised planning of CS (ie watch where the other go and either go along or find your own way).
I find just staying alive in CS enough of a challenge. Can't beat that automatic shotgun in a closed environment though.
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
The two most important are already there, Q3a and UT.
Other Games:
-------------
Age Of Empires/Age of Empires 2. (never happen, but it would rock)
Homeworld
Starcraft
Warcraft2: Battle Net Edition
Half Life
Soldier of Fortune
Daikatana (heh, I suppose it has to be made at all first)
That's about it for now. If those games were ported to Linux, I wouldn't need windows anymore.
-------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
Tada...if you agree with me moderate this one up.
Games I'd Like To See Ported And/Or Made For Linux: ALL (Especially Diablo 2)!!! As far as corporations worrying about Linux being "economically viable" for games, If You Build It, They Will Buy It !!! For That "Just Use Windows" Guy who wrote - "What the hell do you want to run games on Linux for?" My question is Why the Hell would you run Winblows ? Winhoze is kinda like an old lady having sex - slow, and sloppy !! As far as Linux using 15 year old technology, How do you think Microshaft come up with their ?great? innovations...probably some 15 year old technology that they re-implemented !! - Does this guy have anything that resembles a clue ? Linux...Of The People, By The People, For The People !!
YMMV, though ;) (HAR HAR HAR! ok, time to die.)
Red Baron II -- Linux needs a good flight sim game
Sam n' Max Hit The Road -- an old favorite that won't run on Win95 or later. I need a Linux port if I'm ever going to finish it.
Metal and Lace -- Can't get it to run under Win95 either
Fiendish Freddie's Big Top O' Fun
Myst
Yeah, they're not the latest games but they're newer than some of the InfoCom stuff people were asking for, and they're FUN.
This shows you how much time I have for playing games.
Of course there's a different version already for each country that needs one, but a good Linux tax calculation program would be nice. Notice that actually all that's needed are
- Spreadsheet
- Spreadsheet definition for this tax year
- Printing program (to print the spreadsheet info in acceptable format)
Those of us in the USA know that the most popular programs aren't available for Linux. All that's needed is for one company to make their tax rules definition public so a Linux tax program can be written to use it -- then the tax product company is actually selling copies of their annual tax database.Well I have to agree with Rob on a starcraft port, that would kick major amounts of ass ;->
I would also reall like to see halflife ported over to linux, in which case i wouldn't need to do my monthly reboot into windows anymore, and seeing as how they already have a half life server for linux, it seems only fair to allow us Linux geeks to actually play the game too.
Other games I'd like to see on linux are (in a nearly random order):
Age of Empires (1 and 2)
Worms
Blood 1 and 2
The whole spacequest series!
That's about it for me.
"Listen: We are here on Earth to fart around. Don't let anybody tell you any different!" - Kurt Vonnegut
I think it would be great to port some of the rather recent huge successes. And by this I mean obviously Starcraft (Brood War included), Diablo, Half Life, and one of the Need For Speed. Of course, no matter how much I love Starcraft (and Warcraft - both of them, and MAX and ...) they are still old. And this is bad. We'll be stuck behind Windows as long as the first release of a successful game does not support Linux. Porting some old, good games may be represent the filling of a gap that exists now. It could persuade the game companies that it is actually worth developing for Linux too. And this is what we want, right ? The moment where all the major game companies will support Linux and Windows at the same level then we would have won.
'nuff said. Tiberian Sun sux
the ultimate in gaming pleasure
lose != loose
I think I'm asking too much.
- I like pudding.
In a nutshell - CS rocks! I can honestly say I think it is the best online gaming experience I have ever had. They are still working on improvements and changes, but it only gets better.
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
After playing for hours, I can't seem to smell dinner anymore.
Or, at least, it does for me playing Starcraft; I really haven't tried it on any other DirectX stuff.
It's quite odd, it plays Starcraft flawlessly (and fast/faster than Windows, using DGA) for a random amount of time (seems to be a half-life of around an hour), then suddenly slows and hangs solid within a fraction of a second. You can play through the single player this way without getting too annoyed if you save often, but it's just unacceptable for multiplayer.
But anyway, the Wine people have had it working but buggy since at least this time last year, when it had horrible memory leaks and was slow over IPX, but ran.
Does anyone have Starcraft under Wine working and perfectly stable? If so, could I hear details?
Off topic: Does anyone know why DGA is so much faster than MIT-SHM, and why it needs root? I don't like running Starcraft as root, but it doesn't run as smoothly otherwise. For DGA, couldn't the X server create a file mmaped with the necessary I/O range on the graphics card, then set permissions on it to let the X client mmap that same file to write directly into that chunk of RAM without security concerns?
X-Com! Still one of the greatest games ever -- I started playing again a few days ago and got hooked again. X-Com 2? Maybe, that one was pretty good too. How about an update with better AI, graphics, etc?
Total Annihilation (the original) Diablo 2 (definitely) Everquest I would say Quake 3 and Unreal Tournament, but they're done already.
IIRC, the PS2 development platform IS Linux. :-)
It's not a matter of owning the rights to anything, it's a matter of the agreement you signed. If you agreed not to tell anyone what you're working on, it doesn't matter what words you use.
That said, I doubt your NDA is that strict, but it all depends on the text of the particular agreement you signed.
There used to be a game for the Amiga and Atari ST called OIDS - it was a great combination between chopifter and asteroids. Even now, it would great to see a port of that game especially if it could read old user generated maps.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I really, really, would like MicroSoft Age of Empires II ported to Linux. But I would wager that there is a greater change of the WINE people getting DirectX implemented before that would happen.
Can you deny that MSAoE II is not a great game? I love it when MS Buys Great Gaming Companies (sic)!
-AP
Sigh
This isn't going to be FUD. This is going to be plain facts. Yet it'll be marked as flamebait, so I'm AC'ing it.
WillAffleck, if that is your real name, your idea of software made for Linux first just will NOT happen. To do so would mean that Linux would have to hold what Windows holds now -- almost complete dominance in the consumer OS market. It's not profitable to a company to manufacture 50,000 copies of a linux version, 50,000 copies of a Mac version, and 50,000 copies of a Windows version when only ~3000 linux,~1000 mac and nearly all of the copies of the Windows version will be sold. It's definitely not feasable to release a commercial Linux game FIRST, despite what you beleive and what the community tells you. No company will ever do this until they see on paper that Linux has overtaken Windows's dominance, because they want the money, and they want it now. This is why you will not see commercial games released solely for Linux. Never. Not until Win32 lost the market. And by that time, Linux will no longer be the geek's OS of choice.
Flame me. I'm behind an AC shield. But if you seriously think that I'm wrong, then you are spreading the FUD, or just aren't insightful enough to the workings of a business.
I for one prefer turn-based games over all the newfangled realtime stuff.
Give me Space Empires III (didn't work with the last WINE I tried, although I'll be trying it again soon and often until it does work.)
Give me Chaos Gate, and give it to me with source code! (The publisher gave up on it even though there is a large, and growing, body of players who would like to see extensions, and is raring to start coding them ourselves.)
Give me X-Com: UFO Defense and derivitives.
I think that to get a bunch of games ported to Linux, you would need to concentrated on one company and although they don't make any 3D shooters, I think Blizzard is the best game company out there. If you were to concentrate all efforts on Blizzard in order to get Diablo 2, Warcraft 3, and the classics, Diablo and Warcraft 2 ported I think it would satisfy many people. These games (with the possible exception of Warcraft 3) do not require a 3D video card, so that removes the reliance on Mesa and the like.
Personally I want to see...
Descent 3 (Porting underway but severely delayed)
Any good racing game
Half-Life
I shall use my +1 bonus for good.
Moderate this up. Informative.
If you really want to see your favorite titles on Linux, don't just post here. Email or post there. Let these developers know.
They have a good track record of porting many titles.
Well ... personally ... I would like to see a good "Flight Simulator" for Linux. Infact, that's the only thing I use Windoze for these days :-) mwn :-)
I would love to see a more advanced version of it, eg. including several views (outside, inside) and with the possibility of repairing your tank after having been hit. Of course a wider selection of weapons, perhaps other kinds of vehicles (fast-moving cars with limited weapons/armour, aircraft, etc.) and what have you. Make it sophisticated enough that no one is able to create a robot that no one else can win against, which happened in CROBOTS and apparently killed the interest for the game.
As a programmer using only Linux at home that would be the ultimate game, ie. I would finally install a game on my computers.
If you know of the existance of such a game already I would love to hear about it.
Everyone that knows what a BBS door is knows this game. One of the best ever created, IMO. Console-based, so I don't think there would be technical difficulties with a port.
I'd love you put a telnetable TW2002 game up on my linux box! How much fun would that be?
Ah, the good old days.
Using your sig line to advertise for friends is lame.
The Kingdoms sequel was better singleplayer, as was Starcraft, but multiplayer TA is IMNSHO the best.
btw: anybody looked at the FreeCraft game lately? I hear it's sort-of playable now...
Hehe, it is kinda funnier with esr.
:)
RMS did not make riches from open source.
ESR is the preacher of open source, RMS is of free software.
I could picture esr better in this role than rms.
Thanks OSM, continue with your stories. I miss the 'take him away' lines
Free Jon's computers !
Well, in all of the game stores I have visited I haven't yet seen Q3A out for Linux . . . I know Red Alert has been ported, it was on a Slackware distrib a while ago . . . Starcraft would kick arse. So would Rogue Spear and Unreal Tourney -- oh wait, I forgot, Unreal Tournament is already out for Linux *evil grin*. Thats all of what I would need on my system -- then maybe I could destroy the many-GPF'ed behemoth lurking in my computer named Win98 . . . which steals from my HD even the space for Linux, and never fails to screw up LILO whenever I put in a new HD (20 gigs -- heheheheh --) And now I am ranting. Cue for me to shut up, eh? -Ethernet Devices Are Your Friends!
Look! Its an obvious distraction!
Minesweeper freecell and solitaire... (my buttocks)
i need my everquest addiction satisfied on linux
Ok, there are guys out there who know how to install and play Q3A in Linux... here is one geek who doesn't!! So, before trying other cool cool games, I'd like to try Q3A first!!! Anybody volunteering to help me???
Cerberos
Arachne
The only two games I've been interested in playing in the last 5 years were Quake II (and now III) and StarCraft. StarCraft got me through my first semester in college (before I switched to linux). Wine simply doesn't do it justice. I've been waiting for this game to come out on linux for the last year and a half. I even e-mailed Blizard about it, though they said they had no plans of porting it. Sounds like a job for Loki :-)
CmdrTaco specifically said "(and note that WINE doesn't count. ;)".
It would be a lie to say "CmdrTaco specifically said this was a WINE free zone.".
It's one thing to say that CmdrTaco asked for discussion about ports - it's another to say that CmdrTaco won't allow discussion of WINE also.
I don't know what you think "open forum" is... but if I want to reply to let someone know that their games run under wine, I can, will and will be moderated up for it - because heck: It just applies.
Joseph Elwell.
After having spent the better part of last weekend mezmerized by Heroes III, I started thinking about what I would like to see for Linux... and it popped into my head that Ultima (especially now that theirs a "reminiscing" pack out with the first 7 included...
And, of course, as a pilot, a flight simulator of somekind (and yes, I know about the Free Sim project, but while it looks good, it also looks like it won't be out for a while)
When EA bought out westwood, they let SubSpace go for free to some group in the UK I think. Does anyone know who that group was and if they could be swayed to open source it? After all, it's already no-cost software and they have no plans to see it later...
>open source man lifts esr over his head and carries him to the window. finally...somebody used "open source" and "window" in the same sentence without the word "NEVER"
Thief 1 and 2.
Uh there are a few of these around
and free levels
one is called infocom, I don't remember the other
For those who don't know, Clan Lord is (AFAIK) the only MMORPG for Macintosh and possibly the most fun Mac game ever written. For more information, browse and comp.sys.mac.games.adventure.
Wish #1 : Starfleet Command. They did an admirable job of bringing Star Fleet Battles to the computer, and it's really, just *fun* if you know what you're doing.
Alpha Centuari has already been announced, that's one check.
UT with OpenGL support as opposed to Glide would be nice.
After playing the demo of HOMM3 yesterday, I'm already going out to get a copy when I can.
But, Loki (and Paramount), if you're listening, STARFLEET COMMAND !
If you've read the books then that is reason enough to want this game, if you haven't look at the screenshots/FAQ on the homepage (www.wheeloftime.com) and you'll know what i'm talking about.
"Anyone could miss Canada... All tucked away down there." -Homer Simpson
CRIPPLE SMASH!
If anyone remembers this extremely offensive door game, I'm sure they're creaming themselves and salivating on their keyboard just waiting for the day when they can relive it.
Don't bother hunting it down and trying to run it, its written in such a way that it won't work unless you're actually running a BBS... no local mode.
Esperandi
RCT plus the expansion pack would be sweet! Plus maybe we wouldn't have those pesky "features" found in the winblows version (your recorded status is wiped out when changing time zones or swithing to/from daylight savings time).
That and Civ II: MPE would be sweet. For those times when I just don't feel like death matches.
System Shock 1 and 2.
At least SS1: SS2 needs APIs for both 3D rendering and sound: I don't know of a Linux API for the latter.
If the source code for SS1 was released, I'm sure it wouldn't take very long to convert.
Well, I'm not real sure, but some of the webpages make it seem like The Sims will be MPAA of R or more. Not sure if I want that level of detail ...
... if Linux is always the "we'll port to Linux if we're sure we can make a bundle" platform, we'll always be dealing with code optimized for Windows, not for Linux.
...
But, are you sure it doesn't matter if it comes out for Linux or Windows first? Think about it
I don't want to have to wait 18 months to get it on Linux!
This is why I make darn sure I record all the Linux Games and Books I buy for the Neilsen Home Shopping Panel - so they know I spend money on Linux Games. And I try not to buy the Windows games, just the Mac compatibles (for my son's iMac).
(with apologies to Brittney Spears)
It's all about the market share,
It's all about the dumb dumb Divx dumb dumb,
And I think I'll just buy Linux games today
Will in Seattle
This is the game I've been waiting for. I don't care if it comes out for Linux or Windows first, so long as it gets released soon :).
"So many ways to skin a cat, and still everyone uses a great big knife."
Yes, gentle readers, the missing URL in the previous post is: http:\\www.clanlord.com\
In the old days, it was http://www.vie.com/subspace, but that is no longer the case.
Joseph
It's on the Debian Sparc CD, precompiled. It allows multiple players, AIs, many, many options, etc. Probably on most Debian disks (mine is 2.1).
It's broken into 2 parts, "civserver" and "civclient". I'll find out who made it tonight. The client is ugly, 16 colours only, and Athena widgets. You want to make it pretty... you know you do.... :)
I think the Gaming Industry has a lot to gain by porting all the new games coming out to Linux, so does the Open Source community. They should follow the the big coporations. I/m a newbie to Linux and even I can see they'll make money. That's what they make games for anyway. There are only a couple reasons why i still run windows and games are one of them, free internet connection is the other one. Time to read some more How-tos.
Since SimCity 3000 is slated to go, that's one of my biggies, but we need to be in the First Wave of game releases. Maxis should be working with Loki to port The Sims to Linux ASAP! Use the work on SimCity 3000 to springboard, do a big ad campaign to push the fact it's Ready For The 21st Century!
Will
Will in Seattle
Heroes of might and magic III!!! oh, the addiction, oh the pain of rebooting to windows evry time i want to play. if it wasn't for heroes, i'd have long since have gone entirely to linux.
He posted another one here.
No it does not have equal potential, not even close.
... with exception of wide user support.
Linux lacks just about everything that makes for a good game platform : standard APIs, hardware support ( graphic cards and variety of controllers).
BeOS on the other hand has it all
I'd like to see Command and Conquer for Linux. Maybe Tiberian Sun!!! I also like Red Alert a lot, but it's so old that i doubt it would happen. Also, Rise of the Triad!! Remember that game!??!
They tried to see it but no one wanted to buy it amazingly enough... So, they pretty much said, "Does anyone want this for free?"
Some group in the UK said, "Sure, we'll take it"
If I knew who it was, I'd ask em to open source it. Unfortunately I don't.
I think it's time to do some research.
Joseph
And mine. Homeworld is it baby. If there was a Homeworld for Linux, Windows would never pollute my drives *ever* again. It's OpenGL, what they write it that way if not for portability? PLease Please please Sierra, I'll buy it all over again. In fact I'll buy one for me and one for my Linux newbie nephew.
Tribes 2. Definitely Tribes 2. From what I've read, they're already planning on having Linux servers. Now, they just need to make its client-side run on Linux.
Baldur's Gate
Civilization 3
Fallout series
There are practically no RPG's on linux today except for NetHack. That's why I'd like to see my favorites on Linux. StarCraft would be nice, but why not wait until Blizzard makes StarCraft 2 and port it instead?
I do think I saw a Starcraft collector's box for Linux at Future shop up here in good ol' Montreal... I truly doubt I'm mistaken too...
Call me a sentimental old fool but I would like to see SpeedBall II on Linux.
They all kick ass.Even the very first one that was out for the NES way back in 1990....:)Anyone else remember that??If anyone decides to port any of the series let me know.Or let me know how(or at least where to begin:), and I'll do it myself.
Writhe your naked ass to the mindless groove.
http://www.jackiereaper.com
Now, that was funny.
i recently undertook the task of installing q3a on my linux box. between the hard to install 3dfx drivers, and the harder to re-install xfree, i almost gave up (before a complete OS reinstall).
i think we should come up with a way to make installation easier (of drivers, etc) before we try to mass-market any popular games. sure the geeks will pay to play, but the average user would rather pop the disk into the drink holder and play than spend 4 hours recompiling his kernel and reinstalling xfree.
And a multiplayer melee mode would make it fantastic!
Actually, it was Valve that made that decision. Logicware was nearly done with the port, and Sierra was ready to ship...but the patches to make the multiplayer game current with the PC version weren't ready, and Valve didn't want the Mac players to always be lagging behind the PC players.
SOMEHOW that translated into "Kill the Mac version." WTG, Valve.
I think it'll probably be a cold day in Nihilanth before Valve ships a cross-platform game.
Half-Life, Thief (and Thief II when it comes out), Civ (all).
Shogo is already being ported to linux, I think.
"No prints can come from fingers / If machines become our hands." -- Jack Johnson
- attempt
to drive Formula 1 cars from 1967, before there were the artificial grip-enhancing devices known as wings. It takes a very long time before you are successful. Fortunately, you can practice with cars with less horsepower, simulating the F2 and F3 classes of the era.Theoretically, it should be simple to port, because it has five modes:
Software rendering using DirectDraw (I think)
Rendition chipset native acceleration
3DFX Glide acceleration
OpenGL acceleration with a patch
And I believe a native Matrox G200 driver
What could be easier? There's no Direct3D that I know of in the entire game!
Of course, Papyrus is probably still wondering "What's Linux?" There was a petition for the port, but it seems to have failed >:-(
There's even the potential for the OpenGL version to run
- better
under Linux. How? Well, if the utah-glx drivers implement GLCopyTexImageSub2D properly, the mirrors will redraw quickly, eliminating the need for an ugly hack which redraws the mirrors every 2-8 frames!So, I think it's worth a shot. Anyone else interested?
Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
Okay well now my hopes and dreams have been shattered. I just recently bought the Half Life Adrenaline Pack it includes Half Life, Team Fortress Classic, and Opposing Force. And ever since I bought it I have been glued to the darn thing. My studies are falling because of it. And unfortunately my friends are pissed off cause I am never in Linux anymore. They say I spend way too much time in Winblows. I kept telling them it was okay cause that game kicked so much arse that it was sure to be ported soon. Then I see these posts on /. saying it will never happen. AAAAAAAAHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!
I don't know about the rest of you, but I'm an RPG fan through and through. First it would have to be Baulder's Gate and Diablo 2. I would also like to see the entire Warcraft series (1,2,3) ported along with Starcraft. For certain, the Might and Magic Series (yes all 7 and the Heros).
Inorder for this to work though the Linux version would need to be released the same day as the Windows version, if not earlier. I never bought Alpha Centauri, but since it has been or will be ported to Linux, I might just pick it up.
I think in a way this is a dumb question, what would you like to see ported? The answer, everything... everybody has different tastes of gaming and becuase of this every games needs a Linux port, or should I restate that... a Windows port.
GREAT game. Too bad it isn't quite as easy to modify
;)
as the Quake series is, but still, the game is fun as shit.
And besides, Trek has a high geek ratio -- a perfect reason to port.
-- www.bteg.com | bleh.n3.net | hac47.dhs.org
I'ld love to see a networked version of this stellar space combat game! Me and my buddy used to waste hours playing this game. I think with a little network multiplayer support, this game could make a huge revival! Funny I don't hear too much about it anymore. SC2 was the exception to the rule stating that sequels aren't usually as good as the original. In this case it was MUCH better. I never played SC3....it just didn't look as good as the first two. I wouldn't mind hear from other people that played this classic.
StarCraft ported, or StarCraft cloned?
Frist thing I want to see ported is Starcraft, which even after 3 years is still the best RTS on the market IMHO.
Next I want to see Stars! and Stars Supernova (when it is released) ported so I don't have to play them under Wine all the time, and because a port would draw attention to these excellent games.
I read the internet for the articles.
I know, I know, this is slightly off-topic, but for all of you out there jonesing for Fallout 1 & 2, both work perfectly fine under Wine. Other people (not in this thread) have said no, but it's possible, just get the latest wine release. Basically, install it under wine (no windows partition needed, either! Wish Kingpin would do that), mount the CD on your wine-mapped CDROM (or just copy it and make a directory that wine maps to for FAST playing) and then run it with your X server at 640x480x8bpp. I beat Fallout without ever installing it on Win9x and now I'm going through Fallout 2 the same way. Sure, occasionally it'll lose sound or crash, but hell, it does the same in Windows!
OK - I have a defective gene or something. I really love Close Combat 4, and I can even not feel too guilty about it now because it's published by SSI. (unlike CC1-3 which were published by, well, you know) Diablo 2 would be great as well, but I wonder why I'm the only one to mention CC4???
mas cerveza, por favor politically incorrect stu
Let's also remember that some of us DON'T USE WINDOWS... period. I don't use Win AT ALL because I can't in good concious support MS by even using their product. I haven't touched anything MS in over a year.... but I do miss some of the games. Luckily, my fav' is still QuakeI and III. Besides, not building for any other platform leaves Mac people where? You might not like Mac's but at least they don't need MS like you do...
Are you gonna put em all together and tally them up to present to the "big name" vendors?
Anyway, I'd like to see:
Pharoah
Roller Coaster Tycoon
One of the best Mac games ever should be on every platform: Spaceward Ho! A definite classic.
Hi I'm working for Tribsoft (we are porting Jagged Alliance 2 to Linux).
Linux IS becoming a major gaming platform. We are currently writting contracts for some extremely interesting games (I mean AAA games).
In 2000, there is a lot of GREAT THINGS coming for Linux. (Damm NDAs...)
Mathieu Pinard
Tribsoft Inc.
www.tribsoft.com
Mathieu Pinard
Tribsoft Inc.
Other than that, i'm waiting for Tribes 2... yum.
I'm surprised you're complaining about the task of finding the car you can drive the best... to me the fun is picking a car and making the most of it. Anyway, most of the cars are just there for fun, so you can drive your favorite car IRL, only a few are top-tier for racing. You don't need to buy and drive every single car in order to enjoy the game. I'm not going to bother with the 60 hp cars to find out if it is the one I'm going to drive the best.
Hail a_linux_port00!
It's not a game, it's an experience... =)
I would have to go with RPG-style games, like Baldur's Gate, and other good games of the genre.
Why? Well, most of the geeks around here love a good RPG, and on the technical side, it shouldn't be too hard to port a 2d game. (or 2 1/2 D, which most RPGs are))
Yes! Yes! Yes! I am a TFC addict. In fact, it is the ONLY reason I have NT on my machine. If I could play TFC on linux and get source safe working under wine at my job, I would be windows free.
My "new game" votes go for halo, oni and Team Fortress 2.
I suppose I'm not too threatening, presently, but wait till I start Nautilus
All the excellent adventure games.
-russ
Don't piss off The Angry Economist
Those were the days - teletypes and 110 Baud modems. None of this fancy auto-dial crap either, you had to dial a real phone (with a dial) and then stick the handset into the cups on the modem.
Kids these days have it so easy...
Right now I'd settle for the Quake3 arena point release, and mod source for linux.
I thought id was planning on keeping all platforms in sync? It's been about 2 weeks since the win. point release came out, and us Linuxers don't get to play any mods or have the benifit of the new serverbrowser or anything... Lets get that thing out the door!
Blessed are the pessimists, for they have made backups.
Yeah, I would have to agree on Halflife. I'll have to check out the Counter-Strike mod. Or maybe try to play Halflife on a level other than the easiest one. What can I say I suck at games.
This is the first time I've seen any interest in racing games for Linux. but NASCAR? come on... lets go in a circle as fast as we can. rally's are where it's at. hairpins, powerslides, gravel, tarmac, mud, snow... rally has it all! Personally I'd like to see Sega Rally Championship 2 or Rally Chamionship 2000. Need for Speed III, obviously, just because its fun. We also need to get some force feedback support in linux, or has that been done, already and I'm just out of the loop? Maybe some F1 games. or something like Hi-Octane!
Though it may be in need of work, the Sabre flight combat simulator is functional and fun. Check it out.
Wah!
Any other racing simulation game (rally or open wheel)
I think once the OpenGL issues are resolved between the new SGI SI (Sample Implimentation) and Mesa, games will start flowing faster and more rapidly to Linux.
But for games to really get ported to linux, it will require more acceptance of linux for the desktop. From what I have seen there are NO distributions that are ready for 'EndUsers'.
I worked on PC's with EndUsers since probably 1985. I'm sure that's not as long as a lot of the readers here, but long enough to get the idea. I worked through Windows 1.0! (WHOW.. what a joke!) But Look at what it offered them. A GUI, a few programs that came stock with the OS, and ability to run other venders softwares.
With ALL The people doing distros, why isn't there a SIMPLE END USERS DISTRIBUTION????? That's what the public wants! The End User doesn't need (or even has any clue on how to use): NFSd, ftpd, Sendmail (maybe only as a transport layer), pop3 servers, NIS, emacs, gcc, etc.
All the end user needs is a DESKTOP, a few apps, and support for ALLLLL their hardware. That's what they want.
This is what RedHat needs to do (or whichever distro wants to lead being put onto the desktop). They need to make three different Distros: Server, Workstation, and Desktop.
All the packages should be included on the media (cdrom) making it so they could install whatever they wanted as they became more familure with things. The main thing is the "Desktop Distribution" Should be geared to the "Windows EndUser". Where it will NOT have any the unix services installed and would not have HUGE security issues. The box should have like 5 or 6 SUID binaries on the box (su, passwd, ping, traceroute, and sendmail) I don't even think it should run inetd by default. It shouldn't have ANY ports open on the box by default expecially not 21,23,80, & 139. =)
Linux is WAY WAY WAY too configurable for the end user. That's a VERY strong point for a 'power user', but for an "END USER" it makes their heads spin, confused, and able to break things (ie. go back to a microsoft product).
All in all, Linux is the wave of the future for servers and desktops, but today, it makes a great server.
[Whew, I vented, I feel better now..]
I'd love to see Re-Volt for linux
... is
:)
Its a racing game from www.Acclaim.com. They've ported
it to the DreamCast, N64, Playstation and PC.
For those who've never played it, its fun!
You race RC cars through real world scenarios such as the local
supermarket. The cars can interact
with all the normal objects that lie in their way. For example,
at the supermarket one can use the car to push empty boxes around
or to make the bottles fall off the shelves. The twist tho
that the scenarios are real-life sized, whereas the cars are merely
toys therein i.e. we're Gulliver in the land of the Giants!
Another entertaining aspect of the game is that the RC car is
armed with a few weapons (e.g. oil, fireballs) which can
be used to slow the opposition down.
The really nice thing about this game tho, is that the handling
of the RC cars feels very realistic. Its just as if you're driving
a hyperactive remote control car
I've spent hours and hours on windows playing this baby. Absolutely fantastic. I know
people who don't like to play games and are absolutely hooked on this.
Best Word Processor: lyx.org
Then again, you could argue that Quake * is a special case, because in all likelyhood the game would be successful enough to be eventually ported to every platform under the sun. So in that case, it's cheaper to design it cross-platform up front.
Note that this logic doesn't hold for Generic KnockOff Shootumup for Windows and Playstation, which (like most games) would be lucky to break even on dev costs. But it does give people writing to Direct3D something to chew over.
--
Business. Numbers. Money. People. Computer World.
This is the only reason I'm running Win98 right now because I can't stop playing Team Fortress Classic on Half-Life! I CAN'T STOP!!!!
What kind of question is which games do you want to see ported to Linux?! All current games should be ported and all future games should be developed in Linux. I'm a gamer/developer myself so I DO understand that the biggest market is in windoze, but I am SO SICK of it! DirectX is for lazy coders. IMHO any decent hardware has an API and the noname/forWin9X hardware is usually just crap anyway. I can't even play 2 different games reliably for any length of time on the same bootup. Wait, what am I saying? Forget I said games, what I meant is ANY 2 programs.
"You point your finger at the moon, the fool stares at your finger."
By far my favorite FPS. Between this and Q3 for Linux, us action gamers would be set. -Ben
I'm an advocate of the newer games, and because of that, I have to stay in windows most of the time. Anyway: 1. Unreal Tournament (I think I heard something about it being ported anyway?) 2. Soldier of Fortune 3. Duke3D =)
Run on pure emotion, driven by true insanity.
I've always wanted to see Bolo ported to *anything* but a mac. There was a PC port a while back, but that was put off b/c of (sort of) licensing issues.
This game is so solid. It's endlessly fun, slickly produced, and already ported to more platforms than you can shake a stick at (including the BeOS) (worms.team17.com) Stuart
A half life port seems very unlikely to me. If I remember correctly the Mac port got cancelled quite a ways into the development cycle. Doesnt seem like something that is coming anytime soon. Maybe someone would do a Counter Strike for Quake 3 :)
treke
The only game that needs to be ported to Linux would be the Halflife client. This way I would never need Windows again! Thank you.
Hi all, Just have to say that Homeworld in all its beuty and splendor is wasted in the world with only on processor to drive it. It needs the clean path access to the system that Linux can provide. What joy and beuty in watching the hulls of your enemy's split and crack at insane resolutions.
Exactly how much "/." sucks? Same conversations and arguments over and over, same stories. Crap, crap, crap. Not to mention the moderation. Because you put the moderation in the hands of the idiots who regurgitate the same nauseating pablum, they tend to mark down any post that either doesn't jive with their prejudices or moves beyond the level at which they operate. Oh and the automatic moderation down for short posts. I'd think being a windbag who writes pages full of shit would be a better criterion for a demotion. Please mark this down for being off topic. Discussing the flaws in the nature of the discussion format is never acceptable or on topic.
Well, the best strategic (although likely the most complicated one) game - EMPIRE was ported to Linux for a while already.
You're welcome to learn more about this game -
visit http://empire.idlpaper.com or
http://empire.maxho.com.
This game is NOT played on WWW. It requires a
client which may be command-line!
Roman
-- "If you had fallen into a shit pit during a battle, lick yourself off and move on." - Jaroslav Hasek
Even though I really suck at it, Homeworld would be a good game to port. Since it has software and OpenGL renderers besides the D3D one, it shouldn't be too hard either...
And for anyone who says Starcraft is "too old", come on. People still play Quake. Starcraft epitomizes its genre, and today is still nearly as featureful and often more fun than newer RTS games. Hell, I just got the thing and I can't tell that it's "old"...
MoNsTeR
1 Half-Life 2 Half-Life 3 Half-Life 4 Half-Life 5 Half-Life 6 Half-Life 7 Half-Life 8 Half-Life 9 Half-Life 10 Half-Life 11 Half-Life 12 Half-Life 13 Half-Life 14 Half-Life 15 Half-Life 16 Half-Life 17 Half-Life 18 Half-Life 19 Half-Life last, but certainly not least, 20 Defender
I'm sorry. What I meant to say was 'please excuse me.'
what came out of my mouth was 'Move or I'll kill you!'
Heres the games I most want in order of priority: 1. Descent III 2. Need For Speed High Stakes 3. Rayman 2 4. X-Wing Alliance 5. BattleZone (or BZ2 but I don't have that yet) 6. Red Alert or Tiberian Sun 7. Day of the tenticle (oldie but I still love it) 8. Worms2 9. Bladerunner (or something in that genre ) 10. Corridor 7 (NOT!)
Blender And Linux Fan
Linux is finally gaining enough momentum to where publishers are comfortable allowing third parties (mostly Loki, and recently Tribsoft) port existing Windows titles that have sold well initially as Windows-only games. What I'd like to see (and the day I think is fast approaching) is more in-house simultaneous ports for Linux. The end goal, eventually, is original, top-tier quality, gaming content for Linux that isn't necessarily available on other platforms, but is developed on and for Linux for its own sake...
The project is freeciv.
The website is
http://www.freeciv.org
The newer versions have much nicer tiles and use gtk instead of the athena widgets. It looks nice and is alot of fun.
It has been statistically shown that helmets increase the risk of head injury.
One would think, looking at the basic structure to most of the Blizzard games, that it would be easy to port the underlying code to linux and then translate it to the other games. I don't know how similar Diablo is to the StarCraft/WarCraft games but StarCraft/WarCraft look to run on the same fundamental engine. How true is this? I would go for a Star/WarCraft port, and Blizzard could move a large portion of it's gaming stable to Linux. Other games I would like to so Half-Life - based on Quake2 (right?) shouldn't be too hard... most of the work is already done Harpoon2 - or has this been done? excellent game.. Diablo2 - ok... so everyone wants this :) Diablo1 StarCraft WarCraft2 C&C et al
It's true. Writing the core of the game, like John C. did, portably is better because you have less end-user support to deal with (as there are less bugs). This is one of the reasons John did it.
:)
Another reason is that 1000 * 50 is 50,000. That's 50 thousand extra dollars for making your portable core run on another system. That could feed & clothe another programmer, or even an executive PHB who just wastes company money. Out of the 20 million Linux users, that's a fairly small percentage -- which means it's likely that they will see that kind of return, or even better.
So buy Quake 3 Arena, and show your support for Linux -- the others will follow
---
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
The Sims comes out the first of Feb. Start porting it now cause it will be "the game" of 2000. Another must should be Thief: The Metal Age.
Hypothetically, anything hypothetical is possible.
I'd like to see Alternate Reality (and it's sequel, Alternate Reality: The Dungeon) ported. I heard that The Arena was also written but was bought and squelched by a company called Software Toolworks that was really mad at software bootleggers.
-- $SIGNATURE
Maybe Linux won't be the OS of choice, as such, but he has a good point about Linux first.
:-)
Once games are developed on Linux, they will be easier to port (think John Carmack). Once they are easier to port, you can go and port it to where ever the money is, and be proud that you will likely have fewer support issues eating at the money because of the cleaner core produced under Linux.
So you have less support costs, and can easily port your game. Now what? Think digital. Copies cost nothing to make, it's only a little porting work for each target. If you can easily port the game, you can easily make money on other hardware with other target audiences your main target will not even see. You can hit the Win32 audience, hit the Mac (l)users, hit the Linux gamers, hit the console market (at least the Dreamcast and PSX2, the N64 could be a contender if Nintendo ever puts ouf a fscking CDROM drive), and be laughing all the way to the bank.
So it's not really a matter of "Linux getting it first," which you point out won't happen until we have the lion's share of the OS market, but "development being done under Linux" -- which is certainly feasible, as it will cost less to develop under a free (beer, libre) OS with free (beer, libre) tools -- and will lead to Linux being one of the first ports (think Quake 3)
---
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
There is a GOOD possibility of seeing Tribes2 for linux. I had a chance to talk 1-on-1 with a couple of developers at last years E3 and they told me that they *WILL* release a Linux dedicated server for Tribes2. They were highly considering a client for Linux as well, but were concerned with the state of advanced sound support, full screen graphics support, and the usual loader, video playback, etc, kind of stuff. That E3 was last June. We've come a LONG way since then. I would not be surprised to find Tribes2 for Linux.
I would love to see these games ported to Linux and would even consider buying them even if I owned a Win32 version: Ultima Online SE (Yeah, they have a port... but rarely updated and bad sound support... with more bugs than even the Win32 version) and upcoming Ultima Online 2 Need for Speed 4 (and force feedback steering wheel drivers are necessary) Theif 2 Baldur's Gate 2 (and 1) Final Fantasy 8 and 7 (oh hell, all of the Final Fantasy's would be nice... most fall under NES emulation, but emulation doesn't count, right?) Ultima 9 (if they could actually fix the wretched performance issues (without telling us to scrap a GeForce for a 3DFX card)) Diablo 2 It's worth mentioning that I bought the Win32 version of Quake 3 and will also purchase the Linux version, even though I know they will make the executables available in the near future simply because I want to contribute to the Linux gaming cause.
In case anyone is interested, back in June 99, I visited E3 (Electronic Entertainment Expo) in LA on behalf of Linuxgames.com. E3 is where the next year of gaming and beyond is revealed by most game companies. I went and interviewed as many vendors as I could and hounded them about Linux. There is a VERY detailed write-up of my findings at http://linuxgames.com/e3expo.shtml. Makes for very good reading, and even though it is 6 months old, it gives a very thorough overview of Linux Gaming.
I would love to see Freespace 2 come to Linux. I really like that game. It is just so much fun.
i'll keep this brief :) ;) )
Half-Life (with all mods
Mankind (www.mankind.net, check it out it's cool)
Worms (all of them)
mvg,
Kris "dJOEK" Vandecruys
Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
Always one of my favorite gaming genres. I'd love to see Descent: Freespace and Freespace 2 ported to Linux.
I'd also like to see some of the older Ultima games for Linux, especially VII since I never had the chance to really get into that one.
My other
Ditto, OT, everyrhing. /. wants to stray OT to humor, they should have 1 news item: OS fan-fic.
/. .
OMG This is funny.
Thank you 348 for pointing this out.
Thank you AC for linking to another OSM fan-fic.
This is as close to hilarious OS fan-fic as it gets.
The next time
Then OS's humor work can be on-topic for once.
Good job. This is one of the funniest things I ever read on
Now that the api emulation is working well, i think some ppl are working on cpu emulation to match. So it may be more useful to you than you think.
StarFlight I and II please! ...so how about someone writing a StarFlight III???
"Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
I believe Rollercoaster Tycoon (and possibly its expansion pack, Corkscew Follies) would make a great Linux port and add to another genre of games other than the first person shooter.
The Text Adventure Development System, or TADS as it is known, has been around for probably almost a decade. It compiles text adventures into a binary format that can be run by an interpreter on many platforms, including Linux, Unix, Mac, Windows, Amiga, OS/2, Acorn RISC, and Atari.
I believe either Zork or one of its predecessors can be readily found. The original Adventure as well as many new and interesting ones can be found as well, although I can't say I have played any of them. I found out about TADS back when I wasa interested in creating my own game. The freeware package includes compilers, debuggers and other things for creating your own text adventures.
I don't know anything about the Infocom games, but TADS is very interesting, and I think people should check it out. Source code is available.
JD
I have Unreal Tournament already :-)) I'm waiting for Team Fortress II, also.
Heres the games I most want in order of priority:
1. Descent III
2. Need For Speed High Stakes
3. Rayman 2
4. X-Wing Alliance
5. BattleZone (or BZ2 but I don't have that yet)
6. Red Alert or Tiberian Sun
7. Day of the tenticle (oldie but I still love it)
8. Worms2
9. Bladerunner (or something in that genre )
10. Corridor 7 (NOT!)
Blender And Linux Fan
Never knock on Death's door:
More race stuff in one place,
than any one place on the net.
How about we start a GPL program to do this? We have a GPL code "freespeech" to start with, which already does most of the network code. What is needed a client/server base to allow more than 2 to connect and a speech detector to allow auto turning on of the mic when we talk. We can add compression to reduce the bandwidth, probably simple 16bit ADPCM can do.
- Etam
There are versions of Stella for Acorn, Irix, Linux, Solaris, Amiga, FBSD, Java, Mac, OS/2[my port :-)], Windows, and others.
Tribes is like the main reason I continue to boot into Windows and don't use Linux very much..
:) ) would be incredibly cool.
Also, getting EA to start porting the EA Sports Games (especially the NHL ones
Total Annihilation, Worms Armegeddon, Starcraft. AOE/AOEII would be really funny. It wouldn't be surprising if the Linux version worked better . . .
Let S_n = {nst+us+vt : s,t in Z \ {0}, u,v in {-1,1}}. For all n in Z where |n| > 2, Z \ S_n is infinite... right?
I'd love to see a good racing game ported to Linux. Something like Need for Speed: Porsche Unleashed or Motorhead.
I have a website. It's about Macs.
This was truly nice game in it's time.
And chaos strikes back was right in there also (never much cared bout skullkeep thing it kind of lost something)
I tried to find info about FLT Games in the net with little success.
They also had this nice xpilot variant called "Oids"
RainBow six, Eagle watch (R6), Rouge Spear!!! *DayDream***Killing off terroists and writing perl all at the same time...**
I suppose that there's not much chance of the early versions being ported. The last two versions (7, 8) have been ported to win9x, but rely on Active X. And really, I don't know if Squaresoft would bother...
Someone mentioned the early (text) Zork games. I wouldn't mind the later ones, either (Return, Nemesis, Grand Inquisitor - Dos, Win9x, Win9x respectively).
Jake
-- did you get my letter? / did you get it today? yeah, i got a letter / i threw it away - Sleater-Kinney
We have to take a serious look at the state of creating games for linux right now: it's too durned tough. Development studios hire outside firms to create ports for them instead of handling the thing internally. Why? In my opinion, it's the lack of an easy, comprehensive, high-performance game programming interface.
I am of course referring to the lack of a DirectX for linux. Before you flame me into the stone age, think a minute. With its DirectDraw, Sound, Input and 3D, MS has all the bases covered for small-to-medium developers who don't have the resources to develop their own hardware layers.
What is available for linux? Mesa and OpenGL are a great start, but they intentionally neglect user input for the sake of portability. Sound and joysticks are supported in the kernel... is that good enough? (I'm not a real developer).
So what's the solution? Should we wait for (better yet, join in with) the WINE people to complete their DirectX libraries? Should we make a linux-native game interface? i leave this as an excercise for the reader. :-)
Tetris rules.
In the potato tree, there's a freeciv client that uses the GTK widgets and looks really good. I never knew there was an athena version...
Sigmenation fault.
Everquest is the only reason i still have a windows box in my home.. I currently have a partition dedicated to it and windows. If someone ported Everquest to linux then i would have no need whatsoever for windows :o)
Ken Mitchner PHP/SQL Programmer Currently Seeking Employment
Lucasart adventures, such as Zak McKracken,
Maniac Mansion, Monkey Island et al.
Some of these are really old, but personally
I wouldn't mind. The could at least port the more
recent ones, such as Full Throttle, Monkey Island 3,
and Grim Fandango.
here's yet another vote for StarCraft.
--Note to Blizzard Marketing--
I would pay *full* price for a copy of a game I already own just for the joy of playing StarCraft under Linux.
There is one main feature that I would like to see implemented in the Linux version if possible:
1) A campaign import utilitity. I have finished all of the original campaigns and would like to keep the cool movies without having to play the maps again. Since the minute StarCraft for Linux is out, I'm removing Windows, this would be a nice perk.
Thanks for listening.
David
CC # 5321- oh wait, it's not out yet...
and/or Team Fortress 2 (when it finally comes out). Of course this requires better 3D support... especially for my riva/tnt ;-)
Man, for my money, i'll take Myth2 over starcraft or whatever anyday!
I think the best possible choice for a port right now would be something like Half-Life. Plus, i REALLY want to see TF2 get ported. The original TF (not TFC for those of you who play nothing but half life mods) was, in my opinion, the BEST mod on a game EVER! we need to see more of that for linux.
-FluX
"It is seldom that liberty of any kind is lost all at once." -David Hume
Rich
There are only a few games I play, and TA is my all time favorite. I'd gladly pay twice what I paid for the Windows version for a Linux version. In fact, I have a copy of Win98 specifically for TA, which is kind of annoying to have to keep around.
:)
Cavedog: PLEASE!
--- Bigger bits, softer blocks, tighter ASCII.
Let's also hear it for Marathon! _Deirdre
homeworld...... episode 1 racer... mechwarrior3... any 3d game!
I want EverQuest for Linux! I love EverQuest and I only played it for an hour last year. But I know it won't be happening for a while, especially since 3D support in Linux is so limited at the moment. I can't wait until the direct rendering architechture is ready and that SGI/nVidia/VA partnership gets moving.
I have just finished playing BZ II, and it is breathtaking. The first Battlezone was just as good a few years ago. I mean, a lunar surface, a hovertank and some enemies... What more does one need?
As for multiplayer games that need porting... Half-Life (Opposing Force), but what about Starsiege Tribes? I'm not that good at fragging but a good cooperative teamplayer, and Tribes is the only game I've seen so far where this really makes a difference. No need to be an ace sniper or have Trinity-like reflexes if you can place devious traps or build awesome defenses! Seriously. Got to love it!
There is no "off" position on the Genius switch!