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Forum: Future Ports of Games to Linux

It's been a long time since I posted an open forum like this, but I'm curious what people think on this one. What games do you most want to see ported to Linux in the next few months? Of course, for me personally it's StarCraft and Diablo 2, but I'm curious what games have come out or are due soon that people would most like to see a port of (and note that WINE doesn't count. ;)

687 comments

  1. Re:StarFlight! (if you still want to play it...) by sckeener · · Score: 1

    if you still want to play it, click HERE

    --
    "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  2. "Soldier of Fortune" and "Black and White" baby! by alpha264 · · Score: 1

    These two games look awsome. I'll probably buy both as soon as they hit the shelf

  3. Re:Zork! by Robin+Hood · · Score: 2
    And for more text-adventure madness, check out the newsgroups rec.games.int-fiction (for discussion of playing text adventures, or "interactive fiction" as they're currently called), and rec.arts.int-fiction (for discussion of writing text adventures). Yes, people still write text adventures -- in fact the genre is thriving, with a yearly contest that attracts more and more entries each year -- and the winners of the contest are stunning.

    Also check out the Interactive Fiction Archive at gmd.de -- but if you're in North America, use the U.S. Mirror instead.

    Highly recommended FREE games to play: Jigsaw and Curses, both by Graham Nelson. The guy's a genius: not only did he write the Inform programming language, for creating text-adventures compatible with Infocom's format, but he also wrote two of the best text adventures out there. You must experience Curses for yourself! And no, it has nothing to do with the UNIX cursor-manipulation programming library.
    -----
    The real meaning of the GNU GPL:

    --
    The real meaning of the GNU GPL:
    "The Source will be with you... Always."
  4. Ultima Online by burdicda · · Score: 1

    I presently use the Linux client under Linux Mandrake and it works great...! But: Sound does not work....a major deal helps warn of impending danger.... Macro changes do not save back correctly... and most of all....they are so busy patching the thing night and day that they are continually breaking the Linux client....and a broken client for 90 days means you lose all your chars, your house, your bankbox....etc... Hell....don't worry about fixing anything...just make it an official supported client....least I know I don't have to keep a windoze box in my freezer for when they break the Linux client again making windoze specific patch changes...

  5. Tribes 2 by msphil · · Score: 1

    According to this interview (and lots of news at LinuxGames (search for Tribes)), Tribes 2 is being ported to Linux by the development team.

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    1. Re:Tribes 2 by Anonymous Coward · · Score: 0
      Hell yes, Tribes 2 is a must!

      http://www.sdbgamers.net

  6. Future Ports... by Anonymous Coward · · Score: 0

    For one thing, I'd like to see Jack Nicklaus or a similarly excellent golf game ported. Linux has NO GOLF GAMES AT ALL, not even sucky ones! :-)

    Also, some others I'd like to see...

    * Diablo II (duh)
    * Team Fortress 2
    * Warhammer 40k: Rites of War
    * CyberStorm 2 (not a chance, but it'd be nice)

  7. Starcraft! by Shanep · · Score: 1

    My buddies and me have made Starcraft a part of our get together at the beginnings of friday nights. Someone complains of a certain unit being too powerfull, and then they figure out a great way around it and the roles reverse. This game is very well balanced and holds our interest. Awesome!

    C'mon Starcraft ][ !!!!

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  8. Re:This is easy by dscotton · · Score: 1

    "Frist thing I want to see ported is Starcraft, which even after 3 years is still the best RTS on the market IMHO." It's not three years, it's actually less than two. Starcraft came out in March 1998. And Brood War, which essentially made it a new game, came out in December 1998. Starcraft's life is definitely not over. Not until some other RTS comes out that pushes it from it's place. Tiberian Sun sure wasn't it.

  9. Tribes 2: DUH by Anonymous Coward · · Score: 0

    Doesn't anyone pay attention?!

    Read this:
    TRIBES 2 WILL BE PORTED TO LINUX.

    Comprende? They are porting the server AND the client. If they weren't, why would there be postings on LinuxGames.com with the developers' .plans saying things like ``just got started on porting the graphics toolkit to Mac, hope it's as easy to port it to Linux''?

    Pay attention, people!

  10. Sex Games by Anonymous Coward · · Score: 0

    You know those virtual sex games...

    uh... Sorry, gotta go now.

    oops, can't use the mouse when my hand is full.

  11. Finally, a voice of reason. by nutsy · · Score: 1

    I get *so* tired of the endless yapping about Quake IV, Monkey Island XIII, and other churn-out-a-rehash crap...

    Anyway, there are plenty of Infocom interpreter knock-offs available. The IF (Interactive Fiction) Archive's main site is an FTP site in Germany that's bog-slow; a list of mirrors follows.

    Go to the subdirectory "infocom" then "interpreters" and pick your poison -- my personal favorite is Frotz. Happy adventuring.

    in the USA:
    http://wuarchive.wustl.edu/doc/misc /if-archive/
    http://ftp.nodomainname.net/pub /mirrors/if-archive/
    http://ifarchive.org/
    ftp://www.plover.net/pub/ifarchive/

    in Finland:
    ftp://ftp.funet.fi/pub/misc/if-archive/

    in Australia:
    http://mirror.aarnet.edu.au/pub/if-arch ive/

    in the UK:
    http://www.firedrake.org/if-archive/
    or ftp://ftp.firedrake.org/if-arch ive/

  12. Pong by X-Nc · · Score: 1
    Games are, for me, non-essential. I haven't played a computer/video game since the first SSI D&D game "Pool of Radiance".

    I'm game for pong.

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    --
    If I actually could spell I'd have spelled it right in the first place.
  13. Re:Games List by bugg · · Score: 1
    Wrong.

    A GPF is x86-specific, not MS specific.

    Whenever a process _tries_ to do something that it wasn't supposed to do, it GPFs.

    Linux, Windows, BSD all have them. But, if the OS is designed well, they won't bring the system down ;)
    They exist in nearly all architectures that support priviliged/user modes, but have different names if they aren't x86.

    (further reading: http://www.freebsd.org/~jhb/386htm/s09_08.html)

    --
    -bugg
  14. FIGHTING GAMES!!! by Anonymous Coward · · Score: 0

    Doesn't matter if it is SF(Alpha)3, Virtua Fighter, Tekken, Soul edge/blade/caliber, SNK/Marvel vs. Capcom, MK1/2/3/4, KOF'xx, or even Jojo, fighting game is definitely a empty void in Linux world that needs to be filled.

  15. Re:Ultima Online! by Anonymous Coward · · Score: 0

    Definitely! The UOLinuxclient sucks a great deal. I will throw the game away if I still have to use Windows after that trial month.

  16. Re:Playstation 2 and Linux by FigWig · · Score: 1

    I believe there was something like this for the 3DO, if anyone remembers what that was. You would stick a card in your box and it could play CDs from your CD-ROM drive. I don't think it's too practical personally, I'd rather have the console as a seperate device that I could have in the livingroom and turn on and off quickly.

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    Scuttlemonkey is a troll
  17. Re:Not Starcraft by Shanep · · Score: 1

    Oh man, delevant, I think you are really going to cop a flame for that comment! :)

    I dual boot Linux/NT4.0 for two reasons.

    1. Starcraft
    2. 3D Studio Max

    The age of a game has nothing to do with anything, Starcraft is just excellent multiplayer game play at its best. A person who likes to keep it simple with a mass of units (a'la C&C) can't necessarily beat a smart player that uses and compliments unit strengths and covers their weakness'.

    It can be a game for the brute force players or the tactical players. There are not many real time strategies that are so well balanced or cheat free for multiplayer gaming. Playing Starcraft in teams, me and a buddy against two other buddies is awesome. We play friday nights and drive home saturday mornings, we've been doing this for more than a year!

    Starcraft is the best game I have ever played. Nothing comes even remotely close.

    Maelstrom.

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  18. Re:Not Starcraft by Shanep · · Score: 1


    You just are not good at playing RTS'. There is nothing wrong with Starcraft. It shows how good RTS' can be, and I think it is the benchmark by which future RTS' should be judged.

    Fucking awesome shit. It works well for the smart players and even players like you.



    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  19. Re: Starcraft on VMware? by SEGV · · Score: 1

    Please explain what "tweaking" is required, don't just tease me!

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    Marc A. Lepage
    Software Developer
  20. Re: Open Source RTS Engine by SEGV · · Score: 1

    That's what I'm working on.

    Click the URL above.

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    --

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    Marc A. Lepage
    Software Developer
  21. Re:Linux First, Mac Second, Windows Third, No Port by nutsy · · Score: 1

    we need to have a Linux version first.

    No, we need freely-available source code so games can be ported to any system, Linux or otherwise. But that'll never happen, right?

  22. Re:Sims, sims, sims by pop1280 · · Score: 1

    If you like space sims, check out Descent: Freespace and Freespace 2 by Volition (they split off from Parallax). They're really nice looking games, but they're windows-only right now.

    -pop1280

  23. Re:games that should be on linux by nutsy · · Score: 1

    Just in case anyone actually is interested, check out D. J. Delorie's The Ace of Penguins.

  24. Re:OpenGL / Redhat by ElricWhiteWolf · · Score: 1

    I would certainly second THAT motion !! The Community has needed something like this for a very long time...Just One Request Though, if (and when) this happens could there also be a'Power User's' Version !! I like my penguins the way they are (all files included) !! Thanks :-) I must say, this guy knows the answer !

  25. Re:Combat Flight Simulators by be-fan · · Score: 1

    Yes, but were talking reality here. When did network gaming as we know it start? When DOOM came out! I'm not talking about some game some guy hacked up on UNIX, I'm talking about a full fledged commercial game with a paper manual and a box and everything that people actually BOUGHT (or sharewared) in large numbers.

    --
    A deep unwavering belief is a sure sign you're missing something...
  26. Re:The game of Don Knotts by Shanep · · Score: 0

    I suppose you think you are a hacker for that? You are an arsehole.

    "Friday , October 29th 1999 Krystalia lost her battle with ovarian cancer."

    Fucking hero.


    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  27. How about a massive RPG that doesn't suck? by Greyfox · · Score: 2
    I dropped my account on UO mainly because they pretty much completely let the Linux support fall off -- I could not get sound in my client after last January's upgrade to the new client and eventually they changed the encryption and I could not log in at all. However, the endless bugs, modifications to the world code and 'split using kiddies were also a factor in my decision. It was obvious that we were still playing beta code.

    With any massive RPG, they should ship the server as well as the client, so that users can run a smaller world if they wish. Then the server administrators can simply eliminate any unwanted riff-raff. This seems to work pretty well for MUDs.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  28. Re:Combat Flight Simulators by be-fan · · Score: 1

    Yes, but were talking reality here. When did network gaming as we know it start? When DOOM came out! I'm not talking about some game some guy hacked up on UNIX, I'm talking about a full fledged commercial game with a paper manual and a box and everything that people actually BOUGHT (or sharewared in LARGE numbers. I'm not stupid enough to think that UNIX did not have the first networked games, (it was one of the first networked OSs, and no matter what the technology, there is at least one game in existance that takes advantage of it.) but having some networked games does not make it a "networked gaming platform" just as having blender for Linux does not make it a 3d modeling platform.

    --
    A deep unwavering belief is a sure sign you're missing something...
  29. Re:Two words: by Kheldar_522 · · Score: 1

    and the elusive concrete donkey...

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    A man is only as old as the woman he feels.
    -- Grouch Marx
  30. Halo and Diablo II by BMcMillan · · Score: 1

    Once I can run 3d accelerated games on linux using my TNT card, I'll *never* boot win32 again. Then again, having my SoundBlaster Live supported with EAX would be nice too ;) So, here's to DRI, Precision Insight, SGI, nVidia, and all the rest working to get us quality OpenGL on Linux. And kudos to the sound card companies for increased support of Linux. Life will be good in about a year meethinks.

  31. Re:Combat Flight Simulators by Storm · · Score: 1

    > 1. UNIX was not one of the first networked game
    > platforms. It was one of the first networked
    > platforms, but I believe networked gaming can be
    > classified has having started back in the days
    > of DOOM, which was Windows only. (In mass) In
    > fact, until recently, UNIX has had very few
    > commercial games.

    However, I was referring to networked games, not necessarily *commercial* networked games. Games such as Xpilot and Xtrek/Netrek. Xpilot originated about 1991, meaning it came out around the same time as Windows 3.1. Xtrek was released in 1985 or 1986, but can trace its roots back to '80 or '81. These were among the first of the "common" networked games. Earlier games were available on a system called PLATO, which was (IIRC) based out of the University of Illinois, dating as far back as 1972.

    The original Doom was a DOS game, rather than being Windows only. However, I exchanged email with one of the Doom programmers in mid-1985, and he told me that it was originally written in C, and ported to DOS.

    --
    --Storm
  32. Games that might be ported... by Belgand · · Score: 1

    Even better than trying to get games ported after they're released is to pressure those companies that might have released a Linux version, but felt that there wouldn't be enough interest and the sales wouldn't be high enough to justify it. Take Team Fortress 2. After talking to one of the project leaders I was told that while they'd been pushing for a Linux client (they are making a server for linux) the higher-ups didn't think that it'd sell well enough so they called it off. If enough people told them how much they wanted a Linux version it just might have helped. In the Team Fortress community alone a petition went around for a while a few months ago and accumulated a rather large number of signatures. This however is not the way to go. I was told by employees of Valve that if we wanted to get noticed and have the marketing drones actually respond or make a change in policy we need to write to them, personally, in e-mail. While a petition may have tons of signatures the cummulative effect of getting e-mail from all those people is much, much greater. If we want Linux games that were made by the companies to support linux we have to go after them with the might of the penguin.

  33. Re:Not Starcraft by Shanep · · Score: 1


    :)

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  34. Exactly my point, unfortunately. by Chris+Johnson · · Score: 2

    Sure Loki could do it. Andrew Meggs successfully ported Half-Life to the Mac, at which point Valve pulled the plug. Loki could do a great job porting Half-Life and Valve would still pull the plug and refuse to ship the port, judging from what they actually did to the actual Mac port. Therefore the fact that Loki could do it isn't relevant- Valve are actively blocking anything that isn't Windows, even to the point of writing off porting efforts and keeping the resulting basically finished port under tight wraps. There's no reason to believe they'd allow a Linux port to ship even if they had Loki do one. It's the same old song, 'inadequate market share to support...', better spend your money with companies which make even a token effort at supporting platform diversity. Valve actively discourages it and have killed a perfectly good Mac port based only on not wanting to support more than one platform. Sorry.

  35. Re:Crystal Caves by CovertOps · · Score: 1

    yeah, i believe he was purple.. nice and purply. i used to be a retro game junkie. too bad that doesn't run on my computer anymore =(

    --



    for (i = 0; i < ALL_CHICKS_I_KNOW; i++) { ask_out(); if (get_laid) break; }
  36. Some of the easier to port games by MikeBabcock · · Score: 2

    Some of the best games would be the ones that, in fact, are the easiest to port -- the side-scrollers and overhead ones. They could be enhanced for 3D support where appropriate now (using Z depth instead of stacking layers for moving backgrounds and taking advantage of acceleration).

    Examples:
    The old Commander Keens (yes, big fan, especially #4 and 5)
    Command and Conquer (who wouldn't!)
    Sim City x000 (is this being done?)
    Starcraft (original -- overhead)

    --
    - Michael T. Babcock (Yes, I blog)
  37. Re:Star Control II (Plus an interesting fan projec by Etam · · Score: 1

    I love SC2, but that was a while ago. They don't generate the star map on the fly, do they? If they do, it would have much better replay value. I enjoy the melee game after finishing off the campaign. When poted, it should support internet multiplayer melee game :) Yeah, that would be nice.

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    - Etam

  38. Re:Not games, game engines by Yebyen · · Score: 2

    Post your ideas, I'm sure that even those of us who can't (or just won't) be designing it would like to hear about them. I agree that an RTS engine would be a good idea, as I can't say I've seen any RTS's for linux except ALE-Clone (now freecraft?)

    Well if this does happen, I wanna know about it... :-) I'll be happy to try out some alpha (and of course beta) releases. (I live on beta...)

    --
    linuxisgood:~$ man woman

    --
    Restating the obvious since nineteen aught five.
  39. Crystal Caves by matth · · Score: 1

    Definately crystal caves. I can see it now. Telnet to your linux box. Run crystal caves over your terminal with ANSI support turned on =). You could have 2 versions.. heheh... ANSI and VGA =) now THAT would be cool!

    1. Re:Crystal Caves by Anonymous Coward · · Score: 0

      Ohh man... I have not played that game in a LONG LONG TIME!!!! Brings back many memories :) Wasnt the ending of this game somewhat of a mock of the Trubble with Tribbles Star Trek episode?

    2. Re:Crystal Caves by hoopmold · · Score: 1

      wow im gonna go through my 3.25" floppies now.. im sure i have that game somewhere..... what i never understood is why was the guy purple.... he was purple, wasnt he?

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      --hoopmold
  40. WC3 by Anonymous Coward · · Score: 0

    I need WarCraft 3 to survive. I need Linux to survive. Now I need them together.

    1. Re:WC3 by Dwonis · · Score: 1

      Yes, as well as Warcraft II BNE, Starcraft, Police Quest, and, of course, the Dungeon Masters.

      What would really be cool is a multiplayer version of Dungeon Master I or II, possible using the newly-GPLled Quake engine.

      You have the axe, he has the lightning gun, but then you mumble MON FUL IR, and he bursts into flames. Very cool.
      --------
      "I already have all the latest software."

  41. Just one: by Xzzy · · Score: 2

    Halo.

    'Nuff said.

    (though Oni would be welcome, too)

    1. Re:Just one: by Malachi · · Score: 1

      Completely Agree.. However dammit my TNT2 Ultra needs much better support, 12fps just is not going to cut it.

      --
      "Life is all about strategy, mathematics and psychological perceptiveness."
    2. Re:Just one: by Bushman624 · · Score: 1

      I dont know what Halo is but I would love for Oni to be ported to linux. Loki has already done Bungies Myth so why not strike another deal with them for Oni.

  42. Bungie! by bs · · Score: 1

    We've already got Bungie's incredible Myth II, but I also want to see their upcoming games--Oni and Halo--Arrive safely on my Linux box. The graphics of Halo look incredible, and from what I've read, play well on yesterdays hardware, while the gameplay of Oni is just plain spiffy, and the anime style is tons of fun.

  43. Fallout * by Rainy · · Score: 1

    What can I say? I finished it 5 times, (each time taking ~30 hours). Some people might say it's more addictive than coding...

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    -- ATTENTION: do not read this sig. It doesn't say much.
    1. Re:Fallout * by pfy · · Score: 1

      dont forget fallout2

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      del c:\micros~1\*.*
    2. Re:Fallout * by technos · · Score: 1

      Fallout and Fallout2! Mabye I'll finally get the Geck in under three dream sequences once the Chosen One can use the Power of the Holy Penguin.

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      .sig: Now legally binding!
    3. Re:Fallout * by Kerbuffel · · Score: 1

      What about the yet-to-be-annouced Fallout 3? :)

      I really wish fo2 worked under linux. That's one of the best games I've ever played.

    4. Re:Fallout * by juhaz · · Score: 1

      Yes. Fallout is one of the best games ever, Linux version would be really nice.... for the rest of the wishlist: other games from CRPG/Hack&Slash genre (like Baldur's Gate, Planescape:Torment, Diablo, Darkstone....), Strategy/RTS (Total Annihilation, Homeworld...)
      And then of course best games in the world, these are old already, so with an extremely good luck game companies could even GPL them like Doom/Quake... Star Control II, UFO:Enemy Unkown (I think US version is called X-Com: Ufo Defence), Lemmings..

  44. Ultima Online! by zipwow · · Score: 1

    There was a linux port of this for a while, but I'm not sure what state its in now. I suspect it hasn't been maintained.

    If your ORPG (Online Roleplaying Game) is designed as it should be, your communication protocols should all be open, and folks ought to be able to write their own client or maintain and OSS one.
    The authors still get their money because people still have to pay to connect to the server...

    I spend enough time in this game, it would be nice if I could play it on a stable OS, or at least one that has something that will let me recover from anything silly the client does, unlike Win98 which just dies.

    Zipwow

    --
    I don't know which is more depressing, that 2/3 didn't care enough to vote, or that 1/2 of those that did are crazy.
    1. Re:Ultima Online! by Anonymous Coward · · Score: 0

      There's a new linux client that came out on nov. 23rd, but i can't seem to get it working. ftp://ftp.owo.com/pub/uo/client/linux/

    2. Re:Ultima Online! by iconoclast · · Score: 1

      The client is a good start. Now we need the rest of the port. for example, right now you still have to do a windows install before you can use the linux client, so you still need to have windows available.
      I would really love to see a real port of the ultima stuff (online, assention, etc.)

    3. Re:Ultima Online! by Steelehead · · Score: 1

      I thought i read somewhere (recently, aamof) that you only had to have the windows version cd available and that some files off the Cd and the linux binaries made a working game. I may be wrong on that. Links anyone?

      --
      -- 100% MS-Free as of 4-4-1999, 11:47:38 PST. "The lapdance is always better when the stripper is cryin'" Free Kevin,
    4. Re:Ultima Online! by Squeeze+Truck · · Score: 1

      you are correct. The binaries only need a path to the CD, or the .mul files copied locally. Note: The UO install program runs under Wine!

      --

      "Reactionaries must be deprived of the right to voice their opinions; only the people have that right." - Mao

  45. Rouge Spear by scode · · Score: 1

    I've always been a big fan of AQ2 because of the realism. I hear Rouge Spear is also realistic, so I guess Rouge Spear, StarCraft and Tiberian Sun gets my votes!

    --
    / Peter Schuller
    --
    peter.schuller@infidyne.com
    http://www.scode.org
    1. Re:Rouge Spear by Anonymous Coward · · Score: 0

      Agreed on the Tiberian Sun idea. I'd actually like to see Command and Conquer and Red Alert get ported as well...I spent so much time on those back when I had windows, and I'd love to get back into them in Linux!

    2. Re:Rouge Spear by Anonymous Coward · · Score: 0

      for the last few weeks Ive been wishing for a C&C: (any ver :) port... I love the C&C games... and could really go for a C&C fix at about now :)

    3. Re:Rouge Spear by Spektre · · Score: 1

      The only reason I go to windows now is because of Rogue Spear, Rainbow Six and the mission packs.

  46. Zork! by Valur · · Score: 3

    How about all those good old Infocom games? I'm sure the source code could be had for a song, and someone could bundle a nice CD filled to the brimmed with the greatest text-based games all capable of running on Linux!

    As far as recent stuff, I'd have to go for Half-Life and Starcraft.

    -V

    --
    Hosting for Creators: http://rpg-works.net
    1. Re:Zork! by Anonymous Coward · · Score: 0
      Infocom interpreters are a dime a dozen. Heck, someone's even ported Infocom interpreters to the Gameboy. Typing's a bitch, but it works ^_^

      (Unfortunately, the page to grab it from seems to be down at the moment... =/)

    2. Re:Zork! by ronfar · · Score: 1
      Thanks!

      I just ordered it. I feel pretty good about it since I couldn't find these games after I foolishly gave my Atari 800 to a friends kid. (I had notions that the nobility of my generosity would cause her to grow up appreciating computers... I haven't seen them in ages, I bet they gave it to Goodwill :(

      Now, once I get M.U.L.E., the Archon Games, the Ultima games, Crush, Crumble, and Chomp, the Spy vs. Spy games, the Eidolon, Seven Cities of Gold and Temple of Apshi I will have completely recreated my childhood... mwa-ha-ha-ha...

      Oh, there was an online version of Hitchhiker's Guide... let me check... here it is.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    3. Re:Zork! by chriscrick · · Score: 1
      There's currently a shrinkwrapped box set of Ultima I - VIII available at a software store near you. I just dropped ten bucks on it.

      I also recently acquired the Bard's Tale trilogy and Sid Meier's Pirates! in an all-out effort to regress to childhood.

      Chris

    4. Re:Zork! by petebu · · Score: 1

      Also check out the HUGO Interactive Fiction Design System.

      There is a version of Zork for it but i can't remember where exactly i found it. I suggest searching around the site.

    5. Re:Zork! by Loligo · · Score: 2

      Now, once I get M.U.L.E., the Archon Games, the Ultima games, Crush, Crumble, and Chomp, the Spy vs. Spy games, the Eidolon, Seven Cities of Gold and Temple of Apshi I will have completely recreated my childhood... mwa-ha-ha-ha...


      Not all of the Ultimas (only up till.. 5 I think), but the rest of these games are all available as images on some of the various emulator sites for older systems like the Apple ][ or Commodore 64/128...


      Might be worth a search.


      -LjM

    6. Re:Zork! by whoop · · Score: 1

      For the last couple years the Computer Games (formerly Computer Games Strategy Plus) included CDs have had a few of the Zorks included for free.

    7. Re:Zork! by ronfar · · Score: 1
      M.U.L.E. Page

      Couldn't resist, if you are like me just looking at this page will make you happy for a minute.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    8. Re:Zork! by knight_23 · · Score: 1

      I would much prefer some of the more "modern" games like Wing Commander or Priviteer ... or any of the space flight simulators realy.

      --
      __ Fast - Cheap - Good Pick any two
    9. Re:Zork! by ronfar · · Score: 1
      Oh, and in answer to your question, this link will hopefully produce something good, someday:

      Planeteer!

      Reading the commentary on the page... you know, I remember a time that I thought Electronic Arts were the good guys. I wonder if I could pin-point the exact date that they became an evil, soul-crushing corporation. (Probably after Dani Bunten left...)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    10. Re:Zork! by LMacG · · Score: 1

      > Anyone know where I can get a copy? For any platform??

      Can you read an Atari 800 diskette?

      Heck, I don't even know if I can read one anymore. All I know is that the hardware is all neatly packed away in "the spare room." None of that 800XL crap either, I'm talking the original!

      Hmmm, now I think I know what I'm going to be doing this weekend . . .

      --
      Slightly disreputable, albeit gregarious
    11. Re:Zork! by glyneth · · Score: 1

      Now, once I get M.U.L.E.

      Ack! My childhood is coming back to haunt me! Loved that game (sigh), it was so much fun, and the music was addictive.

      Anyone know where I can get a copy? For any platform??

    12. Re:Zork! by Yarn · · Score: 2

      I think they're all written in 'z-code' or something.
      There are definitely players for the games, as a friend brought a CD full of infocom games and I managed to get em running.

      --
      -Yarn - Rio Karma: Excellent
    13. Re:Zork! by aberkvam · · Score: 1
      The "Infocom game 'databases'" are actually called z-code files. They are platform-independent files that run under a virtual machine called the "Z-Machine". Z-Machines have been created for a number of platforms including Linux, Java, PalmPilot, and even Gameboy! Once you have a Z-Machine for your platform, all you need is the data files for the game you want to play.

      On the Macintosh Z-Machine I used, it could look at a DOS .EXE file and pull the z-code data from the .EXE file and save it separately. I am not sure if all Z-Machines can do this or not.

      The "Infocom Masterpieces" CD that you link to actually includes five Zorks, not three. (You are probably forgetting Beyond Zork and Zork Zero.)

      The only Infocom text adventures not included on the Masterpieces CD were Hitchhiker's Guide To The Galaxy and Shogun. Both of these were based off of novels and the rights had reverted to the novels' authors by the time Masterpieces was published.

      The CD is a dual-format CD that works under Mac and DOS/Win. Since the same PDF files are accessible in both modes (they take up almost 600 Mb by themselves!), it should be accessible under ISO-9660.

      People besides Infocom have written games that are compatible with the Z-Machine. In fact, several contest-winning games appear on the Masterpieces CD. There's a wide range of quality out there. This is pointed out perfectly with mst3k1_2.z5. It takes one of the poorest text adventures I've ever seen and MST3Ks it within the text adventure engine itself. The final product is one of the funniest things I have ever seen. It must be played to be believed.

      If you want more information about interactive fiction (text adventures), a good place to start is the Unofficial Infocom Homepage

    14. Re:Zork! by Mr_Ust · · Score: 1

      I thought there was already a port of the Infocom interpreter to Linux?

      Maybe it's just the newer text adventures. I really recommend Little Blue Men btw..

    15. Re:Zork! by Tim+Pierce · · Score: 2

      The Infocom text adventures are written in a language called ZIL, Zork Interpreter Language. You may have noticed that each adventure game consisted of one moderately-sized executable and one or two enormous data files, and that the executable image for each game was usually identical to all the others. The executable is a Z-code interpreter that runs the ZIL program stored in the data files.

      There are Z-code interpreters on the net that work pretty well. I own a copy of The Lost Treasures of Infocom (about a dozen of the classic games), and once upon a time ran a Z interpreter to play these games on my Linux box.

      There is a wealth of information about Infocom at Peter Scheyen's Infocom Page. Apart from links to the Z-code interpreters and information on buying the classic games, there is a wonderful archive of historical and technical articles about Infocom. Check out especially How to Fit a Large Program Into a Small Machine, Marc Blank and Stu Galley's technical exposition on the design of the ZIL language and the Z-code interpreter. Great stuff.

    16. Re:Zork! by Loligo · · Score: 4

      There are open source interpreters for the Infocom game "databases" (for lack of a better word) available, and a while back Activision (who now owns the rights to these, I suppose) released a CD with about 30 or so games on it, including the three Zorks. In fact, it had just about everything except Hitchhiker's Guide... It also included the Invisiclues hint/map books and promotional material (well, like the little magazines and such, no toys) in PDF format.

      Here it is, still available. 15 bucks. I can't recall how it stores the files on the CD, so you might have to extract the files under dosemu or wine or something...

      -LjM

    17. Re:Zork! by Anonymous Coward · · Score: 0

      How about running MULE, ZORK, Temple of Apshai, Archon I, II, etc... on VICE: The C-64 emulator. Works well in 800x600x8bpp on a C400 and those games are widely available ;)

    18. Re:Zork! by 198348726583297634 · · Score: 1
      This one's easy. A google search for "zork" revealed the following useful link: INFOCOM Tribute Homepage, which contains walkthroughs, downloads, information, history, trivia, etc., for a lot of Infocom games.

      And you can download a number of Z-machine interpreters from Metalab. In my spare time, I've been fiddling with a Z-machine front-end for IRC, but I have nothing to show for my efforts yet ;)

    19. Re:Zork! by Anonymous Coward · · Score: 0

      Thanks for the link. I just ordered it. Checking dejanews, the CD-ROM includes docs in PDF format (unfortunately, no masks or flying saucers) and the z-code. So, this baby is UNIX ready.

    20. Re:Zork! by RAruler · · Score: 1

      All the Infocom games were designed for a non existant Z-Machine. The idea was, if a new computer/platform came out, they wouldn't have to port the code as they would've had to if it had been developed for just one platform. Instead they created a interpreter for them. You can get a CD of all the Infocom (-3, for legal reasons) its called the Magic of Infocom or something. Then you can get an interpreter. I like Frotz, you can find it on Freshmeat and BeBits depending on your OS choice. I'm not sure where the win32 version is, but I know it exists.

      --

      --
      Insert Witty Sig Here
    21. Re:Zork! by cksmith · · Score: 1

      You _can_ play those old Infocom games on Linux! They are actually compiled in "z-code", a platform independent format, which is how Infocom supported so many different types of computers back then (Apples, Ataris, IBMs, ...). People since then have "decoded" the format and open source interpreters are available such as "frotz". People are also developing new games in the z-code format using a new compiler called Inform (which is probably much better than what the Infocom folks used). The new games in many cases are better than the Infocom ones and are freely available (usually without source code though, unfortunately :) ). You can find info on all this stuff on rec.games.int-fiction or rec.arts.int-fiction, or search for
      "Interactive Fiction" on the web. The Interactive Fiction archive can be found at ftp://ftp.gmd.de/if-archive.

      In terms of getting the games, Zork I, Zork II, and Zork III can be downloaded for free from Activision's web site. The other games have been packaged on CDs under various titles, the most recent being "Masterpieces of Infocom", again published by Activision.

      Good luck,

      Cameron

    22. Re:Zork! by Anonymous Coward · · Score: 0

      Zork??? its all good and well to say zork, but who seriously will buy an old game?, how about a GOOD Flight Sim, and mechwarrior :)

  47. Re:Not Starcraft by CovertOps · · Score: 1

    well, i'll tell you why it should be ported to linux: WinE runs slow (very slow). how can one play a RTS when you can barely keep track of the cursor?

    --



    for (i = 0; i < ALL_CHICKS_I_KNOW; i++) { ask_out(); if (get_laid) break; }
  48. Re:Sims, sims, sims by kayle · · Score: 1

    Try Homewold, by Sierra. It is windows only as far as I know, and I think it's worth porting. It's realtime strategy mixed with space sim.

  49. ATTN: Sierra & EA by Anonymous Coward · · Score: 0

    Half-Life would make a really nice port. You Don't Know Jack would go well, since you can play that with any old vga video card. Final Fantasy 7 & 8 deffinately, but since I already own them, a downloadable patch would be nice. And to be able to play the original Unreal natively instead of through Wine would be nice. Need 4 Speed and Moto Racer deffinately. Oh, and anyone else remember that old game Jazz Jackrabbit? How about COmmander Keen? And I am still waiting to play Zelda64 natively on my PC instead of under UltraHLE. It is just so much prettier on the PC, don't you think?

  50. Myst! Riven! by Anonymous Coward · · Score: 0

    I would really love to see a port of Myst and/or Riven to Linux. These are definitely my favourite games - absolutely beautiful images, music, and a much lower level of violence than many other games. (Truthfully, Riven is the ONLY thing that keeps a small space for Windows on my hard drive; otherwise that partition would have been gone long ago.)

  51. Re:Not games, game engines by Yebyen · · Score: 2

    Whoops, forgot about that... yes, Myth 2 is an RTS but you're right, the lack of building anything (afaik from the demo also) kinda makes it less interesting to me.

    --
    linuxisgood:~$ man woman

    --
    Restating the obvious since nineteen aught five.
  52. HOMEWORLD! by lucifr · · Score: 1

    It's absolutely the best space strategy game ever. I'd also like to see Ascension, Gazillionaire Delux, some of the Sim* stuff, and some classic arcades like Tempest, Qix, the original Battlezone, and maybe Tetris.

  53. Re:...Or any other FF game by CryptdotX · · Score: 1

    All the Nintendo and Super Nintendo ones you can play via the emulators iNes and snes9x. These emulators run on Linux, btw. Check www.emuhq.com or www.emuunlim.com for the emulators.

  54. Re:Hunt the WUMPUS! by technos · · Score: 2

    I don't know the model #, I ripped the manufaturers label off to repair the unit, but it's not the small white one they made later.

    Atari-brown, boxy rectangular top-feed tape drive with 'Atari Tape II' in raised silver plastic letters directly above the black buttons. Mechanical tape advance indicator, with painted silver reset. Atari labelled 9-volt power cube. Originally purchased directly from Atari with an Atari 400 computer a few days after it became available. Manufacturers back-panel label was removed in 1992 so I could replace the broken rubber belt and play 'Frogger'; it hid two screws.

    --
    .sig: Now legally binding!
  55. Re:Not games, game engines by cmg · · Score: 1

    If you mean you haven't seen a commerial RTS, isn't that what myth2 is? I don't know what the latter levels are like b/c I've only played the demo.

    Perhaps you miss the build phase, instead of the same units.

  56. Re:Ultima 9: Ascention by CryptdotX · · Score: 1

    Part of the big problem with U9 on Windows is that the memory management system in Windows isn't up to the task of allocating and deallocating lots and lots of small chunks of memory. I have a feeling Linux would be more suited to the task as well...

  57. Re:Games... by SirThomas · · Score: 1

    Oh man, if ONLY...
    AOE II is the only reason I keep a win98 partition on this machine...

  58. Re:Not Starcraft by _Splat · · Score: 1

    Well yea... Give it to Blizzard. They get their mac ports out 2 years late. God knows how long a linux port would take them..

    --
    -Splat
  59. Re:Not Starcraft by Forrestina · · Score: 1
    Homeworld is the most amazing game i've played for some time. Great plot, engaging story, thoughtful gameplay, and graphics that i never thought i'd see in a rts.

    i mean really, it's soooo much fun to play with spaceships that blow each other up. and all in a valient struggle to return home from... oops, i shouldn't give it all away...

    ok, ok, so i sound like a press release or somthing. but this game is damn cool.

    -------

    --

    -------
    "don't smoke, don't drink, don't fuck
    at least i can fucking think"
    Minor Threat

  60. EverQuest by Anonymous Coward · · Score: 0

    They already ported Civilizaton 2, so now all I need in life is EverQuest, and will never have to look at Micro$oft again.

    1. Re:Everquest by Doug+McNaught · · Score: 2
      EverQuest!
      EverQuest!
      EverQuest!

      Or, as we call it around my neck of the woods, EverCrack.

      That would be so cool.

      -Doug

    2. Re:Everquest by El+Volio · · Score: 2

      I'd like to see more RPG's (none of this Nethack crap :) as well, especially non-fantasy based one. Wizards and all are cool, but gimme a good cyberpunk or even Bond-style RPG anytime.

      --

      "You can never have too many elephants on your team."

    3. Re:Everquest by ShadowBlade · · Score: 1

      Definately need EverCrack for Linux. At the very least, now that Glide 3.0 is available for Linux, they could port the Glide renderer in a snap. OpenGL would be a complete rewrite though.

    4. Re:EverQuest by Vamphyri · · Score: 1

      Amen to this.

      I am addicted

    5. Re:Everquest by nexxed · · Score: 1

      Might want to check out Atriarch, then. Online massively-multiplayer RPG set in an alien world.. and they're making a Linux client. ;) www.atriarch.com, iirc.

    6. Re:EverQuest by molog · · Score: 1

      I must agree. I can not stop playing everquest. It is everything that Ultima Online should have been. Granted there are some problems, like having to camp stuff etc. Overall despite it's problems the game play and interaction with other players is great and there is always something to do. Many a day have I called in sick after staying up too late playing. If it ever came to Linux I could delete my Windows(R) partition for ever and ever.

      --
      So Linus, what are we going to do tonight?
      The same thing we do every night Tux. Try to take over the world!
    7. Re:Everquest by Anonymous Coward · · Score: 0

      Interplay and Black Isle are creating Neverwinter Nights and will be porting it to Linux and BEOS. Granted its not a MMORPG, but it can be with the right people.

    8. Re:Everquest by Bhagera · · Score: 1
      Everlevel could never come to Linux and I would be happy. Materialquest might be a technical achievement, but as far as imagination goes, it plays like a skipping record. Kill rat, kill rat, [level 2], kill spider, kill spider, [level 3], kill foo, kill foo, [level 4]. Where's the friggin story line?! Quests? Quest A: kill this then bring back its carcass and I will give you that. yawn.

      Neverwinternights on the other hand looks to be very interesting. One of the players is a DM who guides the others through a storyline. He can create monsters on the fly, speak through an NPC to give you clues, yada yada. Best of all, they are working on a version for Linux.

      Neverwinternights

      --

      Hypothetically, anything hypothetical is possible.

  61. Total Annihilation by Anonymous Coward · · Score: 0

    Total Annihilation blows StarCraft out of the water. With Total Annihilation, strategy counts for something.

    I would give my eyeteeth to have TA under linux.

  62. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by RedAlert99 · · Score: 1

    Actually, unfortunately, Apple does need MS. MS helped bail them out of their financial troubles. I'm just hoping we never see anything like a StarbucksSoft. They would be unstoppable. Without coffee, how would we stay up late enough to post on slashdot and undermine MS?

    --
    Cats know what you're thinking. They don't care, but they know.
  63. Driving Games by Anonymous Coward · · Score: 0
    Now I don't know about those games where you drive a car. I mean, I already drive a car. But what I'd like to see is a Windows version of a hard-driving game that currently only has a Unix version. That game of course is Slashdot Wrestling 2038!

    Hey Malda! This game needs to get out to the people! That means there needs to be a Windows version! Let's do it man! The people need to see a computerized facsimile of the outstanding moves of me, the Slashdot Wrestling Federation Inter-Continental Champion! I think you should stop all work on the Slash code until this fine game is available to the wrestling community that is the heart of this site!

    Always remember, never forget, I am the greatest!

    1. Re:Driving games by whyde · · Score: 1

      Gotta put in a plug for Re-Volt!!!!
      It's one of the few reasons I still use Windoze.

      www.re-volt.com

      (no affiliation, just a fan)

    2. Re:Driving games by Wah · · Score: 1

      re-volt rocks. Nobody else needs to do an RC car sim, game, or anything else. It's been done, grandly. It really reminded me (fun wise) of Rock and Roll Racing for the SNES (which, BTW was developed by Silicon and Synapse, later renamed to Blizzard)

      --
      +&x
    3. Re:Driving games by Eagle7 · · Score: 1

      Yes, I completely agree. If EA ported NFS Hot Pursuit, they would have my $50 the day it was released. And motivate me to compile joystick support into the kernel...

      --
      _sig_ is away
  64. games id like to see by drfrog · · Score: 1

    minus legalities/port issues mechwarrior 3 is top of my list then xwing versus tie fighter driving games {ala moto cross whiplash} diablo 2

    --
    back in the day we didnt have no old school
  65. tony hawk pro skater (playstation) (no text) by chillywilly · · Score: 1
  66. Re:No it can't by Le+douanier · · Score: 1


    As I've said before, this is a PURE PORT thread. WINE is cool, but it still requires a Windows version of a game, and there *is* principle involved here.

    Winelib is a library that helps PORTING programs under Linux, but after that they are not Windows program anymore and cannot be run by Windows but are Linux executable, that's why it should count.

    Of course there is also an executable Wine which acts like an emulator, and which doesn't count.

    --
    "The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
  67. Re:Tribes2 by Anonymous Coward · · Score: 0

    Tribes runs fine in WINE, except you can't control it. Performance not tested, but looks close with the vooodoo card.

  68. Re:Civilization II by tialaramex · · Score: 1

    Either this comment went through a worm-hole or you need to stop repeating old gossip on /.

    Civ:CTP has been available on Linux for so long that my local games store (in the UK no less) has it discounted already. I don't even remember which month it was when the first copies of Civ:CTP for Linux showed up at work.
    Loki have moved on to releasing games for other companies (Q3A) and stuff like Heroes III. I think their most serious problem is getting good games to port, the porting seems to work out fine.

  69. Hey, idiot by Anonymous Coward · · Score: 0

    What the hell does that have to do withCNN Entertainment? You really are an idiot for trolling with overian cancer.

  70. Hey dumbass by Anonymous Coward · · Score: 0

    Didn't someone say that Frank Clark does not even know what /. is?

  71. Re:Not Starcraft by Shanep · · Score: 1

    Another post from someone that obviously has player Starcraft for a whole 5 minutes and made up their mind that it is crap.

    "no way to order patrols", perhaps you should try that pesky P key.

    "Units on the move would take pot shots at any enemy units they went by--something StarCraft can't figure out what to do. StarCraft Terran marines will run RIGHT BY enemy units and completely ignore them until they finish their "move" command.", once again, that oh so ellusive A key comes in handy to make units attack on the way to their destination.

    Command queuing would be nice for Starcraft, but it's not that kind of game. I know for sure that I would be aborting after a command or two during a game (especially network game). If my units are on autopilot in a network game, I will lose that game.

    You, have to get to know Starcraft before knocking the shit out of it. I won't knock TA because I don't know it enough to do so. Starcraft can be commanded very quickly and efficiently with the keyboard complimenting the mouse.

    --
    War crimes, torture, lies, illegal spying... Would someone give Bush a blowjob, already, so he can be impeached?
  72. Emulators by dancingmad · · Score: 1

    I'd be happiest with some decent PSX, Gameboy, NES, and SNES emulators.

    --
    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  73. Re:And after TW2002... by Mr.+Hankey · · Score: 1

    Man, do I remember this game...

    I don't remember how many users I conned into hitting the spacebar with their little finger 1000 times (or whatever it was...) Still have the original zip archive. It was possible to get it working locally btw, though it was a pain. The ANSI images were just priceless in their cutting edge offensiveness :-) Here's an excerpt from the disclaimer which just has to be shared (read no further if you can't stand slightly offensive text, or have no sense of humor...)

    ---
    The only GUARANTEE that comes with this game is that it will take up disk space. By loading this game, which you are not guaranteed to be able to do, you take a certain risk, that an overlooked error or flaw in Cripple Smash's design might cause any NUMBER of malady's to your system. Cripple Smash could:

    (1) Make your system respond only to the ENTER key
    (2) Give all of your files the same name
    (3) Hijack your modem and call Quebec to download
    "HORSE.GIF" in which 2 women perform sexually
    deviant acts on a thoroughbred

    Of course, this is only a joke, but, should #3
    actually take place, please send a POLAROID of
    the GIF with a 100 word or less essay
    on "Why This Gif Is Not Stimulating." Best entry
    wins a Polaroid of "DUCK.GIF"...
    ---

    Perhaps the 'NIX LORD clone will succeed, that would be a nice game to telnet into every now and then :-) Maybe port some of LORD's IGMs over too, or perhaps Usurper...

    Those were some killer days.

    Mr. Hankey

    --
    GPL: Free as in will
  74. MST3K game - Hilarious! by Chemical+Serenity · · Score: 1
    I used to be an avid MST3K fan prior to it going off the air here, so naturally I couldn't resist giving this beast a try...

    It may not last more than 15-20 minutes, but it was 15-20 minutes of laughter so concentrated that my lungs now hurt. The original game is so mind-bogglingly crappy it'd probably make one laugh anyways (as a defensive measure for your brain), but the MST3k-ification of it all turns it into an incredible masterpiece. EVERY old school text adventurer should check it out.

    Even if you don't have frotz yet, get it and try it out. I'll even make it easy for you:

    MST3Kified z-code game 'detective'

    FT P Directory with Frotz (Most would want to get the src.rpm)

    It's definately worth the time.

    --
    rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)

    --
    "People will pay big bucks for the luxury of ignorance."
  75. Why Limit Yourself... by Feral+Wylde+I · · Score: 1

    I want all the games I have to play on Linux not
    just the O/S of lack of choice. I want all the
    games that other people play and I hate to
    play on Linux too.

    Why settle for less? I have an entire rack of
    games that force me to run a win95/dos
    partition when I want to unstress from sysadmin
    work.

    We should have the same choices as everyone else,
    even including such horrible ugly games as...
    well that's subjective so fill in the blank
    in your mind.

    I havent bought any new games yet because of the
    lack of Linux choices (that's just on the ones/
    type I like mind you now). There are some games
    out there but I decide last year to stop buying
    Evil Empire dependent software of any kind.

    We want 'em all!
    Henri

  76. X-Wing Alliance by DocOC · · Score: 1

    I would love to see X-Wing Alliance ported to linux, although, if Parsec turns out well, maybe I won't care anyumore. Colony Wars Vengeance would be nice, too. ;)

  77. Re:The Games by Freon · · Score: 1

    I worded that poorly. I am aware of John Romero's job as a designer and not a programmer, as i have been from the days of wolfenstein 3d. What i was trying to point out is that the split hurt what was a very good thing. Romeros vision was well complemented by Carmack's programming ability, and now it seems to me with Daikatana (from the myriad of reliable articles written, esp. in Next Generation, and screenshots) that romero doesn't know the limitations of his new dev team at Ion Storm, and the game is suffering. Maybe romero will pull through with something interesting, but I'm not holding my breath, and I don't think many others are either.

    --

    "Ahh... The net is vast..." - Maj. Motoko Kusanagi

  78. with online multiplayer freestyle by DrSkwid · · Score: 1

    oh the possibilities.

    design your own park and bring your friends round for a quick roll round. You could even make it more realistic by adding the focus on the chat part so doods could just hang out down the virtual shopping arcade together skating in and out of pigeons and pensioners. Hey add on a dcc like file system and they could trade mp3's too :)


    .oO0Oo.

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  79. Master the Onion by DrSkwid · · Score: 1

    it's way cool
    .oO0Oo.

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  80. Re:Not Starcraft by goldfish · · Score: 1

    hold down shift, then give a sequence of commands; they'll be executed in order. For example, B, S, shift-rightclick will cause your SCV to build a farm and then move to where you clicked.

    As for moving right past enemy units, use Attack-to. A will get your units moving to a point, stopping to attack anything on the way. Most useful with fleets of battlecruisers and carriers, for the protoss inclined.

    As for total annihilation, it had balance issues.

    Probably one of the best strat. game interfaces around at the moment is Age of Kings; you can queue unit construction up to 15, and building construction to no limit, though sometimes peasants are stupid about it. You can also get a fair degree of control over your units, telling them to be aggressive, defensive, or to DON'TMOVEATALLYOUSTUPIDLITTLEARCHERSTAYRIGHTTHERE.

    It's a shame the game's networking code is so unstable. Oh, and there's no chance of a Linux port. :)

    --
    bje

  81. Lets get some classics out there by hmobius · · Score: 1

    Now I've nothing against everyone wanting the next big thing on Linux, but the beauty of it in my eyes is that it doesn't need some huge great ultra-powerful comp to run it. It's very happy on my Pentium 60 at home. FPS's bore teh s*** out of me and while Diablo would be nice, its the been there, seen it and done it factor that gets me.
    Why not then revive games that haven't seen the light of day for a while.

    So here's my suggestions for ports of some classic coin-ops.

    Outrun - no-one ever did this properly
    Twin Cobra - no-one ever did this (SWIV doesnt count)
    Powerslide - awesome graphics, awful ports
    Shinobi - 2d platform king

    HMobius

    Retro rules, yeah!

  82. Mmmm...Shodan... by jim · · Score: 1

    Am I the only one who regularly re-plays the intro to System Shock just to hear the bit where Shodan goes "I re-examined my priorities ..."?

    Didn't think so.

    --
    -- Arm yourself when the Frog God smiles.
  83. Re:Linux First, Mac Second, Windows Third, No Port by WillAffleck · · Score: 1

    No, we need freely-available source code so games can be ported to any system, Linux or otherwise.

    It's a nice theory, and you're welcome to start your own Open Source gaming code team, but I'm not willing to wait 20 years for this concept to gain in mind share. I need games now, and I need them in Linux. And as a game designer back in the 80s, I really doubt Open Source is going to happen any time soon so that I get the coolest games now.

    Basically, it's economics. I've got money, I want to buy Linux games, will settle for iMac, but won't buy Windows. And I don't want to wait 18 months for a port. I'm not the only person in this position, and the sooner the market wakes up and smells the green, the faster Linux drivers will be written for sound and video cards. These drivers, of course, should be Open Source. But the game code? Yeah, right ...

    --
    Will in Seattle
  84. Re:heroes by msphil · · Score: 1

    Um, do you mean this Heroes of Might & Magic III? It's ported. It's available. It's on sale at EBWorld (search PC for Linux). Yeah, it's $30, but it's worth it! Oh, man is it worth it...

    (BTW, there is a demo available of the Linux version. It's 93M, so hope you have time and/or bandwidth...)

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  85. Re:I'm with you on Diablo II by kmcardle · · Score: 1

    I'm offtopic, but...

    Thanks for SFC. That game just rocks. Kudos to the whole team. If I could, I would buy beers for all of you.

    Wonderful job of capturing the feel of SFB.


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    then it comes to be that the soothing light at the end of your tunnel is just a freight train coming your way
  86. Re:dungeon master && what ever happaned to FLT by Dwonis · · Score: 1

    That could be because it was called FTL.
    --------
    "I already have all the latest software."

  87. Re:Not Starcraft by greydmiyu · · Score: 1

    Uhm, no, wrong. As another poster pointed out there is quite a few things wrong with StarCraft. Just because I don't feel like sitting down for hours and banging my head against the wall in frustration because I cannot get the units to do what is reasonable doesn't mean that I am the problem. As I said, RTSes have yet to be done correctly. From the "grandaddy" (Dune II) on up I've played them all and in each case there came a time where I was fighting the interface of the game more than my opponent. Dune II, the computer could repair 4 buildings on 4 different screens at the same time. The human could not. Dungeon Keeper, the Imps decide that claiming new dungeon space is more important than dragging off beaten foes for the dungeon to create skeletons. Warcraft, IIRC, warriors who got shot would run forward unless you told them to not do anything in which case if they were attacked in melee they would not fight.

    The biggest problem with RTSes is that to get anything beyond the most basic of tactics you need to start getting into micromanaging. However, when you get into the micromanaging you have the problem that it takes time to get to where you want to be. Of course that is time spent from other tasks. IE, fighting the interface more than the game.

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    -- Grey d'Miyu, not just another pretty color.
  88. Re:Not Starcraft by greydmiyu · · Score: 1

    Go Buy Homeworld. Now. Right Now.

    I have homeworld. I had it when I wrote that comment. It is a visually pretty game. As for the interface, it isn't all that hot. About the time that I got to the mission where you're prompted to move ships for the best firing advantage is when I saw that I was going to be fighting the interface more than my opponents. Why should I have to watch this battle here and move my ships to the proper firing angles when I have several other details to deal with? Sure, you have keen formations but none of them are offensive for the capitol ships. What, I can't have a "surround" or "swarm" formation for capitol ships so I don't have to constantly try to manuver my formation around a rotating enemy in 3d? Speaking of which, building large formations of capitol ships with a proper wall of battle, pickets and fighter formations surrounding it is next to impossible. There are no orders for proper interception, patrolling, etc that one would expect from a complex battle simulation! Hell, even Empire from my ancient DOS days had fighter planes you could assign to patrols! I can't assign a sphere of responsibility to my interceptors. I can't assign a sphere of responsibility to a guard on a formation of capitols ships.

    No, Homeworld has excellent music, a compelling story and damned beautiful graphics. The controls, the interface, however, are woefully poor.

    For RTS games to take a foothold they need to get above the most basic of concepts. Right now you can place single units or group them into a basic formation and place that formation. However, you still have to give them the basic orders.

    Let's take Homeworld and compare it to a typical space opera-esque scene. Take any of the Honor Harington series from David Weber. A fleet (and in Homeworld you do operate a fleet) has a single commander, the Admiral. That admiral, however, doesn't order each individual fighter around. Hell, he doesn't even order each individual fighter squadran around. He orders task forces to achieve the strategic goals needed for victory.

    The next portion of the battle fleet are the individual squadrons commanded by Rear-Admirals, Commadores or high ranking Captains (depending on the makeup of the squadron). They take the orders from their commander and order THIER resources to implement the tasks needed to achieve the goals set by their commander.

    The next element down is the ship captain. The Captain is normally a Captain, but not always (again, depends on the ship). He takes what his commander tasks him to do and, again, orders his subordinates in the tasks needed to achieve the goals set by his commander.

    Below that (sometimes) are the individual fighter wings.

    The Admiral says, "Hold this system."
    The Commadore(s) say(s), "Move here and hold these points".
    The Captains says, "Move here in this formation with those ships and employ these tactics against the enemy on my orders."

    In Homeworld, I'm the Admiral. When I build a fleed of Ion Frigates and have them form up I should be able to tell them to guard certain areas of space (for example). If they get there and engage enemies that are better swarmed from multiple sides the captains of those ships (or even the leader of the formation) should chose that tactic to implement the goal I have laid out. I, should not have to provide all the initiative for every unit every moment of the battle.

    That is where RTSes fail.

    It isn't too complex to implement. The computer has the AI to challenge the player, it can provide those AI to the player. Either that or take another route, have each element of the chain of command filled in by different people. Have a human admiral oversee fleet operations who has human commadores oversee squadron operations who has human captains for individual ship movement who either has a human "crew" to implement his orders or has a higher-level set of orders he can give to a computer "crew". IE, instead of just "move here, shoot that" also give "form up with that formation" or "keep on this quarter of that ship", etc.

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    -- Grey d'Miyu, not just another pretty color.
  89. Starfleet Command! by kmcardle · · Score: 1

    SFB on my PC! Finally. This is the game I've wanted for 15 years.

    A Linux port would be so nice.
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    then it comes to be that the soothing light at the end of your tunnel is just a freight train coming your way
  90. Re:Not necessarily ports... by CrusadeR · · Score: 1

    Woops, forgot to log in :)

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    :wq
  91. Humorous Games by Llynmir · · Score: 1

    I would like to see some games that make me laugh out loud. Something like Zork or Eric The Unready. (By the way does anyone know where a non-linux version of Eric could be found?)

  92. Re:SubSpace! by DrSpoo · · Score: 1

    Oh man, I remember this game! I nearly flunked out of college because of it :) As I understand it, Virgin, the makers of SubSpace, went belly-up a couple of years ago. All their source code was locked away...quite a shame. The least they could have done is release the source, I for one would have joined the Linux SubSpace port team in a heartbeat. Do you have information on why they never released the source to this _great_ game?

    --
    Sig (appended to the end of comments you post, 120 chars)
  93. NHL 2000 by sss12 · · Score: 1

    How about some sports games? The latest NHL, NBA, and Golf Lynx would be sssswwwweeeeet. Couple that with Roque Spear and, may God be my witness, I will remove Windows once and for all!

  94. Very important to the future of Linux by Anonymous Coward · · Score: 0

    Games have been driving computer development for years now. Some Linux users hang on to Windows just to retain their large investment in games. Let's face it, games are the great escape from the world. Spend a day working hard, come home and wind down in front of a good game or just pour hot grits down your pants while watching Natalie Portman movies.

  95. I'm addicted to Evercrack by Ristoril · · Score: 1
    Also known as Everquest, it's an online RPG, which was the development in MUD's I'd been waiting for for a long time. The only thing that really drove me away from paper-and-dice RPG's was the dice and the time required to play. EQ has taken care of that.

    I would also recommend the Age of Empires series, and Halflife.

    Other than that, all the classics (Pong, Breakout) are my favs, and have ports, adaptations, etc. out already.

    -ristoril

  96. Delta Force/Rainbow Six by The+Tomer · · Score: 1

    I would love to see either Rainbow Six or Delta Force ported to linux. In both games you play the role of an anti-terrorist organization, planning your assult and executing it in first-person shooter style. Both have thier strengths and weeknesses- R6 has far better graphics, much more plot, and a better selection of equipment, but has mostly indoor missions and can be very difficult at times. Delta force has bad graphics (it was build so it doesn't use any hardware acceleration), but has better computer AI for your teammates and supperior multiplayer mode.
    I personally would be willing to pay the full price for either of those games if offered for linux.
    A wise man once said that peace is a dream. Let's all be dreamers.

  97. We've already got dopewars, what else do you need? by BigWorm · · Score: 1



    http://www.dopewars.cx/Telnet

  98. Port? by Sloppy · · Score: 2

    Why only old games that have already been released on other platforms? The obvious candidates for Linux games are whatever games the are currently being developed.


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    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  99. Re:Hunt the WUMPUS! by starlingX · · Score: 1

    Uhhh... Wumpus is included in the bsdgames.tgz package for Slackware, on the Y diskset. It also includes startrek and many other classics. Slackware is cool like that.

  100. Easy Question! by hoover · · Score: 1

    Make it Grand Prix Legends (Sixties F1 racing
    sim) and Grand Prix 3 for me. BTW, you can sign
    my GPL for Linux petition here:

    http://www.schuerkamp.de/cgi-bin/sign.cgi?functi on=list

    Uwe

    --
    Ever wondered whats wrong with the world? http://www.ishmael.org/
  101. Re:Not Starcraft by Poomah · · Score: 1

    I wouldn't mind seeing a port of StarCraft. It may be old but it is very enjoyable especially in lan parties. Would you be opposed to Starcraft 2 being ported to Linux?

  102. The best games... by Anonymous Coward · · Score: 0

    Starflight series -- they should make an internet multiplayer update or singleplayer sequel to these games. It was the best space exploration adventure ever, and I'd rather play this than Final Fantasy games.

    These are excellent console games that I'd buy if they came to Linux:
    Gran Turismo 2
    Chrono Trigger

  103. Re:From Tribsoft... by Mr.Phil · · Score: 1

    wouldn't a NDA be violated now that you said there were great things coming?
    not that I want to be a jerk, just that I find that curious

  104. Re:Hunt the WUMPUS! by Russ+Nelson · · Score: 1

    Yup, I remember it. Now do a 3D FPS version of it. :)
    -russ

    --
    Don't piss off The Angry Economist
  105. I second that notion by damm0 · · Score: 1

    HalfLife is a sweet game. But I must admit, moving to Linux has opened my mind to other types of games. I now enjoy RRTII and Myth.

  106. Re:Halflife and Opposing Force (with Counter-Strik by Anonymous Coward · · Score: 0

    Unfortunatly someone else would have to do the port, as Sierra has decided not to port HL to any other OS (hence the incident with Mac Half-Life, that thing was almost finished by the way).

  107. Re:Hmmm... by jd · · Score: 2

    Because people have been petitioning for a port since it first came out. So far, zilch. Nada. Not so much as a smurf icon.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  108. M.U.L.E., Infocom Collection, System Shock 1&2 by ronfar · · Score: 2
    Infocom collection (all the games in one package) would keep people who don't mind text-based adventure busy for a good long time. I loved these games with an unnatural passion as a child. Who can forget the "huddled masses, yearning to drink blood" from Enchanter or the pet animated hand from The Lurking Horror.

    However, Infocom games are by their nature non-social, a game that would be fun at parties is M.U.L.E. a game about the economic exploitation of a small planet. It's sort of like Monopoly, but a lot more fun and less arbitrary.

    Oh, and of recent PC Games, I'd love to see them do System Shock 1&2 on Linux, and this is not just because I'm deeply in love with Shodan, either. I missed SS1 and am overcoming SS2 addiction, it would be more fun if I could boot into Linux to play it.

    Oh, and a decent SegaCD emulator would be cool, too. My SegaCD player is showing it's age, so I'd like to know I could use Linux to play Lunar and Popful Mail.

    Incidentally, this is the short list... so many other titles I could include.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    1. Re:M.U.L.E., Infocom Collection, System Shock 1&2 by Anonymous Coward · · Score: 0

      Infocom games are platform independent, all you need to do is find a version of Frotz for Linux, and play it with the dat files. Lunar is being ported to Windows, not what you wanted, but something nice to think about.

      Here's a plug: ftp.gmd.de Text adventure archive, people writing adventures like they used to be made. Quite nice.

  109. Playstation 2 and Linux by Hnice · · Score: 3

    The PSX2, as those of us who spend too much time thinking and talking about games are fond of mentioning, is going to be this monster of a machine.

    If you want to talk about the future of porting games to linux, you really need to consider the next sony console as a primary source for the games. I know, i know, console games lack the depth and intellectual demands of pc games, bla bla bla, but that's all going to change, and quickly, with this machine.

    I have no idea what the dev kit for the psx2 is like, and I don't know how often games get ported from a console to linux (ever?). But windows-to-Linux isn't the only porting that's going to go on, going forward. Which is nice.

    --

    god is just pretend.

    1. Re:Playstation 2 and Linux by ender · · Score: 2
      What I think would be really interesting is if sony took the core of the psx2 and put it on a board that you could put in a pc... write some drivers that let you use it as your video card, write OpenGL drivers for it so other people could use it for their games and write software that would work with normal dvd drives so you could play psx2 games on your pc... of course, doing something that seems to make so much sense is probably out of the question for them...

      Although, i can understand why they may not want to do that... they make most of their money of the licenses they grant to game makers... so if they tried to just make money off the hardware, it wouldn't be worth it to make a combo vid card/3d accel/psx2 for the PC... but, they could still sell games for it... so I dunno...

      /me imagines playing Gran Turismo 3 on his PC w/ a psx2 card...

    2. Re:Playstation 2 and Linux by Anonymous Coward · · Score: 0

      Yea, just like the console, the Creative Labs 3D0 card sold very poorly.

  110. porting older stuff by banky · · Score: 3

    I for one would like to see a lot of older stuff ported. Some people have mentioned the Wizardry series, for instance, and Starcraft. I think if a game is fun, its worth having (and given the price of HD space these days, no big deal keeping an extra 20gig around for games and junk).

    Especially for games with a lot of depth (Ultima for instance). I've forgotten enough of it to make me want to replay it - without screwing with emulators and such. Seems like a huge untapped market to me: release a CD of older games, ported and possibly "prettied up". I am sure some people would buy them for nostalga alone (I would).

    Of course, as someone said, the possibility of games is bad - I saw my productivity go WAY up when I moved to Linux, since there were no games. Now I can just stop what I am doing and play some UT or HOMM3, rather than solve those pesky problems.

    --
    ZOMG I WOULD LOVE TO KNOW ABOUT YOUR FEELINGS ON MACINTOSH VERSUS WINDOWS, VI VERSUS EMACS, AND HOW YOU'RE NOT A DORK
    1. Re:porting older stuff by Anonymous Coward · · Score: 0

      I always think about that. Why don't all the companies open up the source of those old games. Back then, in 1993/94 Might&Magic 4+5 a.k.a. World of Xeen was released. I always wanted to play that large game, but due to various circumstances I never came to it. Now it's 2000, I'm frustrated by all these new games and reach back to the good old times but am unable to find a copy of those old games nor am I sure they would work under DOSEMU. Opening up the code sure someone would make a clean port of those old DOS games and preserve them from fading into the unknown..... Bought Maxis A-Train at a bargain but that damn game runs way tooo fast on today's hardware :(( Need to find a slowdown prog.... PS: Finally I solved Impossible Mission II with unbreakable record of 7:32:00, my next game to win is Imp I :)))

  111. Re:Hunt the WUMPUS! by CYberPhreak · · Score: 1
    /usr/games/wump? that hunt the Wumpus?

    Old? I just turned 18, and I play this game all the time, switching between /u/g/adventure and NetHack. At least, I do when I am supposed to be doing my homework... ;-)

    Or wait... The COMPUTER is the video game...

    --

    Buy the ticket, take the ride.

  112. Baldur's Gate, I & II by Doomsdaisy · · Score: 1

    Not all of us suffer from the testosterone poisoning that seems to contribute to a love of twitch and shooter games. Give me quality role-playing with a long, involved storyline. Interplay, Black Isle Studios, and Bioware are the current leaders in the RPG field. I think that their far future release Neverwinter Nights will have a Linux version, but I still would like to see BG, the upcoming BGII, Planescape, and Icewind Dale on my Linux box! __

    --
    These are breasts; this is source code.
    Why do you have a problem with those two things belonging to one person?
    1. Re:Baldur's Gate, I & II by sheared · · Score: 1

      I'm playing Planescape Torment now, and I must say that it is one of the most incredible games I've ever played.

  113. The Doc Sayz by Dr+Fgets · · Score: 1

    well, I think that we can see from the responces that all games should be ported to linux. The question now is: will anyone buy them? You linux guys seem to have a problem with paying for software.


    --
    Dr Fgets Strikes again!
  114. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by Russ+Nelson · · Score: 1

    The problem is that Windows craps out on you from time to time. I had to buy a WHOLE NEW COMPUTER because that was cheaper than dealing with replacing the unreadable reinstall CD. Life is too short to waste it reinstalling windows.
    -russ

    --
    Don't piss off The Angry Economist
  115. Anything by Papyrus... by sho-gun · · Score: 1

    Especially Nascar 3 and Grand Prix Legends.
    Quality simulations.. these guys are top-notch
    when it comes to racing sims.

    Too bad Sierra owns em... getting them to support
    Papyrus in porting them would be a miracle.

    (NOT a troll, just an opinion!)

  116. Ooohhhhh....I shudder to think... by Sakhmet · · Score: 1
    Soul Calibre, or even the older Soul Blade.

    I love fighting games.

    I'd love them more in full-screen high resolution OpenGL.

    On an interesting note, CivCTP has already been ported to BeOS, and Worms:Armageddon is on its way.

    I can't forsee the linux community having any difficulty getting games ported.

    Sakhmet.
    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    --
    Ban the Nukes! Save the Whales! Screw it. Nuke the Whales!
    1. Re:Ooohhhhh....I shudder to think... by Sakhmet · · Score: 1
      No dear, I am NOT kidding!

      http://www.benews.com/story/2793

      Check it out. Be seems to be garnering a lot of attention lately.

      Share and Enjoy,

      Sakhmet.
      "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

      --
      Ban the Nukes! Save the Whales! Screw it. Nuke the Whales!
    2. Re:Ooohhhhh....I shudder to think... by jeremy+f · · Score: 1

      *Jaw drops*

      I was about to make a semi-flamebait post above about rm -rf'ing my linux parition when Be 5 comes out, if Worms Armageddon comes out for Be.

      You're kidding, right?

      =) =) =) =)

      As much as I like Linux, I want games ported to Be. I probably (key word, probably) won't be using Linux much longer, so any new games that hit that market are going to pass right by me. Brandon Reinhart's already expressed an interest in putting together a team to port UT to Be, which is seriously having me consider paying attention in my CS classes :)

      Top games I want to see on Be then :)

      1. UT
      2. Thief (both Thief & T2)
      3. Diablo II (If people can get it to run flawlessly using Wine and / or VMWare, I may end up rm -rfing /mnt/windows & dualboot Linux / Be, instead of Windows / Be ;)

      And, it's not really a game, but if the zsnes ports zsnes to Be (or Linux), oh, how I will be estatic. For you not in the know, zsnes not only rivals snes9x in playability, however implements some additional functions that enhances the game's picture, sound (real wind effects!), and speed. All this in an easy to use GUI.


      _____________________

  117. Re:Tradewars 2002! by Whyte · · Score: 1

    I've been wanting a MMORPG based on Tradewars 2002 for some time now. And guess what? They have started such a game. Check out Xshipwars when you get a chance. Starting to look pretty good.

    --
    -- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
  118. Re:The game of Don Knotts by Anonymous Coward · · Score: 0

    Cat eats mouse. Personal wesite means personal info. Here you go.

    Frank T. Clark
    230 East 9th Street #3C
    New York, NY 10029
    212-831-0882
    http://www.dorsai.org/~delchi/delindex.htm
    http://www.dorsai.org/~delchi/index.htm
    delchi@dorsai.org

  119. Why only Old stuff? by Quack1701 · · Score: 1

    I want to see current games like Tomb Raider 4, or Civ_Call_to_Power when it came out. If you only port 2 or 3 year old (or older) games I don't think your going to get your money back out of them. I can only buy so many of the games I've already played to death.

    With that said, I would love to see a port of Day of the Tenticale. Why? Because it depends on legacy hardware. It was a great game I can't play or show off anymore.

    Quack

  120. Just use Windows by Anonymous Coward · · Score: 0

    What the hell do you want to run games on Linux for? X Windows is old, slow, bloated, and pumps out about half the framerate in 3d games that Windows does. You Linux people bitch about bloat and slowness with Windows, and never stop to consider that your Linux desktop is just a sloppily patched and repatched X Window system (which itself is 15 years old). Only after someone can produce a decent GUI for UNIX should you consider playing games. In the meantime, don't whine when companies don't want to waste time porting to X.

    1. Re:Just use Windows by jeremy+f · · Score: 1

      While I'm sure that the parent to this is going to be quickly marked as flame (and this may too), I am going to have to agree, in part. One of the reason why I'm thinking of jumping ship is because of the antiquated technology of the X server. It was fine in 1994 and groundbreaking when it was released, but X 4.0 really has to be a breakthrough to keep me from leaving Linux in general. The current releases of X are bloated, slow to draw windows -- themed gtk apps should NOT draw at such a rate that I can watch them fill column by column, especially on a 450mhz w/ an AGP graphics card, and lacks several features which I think are critical, including anti-aliased fonts and on-the-fly resolution AND depth changing (this may have already been accomplished).

      I'll wait for X 4.0, if that isn't satisfactory, I'll try some of the demos of accelerated X servers, if they're not satisfactory either, I'm gonna have to say goodbye :(

      To those who claim that I shouldn't be using Linux only for X, unfortunately this is the year 2000. It's been a long time since I've been required to use a computer with only a CLI, I've adopted with the technology and for the most part, like the advances in GUI's. I'll continue to learn and use CLI's, however I will not, and never will use them exclusively.


      _____________________

    2. Re:Just use Windows by Anonymous Coward · · Score: 0

      Repeat after me:

      X-Windows isn't a GUI.

      X-Windows isn't a GUI.

      X-Windows isn't a GUI.

      Feel better now?!?

    3. Re:Just use Windows by Anonymous Coward · · Score: 0

      PotAto -- potAhto. What the hell does it really matter? Could you not grasp what he/she was trying to get across?

  121. Re:Hunt the WUMPUS! by MattXVI · · Score: 1

    How about Seven Cities of Gold? Any more C-64 junkies out there? That game was the most addictive game of it's day, along with Temple of Apshai. It's amazing what they used to fit into a couple of hundred k disk space.

    --
    When I'm singing a ballad and a pair of underwear lands on my head, I hate that. It really kills the mood.
    -Tom Jones
  122. Re:Age of Empires - One of the best games by AllynKC · · Score: 1

    I absolutely love AOE and now, AOE2. Really, it's the only reason I have Win98 still in the house. Problem is, with it being distributed by Microsoft, it's not real likely to be ported to Linux. Unless, of course, MS is broken up - a "baby-bill" that is simply in the market to sell it's product, and not worrying about its OS interests would be much more willing to port their games. Ahhhh - finally, a reason to give a rip what happens in the trial - a port of AOE! One can dream, anyway :)

  123. Final Fantasy VIII by MikeFM · · Score: 1

    Someone at Loki told me they were working towards a FF8 port to Linux. How far along they might be I don't know but since it just hit Windows I hope to see a Linux version to appear soon. :)

    --
    At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    1. Re:Final Fantasy VIII by spathi · · Score: 1

      i would love to see this game ported, it has a great storyline, and decent graphics :)

      --
      -- spathi.net: My Corner of the Universe
  124. Re:Not Starcraft by Thrakkerzog · · Score: 5

    I don't think you understand the roaring mass of people who want starcraft ported.

    Just because it's new doesn't mean it's fun. Starcraft is one of the best games I have ever played, and has a lot of life left in it.



  125. Star Control II (Plus an interesting fan project) by Guppy · · Score: 1

    Star Control II has to be one of the classics of all time, with a big universe, intricate story, and interesting aliens. It was playable on a 286 and it had a great .MOD based soundtrack that didn't need an expensive SoundBlaster card -- you could hook up a home-made resistor ladder DAC to your parallel port and get decent music and effects that way.

    But I'm sure lots of other great classics are being championed by other people. Here's the interesting part about SC... there is a fan project underway called Star Control: TimeWarp that seeks to create a game based on the SC2 universe -- and it includes the source code.

  126. Re:Tradewars 2002! by Anonymous Coward · · Score: 0

    Gawd... I would play in a heartbeat!! In fact, it would probably lead to me dropping out of college. I got so addicted to this game back in highschool. This, Intergalactic BRE, and foodfight. christ, foodfight doesn't compare to the others, but it was such good moronic fun :) I'd love to get into a good game of tradewars though.

  127. Old DOS Games by Jason+H.+Smith · · Score: 1

    The common thread in articles already posted is old DOS games. A lot of us were into (/getting into) computers during the DOS 5.x heyday, or thereabouts. And there were some really neat games from that era.

    Some games I'd like to see:
    Test Drive 2/3
    Stunts (please!)
    Golden Axe
    The Keen series
    *'s Quest, especially the old ones.
    And maybe some Starcon.

    That would rule. Also, while I'm wishing, TAPPER, and all the classic arcade games (Joust, *Pacman*, Gallaga, Space Invaders, etc.)

  128. ASTROTITS! by starlingX · · Score: 1

    Come on, you know you played it. You kept that 5.25" disk hidden away so your dad wouldn't find it and ground you from the PCjr or Tandy 1000.

    We all need a faithful port of this classic CGA boobie game, complete with the gerbil startup screen.

  129. Valve Software's position towards Linux by MonkeyMAN · · Score: 1

    What has been really disturbing is that while the production of Linux ports of other FPSs have skyrocketed as of late (esp. in announcements of linux support for yet to be released games), Valve, the maker of some of the best games out there and the most popular (number of player wise) game on the net, continually refuses to release a Linux port because they don't see it as economically viable. I really don't see what the big deal is. Just get Loki to do it for you and if the product flops (doubtful that it would), isn't it Loki that takes the majority of financial losses? I KNOW that there are a good number of people who continue to play TF for q1/qw because there is no Linux support for TFC/halflife (WINE doesn't count, HL in WINE works pretty poorley). Unfortunatley, it doesn't seem like this trend is changing, they only mentioned recently that they most probably would not be doing a TF2 port. On the other hand, TRIBES 2 will have a Linux port, and if I have to choose between buying TF2 and booting up in windows to use it or buying Tribes 2 and staying in Linux, well, i'm sure you know what I would do.

    1. Re:Valve Software's position towards Linux by idealego · · Score: 1

      Correct me if I'm wrong but Valve has only done *one* game not including the expansion pack.

      >Valve, the maker of some of the best games out
      >there and the most popular

    2. Re:Valve Software's position towards Linux by MonkeyMAN · · Score: 1

      Got me, your right, but since Valve absorbed Team Fortress Software, the people of the entity that is Valve have produced the origional TF game (only one which supports Linux), HL, Opposing Forces and even though TFC is still technically an addon, the gameplay is radically different and it includes lots of different maps, models, etc. So yes, HL is still the only technically market released game which includes everything that is necessary to play the game inside the pack, the people of the company of Valve have created several VERY popular game addons and one INSANLEY popular game.

    3. Re:Valve Software's position towards Linux by Anonymous Coward · · Score: 0

      "if I have to choose between buying TF2 and booting up in windows to use it or buying Tribes 2 and staying in Linux, well, i'm sure you know what I would do. "

      Pirate Tribes 2 for Linux and not reboot?

      E.
      Yeah, sure, you're going to pay for Linux software!

  130. StarCraft/BroodWar by SEGV · · Score: 1

    I know it's a little old now, but it's still playable and very well balanced (regarding gameplay).

    Age of Empires II is another I'd like on Linux.

    Pretty much those two games are the only reason I ever reboot my machine. I'd pay $100 Canadian for each.

    --

    --

    --
    Marc A. Lepage
    Software Developer
  131. My Wish List by nuintari · · Score: 2

    I figure if I ask for enough stuff, maybe I'll get one or two of em.

    Top of the list is difinately Starcraft, I would gladly buy the game all over again just to play it in Linux. I personally could care less about Diablo, but I know a lot of people would love it, and I'd buy it just to support more ports (hear that Blizzard? I'd buy it and never play it, so I'd never hog bnet!) Warcraft 2 BNE is another one I'd like to see, but not nearly as much as Starcraft.

    Other goodies would be X-Wing vs Tie Fighter, Dungeon Keeper 2, Starcraft, Alpha Centauri and Alien Crossover, Starcraft, Worms 2, Ultima Online, Starcraft, Baldur's Gate, Starcraft, and the old Atari game Adventure.

    Oh, and porting Starcraft would be really nice too.

    --

    --Nuintari

    slashdot : where an opinion can be wrong.

  132. I don't *want* it, I need it! by Anonymous Coward · · Score: 0

    Descent 3

  133. Descent3 by qfingers · · Score: 1

    What more can I say?

    1. Re:Descent3 by Microlith · · Score: 1

      Not much else.

      Descent3 is one of the most kickass (and least buggy) games I have ever played. The patches that came later were simply performance improvements/enabled features

  134. STARCRAFT!!!!! by azonic · · Score: 1

    Well, my two favorite games already run on linux. those being UT and Quake 3 Arena :) But I'ld LOVE to see a port of Starcraft and the expansion Brood Wars :) I'ld also love to see Total Annihilation ported to linux, that is a great game.

  135. LucasArts' X Wing vs Tie Fighter by rrwood · · Score: 1

    I'd love to see X Wing vs Tie Fighter, and even the older Tie Fighter game ported to Linux.

    C'mon-- all real geeks fantasize about living in the Star Wars universe (let's not get started on Phantom Menace though, and definitely no Jar Jar comments). The LucasArts games are as close as you can come to doing that, IMHO.

    Anybody know who to pester at LucasArts about this anyway? The website doesn't seem to have a contacts page....

    1. Re:LucasArts' X Wing vs Tie Fighter by Anonymous Coward · · Score: 0

      How about X-Men vs. Street Fighter? This game is a lot better that the Lucas's knock off title.

  136. The Awesome Power of WINE. by jelwell · · Score: 3

    I've noticed a lot of people asking for Games like Diablo, Starcraft, Warcraft etc. I'm wondering if these people know that WINE has been running these games since barely after they came out. PEOPLE: go download WINE. Maybe the game you want ported works already!

    A little note: Most DirectX games will work flawlessly. Last I checked Direct3D did not work well.

    Joseph Elwell.

    1. Re:The Awesome Power of WINE. by paRcat · · Score: 1

      I know some may not like it, but Age of Empires is one of the best that I've seen. I like Civ:CTP, but the turn-based thing kinda drives me nuts. I like the real-time aspect of AOE.

      Maybe it's because of AOE being a MS game, but wine just won't go for me. Know anyone else who's done it?

    2. Re:The Awesome Power of WINE. by Performer+Guy · · Score: 1

      D3D is a part of DirectX and most DirectX games use D3D now, obviously 2D games like Starcraft would be an exception as would a game which uses OpenGL for 3D and DirectX for sound & peripheral input for example Quake2. This means that, in many cases, the claim that DirectX works flawlessly in not compatible with D3D not working well.

      The only way you are likely to get D3D working reasonably well with the required hardware acceleration on a broad range of graphics cards is to leverage the OpenGL driver work being done now. What is required is a D3D emulation layer on OpenGL, (some preliminary work exists out there for OpenGL on D3D and vice versa). Some areas would be forever problematic but at some point in the future when XFree86 version 4 is out with many drivers available based on Mesa or the SGI SI or homegrown code, you'd have a reasonable chance of getting functional workalike D3D via emulation code on OpenGL.

      You could still implement a native D3D implementation for some cards instead of using the emulation layer for OpenGL, but the emulation layer would be the right approach to getting broad and reasonable hardware acceleration quickly by leveraging existing driver work.

    3. Re:The Awesome Power of WINE. by Scott+Wood · · Score: 1
      Wine doesn't work to well for those of us with non-x86 processors. Of course, neither do most commercial games, though there are exceptions (like Civ:CTP).

      --

    4. Re:The Awesome Power of WINE. by Scott+Wood · · Score: 1
      Also, Diablo was not working barely after it came out; I had the game for quite a while back when I used a K6-2 and all that I could do with Diablo in Wine was play the movies.

      Starcraft, OTOH, did work nicely...

      --

  137. Re:Myst! Riven! Neverhood! Amerzone! by SkulkCU · · Score: 1

    Don't want to troll, or create a tread arguing the good and bad of one game, but I never considered Myst a game. (Yes, I'm aware that it was extraodinarialy popular.)

    I felt very passive 'playing' it. I think of Myst as more of a story than a game. The puzzles, for me, were not organic (they did not fit into the storyline in a natural way). They seemed to be placed there just to keep you from watching the rest of the story. Besides, I'm bitter because I chose the wrong book at the end. Hey, and didn't you feel a tiny bit cheated that you can get to the end of the game in the 2 minutes?

    They're very nice pictures, and all, though.

    --
    .sig last updated Jan. 14, 2000
  138. Water, water everywhere... and not a drop to drink by Microlith · · Score: 1

    No little tidbits of info for us non-mass-readers? Guess I'll have to wait for more moderation...

  139. What about by KaosDG · · Score: 1

    the Leisure Suit Larry Series, or those old Sierra games?
    There were some cool ones...

    And Commander Keen, Blake Stone... the old shareware "fit on a floppy" games...

    man, LSL used to crack me up endlessly...

    --
    "Fuzzy Wuzzy was a bear, Fuzzy Wuzzy had no hair... Fuzzy Wuzzy wasn't fuzzy was he?"
  140. Just for you Keith Schuler by Corrinne+Yu · · Score: 1

    Just for you Keith Schuler

    Paginitsu

    :)

    1. Re:Just for you Keith Schuler by milph · · Score: 1

      I'd really like to see Paginitsu too. And Realms of Chaos. Keith is one of my favorite designers, right after Dan Bunten. -John Chapman

      --
      -- Chapman's Observation #1: Nothing is ever simple
    2. Re:Just for you Keith Schuler by Corrinne+Yu · · Score: 1

      I'll tell Keith that.

      Who knows, I may *ask* to do the port as a vacation after my big 3D engine project now. Keith'd be happy. :)

      I have been thinking of taking a 4-week vacation to write small or GPL code, before going back to another big long coding project.

      No, flamers, I haven't been thinking about taking a vacation after the 3D engine *that* much. :)

      *If* I can find any old Realms of Chaos swag, I'll mail you off some for being such a fan.






  141. Educational? by matt-fu · · Score: 1

    It'd be smooth to see more educational games ported. Not like I'd play them at all, but there's obviously a market for them, and what better way to get UNIX into schools and get people (boys AND girls) started using it early?

    Stuff like Oregon Trail was what got me into playing with basic on the Apple IIe way back in the day, I can only imagine what fun I'd had if UNIX as it is today had been around back then.

  142. A similar game by Freon · · Score: 1

    Firstly, there is the distinct possibility that a mmorpg called Shadowbane may be ported to linux. the developers themselves said that the code base would not be difficult to port. However, we need to make our voices heard, and petition the developers, so they know we want it. go here to sign the petition. try searching for 'shadowbane' at www.linuxgames.com to get the latest.

    Also, there is a open source mmorpg framework that people have been working on for over a year now. Its called worldforge. I would urge anyone interested in this genre to go there and see if they can help out. There is even someone working on a 3d client.

    --

    "Ahh... The net is vast..." - Maj. Motoko Kusanagi

  143. Ultima 9: Ascention by drenehtsral · · Score: 1

    I can't help but think it'd run a bit faster without all the windows crap bogging it down...

    --

    ---
    Play Six Pack Man. I
  144. Ultima Online, with full support by Argyle · · Score: 1

    They tempt us with occasional unsupported releases of a linux client. To actaully have a linux client, even unsupported is good, but wiht out support, everytime they patch up, I have to return to the Windows box.

    -----

    --
    nuclear iraq bioweapon encryption cocaine korea terrorist
  145. starcraft by Anonymous Coward · · Score: 0

    Let me be #463,000 to say, Star-freakin-craft.
    give us starcraft! Blizzard has been holding out, as they have been aproached before. We want starcraft!

  146. Re:Hunt the WUMPUS! by Anonymous Coward · · Score: 0

    Go ahead. Be sure to let us know when you're done. ;)

  147. Settlers! by szo · · Score: 2

    I & II at least!

    Szo

    --
    Red Leader Standing By!
    1. Re:Settlers! by Simon+Brooke · · Score: 2

      Oh yes oh yes oh yes! Not just one and two but three as well.

      Settlers and Braben's original Elite and I'd be happy...

      Simon, already has CivCTP.

      --
      I'm old enough to remember when discussions on Slashdot were well informed.
  148. TeamFortress II by Valve Software by Turmio · · Score: 1

    I'd really like to play TeamFortress 2 with my Linux box.
    We really need modern TeamFortress, not only for Linux but for whole 1st-person-3D-action scene, since TeamFortress Classics for Half-Life was such a desaster, the feel of TeamFortress was completely ruined.
    Luckily there are at least two projects under developement whose goal is to create a TF-like Quake III Arena mod, namely Team Assault and Q3Fortress. I hope they manage to release something playable soon.
    TeamFortress rocks.

    Also I think Linux needs some cool racing games, like Need For Speed.
    There're some difficulities with this one, though.
    AFAIK, not a single racing game uses OpenGL, they all are Direct3D or Glide (be sure to enlighten me if there're OpenGL based racing games).
    Pain to port since no-one (except 3Dfx) wants to use Glide since its limited usability :(.

    I really hope Loki takes this hint (though I don't think they decide which games are ported and which not, but anyway). Or anyone else who's capable of porting some cool racing games to Linux, preferably all you Slashdot-reading Electronic Arts engineers :) .

    1. Re:TeamFortress II by Valve Software by wiggles · · Score: 1

      I believe GPL has an OpenGL renderer. Also, I do know that Loki is working on some sort of racing game. Check their website at http://www.lokigames.com

    2. Re:TeamFortress II by Valve Software by Catthish · · Score: 1

      Huh? are you quite mad?
      I thought TF for HalfLife was superb - although it didn't really inject anything original in, it still had some great ideas - played that for many an hour on our university lan...Porting HL to linux would be cool, but having said that I haven't play HL in a while. Discovered Q3 & UT (both on linux - woohoo) and forgot about everything else. Be nice when I can do my map editing in linux tho....
      TF2 looks truly stunning - can't wait for that. Oh, and Halo - don't know much about how it really plays, but by the looks it could make a really cool large scale TF style game.
      And another linux port request - Black & white looks to be pretty damn fine.

      Catfish

  149. Agreed! *applause* by SgtPepper · · Score: 1

    I definatly agree with the sentiment for StarCraft, but i'd also like to see Ultima9, not to mention WarCraft :)

  150. Core Wars by korpiq · · Score: 1

    'Nuff said.

    --

    I think, therefore thoughts exist. Ego is just an impression.
    1. Re:Core Wars by Guppy · · Score: 1

      Already done -- there should be info at koth.org, including links to downloadable software.

  151. Re:Master of Orion 2 by Pierce · · Score: 1

    There's a GPL space strategy game bein developed, here's the freshmeat link:

    http://freshmeat.net/appind ex/1998/12/27/914746519.html

  152. Re: GNU Civ II -- exists by Roger_Wilco · · Score: 2
    Just found this: Civ II Evolution.
    It's an open project to develop a Civ with good AI, among other things. I oughtn't look at it too much now, but it is here.

    (Why, oh why, doesn't cut&paste work in mozilla?)

  153. Open Source Don Knots game by Anonymous Coward · · Score: 0

    CNN Games

    Thank you.

  154. DIABLO II by jelwell · · Score: 2

    If Linux doesn't run Diablo II flawlessly the day it ships - I will not be running Linux until it does. Or I'll have to at least buy another machine.

    Diablo ruled my life once, I hope Diablo II can do the same.

    Joseph Elwell.

  155. Re:The game of Don Knotts Ported by Anonymous Coward · · Score: 0
  156. Star Trek on VIC20! by SpiceWare · · Score: 1

    I ported Star Trek to the VIC20 way back when. The only tricky part was the 8x8 galaxy grid, where each section held 3 numbers(# stars, # starbases, # klingons). 3x8 = 24, but the VIC's screen was only 22 columns! I figured out how to manipulate the video settings and made the screen 25 columns wide to show the galaxy map. I used normal video for the even columns, and reverse video for the odd columns so I didn't need any "space" to separate the columns. The extra column held the y value of the grid.

  157. port MAME by Dugh+Daren · · Score: 1

    if it hasn't already been done, a port of MAME (arcade ROM emulation) would be nigh perfect. tons of games with one small emulator.

    1. Re:port MAME by Rob+Seace · · Score: 1

      Er... It's been done, already... Long ago, in fact... See XMAME... It also comes with XMESS, which is an emulator for various console systems like NES, Genesis, etc... It's definitely something every classic arcade/console junkie should have...

    2. Re:port MAME by jeremy+f · · Score: 1

      I've tried xmame, and on my machine, it ran at about 1/10th the speed of Mame32 :(

      If anyone knows how to get it to speed up a tad, I'd like to know -- running my X server at 1152x864x32, which is the same that I'm running Windows in.


      _____________________

  158. Re:Tradewars 2002! by Anonymous Coward · · Score: 0

    THE BEST GAME OF ALL TIMES! TRADE WARS!!

  159. HalfLife & Need For Speed by Anonymous Coward · · Score: 0

    That'll be all I need to get rid of Windows forever. Plus, the learning games for my kids.

    --vt@home, away from cookies

  160. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by Anonymous Coward · · Score: 0
    I dont want to have to buy linux just to play games

    buy linux? your know, we are all thinking along the same lines as you. Why do we have to buy MSWindows to play games? Windows being infinately more expensive than linux.

    but by the way, port Riven!! And let us all thank SGI in their work involving openGL

  161. Re:Driving games (and Diablo 1) by technos · · Score: 2

    Absolutly! NFS III would be perfect! I played it almost exclusivly between QII and Q3A. There already exist 3dfx/Glide versions of NFS II & III, so they're not so terribly dependant on Direct-anything that a port would be difficult..

    The classic I'76 (for which 3dfx/Verite versions also exist) would also be a great choice..

    --
    .sig: Now legally binding!
  162. Re:From Tribsoft... by mpinard · · Score: 1

    Ouch,

    who owns the rights on "Great Things"?

    Mathieu Pinard
    Tribsoft Inc.

    --

    Mathieu Pinard
    Tribsoft Inc.
  163. Whatever keeps users out of Windows the longest.. by MicroBerto · · Score: 1

    I think that the main concern of the linux community is getting games that are addictive and long, that will KEEP the user in linux, and out of windows for that amount of time. Such a game for me was Diablo, which I spent far too much of my time with, but loved it.
    If there's no Diablo II for Linux, i'm going to be in Windows for quite some time, which will hurt.

    It's my gut feeling that once there's quality 3d support in Linux, we're going to be in much smoother water as far as new games go.

    - Mike Roberto
    -- roberto@apk.net
    --- AOL IM: MicroBerto

    --
    Berto
  164. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by BlightX · · Score: 1

    BUY linux? pardon me? I believe 'get linux' would be the appropriate term, there are numerous free distribs you could go with. I personally run windows, but there are some days I really wish I wasn't...I DO use it for the games, but Linux has equal potential, it just needs more users and more publicity and it can be much better than windows (and free too).

    I have misplaced my pants.

  165. Linux Gaming Scene Thoughts.. by Anonymous Coward · · Score: 1

    One of the problems with Linux games right now is the lack of diversity. Quake, Quake II, Q3, Unreal, Heretic, and Heretic II are all fps (or tps I guess in the case of Heretic II), which is fine but it would be nice to have something a little different. RRT2 and Civ:CTP have been a lot of fun (plus they've wasted plenty of my time which probably would have been better spent programming) but I'm glad Loki did the ports. Let's just hope they can come out with some games in a couple different genres.

    Speaking of genres, are side scrollers and top scrollers dead? I was glad to see the recent rerelease of Maelstrom (thanks Ambrosia!) for Linux, but it would be nice to see some more of their stuff. Why doesn't someone do a box release of Abuse for Linux? Do a bug fix to work with glibc 2.1 and add some new levels and I'll bet it would sell even better than the first release. Why not a port for Worms or Worms II for Linux? Pingus looks promising, but I haven't given it a try yet.

    Also, it would be cool to see a decent flight sim and some driving sims ported. Flight Sim 2000 is arguably Microsoft's best product, and is a pretty nice sim game. Why not a Linux port? Maybe they'll try claiming that it's an integral part of Windows 2000 and say it can't be seperated from the desktop.

  166. There are just so many... by Change · · Score: 1

    I've got a good stack of games that I hit for a few hours of playtime each...Wipeout XL, G-Police, Starcraft, Tiberian Sun, Fallout, Fallout 2... Unless companies start releasing both Windows and Linux binaries at or around the same time, there are just too many out there to be ported. For games, Windows will have a home on my machine. But for all things serious, that's what Linux is for :)

  167. Ultima I-VI by MAXOMENOS · · Score: 2

    Just speaking for myself personally, I would love to see Linux ports of Ultima I, II, III, IV, V and VI. Those games don't have all the fancy graphics of, say, Quake, but they were a of a lot of fun to play. Ultima IV, released I think in 1986, is still a great game. Since most of these games are over 15 y.o. I would think it would be a sinch to get them ported.

    What would be better is to have these games GPL'ed. A GPL Ultima IV would be better than NetHack! :)


    TOYWAR!!
  168. Age of Empires by toofast · · Score: 1

    Actually, as much as Civ:CTP may be cool, when I play there's just so much to think about! Sometimes I'm more stressed out after playing than before. Civ is an excellent game, I just find there's too much thinking and not enough fun.

    For what it's worth, I prefer Age of Empires. It's much easier and less complex than CTP. Me and my girlfriend have spent COUNTLESS hours playing a 2-player + 5 computer multiplayer team game. After a 2-hour game, we'd enjoy trading secrets, how the game went, etc.

    I'm a network engineer and I try to keep away from Civ:CTP. It's too complicated for my small brain.

  169. Yes, we *need* M.U.L.E. by Argyle · · Score: 1

    MULE is the greatest graphic game ever.
    Zork is the greastest game ever.
    -----

    --
    nuclear iraq bioweapon encryption cocaine korea terrorist
  170. we all know rob's favorite games... by Anonymous Coward · · Score: 0
    'little white baby killer"

    and

    'turbo masturbator'

  171. Re:The Games by Freon · · Score: 1

    1. Soldier of Fortune is being ported. And all will be good.
    2. Nobody cares about Daikatana or John Romero any more. That's what the blowhard gets for splitting with Carmack, someone who actually has programming skills. Eidos should have thrown the pieces in a box 2 years ago and tried to make at least a scrap of profit. Right now, Daikatana has about as much of a chance of surfacing as Duke 4 (I won't get into that.)

    If you think i'm bad, you should hear Next Generation rip into the game. They dubbed it the E3 'worst of show'.

    --

    "Ahh... The net is vast..." - Maj. Motoko Kusanagi

  172. Halo, HL, and Tribes 2 by Ace · · Score: 1

    I agree with bs, Halo looks incredible, and should be ported to linux. Also Tribes 2 is going to rock, and I'd love to play it on my linux box. Finally HalfLife is huge, w/ like 10,000 people playing it online at peak afternoon/evening times (CS ROCKS!), this should DEFINITELY be ported.

    1. Re:Halo, HL, and Tribes 2 by cave76 · · Score: 1

      Yes! I can't wait for Halo to come out. I think it will be about time for me to upgrade from my riva 128zx when it comes out though. Also halflife and system shock 2 would be some great games to see on Linux!

      Mike

  173. Re:My list by Freon · · Score: 1

    Sam Lantinga, the lead programmer at Loki and creator of SDL, ported Maelstrom to linux ages ago. Its now completely open source as of 3.0.0 I believe. Ah, the days i spent playing Maelstrom on a Powerbook Duo 230 in the dock so i could have sweet, sweet 8 bit color. Really, Maelstrom is all you need.

    --

    "Ahh... The net is vast..." - Maj. Motoko Kusanagi

  174. baldurs gate 2 by subimage · · Score: 1

    how about a good game like BG 2?... screw that, how about someone creates a game like BG2 in gameplay, but in an online always-on world with multiple users ala everquest...yea yea

  175. Re:Not Starcraft by Anonymous Coward · · Score: 0

    You don't understand.

    StarCraft is a Blizzard Game. All Blizzard Games must be ported to Linux. Loki shouldn't do the porting, we should convince Blizzard to do it.

    We should all go bug them about it.

  176. Leisure Suit Larry by SkulkCU · · Score: 1

    Part game, part porn. Now there's an idea! Seriously, though; is there an apple emu for Linux? I still have my freakin' Apple ][e hooked up. Ultima, Spy Hunter, Robotron, Infocom games, and Wheel of Fortune (er... scratch that)

    --
    .sig last updated Jan. 14, 2000
  177. Re:Hmmm... by Wah · · Score: 1

    I'll throw in for the Wizardrys, my fav. series esp. 6 and 7. my faerie ninja was an unholy terror (esp, with Blindmeis's Implement of Death (not the real name, but you get the idea).

    Dunno about populous, but the new one (Black & White, IIRC) looks dang fun.

    Hopefully some of these companies will realize that thier old code is never going to be worth much but good PR (hint, hint).

    --
    +&x
  178. Everquest and RogueSpear by Whyte · · Score: 1

    I'd really like to see Everquest and
    Rainbow Six: RogueSpear ported to linux

    --
    -- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
  179. M.U.L.E. by Ozymandias_KoK · · Score: 1

    I want a port of M.U.L.E. That is possibly the best game ever created. Of course, Winblows doesnt have a port of it either.

    Always remember, trade food for Ore :)

  180. Massively Multiplayer Games by Remus+Shepherd · · Score: 2

    The buzzword of games these days is 'Massively Multiplayer' -- games that include hundreds of players in a persistant, online world. There's a few neat aspects of games like this:

    1. Companies can often charge monthly fees to the players.
    2. They are patched automatically everytime you play.
    3. Technical support is available online while playing.
    4. All player's clients must be functionally equivalent.

    Point 1 above is why we're going to see more MMGs in the market -- as gaming becomes bigger and bigger business, the game companies are going to want steady dedicated income.

    Point 2, 3 and 4 are why Linux isn't going to be used for MMGs, at least not in the foreseeable future. The game companies need to provide real-time technical support, self-patching code, and a standard non-hackable interface regardless of the underlying OS. It's inefficient to do any of these for more than one OS...which is why the game companies will continue to bring out their products for Windows. Add to this the reputation Linux has for difficulty in providing tech support, and fact that an open OS will be a tool for hackers who wish to cheat at these games, and it's pretty plain that there's zero interest in coding MMG games for Linux. And MMG games are the future.

    I will consider Linux gaming to have gotten off the ground when I see the following games available for Linux:

    Ultima Online
    Everquest
    Shadowrun (upcoming; will be big)
    Sovereign (upcoming; may be huge)

    I think the Linux community should settle for being one or two generations behind in game technology. Play Zork and Doom; it'll be years before the OS is ready to play cutting edge games.

    --
    Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.
    1. Re:Massively Multiplayer Games by tallpaul · · Score: 1

      It's inefficient to do any of these for more than one OS...

      ...if it is difficult to do so for more than one OS, otherwise why not? If Java were really there...

      Maybe it is just a hole in the market for a "VGM" -- virtual gaming machine that is coded platform independant from the OpenGL/sound drivers up to a nice easy gaming API. Automatic updates can then happen on the frontside of the API, and the VGM would only need to be updated very infrequently.

    2. Re:Massively Multiplayer Games by ender · · Score: 2
      First of all, let me just say you're generally wrong... :>

      Point 1 above is why we're going to see more MMGs in the market -- as gaming becomes bigger and bigger business, the game companies are going to want steady dedicated income.

      This is pretty much right, and there are other sources of revenue to be had here... imagine playing a game and seeing a billboard for AT&T in it... there's all SORTS of reasons why gaming should go this direction...

      2. They are patched automatically everytime you play.
      3. Technical support is available online while playing.
      4. All player's clients must be functionally equivalent.
      Point 2, 3 and 4 are why Linux isn't going to be used for MMGs, at least not in the foreseeable future.

      Although they may not be in the immediate future, there is *no reason* why they couldn't be made to work on linux, all the elements are there... perhaps even more so than in other OSs.

      The game companies need to provide real-time technical support, self-patching code, and a standard non-hackable interface regardless of the underlying OS.

      What about linux makes this so unobtainable? The real-time tech support you talk about already exists in so many ways w/ linux that i'm not going to bother expounding on it. Self-patching? QuakeWorld, Quake2, Unreal Tournament... these all do essentially that when they download levels, skins, etc, that the player doesn't already have. There's no reason why they couldn't download a binary and replace or patch the old one, so i fail to see the problem there, as well. And as per the third point, there isn't such a thing as a "non-hackable interface"... there are SO many levels that you can "hack" things on, and it's no harder to do in windows or MacOS, so what are you after there?

      It's inefficient to do any of these for more than one OS..

      That's why Loki is in business... they'll port the game for you...

      Add to this the reputation Linux has for difficulty in providing tech support, and fact that an open OS will be a tool for hackers who wish to cheat at these games, and it's pretty plain that there's zero interest in coding MMG games for Linux.

      I didn't know linux had a reputation for difficulty in providing tech support... i know linux has a reputation as being hard to use, but I didn't think that reflected the kind of tech support you can obtain. And about the hackers, that's a foolish point. Why would an open OS be any different than any other OS when it comes to "hacking" these games? You seem obsessed with this kind of abuse, but it would be just as rampant on other platforms. Perhaps your feeling is that to port the games, the need to open source the clients and that would lead to some of the problems that arose from the quake source release. I could at least understand that, but that's not the case. There is no need for them to expose their code if they don't want to.

      In summation, if a gaming company writes good, portable code (which they should be doing if the intend to call themselves programmers) then porting to linux, or any other OS that provides the necessary tools (openGL, the right compilers, etc) should not be a problem and should be nothing but a win/win situation for them.

    3. Re:Massively Multiplayer Games by CLAVDIVS · · Score: 1

      Actually, It's already in use, or at least projects to use it are in the works. One mentioned recently on GameSpot (with a /. mention)is an open-source game with a Linux cient. IMHO, This game's possibilities, however, to those of WorldForge. Everything is open source (GPL I believe), clients and servers. It's still very much a work in progress, but they're gearing for a semi-playable demo release (they had a barely-useable demo release a while back).

      They're trying for clients and servers for Linux, Windows and Mac platforms. The clients under develoment include text-based, 2d isometric and 3d rendered. The server side has some impressive work being done for AI and A-life. Not all clients need to be identical because the core of the project is a standardized protocol, called Atlas, for transmitting information and actions. Any client that is fully Atlas-compliant will be able to work with a WorldForge server, no matter how its inner working or interface are designed. Being open source, they know people will try to hack their clients, so intead of "hack-proofing" them, they simply designed the client-server model such that the client isn't trusted with anything it shouldn't be. Weenies won't be able to cheat with their clients because all the stuff they'd be able to cheat with it handled on the server. Even scripting your character's actions in no problem; in fact, the WF guys think it would be cool if you can do a decent job of it , because it keeps your character in the action even when you're not behind the wheel.

      When it's completed, anyone with a machine and connection suited for their intended user base will be able to set up a server with the rules modules and world design they want to use. They can set it up for free access for anyone like modern MUDs, or if their game is good enough for it, charge for access like EverQuest or Ultima Online. Everything specific to the game itself is kept modular, so you can use whatever game rules you want, or write your own (I think they're using Python for scripting); the same goes for the world, i.e. map data and character/creature art. They have two primary games in different stages of development, one fantasy and one science fiction. At least one of the clients is skinnable, with a fantasy and sci-fi skin included.

      Personally, I can barely wait until I can actually play it. It's gonna be pretty freakin' cool.


      --
      "It's 106 miles to Chicago, we've got a full tank of gas, half a pack of cigarettes, it's dark, and we're wearing sungla
  181. Re:BATTLEZONE! by Armhold · · Score: 1

    I second that, but would also love to see BZ2 ported.

  182. Re:StarCraft!!! by Paradigm_Shift · · Score: 1

    I had a fairly easy time playing SC in VMWare, it takes a little tweeking but I even got it onto battle net. Adam

  183. Stardock Games by SpiceWare · · Score: 1

    Stardock has quite a few cool games. I still regularly play the OS/2 version of Galactic Civilizations, which won the internet game of the year in 1994, and Entreprenuer(an excellent on-line war game done using salesmen, marketing, and research instead of tanks, planes, and troups). I play Entreprenuer against my dad and brother, both in different parts of the country! Business Tycoon, the sequel to Entreprenuer is coming out for Windows only, as well as an updated version of Galactic Civilizations. The AI players in Stardock games are quite well done. Another cool game they are coming out with(Windows and OS/2 versions) is Stellar Frontier, another online game where you're flying a spaceship during an interstellar war.

    1. Re:Stardock Games by Anonymous Coward · · Score: 0

      I was an OS/2 user for five years before switching to Linux, and I miss GalCiv. I preordered GalCiv1&2 long ago. Before I dropped OS/2, I thought I heard GalCiv3 was supposed to have a Linux version also? I've written Stardock about this, and apparently they won't consider it before GalCiv3 Win32 is out. Please email them and ask for a Linux port also! I miss the AI; it seems such a good idea to have the AI thread run all the time in the background, more turn-based games should do this. Vote for GalCiv, MOO2 at http://www.thelinuxgurus.org

  184. Re:Don't Waste Your Time by juuri · · Score: 1

    And you don't think maybe it was your choice of game genre and material?

    Hmm?
    ---
    Openstep/NeXTSTEP/Solaris/FreeBSD/Linux/ultrix/OSF /...

    --
    --- I do not moderate.
  185. Yes, Total Annihilation would be GREAT!! by Richard+Steiner · · Score: 1

    I love that game. After a heated battle, there's smoking junk lying everywhere! :-)

    I'd also love to see Subspace ported to Linux, and Lode Runner! I used to play that for hours and hours...
    --
    -Rich (OS/2, Linux, BeOS, Mac, NT, Win95, Solaris, FreeBSD, and OS2200 user in Bloomington MN)

    --
    Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
    The Theorem Theorem: If If, Then Then.
  186. TRIBES!!! and Ascendancy by Anonymous Coward · · Score: 0

    Not that many people play Ascendancy but I still think it rocks! Tribes and Tribes 2. Curse of the Azure bonds (D&D). And Star Control 3 should never be alowed to even come near a computer.

    follow the white rabbit -Trinity

  187. Re:Hunt the WUMPUS! by ink · · Score: 1
    Yes, Frodo works the best, in my opinion. Another one is VICE which will not only emulate a C-64, but also the VIC-20, PET and CBM-II machines.

    The wheel is turning but the hamster is dead.

    --
    The wheel is turning, but the hamster is dead.
  188. Re:TIM! by Rob+Seace · · Score: 1

    Most definitely! I loved TIM and TIM2... Also,
    The Incredible Toons, which basically just a TIM
    clone, with more cutesy cartoon caractors as some
    of the "parts" you could build your "machines"
    with...

    I'm sure TIM/TIM2/TIT (hmm, probably shouldn't
    abbreviate The Incredible Toons like that ;-))
    should play fine under WINE and/or DosEmu, too...
    I've just never bothered to try... I'm not sure
    if I can even dig up my old floppies of them,
    anymore... (Heh. Remember when games actually
    fit on FLOPPIES???? ;-))

  189. I'm gonna be a pig here... by Anonymous Coward · · Score: 0

    And say Tomb Raider (the first three). I know, I know-- it isn't shoot-em-up, it's for 15-year-olds that wanna drool over Lara Croft's boobs, it has a sucky engine and whatnot.

    But I like the game. Maybe I'm a drooling 15-year-old at heart.

    But there are a lot of reasons why Tomb Raider rocked as a game, and why it could honestly be a good thing to port:

    * It isn't completely based on shooting things:
    Yeah, Lara gets a gun. In Tomb Raider III, she even gets a rocket launcher. She uses them, and she uses them well-- you don't mess with Lara Croft, no sir. She'll knock you on your ass in no time flat.
    But shooting people isn't the main point of the game. It's about solving puzzles, finding items, learning your way around. You have to work your way around genuinely interesting and cool levels, try different things to solve various enigmas. Fun stuff.

    * It's engaging:
    So are Quake and Quake II, but Tomb Raider's levels are large, complex, and rich. The story line is a little clunky, but it's at least as cool as piloting a rocket to the Strogg home planet, or stepping through a trans-dimensional portal. Plus, there's a lot of variation in scene-- London, Area 51, jungles, islands in the south Pacific. Really, it's a very engaging game.

    * Lara (No, this isn't a comment about her body):
    My mother likes to play games on her computer (which I don't imagine is all that uncommon), and her favorite is Tomb Raider. Why? Because, even though she has Barbie-like proportions, she's female, and my mom relates better to her than to a marine stranded on a distant planet.
    On top of the fact that she's female, she's pretty cool. She isn't being forced into the situation she's in-- she chooses to go after the treasure, knowing what the dangers are. In other words, she's an adventurous type-- something that appeals to us all, I think.

    * Lara (Okay, this *is* a comment about her body):
    She *does* have very nice proportions. But I seriously am not turned on by her-- especially not when she's rendered in rough polygons. Go figure.

    I guess that's my take on it. From a pure end-user point of view, I like Tomb Raider. I hope somebody will port it...

  190. OpenGL by Alton · · Score: 1

    I know this isn't a list of games. Every game I would want to see has already been mentioned. Instead, I say let us push for more OpenGL games, and boycott DirectX games. DirectX is Microsoft and games written for DirectX will be much harder to port than games writtin for OpenGL which has increasing support in the Linux market every day.

    If a good enough OpenGL subsystem is created that works on multiple platforms (linux, sun, windows, mac, etc) then it should be much easier for companies who develop OpenGL games to port their games to whatever platform they want.

    --
    "Anyone who can't laugh at himself is not taking life seriously enough." - Larry Wall
  191. Sports Games by Anonymous Coward · · Score: 0

    How about some non-SciFi or non-FPS games. Someone go and talk to EA-Sports and get at least a Golf game for my Dad.

  192. Lets talk about new games. by jidar · · Score: 1

    Really. I like the old games as much as the next guy but do you really think a port of Zork is going to help bring Linux into gamers homes?

    If we want Linux to be on equal footing with the Other OS, as far as games go, then we must attract current gamers and current developers. A port of Zork would be neat, but if I found out Halo or Diablo 2 was going to be on Linux I would be thrilled. Those are the types of games we should be talking about here.

    Even the porting of last seasons games, ala Loki isn't going to have the same effect as seeing current retail releases hit the shelves with both Linux and Windows versions.

    At least it is starting to happen, as evidenced by Quake3 and Neverwinter Nights.

    My vote for most anticipated game of 2000 goes to Neverwinter Nights. An excellent RPG which WILL have a Linux port. http://www.neverwinternights.com

    Things are looking up.

    --
    Sigs are awesome huh?
  193. I want my life back from TRIBES!!!!!! by crosseyedatnite · · Score: 1

    I *must* play
    I HAVE TO PLAY

    What other game was thoughtful enough to include an IRC client to help get games organized? (ok, maybe I'm clueless here, others may as well)

    What other game incorporates a C++'ish scripting language that is interpreted (sp?) to allow for mods on clients and servers? That alone screams cross-platform.

    I need help

    --
    e to the i pi equals negative one
    1. Re:I want my life back from TRIBES!!!!!! by Psychodj · · Score: 1

      I agree...I love tribes...It would be cool if I could get a linux version of infinitespawn so that I could ,at the very least, host a server on ipchains server and then I could have my server up again....ahhhh oh well.

    2. Re:I want my life back from TRIBES!!!!!! by astrotek · · Score: 1

      Infintinespawn 1.1 works perfectly under wine. Start it with: wine "infininitespawn.exe all the server stuff" -debug all

  194. EVERQUEST by Anonymous Coward · · Score: 0

    EVERQUEST

  195. You refer to x-com genesis by Lord+Omlette · · Score: 1

    An update for the original x-com (for win32) with improved graphics, AI, sound, and network play which was canned by the suits at Hasbro. I wonder if the programmers (who were subsequently fired) would be interested in doing an open source x-com...
    --
    Peace,
    Lord Omlette
    AOL IM: jeanlucpikachu

    --
    [o]_O
    1. Re:You refer to x-com genesis by warmi · · Score: 1

      Sure they would ... Jusk go out and ask some stranger to do something for free !!!

  196. Homeworld & FFVIII by silvershadow · · Score: 1

    Relic! Are you listening? Homeworld for Linux == A Good Thing!!! Squaresoft! Are you listening? Want an exponential increase in sales? Then FFVII for Linux is a Good Thing for you!

    1. Re:Homeworld & FFVIII by jeremy+f · · Score: 2

      Oh, hahahaha, lol... Sorry to burst your bubble...

      While I'd love to see FFVII/VIII ported to Linux, to exponentially increase their sales, you'd have to practically get all six billion people in the world to buy a copy. Square's games sell like wildfire in Japan, I think FF8 has reported over 6 million copies sold worldwide (1 million here), and should top 10 million by the time it leaves the market.

      Unfortunately, Square is one of those companies who are LEAST likely to port games to Linux. They enjoy such great sales for the PSX that perhaps the Windows market barely would scratch about a 50th to a hundredth of the PSX sales. Porting their games to Windows is hardly profitable to them -- if we can't convince some companies who sell around 200-300k copies of a software to port it to Linux, how are we going to convince a company to invest the resources to port a game that sold 6 million copies? :P Plus, their US publisher isn't going to help matters -- EA (SquareEA). Have any EA games been ported over yet? I'm still looking at the vacant sports games market in Linux, the vacant Dungeon Keeper market, and you get the point. EA has been resolute in not going for a venture that isn't deemed profitable, and they just don't see Linux as being profitable at all.

      I would LOVE to see the FF series on something other than Windows or Playstation, but It's a pipe dream, and it's mostly smoke :(




      _____________________

  197. Don't Waste Your Time by Anonymous Coward · · Score: 0

    I wrote a game with my friend that was like Myst for the X Window System. We had very little interest in the Linux version, let alone the X Window System in general. People just don't seem to be interested. The project is dead now.

  198. Maybe this is the wrong attitude by Nicholas+Vining · · Score: 1

    It strikes me that perhaps we're looking at this problem from the wrong angle. We need to promote Linux as a gaming platform if it's to become a viable, competitive operating system. Microsoft Windows is _THE_ platform for games coming out; if there was a situation where you could get even 25% of the new hot titles for Linux only, and advertised, got them hyped, and reviewed. Never mind this porting stuff.

    Let me put it this way.

    If a company, like Nintendo, wants to advocate its gaming console, then it doesn't take all the old Playstation games and port them over. It releases new ones, and hypes them up, and says "Only for Nintendo 64!" That's what we need to do. To that end, I'd like to see Loki Software developing original titles, and I'd like to see companies start up to provide new titles for Linux. Anybody doing this, if you're looking for a games programmer, look my way. :-)

    --
    disclaimer: opinions contained therein are not neccessarily those of my employer.
  199. You've got it - Blizzard Games by Chandon+Seldon · · Score: 3

    Yup all of 'em

    • WarCraft III
    • Diablo II
    • StarCraft
    • Diablo
    • Warcraft II
    • Warcraft

    Now lets all go over and post on the Battle.net suggestion forums...

    --
    -- The act of censorship is always worse than whatever is being censored. Always.
  200. Re:Games List by cdipierr · · Score: 1

    Ok, I have to second Ancient Art of War and AAoWaS, those were by far the best games I ever played on my PCjr (and later XT). I wish I could still play them today, but alas modern computers are too fast for them.

  201. Re:StarFlight! by Anonymous Coward · · Score: 0

    These are my favorite games. I don't know why they haven't left as much of a lasting influence on game design... when I have some more programming experience I'm going to try to make a game like these.

  202. Re:BATTLEZONE! by youngsd · · Score: 2

    Yes! When Battlezone (and hopefully Battlezone 2) gets ported to Linux, I can finally chuck my Windows partition. I have other Windows games, but I can (and am willing to) learn to live without them. But not Battlezone. No way. I need Battlezone.

    -Steve
    --
    Democracy is a poor substitute for liberty.
  203. Re:Hunt the WUMPUS! by finkployd · · Score: 2

    I personally preferred Tunnels of Doom, but it was a audio cartrage loading game, so it was a pain to play. Carwars was cool too.

    There IS a very nice TI99/a emulator for DOS, but I can't remember what it is called offhand. It comes with all the old games though. Maybe that is reason enough to give freeDOS a try :)

    Finkployd


    Bill Gates: "Innovation"

  204. Need for Speed!!! by Odinson · · Score: 1
    I need speed.

    It is the only reason my Windows partition remains.

    I'm not sure about NFS3, but NFS2SE is directX centric. On the other hand it comes with a seperate 3dfx binary. Perhaps it is glide? Maybe there is hope!

    Come on EA. Oh great creators of Starflight, join us on the flip side.

    Matthew Newhall

  205. RollerCoaster Tycoon by Herkemer · · Score: 1

    The original version, along with the add on. It's not a upcoming game, but a good one.

  206. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    This is genius! I laughed, I cried!

    How will it end?

  207. halo by xeroh · · Score: 1
  208. Redneck Rampage et. al. by Anonymous Coward · · Score: 0

    Damnit,this is the ONLY game that kept my interest for longer than DOOM! With the colorful dialog, the relative Elvis and UFO humor, and the "Oh mah Gawd! They done cloned the Sheriff!" type of action, this is one of my favorite damn games in all of written,oral,and cave-painted history!
    'Sides...them Alien Vixens was mighty purty...

  209. Linux games in mass aren't going to happen soon by UnknownSoldier · · Score: 1

    Unfortunately, Linux games aren't going to happen, until us game developers can get hard stats on how many sales we can expect from the Linux market.

    Where I work, half of us game developers would love to see more games under Linux, but until Management gives us the green light, we're stuck in a Windows world. :-(

    Funny how a Mac port is able to sneak in though. (No flames.)

    Any one from LokiSoft reading? How do we start to get our games ported over to Linux!?

    Cheers

  210. Another petition that SlashDot did not care about by Anonymous Coward · · Score: 0

    Please check this, a really good one
    Shadowbane For Linux Petetion (A really good one)
    I send in the request for Rob Melda to post this a while ago but not luck. It was requested by the person who runs the site himself. What do we need to do to in order for them to post a story. Or does it have to be a useless junk.

  211. Get the older games by McBeth · · Score: 1

    netsnipes (great game that came with netware. some guy is doing a clone, maybe I ought to stop whining and help him out)

    Masters of Orion (the original one)

    Starcon I and Starcon II (III was stupid)
    (I'll take anyone on with my Spathi)

    One Must Fall (the best IMNSHO street fight game I think Epic did that one)

    I think the Ultimas is a great idea even though I never liked them much.

    Pirates!

    Ancient Art of War
    Ancient Art of War at Sea

    I could go on forever.

    Archon ( i know some guy is cloning that too)

  212. Re:Halflife and Opposing Force (with Counter-Strik by GutSh0t · · Score: 1

    Isn't this what Loki does? I'd kill to be able to play TFC and CS under Linux. Rouge Spear is a close 2nd.

    --
    I started with nothing and have most of it left.
  213. Allegiance, Imperium Galactica 2 & SoF by Horizon_99 · · Score: 1

    Allegiance -> Never gonna happen but WOW, best multiplayer game I've played yet!

    btw: Sof = Soldier of Fortune

  214. Master of Orion 2 by Anonymous Coward · · Score: 0

    I love turn-based, space strategy conquer-the-galaxy games. My favorite is Master of Orion (I & II). It has lots of bugs and poor AI (cheats to win), but I still love it, and would buy it again for a Linux port.

  215. Homeworld!!! by Victor+Ng · · Score: 1

    The ONLY reason I still boot into Windows is to play Homeworld. Hell - how many other people here only keep Windows around just to play games?

  216. What the heck? by rngadam · · Score: 1

    Hey guys, how about games that are not ports but truly innovative games native to Linux? That would make Windows users sit and think (I can already see Windows users petitionning for a port to Windows ;-))

    Then, the question is not WHICH game to port but what WOULD YOU WANT in a new game?

  217. Re:Hunt the WUMPUS! by bitterbastard · · Score: 1

    Jumpman! Now there's an addictive C64 game. Are there C64 emus for Linux?

    The Scott Adams adventure stuff (speaking of old) would also be fun.

  218. All of them! by antdude · · Score: 1

    So I can stop using Windozes! :)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  219. I want a flight sim by Randy+Rathbun · · Score: 2

    If there is one thing I miss about MS Windows, it is Flight Simulator. Most of the other games that are mentioned here I now play on the Playstation - and as far as driving games go, NFS II and III are excellent, but nothing beats Gran Turismo 2.

    But, back to FS and why I think we should have one on Linux - First, I just really enjoy it. Secondly, there is a thriving group of developers making scenery, airplanes, utilities, etc. One of the coolest things is the addon ATC. You start off sitting at an airport and you must contact ground control, who is some guy sitting at his computer who knows where. He will get you to the runway, and then you have to contact departure etc. etc. etc.

    Some of the planes people make are pretty good too. But the best thing that they create is the scenery - the guys who do the OzPack stuff are fantastic.

    1. Re:I want a flight sim by mrdisco99 · · Score: 1
      X-plane looks cool, but it's way too expensive.

      Fly! is the one I want. It also has an SDK that allows people to develop addons for it like MSFS. In terms of actual simulation, it knocks the wind out of MSFS with its fully functional panels. All that for almost half the price!

      Go visit the Fly! website, drool a little, and then bug the developers about making a version for Linux!

      +++

      --

      +++
      NO CARRIER

    2. Re:I want a flight sim by TandyMasterControl · · Score: 1

      Well there's FlightGear . It's not everything, but it's a better sim than many commercial air-combat sims.

      --
      Johnny Quest has two Daddies.
  220. Not out yet but..... by GeekBoy · · Score: 1

    They aren't out yet but I'd like to see:

    Warcraft III and
    Theif II

    Also, any and all FRPG's :)


    ********************************************
    Superstition is a word the ignorant use to describe their ignorance. -Sifu

  221. infocom games by dayeight · · Score: 1

    well one, check out ftp.gmd.de/if-archive/games/zcode for infocom engined games, playable on any platform (even gameboy!) a lot of these are a lot better than infocom's best efforts (maybe except trinity) and check out news://rec.arts.int-fiction and rec.games.int-fiction and www.textfire.com for awesome stuff as well.

    Lou has a page somewhere on how to extract the z5 file from an apple rom image of infocom games, so get thee to asimov's rom site!!

  222. Speedbusters by Anonymous Coward · · Score: 0
    This is the coolest car racing game I know -
    it has great graphics and sound integration
    and the network abilities are cool, too.
    Besides it doesn't take itself very seriously,
    which is a plus in my opinion.
    I'd love to have a linux version. Have a look at their site:

    http://www.speedbusters.com

  223. Carmageddon and GTA series... by Rob+Seace · · Score: 1

    I'd love to see all of the Carmageddon games under Linux... Specifically, C2 and the new "The Death Race 2000" game... I'd also love to see the Grand Theft Auto games on Linux... Again, specifically the newest GTA2 game...

  224. Telling Loki what you want by squistle · · Score: 1

    Loki has a newsgroup set up to let the community provide give input on should be ported. Check out loki.requests.

    --
    There are 10 kinds of people in the world: those who understand binary and those who don't.
  225. Alternate Reality! by Anonymous Coward · · Score: 0

    A classic that keeps popping up. Someone hinted at a remake at http://www.aro.com but hasn't updated the page in over a year...

  226. Shadowbane! by banky · · Score: 2

    There is a poll up to have Shadowbane ported to Linux - everyone check it out and vote!
    (it looks like its going to be a great game)

    Here is the poll

    --
    ZOMG I WOULD LOVE TO KNOW ABOUT YOUR FEELINGS ON MACINTOSH VERSUS WINDOWS, VI VERSUS EMACS, AND HOW YOU'RE NOT A DORK
  227. How about Larry Laffer? by Anonymous Coward · · Score: 0

    I'd like to see the Leisure Suit Larry series on Linux. Those games were a blast. "O.K., so what's the speed of dark?"

  228. How about kids software and games! by Anonymous Coward · · Score: 0

    This is a bit off topic, but as a father, I would love to see ports of the many kids educational software titles available for pc/mac to linux.

  229. Re:More on that by Pool · · Score: 1
    Yup.

    Here.

  230. Re:StarFlight! by non_linear · · Score: 1

    Starflight. Wow. There's somebody else who played it. That was an addictive game. I still have the 5 1/4 floppies somewhere. All I need to do is find the durn wheel key... it's around here somewhere.

    I spent hours planet hopping... Throw Nethack on top of that; and it's a wonder I got anything done at all.

  231. Re:Age of Empires & Age of Empires 2 by Anonymous Coward · · Score: 0

    They imported the game to Mac but I too would doubt a Linux port. Could you imagine, Microsoft software that didn't crash a computer. Wow, thought like that hurts my brain.

  232. He's right by mplex · · Score: 1

    I just checked, supposedly ceasar 3 works perfectly along with a bunch of other games. I know what Im going to be doing.

  233. Star Wars by Anonymous Coward · · Score: 0

    Any of the X-Wing/Tie Fighter games would do for me. Include TCP/IP/whatever like Quake does and >32 player support and you'll have earth-shattering melees on the 'Net. I also wouldn't mind playing the Jedi games.

  234. I'd like to see Tribes/2 by Anonymous Coward · · Score: 0

    I hope those guys are reading this.

  235. My choice by cow_lick · · Score: 1

    Even after all these years Total Annihilation is still my favorite. but not TA: Kingdoms, it sucked

  236. Starcraft Starcraft Starcraft by Sensei^ · · Score: 1

    thats just my opinion of course and is the only game I ever play anymore.

    I like Warbirds too--a paying online flight sim, but haven't played that in a long time.

    --
    http://www.icalledit.com - Predicting the future, one post at a time
  237. Why must it be a PORT? by Majorachre · · Score: 1

    Perhaps the thing that would help the Linux game community the most is an ohh-ahh game of their own. All the people who are hardcore gamers aren't going to want a "port" just so that they can play under Linux (especially since according to other posts performance is weak). If a game was developed for Linux that captured the envy of the non-*nix community, then it can be ported to Windows. It is unfortunate that such a project would be difficult to find funding for - but it is almost guaranteed that all the Linux gamers would buy a product MADE for their platform. Perhaps a great example of this strategy is Bungie. They made their first hit with Marathon - a crummy Doomish clone for MacOS. In reality, that game had impressive depth and graphics for its time even for an Intel machine. Now look at Bungie - they are soon to release their new hit Halo which frankly looks awesome (and is for Win98 AND MacOS). If a company took those ideas and applied them to a Linux/Win crossover instead of Mac I can see them making it big in a 5 year span or less. Majorachre ---------------------- Gnu - Thank god for those Wildlife Treasury Cards

    1. Re:Why must it be a PORT? by be-fan · · Score: 1

      That will not happen for years. I get the feeling that Linux people think they have already beaten MS. Linux still has less than .1% of home users. Why would anyone in their right mind make a (commercial of course) game and only release it on UNIX?

      --
      A deep unwavering belief is a sure sign you're missing something...
  238. Re:Hmmm... by spathi · · Score: 1

    Development of Elite 4 was ment to start this year.. that would be great to see running on linux :) all of the elite series are great!

    --
    -- spathi.net: My Corner of the Universe
  239. Starfleet Command! by Orville · · Score: 1

    Every time I go to Best Buy, I see that box beckoning me "Come, waste too many hours of your short life!"

  240. Ultima Online! by Anonymous Coward · · Score: 0

    Would be awesome.

  241. Re:Hunt the WUMPUS! by ronfar · · Score: 1
    Temple of Apshai, they have that on disks now? Hmm... when I had it it was on a tape cassette..

    "Shall I create thee a goodly character or hast thou brought one with you..."

    Oh, that was for th Atari 800 though, did the c64 ever have a cassette drive?

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  242. All the old LucasArts Adventure games!!!! by Anonymous Coward · · Score: 0

    I still have Indiana Jones and the Fate Of Atlantis, Day of the Tentacle, and Sam & Max Hit The Road installed on my windows partition. They also need to port all of the Monkey Island games too! I wish more game developers would realize there is still a big market for these types of games. I don't think there will ever be another game that makes me laugh as much as Sam and Max Hit The Road or The Curse of Monkey Island did!

  243. Already here! by Anonymous Coward · · Score: 0

    Some of the best games around are already (partially) working on UNIX systems! There are currently AGI and SCI interpreters in the works, that can play your favorite Sierra games, like the Space Quest series. If you want to help with these programs, head over to agi.helllabs.org and sci.helllabs.org, grab the interpreters, and hack away.

  244. If I have to pick newer stuff... by ctembreull · · Score: 1
    I wanna see Baldur's Gate, Diablo II, and Alpha Centauri on Linux. I don't know if anyone's doing a SMAC port, but if not, they damn well should. Falcon 4.0 would be a lot of fun, too.

    Chris Tembreull
    Web Developer, NEC Systems, Inc.

    My opinions are my own, and nobody else's.

    --

    Chris Tembreull
    "My karma just ran over your dogma."
  245. Re: GNU Civ II -- exists by jonathansen · · Score: 1

    Thanks for all the info. I am now ready to leave Windows completely!
    --

    --
    "A dessert without cheese is like a beautiful woman who has lost an eye." -- Jean Anthelme Brillat-Savarin
  246. Riven & Myst by nerdguy0 · · Score: 1

    They are the best games of the decade and should certanly be ported to linux.

    --
    "In /dev/null no one can hear you stream."
  247. Interstate '82 by Torbjorn_G · · Score: 1

    This in one of the really few games that have made me boot into Windows in the past month. Does anyone know if this game is coming for Linux soon? The Interstate games are my favourite games, and I'd really like to see them ported to Linux.

  248. Re:Hunt the WUMPUS! by cyberbrian · · Score: 1

    Hehheh
    I ported that game from a magazine into my Kaypro II computer.

    Those were the days, CP/M was king and Bill Gates was unheard of...
    B.

  249. Re:Driving games (and any/all C&C games) by Strog · · Score: 1

    I heartily agree with NFS III. I still play it when I'm not playing Unreal Tournament. It does seem a little slow when compared to Pod Racer but you can finesse your Ferarri around the corners and fly. I'd love to see any of the Command & Conquer series especially Red Alert. I love Tiberian Sun but I think that Red Alert is the best of the series so far. Now that EA owns Westwood, I could be really happy or really sad depending on if they are willing or not. We need to support wine as much as possible so we can play in the meantime while the game developers are making up their minds. Or especially because ones that have decided "definitely not". I think Dell will be selling Athlons before Blizzard ports to Linux. I could be wrong on both counts(fine with me).

  250. Linux games when Super-Profitable by Donut · · Score: 1

    I don't know if y'all are aware of this, but there is a HUGE money crunch in the Computer Games industry right now. Look at the cancled products, the destroyed brand names (Microprose?), the laid off workers. We are entering into a new era where your games have to proven to be SUPER PROFITABLE before you can get the funds to even start development. The big publishers have no desire to make small money on Linux version of their games.

    And profit ratios are not enough, you need to be profitable in both magitude and ratio! My last job, we were making 8-to-1 profit on 300K sellers, and they cancled our whole product line, because we were not making SimCity, Sports, or (god forbid) Ultima Online revenues. The oppurtunity costs of our little enterprise was too high to the management and the stockholders.

    Linux ports of games will happen for only 2 reasons: PR or love. There is a great little PR "bump" now for Linux Support, and it is great to get free press from it. Or, you will see a port of a game by a person who is doing it as a labor of love, probably in addition to their normal job

    This is harsh, but true. The people who run the gaming business or either money-grubbing assholes, or ex-money-grubbing assholes who are so rich now they don't have to worry about it anymore.
    Or they are John Carmack.

    -Donut, 9 year game industry vet

  251. Re:I'd like to see... by Jestrzcap · · Score: 1

    I agree with you on the first three.. i would like to point out that Neverwinter Nights is already being made available for linux (hell it may even be available for BeOS). I also like the idea of having the theif games. I like everyone else though I really would like to see Half-Life. Hey.. if we get that list all ironed out then I can get rid of that waste of a gig of space that I call winblows.

    ~Jester

    --
    "I have great faith in fools: Self confidence my friends call it." ~Edgar Allan Poe
  252. No, OpenGL would NOT be a complete rewrite by Ian+Schmidt · · Score: 3

    Quake 3 uses the same OGL code on all 3 platforms - Windows, Mac, and Linux. Mesa is that good :-)

    1. Re:No, OpenGL would NOT be a complete rewrite by ShadowBlade · · Score: 1

      What I meant was that currently EQ has Glide and Direct3D renderers. It does not currently support OpenGL. An OpenGL engine would have to be written for support on Linux for non-3dfx owners.

    2. Re:No, OpenGL would NOT be a complete rewrite by Anonymous Coward · · Score: 0

      Or, someone would need to generalize the now open source 3dfx stuff.

  253. Sports Games by bmac526 · · Score: 1

    What I would like to see ported, and I never see talked about, are sports games. I'm particularly partial to EA sports FIFA 99 soccer games. Do Linux users prefer carnage to goal-scoring? FIFA 99 is the only thing keeping Windows on my machine right now. Of course, I would have to get my joystick working on Linux then.

  254. I'm with you on Diablo II by greebly · · Score: 1

    Blizzard made some of the funnest games I've ever played. They really ought to port them to Linux, or at least let LokiGames do it.

    --
    Do not meddle in the affairs of dragons, for you are crunchy, and taste good with ketchup.
    1. Re:I'm with you on Diablo II by Johnny+O · · Score: 1

      I'll 2nd that (or 3rd, or 4th...)....
      The only games I play anymore are Unreal
      Tournament (only on Linux!), Starcraft, and Thief.

      I'd love to see Thief II come out for Linux, but I think I have about played Thief Gold to death and would care about a port of that. I hate keeping my Wintendo around just for this stuff. I use Linux all the time except for these games.

      I still have to get off my butt and get Quake 3 for Linux. The demo looks AWESOME!

      I would almost demand that Diablo II come out for Linux. I was missing that game not too long ago and broke it out for kicks. I am drooling for that Diablo II release. If they had a Linux port, I could almost remove WinDOS all together!!!

      Happy Happy Happy - Drool Drool Drool....

    2. Re:I'm with you on Diablo II by kmcardle · · Score: 1

      Oh yeah. The promise of Diablo II is keeping win98 alive on my system. Well, that and Starfleet Command.
      --

      --
      then it comes to be that the soothing light at the end of your tunnel is just a freight train coming your way
    3. Re:I'm with you on Diablo II by Erik+Bethke · · Score: 1

      me too! -Erik Bethke project leader on SFC

  255. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    Don't you get it? Read between the lines! He's saying that he wants some star wars games ported to Linux. So this isn't offtopic, this is on topic!

    And it is pretty funny. Funnier than most of the junk that gets moderated up as funny.

    Moderate it up!

  256. None. by Daniel · · Score: 2

    Mass porting of games to Linux would mean that I would have to play each and every one that my hardware can handle. nethack and freeciv are bad enough already! Since I'm too lazy to develop real self-control, this would totally destroy my chances of ever getting anything productive done. Therefore, I would like to request that no more games be ported to Linux and that library APIs be changed to render existing games unplayable.
    Thanks for your time,
    Daniel

    --
    Hurry up and jump on the individualist bandwagon!
  257. Land Before Time and Muppets do Phonics by moatbuilder · · Score: 1

    Some games for young children would go along way to recovering hard drive space taken up by Windows.

    --
    MoatBuilder
  258. Games... by sugarman · · Score: 2

    Let's see:

    UT: Check!
    Q3A: Check!
    Civ:CTP: Check! (and hopefully Civ3)

    Howabout:
    Everquest (time sink #1)
    Mechwarrior
    Operational Art of War (I think that's the name)
    Rollercoaster Tycoon

    what else do you really need?

    As for games we're likely to never see for Linux:
    AOE
    AOE2
    AC
    FS2K

    --
    --sugarman--
    1. Re:Games... by PyjamaSam · · Score: 1

      Rollercoaster Tycoon all the way... Don't forget about the Addon Pack :-)

      Home World... That is a big one. Such a smoking game. Now I want it for a Smoking OS.

    2. Re:Games... by Anonymous Coward · · Score: 0

      Railroad Tycoon is in no way like RollerCoaster Tycoon.
      RollerCoaster Tycoon is a MicroProse game - the interface very much reminds Transport Tycoon Deluxe.
      RailRoad Tycoon by PopTop is very different,
      I personally am hooked to TTDx, and I didn't like RRT at all. Though by what i've seen from RCT demo, it's highly addictive - just like TTDx.

      As for games I would like to see - Heroes of M&M will be nice, but Age of Wonders beats that - so I guess I would like to see AoW.

    3. Re:Games... by spinkham · · Score: 2

      Heavy Gear II is coming out from Loki soon.. I like that one more then Mechwarrior anyway..
      Railroad Tycoon is in the same vein as Rollercoaster Tycoon(from what I hear, never played wither..), and that has been out by loki for a while.

      --
      Blessed are the pessimists, for they have made backups.
    4. Re:Games... by Anonymous Coward · · Score: 0


      As for games we're likely to never see for Linux:
      AOE
      AOE2
      AC
      FS2K





      The Age of Empires series is simpy superb. Starcraft has nothing on Age of Kings (AOK) in my opinion. Microsoft only distributes and advertises for these games. They did not develop them, and according to Sandy Peterson (the lead designer) at the AOKH forum, MS does not prevent Ensemble from releasing the game for Linux, Mac, or any format. Mr. Peterson has stated there are no plans for a Linux AoK, but there doesn't seem to be much outcry for these games either.

    5. Re:Games... by Deosyne · · Score: 1

      Werd on the EQ port! The response that I've receive from Verant when inquiring about an Everquest port for Linux has been somewhat equivalent to "cold day in hell", but they are also well reknown for doing opinion 180s. :)

      Of course, the great news for us MMORPG addicts who have a distaste for Ultima Online is that the coolest upcoming MMORPG, Atriarch, WILL have a Linux port! In fact, its being developed in Linux and the server will be run on a Beowulf cluster, as they are only going to have one giant world upon which everyone resides. :) Only bummer is that Serafina, the lead designer for Atriarch, says that open sourcing the client is out of the question to prevent exploits. :( Damn, almost the perfect game: MMORPG, sci-fi, Linux client, runs on a Beowulf cluster, design headed by a cool chick 8), but not open source... Bah, I'll live. :)

      Deosyne

  259. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by Anonymous Coward · · Score: 0

    Ok.. I hate to say it, but I do agree with the last line there.. isn't Linux supposed to be about innovation? A better way of doing things?

    Why burn time re-writing OLD games.. sure they're fun, but if the best games in the world start coming out on Linux FIRST, kids will want to run Linux to run the games-- kids will learn about Linux, become comfortable with it and expand and hopefully enhance the community.

    Linux can't survive forever on imitations and emulations.

    Instead of worrying about the old version of Starcraft on Linux, worry about the next version!! (hopefully by that time it will have caught up technologically to the far-superior Total Annihilation! ;p~)

  260. Everquest by LoungeAct · · Score: 1

    Would be nice to have a MMORPG for linux.

    --
    -LoungeAct-
  261. Re:Two words: by Anonymous Coward · · Score: 0

    I'll see your banana and raise you a sheep strike!

  262. Driving games (and Diablo 1) by 198348726583297634 · · Score: 4
    I'd like to see something like Need for Speed 3 ported..or Wipeout XL (or even the outstanding Wipeout 3!) I've never been able to get into FPS shooters, so having Q3 native means nothing to me. Likewise with a native port of halflife, etc.

    The original Diablo would also be quite cool... it had just the right amount of complexity and playability for my tastes. It seems to me that the sequels to good games sometimes try to cram in twice or thrice as much complexity into the game, and just learning the usefulness and function of all the new features/abilities/characters takes too long for me to remain interested. (even GT2- it has over 500 cars? how'm I ever going to find the one I can drive the best??)

    Alternately, if the WINE people could emulate DirectX enough to play these windows games on my desktop (and if my X would gain the ability to do full-screen, which it mysteriously has never had [slackware X funny in any way?]), then I'd be happy and noone would need to port anything. :)

    </end long-winded rant>

    1. Re:Driving games (and Diablo 1) by 348 · · Score: 2
      Driving games would ROCK under linux!

      Nascar 2K with some good amped sound. . . Yeah Baby!

      Never knock on Death's door:

      --

      More race stuff in one place,
      than any one place on the net.

    2. Re:Driving games (and Diablo 1) by Anonymous Coward · · Score: 0
      I'd like to see it too. (It flopped because it was too hard, unlike most other F1 games it really needs a wheel to drive - I really don't like joysticks for steering).


      Or another (modern) Formula One Simulator. (GP3 if it ever comes out, but for now either the Official F1 Racing or Monaco Grand Prix).

    3. Re:Driving games (and Diablo 1) by Mike@Purdue · · Score: 1

      Wait a second now... you just said you "between QII and Q3A". Last I checked, there was a perfectly smooth integration between Q2 and Q3, with no gap in time whatsoever. I thought that everyone played Q2 all the way up until Q3 was released.

      --
      Mike Liska, Electrical Engineering Technology and Computer Engineering Technology Undergrad, Purdue University.
    4. Re:Driving games (and Diablo 1) by Anonymous Coward · · Score: 0

      I think anyone who liked Diablo 1 should try a game called DarkStone, its 100% Diablo clone and it doesn't even pretend to be something else, but it there is some features that weren't on Diablo (like 2 characters instead of 1, if you like so, Myth-style spinnable/zoomable 3d-engine, etc..)

    5. Re:Driving games (and Diablo 1) by Anonymous Coward · · Score: 0

      GPL GPL.

      Yes, for the uninitiated above is a complete sentence.

      Seriously, Grand Prix Legends, while a flop in the market place, is the greatest driving sim of all time.

      Since it WAS a flop in the marketplace it seems a perfect candidate for opening its source.

      Sierra'll go for it. Yeah, right , sure.

    6. Re:Driving games (and Diablo 1) by Anonymous Coward · · Score: 0

      Grand Prix Legends YES please! There is a petition on the net somewhere with alot of names on it for Grand Prix Legends. I think the main problem here is that sierra want to get there moneys worth out of the Grand Prix Legends engine first. Looks like the first simulation to be released with this engine may be NASCAR (4?) Mark

  263. Re:Hunt the WUMPUS! by claptrap · · Score: 1

    Yep, hear ya there - 23. That thing had like four colors if I remember correctly: red caves and wumpus, black bats, blue warning spots or something like that, and white everywhere else. Course I only saw that once since mine only had a B&W TV and I only got to hook it up to the color once. But a good game and a good little machine. That was probably the best game I had for it.

  264. Hmmm... by jd · · Score: 2
    Of course, for me, at the top of the list would be Archimedes Elite - still the best space action game ever written, by a long way.

    I'd like to see the -ENTIRE- Wizardry series ported, too. Again, this is VERY unlikely, but it's still unquestionably the best dungeon game out there.

    The Populous trilogy would be nice, too, combining sentimental planet-bashing with modern gaming.

    The Command & Conquer series also fits in the "nice, but it'll never happen" category.

    Virus 2000 was considered by David Braben, but rejected (something he's promised to explain, but has never done so). This, despite the almost-certain guarantee of better Linux sales than he had with Windows. Personally, I suspect it's because a Linux version =WOULD= have outsold the Windows version.

    An updated Sim Earth, with finer resolution and better atmospherics, would be absolutely wonderful. I'm not holding my breath.

    All in all, the possibilities are phenominal. The potential staggering. The apathy awe-inspiring. I've never known such a bunch of daffodils as commercial software houses.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    1. Re:Hmmm... by JohnMilton · · Score: 1

      I'm showing my ignorance here, but why wouldn't the Command and Conquer Series be ported? That's the only reason I spend ANY time in windows...(and that time is not inconsiderable). -T.J.

    2. Re:Hmmm... by CrimsonHarvest · · Score: 1

      It's the Cane of Corpus. Like 30 to 50 damage, and all the bad status things too. I could only get it ONCE. I had to set the game to easy, cast invisible on my guys that couldn't hide and summon godzillas.

      Kinda funny how the strongest weapon in the game can only be used by the weakest (for starters anyways) character race/class. Female faerie ninjas all the way!

  265. Re:Hunt the WUMPUS! by finkployd · · Score: 2

    At 21 I am :)

    I remember playing that on my Texas Instruments TI99a

    Finkployd


    Bill Gates: "Innovation"

  266. Re:Hunt the WUMPUS! by leper79 · · Score: 1

    oh hell yeah....anyone that was ever lucky enuf to own a an old TI-85 computer (for those that weren't, it was something like the commie 64-128)...

    hunt the wumpus is by far one of te best games...._ever_.....

    --
    403: Forbidden - you do not have permission to access .sig on this server
  267. Re:Hunt the WUMPUS! by Jalun · · Score: 1

    I remember Hunt the Wumpus. Walking around in various dark rooms with what, 5 arrows and trying to find the thing. Then usually getting killed by a pit, or the Wumpus itself. I also remember typing it by hand into my ancient TI (one of those like an Apple II, keyboard you plug into a TV and uses audio tapes for storage) from 3*2*1 Contact magazine.

  268. Hah! X-Plane forever! by Chris+Johnson · · Score: 2
    X-Plane is _way_ more of a geek flight simulator. Nothing else in the game sphere does blade element modeling of all the flight surfaces on the fly. In X-Plane you get to _design_ planes and set just the surfaces and control geometry and the CG and weight and then you fly the model and see if you designed it right >:) it's the closest thing to genuine aircraft CAD I've ever seen, NASA has a copy, a company is designing their new twin turboprop using it as the rough draft- it obliterates MSFS for geek credentials.

    Unfortunately there is only one (1) developer, our beloved Nazi Soup Kitchen Chef Austin Meyer, and I don't think he has any experience with Linux at all. On the bright side, X-Plane is already Mac and Windows, so it's therefore that much closer to a Linux port than something that was just Windows. X-Plane uses OpenGL, too. GFX are not great by today's standards but framerate _is_ great by today's standards, and again, nothing comes close to the flight model and capacity for design.

    X-Plane forever! Aero geeks unite!

  269. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    Just as a nitpick, that should be the evil RMS not ESR :-)

  270. Age of Empires & Age of Empires 2 by Anonymous Coward · · Score: 0

    Tee Hee Hee

    1. Re:Age of Empires & Age of Empires 2 by Pathetic+Coward · · Score: 1

      Not if it makes money ...

    2. Re:Age of Empires & Age of Empires 2 by warmi · · Score: 1

      Actually, it is really not that hard Linux software that will rutinely crash ( sometimes taking WM with it )

      In fact, I am think it is even easier to find unstable desktop software on Linux than on any other platform..

    3. Re:Age of Empires & Age of Empires 2 by provolone · · Score: 1

      doesnt microsoft distribute that ? i think they would be opposed to a linux port

    4. Re:Age of Empires & Age of Empires 2 by dltaylor · · Score: 1

      It's not that funny; I cart a dual-bootable PC to a local net for multiplayer sessions; AE II is
      one of the games we've played. Misbehaves about as expected of an M$-branded product and the UI
      can be annoying, but it has some merit. If there were a Linux PPC or X86 port, I'd buy it.

      Besides, it wouldn't hurt M$ with the DOJ to bring over some of their titles; although I would never
      buy M$-Word, -Office, Money, or V-anything, I'm sure they could sell more than a few copies.

  271. Games I'd like to see on Linux by Anonymous Coward · · Score: 0

    Rollercoaster Tycoon Riven & other adventure type games I don't play games much, but there are a few I enjoy and booting windows to play them is almost as bad as doing taxes.

  272. umm how about by IQ · · Score: 2

    NANOSAUR!

    my 4 and 5 year old kids dig it. They got my wife addicted. Then I could linuxify the imac 8-) Supposedly it is now shareware and partially open source but with a severely restricted license.

    --
    Adults are obsolete children. - Dr. Seuss
  273. Halflife and Opposing Force (with Counter-Strike) by Phrogman · · Score: 1

    OppFor and CS are occupying an increasing amount of my free time (such as it is), and are major factors in why my home box even *has* a Win98 partition rather than being exclusively Linux. For those not familiar with Counter-Strike it is a mod for Halflife that pits Terrorists against Anti-Terrorist forces - and it is very addicting.

    Since Halflife was pretty much everyone's Game of the Year out there I would like to see it moved to Linux.

    (Of course I will look the complete nimrod if in fact it already has been made available in a Linux version - but to the best of my knowledge it has not).

    --
    "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
  274. BATTLEZONE! by Col.+Panic · · Score: 2

    *Not* BZ2, but the original Battlezone.

    1. Re:BATTLEZONE! by Anonymous Coward · · Score: 0

      Do you mean the vector graphics arcade game, or the bastardization?

    2. Re:BATTLEZONE! by banasw01 · · Score: 1

      Battlezone is great! It is like "Starcraft in 3D"

      --
      This space intentionally left blank.
  275. Civilization II by jonathansen · · Score: 1

    Any version of Civ would be great, actually. I, II, whatever. If I had that, I wouldn't "need" MS-Windows for anything.
    --

    --
    "A dessert without cheese is like a beautiful woman who has lost an eye." -- Jean Anthelme Brillat-Savarin
    1. Re:Civilization II by cbuskirk · · Score: 1

      The brother of one of my co-workers has a small software company that ports games to Linux. His current project is to port Civ:Call to Power over to Linux. I do not know the status of this project but it is in the works

    2. Re:Civilization II by Anonymous Coward · · Score: 0

      How about Civilization: Call to Power?

    3. Re:Civilization II by thue · · Score: 1

      There is allready a GPL civilization gane (freeciv) it has civ I and civ II modes. It is also fully network multiplayer enabled along with various other enhancments (build qeues in the next version to be released ~15 feb!) I wouldn't play civ 2 even if it were ported :)

  276. Re:Not Starcraft by Clarus128 · · Score: 1

    StarCraft is still great fun. If I had a linux port, I wouldn't have to reboot to play.

  277. Adventure games! by Alan+Shutko · · Score: 2

    I want things like Grim Fandango, Monkey Island or Indy and the Infernal Machine. I mean, we already have umpteen billion first-person shooters, how about a little variety?

  278. NEED GAMES *twitch twitch* by unstableboy · · Score: 1
    heres a few i would like to port to Linux
    • Half-Life
    • Total Annialation
    • Swat 3 (currently trying to beat this one)
    • some good racing sims (I'm a hardcore NASCAR fan)
    • all the old ATARI games (I loved "Video Pinball")
    ---Unstable Boy
  279. Re:Tradewars 2002! by Whyte · · Score: 1

    I've been wanting a MMORPG based on Tradewars 2002 for some time now. And guess what? They have started such a game. Check out Xshipwars when you get a chance. Starting to look pretty good.

    --
    -- No matter how great your triumphs or how tragic your defeats, approximately one billion Chinese couldn't care less.
  280. Roller Coaster Tycoon! by jasno · · Score: 1
    Best darn game ever!

    Other than that, we have MAME, so what else could you ask for?

    -jasno
    --

    http://www.masturbateforpeace.com/
  281. Games List by Wellspring · · Score: 2

    Here are my ideas:

    Zork and Hitchhikers (already mentioned, but they still rock.

    The Ancient Art of War and the Ancient Art of War at Sea: Two great games without a modern equivalent.

    Adventure Construction Set: OK, this wasn't all it could have been. But we mean to call Linux a true OS when it doesn't even have a roleplaying game developer's tools yet? We could call it gtk!! Wait, that's taken. How about RPGtk?

    Omega: This was an Origin game that let you make an AI tank, then code it to find other tanks and kill them for the Apple ][e.

    Doom: Well, ok we have Doom.

    Starcraft and Diablo: Already said, but they bear repeating, since they rock and roll.

    Ascendency: By the Logic Factory. Great game with wonderful atmosphere. It didn't get the marketting to really take off, but it was very polished and cool.

    Sexplosion!: Originally for the mac, this game loses its luster in translation, since we don't have GPFs.

    1. Re:Games List by Weasel+Boy · · Score: 1
      Sexplosion!: Originally for the mac, this game loses its luster in translation, since we don't have GPFs.

      1. What do you think SEGMENTATION FAULT: CORE DUMPED means?

      2. The Mac doesn't have GPFs either, if you want to be picky. It has System Error, a misnomer since most such errors are the fault (PNI) of the app. GPF is Microsoft Windows technology.

  282. Re:I'd like to see... by Freon · · Score: 1

    Neverwinter nights is being ported. I'm pretty sure Alpha Centauri is being ported as well, by Loki. Boy would i love to have SS2 for linux tho...

    --

    "Ahh... The net is vast..." - Maj. Motoko Kusanagi

  283. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by Anonymous Coward · · Score: 0

    you can keep your windows crap to yourself. nobody here said "dont make games for windows anymore" We were talking about prting games to linux, do you want us, linux users, not to play any game at all or what? If you like windows that much, keep it!! I don care!! but I would really like to see ports of my favorites games to the linux OS. specially rpg games like baldurs gat and all its sequels )be the way, think neverwinter nights will be ported to linux, new game from sierra... that game will be great, IMHO

  284. Any of the MMORPG's by mbrod · · Score: 1

    Any of the MMORPG's ported would be great. Although I know none of them would Open Source anything.

    I think a company that created a MMORPG for Linux that was Open would do quite well with it. People playing UO, Everquest, and AC get a little tired of rebooting all the time if they Opened those up we could work those bugs out of them.

    UO did have a port for Linux but I got tired of hacking the install script to try and make it work and that is all the farther I got.

    MBrod

  285. TF2 & Duke 4ever by doobman · · Score: 1

    What?#$ nobodys said Duke 4ever? ? That game is gonna rock. Actually 3drealms shouldnt have ANY problems porting it over. I heard they are currently porting the engine over from UT instead of the original unreal engine. UT has already been ported, they should have the majority of codebase for the linux port already..Sure duke4ever is still like a year away but that game (i think) is gonna slaughter halflife in single player action.

    Oh and definatelively Team Fortress 2. Game just looks awesome with neat game play.. .nuff said.

    Oh and halo . . .

    Oh and need for speed also rocks.

    I play too many games. LOKI: HELP ME GET RID OF MY WIN98 PARTITION BY PORTING THESE GAMES OVER!!
    thats the only reason why it exists on my system and i'm getting sick of rebooting just to play some good ol Q3a. yea the q3a port is already out but until X4.0 comes out i'm stuck in windows..

    definately need D4ever and TF2 tho.

  286. Thief! by Arthur+Dent · · Score: 1

    I don't get it!

    Am I the only one who plays Thief?

    Find a demo here.

    1. Re:Thief! by sheared · · Score: 1

      Thief, System Shock II, and Thief II -- all are (or appear to be) great games.

      Thief is my all time favorite single player, first person shooter (sneaker).

  287. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by kortens · · Score: 0

    You are a dolt that obviously has no clue as to what's going on. If you don't even use Linux why did you read this? Dolt.

  288. If they port Need For Speed. . . by characterZer0 · · Score: 1

    i could just dump windows!

    --
    Go green: turn off your refrigerator.
  289. A mix by ajs · · Score: 2
    Ok, one humorous: W2K

    One off-the-wall: nethack -- will someone please write a decent configure/build/install process for it, and then distribute an SRPM?!

    And several serious:


    • Diablo 2 would be best bang for the buck
    • Everquest would be good because it's still got a good strong on-line following
    • Starcraft also has a loyal on-line following, so would be a good late-port
    • I'd love to see Soul Reaver and, in general the Tomb Raider/Soul Reaver/Edios 3rd-person rendering engine.
    • For that matter, I'd love to see adom 1.0 ;-) !

  290. Re:Halflife and Opposing Force (with Counter-Strik by whoop · · Score: 1

    For single player, SWAT 3 beats Rouge Spear if not for that reason alone. I played Rainbow 6 a little bit, but it just got tedious doing those maps. Plus they tell you exactly where the targets are, so you don't even have to explore the whole map. With SWAT, you never know where the enemies will be, so you must sweep each little room of the map.

    As for anything HalfLife related, I don't see it ever happening. Valve has said in a number of interviews with magazines/web sites that they will not do a Linux port or let anyone else do one. It's sad, but ah well.

  291. Might be able to play the OS/2 version under Linux by SpiceWare · · Score: 1

    VMware Beta 2.0 has support for OS/2 as a client.

    The only thing I'm concerned about is this:

    Note: Support of OS/2 as a guest operating system in this release is experimental and does not represent a commitment by VMware to deliver any future commercial versions of its software supporting OS/2. This experimental functionality is being provided in response to customer requests and in order for VMware to learn more about OS/2 technical and market requirements.

    If VMware for Linux will support OS/2 as a client(in a non-beta release), then I'll buy it and use Linux as a base OS. Without OS/2 support I won't buy it and I'll only dabble with Linux. I've too much invested in OS/2 software to throw it all away. Ideally, VMware for OS/2 would exist, but I won't hold my breath, and I refuse to buy Windows software. As such, a Linux version with OS/2 support would be acceptable :-)

  292. Wine CAN count by Le+douanier · · Score: 2


    and note that WINE doesn't count. ;)

    I partly disagree with this statement, Wine can be used either as an emulator or as a development library to port your software under Linux (what Corel use it for), I think that the former don't count but the latter certainly count.

    Anyway, I don't follow that much the game scene now and i am stuck with Windows (because I'm doing my studies 1000km from home and I couldn't take my computer on my back in the train/ferry).

    Second anyway, given that i have, at last, received my grants and that I don't have an overdraft anymore I will be able to buy Quake 3, the Linux version of course (but I will use it under Windows ;) because of the lack of Linux for me :().

    --
    "The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
  293. Rogue Spear rules all by rizzo · · Score: 1

    Rogue Spear is the greatest game ever made, IMHO. I'd love Diablo 2 also.

    But those games multiplay rawk!

    --

    "More organs means more human." - Zim

  294. Not Starcraft by delevant · · Score: 5
    Yeah, I know I'm gonna get flamed back to the Stone Age for this one, but let's not have someone waste time porting Starcraft . . . it's just too old.

    There are so many newer, up-and-coming games that Loki could be spending their time on:

    • Halo
    • Oni
    • Tribes2
    • TeamFortress2
    • Warcraft3
    • . . . et cetera . . .
    After all, why don't we aim our proselytizing at games BEFORE they come out? Have you seen the Halo trailers? Good lord, we need to have that game on Linux.

    . . . of course, I could be wrong . . .

    --
    I have no .sig, and I must scream.
    1. Re:Not Starcraft by wolf- · · Score: 1

      I have an office staff of 10+ that play SC and BW nearly every other night after work. Some of them are hardcore Linux guys, that have small win98 partitions just for SC and nothing else.
      They would almost kill for SC ports.

      --
      ----- LoboSoft specializes in Digital Language Lab
    2. Re:Not Starcraft by DebtAngel · · Score: 1

      Not much of a Blizzard fan, are you?

      War3 is not coming out till 2007, knowing Blizzard.

      Starcraft may be a little long in the tooth, but it's the best RTS game out there. It's more or less balanced (I'll just slip into my asbestos...oh wait, this isn't battle.net), and a lot of fun. Heck, it even had a halfway decent story.

      --

      Is this post not nifty? Sluggy Freelance. Worshi

    3. Re:Not Starcraft by greydmiyu · · Score: 1

      You're right. I love HalfLife, especially the CS mod. Starcraft, OTOH, is the same, rehash, ancient, crap, RTS game that has been done and done /WRONG/ for years now. I have not played a RTS game that I haven't had to fight the interface more than the opponent. Every RTS that I have played eventually gets to a point where the interface fails you or you lose track of everything so easily it isn't even funny. Units don't do what you want them to because they have a different set of priorities, etc.

      Until the game designers overcome that *VERY* large obsticle (which I don't see them doing in the near to medium future) RTS games are a flat out dead end.

      --
      -- Grey d'Miyu, not just another pretty color.
    4. Re:Not Starcraft by hendric · · Score: 1

      Go Buy Homeworld. Now. Right Now.

      --
      "Though it may take a thousand years, we shall be FREE."
    5. Re:Not Starcraft by dr.+greenthumb · · Score: 1

      I have to agree with delevant on this one.

      I play(ed) Starcraft flawlessly through Wine on bare naked X, (so I assume most of you others can too). Why use development resources (time, coffee , and/or cigarettes) on something that is (so to speak) already "done"?

      I loved StarCraft, and yeah, I stil think it's fun, even though it's gone a couple of years since its releasement, but the term "future development on Linux" (and other platforms) must be intepreted literally: with focus on the future; future games and applications with future technology, including the ones listed by delevant. Porting yesterdays games aren't going to bring Linux any much further as a gaming-platform.

    6. Re:Not Starcraft by PylonHead · · Score: 1

      Just a few thoughts...

      First a disclaimer, I'm a starcraft addict, and I still play 2-3 games a day online. I've been playing pretty much since the game came out. I've switched to other games for a bit, and enjoyed them, but I just keep going back to SC.

      I'm not alone. Last time I checked there were over a million internet starcraft games getting played every day on Battle.net alone. This doesn't count the hundreds of Free Starcraft Game Servers that are hosted across the world.

      In addition, while StarCraft has some amazing game design, and nice graphics, it is not exactly technically cutting edge. Because of this, it might be significantly easier to port.

      --
      # (/.);;
      - : float -> float -> float =
    7. Re:Not Starcraft by hautis · · Score: 1

      Could the free version of Warcraft 2 engine, the ALE clone, be modified so it could use Starcraft data files?

      Of course it would require some modification in the UI and other stuff, but it's true that the game is old, and most people wouldn't buy it for Linux just because they already have it for Windows and can use even that version with Wine.

      And the Windows version is already out for a low price. Were there a free engine, the data files could be easily and legally acquired.

      Me, I'm still searching for Warcraft 2... the last box I saw in a store was a couple of months ago and they wanted full price for it. Not bad for a DOS game, huh?

      Oh, and a free, open source engine would also allow for, say, a campaign like Orcs vs. the Zerg or something like that.

      --
      NOSPAM@REMOVETHIS.NO.SPAM - you'll find the real address somewhere
    8. Re:Not Starcraft by Zoid · · Score: 1
      I have not played a RTS game that I haven't had to fight the interface more than the opponent. Every RTS that I have played eventually gets to a point where the interface fails you or you lose track of everything so easily it isn't even funny.


      Finally someone has pointed out the number one flaw in the majority of RTS games today.

      I can't stand Starcraft's user interface. Limited queuing, no way to order patrols, etc.

      There is one game that got the interface and unit AI right: Total Annihilation.

      Total Annihilation's user interface featured unlimited command queuing (movement, building, patrol, everything could be queued!) and intelligent units. Construction/repair units on patrol would automatically repair anything they came across (for example, have a few construction planes patroling over your ground forces and they'll happily repair as needed without your direct intervention). Units on the move would take pot shots at any enemy units they went by--something StarCraft can't figure out what to do. StarCraft Terran marines will run RIGHT BY enemy units and completely ignore them until they finish their "move" command.

      In StarCraft, I felt the interface design was done that way to limit my ability to control the game. I felt like I had to push too many buttons to get anything done. In TA, I felt like a commander. I would tell my units "do this, go there, build this, blow that up then go on patrol" and they would just go do it, and do it intelligently.

      I can't STAND any RTS that doesn't have a command interface with the depth that Total Annihilation had. Homeworld came close, but its nature was such that command queuing wasn't important.
      --
      /// Zoid.
    9. Re:Not Starcraft by blasphemi · · Score: 1

      StarCraft Terran marines will run RIGHT BY enemy units and completely ignore them until they finish their "move" command. That depends on how you move them, if you use the 'move' command this is true, but if you use the 'attack' command they will go to that spot and if they encounter any enemies they will attack.

    10. Re:Not Starcraft by mr_slackware_linux · · Score: 1

      I want Starcraft ported to linux !

  295. WHY BLIZZARD GAMES AREN'T ON LINUX by Anonymous Coward · · Score: 0

    ::cough:: ::cough:: I heard one of the Loki ::cough:: employees ::cough:: say ::cough:: ::cough:: that they will begin negotations with Blizzard for porting ::cough:: ::cough:: when they (Loki) sells ::cough:: ::cough:: at least 10,000 units of one game....

    So.. Umm.. yeah.. I just made that up and stuff. really, I did.

  296. Carmageddon and a baseball Sim by SwampThing · · Score: 1

    Gotta love the sadism of the Carmageddon games. And a good baseball Sim (Triple Play, Hardball, whatever we can get) would be an automatic sell to me too.

  297. Nice to see we can read. by DebtAngel · · Score: 1

    CmdrTaco specifically said this was a WINE free zone. We're talking pure ports here, buddy.

    Speaking of which, any recent Blizzard game (hell, even War1) would be cool. There has been a heated debate over at the battle.net forums over this, and I personally think the coolest thing would be to open source Warcraft I and let the crazy hackers port the game. Now that would be cool.

    --

    Is this post not nifty? Sluggy Freelance. Worshi

  298. The game of cat and mouse by Anonymous Coward · · Score: 0

    Documented here. Enjoy! Thank you.

  299. Hello! How about some KID'S TITLES! by Nino+the+Mind+Boggle · · Score: 1

    Like anything from Humongous Entertainment (Pajama Sam, Spy Fox, Freddi Fish). The "edutainment" titles in the Blaster series (Math and Reading Blaster).

    If I could get these on Linux (plus a decent small business accounting package), I'd wipe my Win partition in a heartbeat.

    --
    ------ "Darn floor. Big bite." (Koko the gorilla's best attempt at explaining the experience of an earthquake.)
  300. Re:Just one: (both of them) by bons · · Score: 2
    Halo and Oni both need to go to Linux. These are, in my humble opinion, the best games we can expect to see anytime soon.

    Rather than play catch-up, I'd like to see the Linux versions right there, up front. Star Craft is cool, but we don't play a lot of it the Lan Parties in Omaha anymore. (open invitation)

    P.S. Moderators: Since this is an opinion, not fact based column, moderate the above comment up if you agree with it please.

    -----
    Want to reply? Don't know HTML? No problem.

  301. Definetly the following: by Mr_Ust · · Score: 1

    Starcraft, Diablo2 and Halflife... They're the only games I would play consistently. In fact, it's all that's keeping me from getting rid of Windows altogether.

  302. Re:From Tribsoft... by Wah · · Score: 1

    I sure hope it isn't these folks, altough they DO have a lot to teach about web design.;-)

    I'm getting more and more exciting about Linux gaming, esp. DRI, OpenGl support, it's the biggest (IMHO) area for the home/desktop that L lags behind M$.

    --
    +&x
  303. I'll be honest by Lord+Omlette · · Score: 1

    I'd love to see Starcraft, since it's the only game I've played since April '98. (also snes, gbc, and ngpc games, but you'd need emulators, not ports...)

    No, want I want to see more than anything is original games. Games that haven't been seen on other OSes or systems yet. I want to see games developed with linux in mind, right from the start. I don't care if it's commercially feasible or not, I want gamers to start catering to a real operating system. With a little killer original content for the masses, widespread acceptance can't be far behind. I saw one post that said, "whatever keeps the windows users out the longest." While I feel that guy (gal?) had a right to his (her?) opinion, I sure as hell wouldn't mind everyone I know using linux, and not giving me weird looks and ask questions like "why are you using dos?" How about Quake 4 or a Quake 3 killer being developed completely for linux? How about some RPGs developed only for linux? That would get the unwashed to start coming to linux. And the more that come over, the more game companies will start developing for Linux. All we need is that one, killer, original title.
    --
    Peace,
    Lord Omlette
    AOL IM: jeanlucpikachu

    --
    [o]_O
  304. Linux First, Mac Second, Windows Third, No Ports by WillAffleck · · Score: 2

    It seems a number of people have clued in that we need to have a Linux version first .

    Ports are great - StarCraft is the obvious one, as is SimCity 3000, and even The Sims, but ...

    Game Developers should be writing for Linux and porting to Windows, not the other way around.

    --
    Will in Seattle
  305. Re:Silence Don Knotts by Anonymous Coward · · Score: 0

    I don't have to, Frank. I just have get you /.ed.

    Frank T. Clark
    230 East 9th Street #3C
    New York, NY 10029
    212-831-0882
    http://www.dorsai.org/~delchi/delindex.htm
    http://www.dorsai.org/~delchi/index.htm
    delchi@dorsai.org

  306. oni by mr_burns · · Score: 1

    'nuff said

    --
    "Let him go, Ralph. He knows what he's doing." --Otto Mann (simpsons)
  307. My games. by Gridmark · · Score: 1

    All that needs to be said is virtual valerie 2.
    Port it and get it over with.

    --
    rm -rf /lib, AW CRAP!
  308. Bleem by Anonymous Coward · · Score: 0

    Though not quite a game by itself, I would like
    to see something like Bleem on Linux/FreeBSD.

  309. Re:Hunt the WUMPUS! by rlkoppenhaver · · Score: 1

    Ha! I remember it, and I'm only 18. I win.

  310. And shouldn't HalfLife be an easy port?? by P_Simm · · Score: 1
    I still don't understand why Half Life HASN'T been ported yet ... it's foundation is the Quake2 engine, right? And Q2 has been ported to Linux for HOW long?

    I know Valve made a LOT of enhancements to the engine, but I'd really like to know why they couldn't just apply those same changes to the Linux Q2 engine. I really hate having to switch OS's every time I need a TFC break from coding.

    If nothing else, let's at least convince Valve to bring TF2 to Linux once it's released.

    --

    You know what to do with the HELLO.
    Help create an open-source world ...

    1. Re:And shouldn't HalfLife be an easy port?? by ZaMoose · · Score: 1

      This is actually one of my sore points with Valve. Their filesaving structure is dependant on Microsoft code/functionality, along with a lot of their sound infrastructure. At least, that's what they tell me...

      As for the TF2 situation, check out a response from Yahn Bernier (Valve networking dude) on our site here. Subsequent querries to Valve have only resulted in obsequious, mysterious answers and a large amount of frustration on my part.



      -------------

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  311. Re:OPEN SOURCE PORT(MAN) by m.o · · Score: 0

    (Disclaimer: OT to the main subj, but not OT to the thread) With all this obsession with Natalie Portman around here, let's ask her to read Slashdot for a little while (comments about her, more exactly) and then ask what she thinks; maybe she'll agree to opensource, or turn to stone or something :) Come on, Harvard people, she's there - find her and bring here!

  312. A good pool sim by Rob+Seace · · Score: 1

    I'd also love to see a decent pool simulator, such as Interplay's "Virtual Pool 2" ported to Linux... I used to love VP2, and try as I might, I just can't quite get it running right under WINE... (It comes CLOSE, which just frustrates me all the more... ;-)) I've checked out some of the open source pool games, like GTKPool, which is a nice attempt, but it's just nowhere near as polished or playable yet (understandably so)... I've yet to see any that were... I'd kill for one as good as VP2, though... I used to play that thing all the time, whenever I just needed a quick relaxing gaming session (as opposed to an intense and usually long-lasting gaming session, like a game of Quake3Arena, which I also love)... One of the very few Windoze programs I really miss... That and GameSpy... If those two existed on Linux, I'd be a VERY happy puppy... ;-)

    1. Re:A good pool sim by bfootdav · · Score: 1

      I agree, VP is the perfect game when you just want something quick, fun, and entertaining. And with Virtual Pool Hall just out, now would be the time to do the port.

      dave

  313. \lambda^{{1}/{2}}... by free_badger · · Score: 1

    please please please!
    If a port of Half-Life is released then
    the kick-ass Athlon 850 with the GeForce256DDR
    that I plan to buy in March won't have to be dual-boot...

    1. Re:\lambda^{{1}/{2}}... by Anonymous Coward · · Score: 0

      Don't buy nvidia cards

  314. Baldur's Gate et al by Bartmoss · · Score: 1

    I want to have Baldur's gate, Planescape:Torment, and sequels (like Icewind Dale) on Linux. And I think they're not that for away either, Baldur's Gate was a Hit, and Linux is a GEEK's operating system.

    Show me the one true geek who doesn't love role-playing games... ;-)

    So I bet this is one that Loki would love to get.

  315. SubSpace! by Trith · · Score: 1

    Granted, Xpilot is nice but I'd like to have SubSpace too.

    Joseph

    1. Re:SubSpace! by Pool · · Score: 1

      Subspace all the way!!! One of the funnest Net games there is to play. WitchDoom Rules!!!!!

  316. Petitions page is already active by Anonymous Coward · · Score: 1

    Tux Games already has a big petitions page for a whole load of Linux games, if you want to try and get them ported, post here

  317. EverQuest by CamShaft · · Score: 1

    EverCrack, NeverRest, whatever you want to call it...

    just one more kill till i go to sleep....
    or maybe i will just make my next level before i go to sleep...

  318. Hunt the WUMPUS! by TheGratefulNet · · Score: 3

    that's the only true computer game. all others pale in comparison ;-)

    (yeah, this was a test. anyone 'old' enough to remember the Wumpus?)

    --

    --

    --
    "It is now safe to switch off your computer."
    1. Re:Hunt the WUMPUS! by squistle · · Score: 1

      That was the first game I got for my TI 99/4a! I'd played the text version on a terminal while visiting Rice University and thought the updated "full-color" TI version was the coolest thing ever.

      --
      There are 10 kinds of people in the world: those who understand binary and those who don't.
    2. Re:Hunt the WUMPUS! by TheGratefulNet · · Score: 1
      yup, scott adams adventures (in fortran, working on the trs-80 model 1) would be great for nostalgia value.

      (remember to shout 'yo ho!' to get magic abilities. and DO buy batteries from the battery machine, when available.)

      ;-)

      --

      --

      --
      "It is now safe to switch off your computer."
    3. Re:Hunt the WUMPUS! by technos · · Score: 2

      Cassettes and 1571 disc drives were the staple of the C64..

      I had Apshai on 5 1/4 (175K) floppy for my Atari 400/800.. Never had a use for the damn Atari Tape II, except I could play the audio tapes in it. (Press 'play', cload"", and unplug the cable.)

      --
      .sig: Now legally binding!
    4. Re:Hunt the WUMPUS! by Mr.Phil · · Score: 1

      THIS I remember. And it's still useful! Ever set someone's shell to wumpus? Takes care of less than honest accounts really fast :)

    5. Re:Hunt the WUMPUS! by finkployd · · Score: 1

      Kids these days....

      :)

      Finkployd


      Bill Gates: "Innovation"

    6. Re:Hunt the WUMPUS! by shlong · · Score: 1

      oh hell yeah....anyone that was ever lucky enuf to own a an old TI-85 computer (for those that weren't, it was something like the commie 64-128)... Ummm... the TI-85 is a graphing calculator (and a crappy one at that.... the HP series kicks its' ass). You're thinking of the TI-99/4(A). Excellent starter computer... even if it did have a severely brain damaged 16-bit CPU. I still fire it up in emulation once in a while to play Parsec. And the Speech Synthesizer module was every kid's dream!


      Pioneers get arrows in the back. Settlers get the land. I'm happy letting Linux be the pioneers.

      --
      Cat, the other, tastier white meat.
    7. Re:Hunt the WUMPUS! by Anonymous Coward · · Score: 0

      Atari Tape II? You mean the Model 410 piece of crap, of course.

    8. Re:Hunt the WUMPUS! by razorwire · · Score: 1
      Oh, the wonders of the Commodore Datasette... *heh*

      My brother dug one of those and a copy of Apshai out of a trashcan once. I remember waiting for Apshai to load... and waiting... and waiting... I was young and impatient, so (needless to say) I didn't play it too often!

      At the time, I was amazed that anything could be slower than a 1541 :) but there was a certain hackish "Wow, cool" factor in being able to store computer data on an ordinary tape.

    9. Re:Hunt the WUMPUS! by Anonymous Coward · · Score: 0

      Inconceivable!

  319. Games by Hasues · · Score: 1

    I would like to see Diablo (as well as Diablo 2)..well for that matter the war/star craft series as well. Also, I would like to see the Command and Conquuer series ported as well. Subspace would be great, seeing as right now it is free to download and play. Grand theft auto, and any of the new games that come out would be nice. Darkstone would be cool.
    However, due to the fact that Blizzard is so unruly due to their past efforts to thwart porting of their games, I wouldn't mind seeing the others I listed ported first. I hate saying this as I really love Diablo, but principle is principle. Bah, I dunno, I am sure alot of companies are scared to move to Linux as a gaming platform because that is just another platform for them to have to spend time on. I would like to see at least one of these games ported to BeOS too, as I believe it would be a great gaming platform.

    --
    futang futang!
  320. Race car Simulators by Kirkoff · · Score: 1

    Race car simulators are a broad category so I'll give a few suggestions.

    Destruction Derby 2
    Death Track
    Testdrive 3

    Yeah, they're all old (especially the last two) but hey, they're fun. Now all I need is a port of QBasic for linux to have some real fun... :-)

    --Josh

    --
    There are exactly 42,935,718 letter sized sheets in a square mile.
  321. Everquest. by Ageless · · Score: 1

    The only game that matters.

  322. Classic Lucasfilm Games by Anonymous Coward · · Score: 0

    It would be nice if Lucasfilm Games was kind enough to port their old classics "Rescue on Fractalus" and "Ballblazer". Instead of ugly green aliens called "Jaggies" in Fractalus, maybe they could let us fry those @#$%! gungans instead.

  323. Re:Wine with Starcraft still crashes by thue · · Score: 1

    I also get the crashes; turning off all sound seems to fix it. But starcraft without sound is just not as much fun.

  324. Future Ports by dcr · · Score: 1

    I would like to see some, if not all of the following titles: Rainbow Six: Rogue Spear Civilization II Half Life I'm sure I'm forgetting some titles.

  325. Combat Flight Simulators by Storm · · Score: 1

    Linux has a number of first person shooters, strategic games, networked games (Unix was one of the first networked game platforms).

    While I believe that many of the games listed in this article are valid, and in many cases agree with the authors, there is one overall area that is sorely lacking in Linux: Combat flight simulators.

    I would love to see Falcon4, Jane's F-15 or Microprose's upcoming B-17II for Linux. I exchanged email with Microprose last year, shortly after Falcon4 and European Air War were released, and explained to them why Linux is an excellent choice for a game platform, including lower OS overhead, lower graphics overhead (OpenGL vs. DirectX), resulting in lower system requirements. Microprose's response was lukewarm.

    IMHO, I would like to see more flight sims.

    --
    --Storm
    1. Re:Combat Flight Simulators by be-fan · · Score: 1

      I would like to point out two places where you are wrong.
      1. UNIX was not one of the first networked game platforms. It was one of the first networked platforms, but I believe networked gaming can be classified has having started back in the days of DOOM, which was Windows only. (In mass) In fact, until recently, UNIX has had very few commercial games.
      2. Your comment about overhead is seriously flawed. A) OpenGL and DirectX have nothing to do with each other. DirectX is the media foundation for windows which handles sound, input, graphics, etc. I'm sure that OpenGL does not have lower overhead than DirectDraw simply because DirectDraw is fast as hell, and its only graphics access API. And OpenGL is certainly more bloated than DirectInput. What you are thinking of is Direct3D, and yes, you're right. Direct3D IS more bloated than OpenGL. But you have OpenGL on Windows too. Hardware accelerated no less.
      3. I seriously doubt Linux has lower OS overhead than Windows. Some of the OS services may be slow, like networking, but when you are writing an app using DirectX (not Direct3D, the rest of DirectX) you get almost complete control of the system. (Direct even.) Your threads get 90% of the CPU, DirectDraw locks the GDI when you are doing drawing operations, and the OS isn't even involved most of the time since you usually only make calls to DirectX. A DirectX game (which Quake III is.) using OpenGL as the 3D API is about as fast as it gets. With Linux, this kind of total control is unheard of. You have to deal with multiple processes, security, etc. It may be more stable, but it probably isn't faster. (Unless you're making extensive calls to the OS.)

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:Combat Flight Simulators by Anonymous Coward · · Score: 0

      There were networked games on Unix long, long before Doom. Sorry dude.

  326. RPG's, Adventures, Flight Sims. by DrCode · · Score: 4

    The title says it. I'd buy Ultima 9, Monkey Island 3, Wing Commander 5, and anything similar. Unfortunately, I'm not interested in the current crop of ports, which consists entirely of strategy and FPS's.

  327. All my friends agree: by GiMP · · Score: 1

    None of them think of running linux because they can't play halflife ;)

  328. Make a showing! by SkulkCU · · Score: 1

    I went here and got this response:

    They won't do it because it would be useless. Like 0.5% of PC users actually use Linux, what would they be getting out of it, 2 more copies of starcraft sold?

    If we make a strong showing on the boards, maybe we can get some attention from Blizzard!

    --
    .sig last updated Jan. 14, 2000
    1. Re:Make a showing! by Esperandi · · Score: 1

      You are ignoring that they are right. Something on the order of 0.5% of PC users actually use Linux. And you know what? Probably only 10 or 20 percent of THAT number would actually be willing to pay for software, let alone a game.

      The number of Linux-only (no dual boot) users who want brand new 3D games as a priority that they'll spend their money on? I'm guessing its a single digit. And I'm not joking.

      You see, you can't make a good showing because you don't have the numbers to make a good showing...

      Instead, you CAN get these games on Linux. I don't imagine that if you offered to live in Blizzard's parkinglot and stay out of their programmers ways (they're getting PAID, their time is more valuable than yours) and port it for free that they'd ignore you...

      Esperandi
      What is infinity? The ratio of open source users screaming for a new product to the number of open source programmers.

    2. Re:Make a showing! by warmi · · Score: 1

      Good. They are right. Why waste programmers time porting software to basically, nonexistent user base ( as compared to Windows ) instead of creating new games.

    3. Re:Make a showing! by IntlHarvester · · Score: 1

      You are ignoring that they are right. Something on the order of 0.5% of PC users actually use Linux. And you know what? Probably only 10 or 20 percent of THAT number would actually be willing to pay for software, let alone a game.

      I think you are underestimating the Linux market. First of all, most PC users and modern PCs are locked up at work. Now this might have been fine for after hours Starcraft or Quake, games like Quake III are pretty much no-go on work machines with their cheapo video systems.

      A huge percentage of computers that are in homes are outdated, or in the hands of those not interested in games or not competant enough to install anything anyway.

      So, what do you have left? A small percentage of high powered machines in the hands of knowledgeable users with money and time on their hands -- in short, just the kind of people who might be running Linux part time.

      The thing to note here is that the market for games is very different than the market for spreadsheets, "QuickBooks", or "ACT!". (And, given that Linux is an Open Source Unix, the bet is more 'late adopters' are interested in the Unixness than the Open Sourceness.)

      Now, I don't think the Linux game market is huge, but it is big enough to attract more vendor attention than any other commercial software market (short of RDBMS), in fact it is almost getting to the point where Linux is competitive with MacOS, and that's a huge milestone.
      --

      --
      Business. Numbers. Money. People. Computer World.
    4. Re:Make a showing! by Chandon+Seldon · · Score: 1

      I have two answers:

      • Same reason ID Software did.
      • Because it's not a non-existant user base from the perspective of selling computer games.
      --
      -- The act of censorship is always worse than whatever is being censored. Always.
  329. eq by Anonymous Coward · · Score: 0

    EverQuest is still strong. I'd like to see it ported...

  330. And Now A Message From Tony Soprano by Anonymous Coward · · Score: 0

    Come on, ya moderata fucks!

    Sure, it might be off-topic, but this is funny as hell. It doesn't have to go up to +5, but it would be a shame if the people who browse at 1 miss this gem. Moderate it up now, or I shudder to think of all the horrible things that might happen to you. Am I being clear?

    -- Tony Soprano

    1. Re:And Now A Message From Tony Soprano by Anonymous Coward · · Score: 0

      no way dude. i moderated it down and its gonna stay that way. too many trolls - stop feeding em.

  331. Games I'd Like to See by DNAgent · · Score: 1

    Alpha Centauri was at the top of my list, but since it's been announced, I'm very happy. Baldur's Gate (+Tales of the Sword Coast) would be very cool too. Ultima Ascension would really float my boat as well. How about Grand Theft Auto 1 and 2?

    If I had those I could pretty much ditch Windoze for good.

  332. My list by substrate · · Score: 1
    • Fallout 1 and 2: they kicked butt, unfortunately WINE hasn't worked for me in a while so I can't play.

    • Anything by Ambrosia Software: right now they're Mac only, maybe they could be convinced to bring some of their excellent shareware games to Linux.

    • Riven: beautiful game, unfortunately I no longer have a machine to play it on.

    • Zork Grand Inquisitor: I blew away a lot of my teenage years playing Infocom games on my C64, I'd like to blow away yet more.
    1. Re:My list by wrenkin · · Score: 2

      I agree with the Ambrosia bit. Escape Velocity was such a fun game. All my friends were Mac-Heads, so I was introduced. Played it on Ardi's Mac emulator while running in Windows. THAT's class. The mods were shallow, but cruising around in a Super Stardestroyer is a Good Thing(R). I never got into EV:Override though. Too _much_ of a good thing.

      --
      -- "Is this death or is this Ohio?"
    2. Re:My list by Darby · · Score: 1

      Maelstrom has been on Linux longer than I have
      over a year.
      They open sourced it and the latest version 3.0
      is available for most platforms except Mac.
      Kind of funny, but that one's coming along.
      Wanna hear the best part?
      It's now networked.
      Oh yeah, the url is Here
      ---CONFLICT!!---

    3. Re:My list by Anonymous Coward · · Score: 0
      Anything by Ambrosia Software: right now they're Mac only, maybe they could be convinced to bring some of their excellent shareware games to Linux

      There is something out there.. Maelstrom. I can't remember the exact URL, debian used to come with it I think.

  333. How about Shadowbane? (link to petition) by J.+FoxGlov · · Score: 2

    The UO Linux port has been poorly maintained, but the UO Linux community page (http://uolinux.dhp.com) still has info. Last I read, Network Dragon (siteadmin) was praising the virtues of VMWare.

    Never mind that, there's a better game coming out this summer, called Shadowbane. The developers of this title are already planning to use OpenGL to develop both Windows and MacOS ports, and have acknowledged that they might do a Linux version if there was enough of a response.

    A news site I help run has started a petition. Sure could use some more entries.

    http://sb.drtwister.com/linux/

    I suspect it might be a lot easier to approach at least one prospectively great game in development to get the port you want. In this case, this game might come to Linux users, if that's what you want.

    But for all other games, I suggest you support the petition site at http://www.tuxgames.com/ -- they do good work.

    J.
    damned vulpine
    http://sb.drtwister.com/

    --
    damned vulpine http://sb.drtwister.com/
  334. Re:StarCraft!!! by Mr.+Sketch · · Score: 1

    Just had to cast my support for StarCraft. Being that it's the ONLY reason I put (and still have) a small Win98 partition on my computer.

  335. These games keep me rebooting into windows.. :( by iCEBaLM · · Score: 2

    These are the games that keep me rebooting into windows:

    Need for Speed III
    Need for Speed IV
    Falcon 4.0
    Starcraft
    Mechwarrior 2 - Netmech
    Mechwarrior 3
    Final Fantasy 7

    Yes, Starcraft plays well in WINE, and I did get Netmech running in DOSEMU, HOWEVER, I play them over the net via Kali, and Kali95 does NOT work in WINE, and I did get KaliDOS on the net from within DOSEMU, however, the network code slowed to a virtual standstill when I tried to play a netmech game (netmech ran beautifully..)

    Future games that NEED to come out for Linux:

    Halo
    Diablo 2
    Warcraft 3

    -- iCEBaLM

  336. No it can't by DebtAngel · · Score: 1

    As I've said before, this is a PURE PORT thread. WINE is cool, but it still requires a Windows version of a game, and there *is* principle involved here.

    --

    Is this post not nifty? Sluggy Freelance. Worshi

  337. ROB: I hope you did not steal the idea from them. by Anonymous Coward · · Score: 0

    Check the page, I hope you did not steal the idea from them.
    http://www.tuxgames.com/petitions
    It is strange to see you write about the Games on Linux, after ignoring all our requests to post the shadowbane petition.

  338. Tempest by Anonymous Coward · · Score: 0

    Man, this games rocked my world in it's hey-day.

  339. I'd like to see... by ruhk · · Score: 1
    1. Baldur's Gate
    2. Baldur's Gate II
    3. Neverwinter Nights
    4. Sid Meier's Alpha Centauri
    5. SystemShock 2
    6. Thief: The Dark Project
    7. Thief: The Metal Age


    Basically, there's way too many. Essentially, we should be EXPECTING publishers to make sure that they focus on Linux the same way they do on Windows, or at least nearly so.
    --Ruhk
    --



    404 Error: .sig not found.
  340. Two words: by anotherone · · Score: 1

    Worms Armageddon.

    Make Seven

    --
    Username taken, please choose another one.
    1. Re:Two words: by Fizgig · · Score: 1

      YES! So many people think that all the simple, cool games came out in the 80s. How mistaken they are!

  341. Re:StarCraft!!! by Reid · · Score: 1

    Why doesn't wine do it justice? I got the latest version of wine working last weekend (recent versions had caused problems with fonts for me), and Starcraft worked like a charm! This was on a K6-3/450, though, so maybe that helped. I think that running it in 8 bit (vs. my normal 32) makes a big difference. I start a second X server up on :1 just for that purpose. I should point out that I have had it freeze up on me after playing for an hour or two before, but last night I got through a whole game that lasted about three hours.

  342. The Incredible Machine is one of my favorite games of all time. TIM II is even better.

    I've actually thought about writing my own TIM clone, but I'm afraid that if I do it won't be as fun to play....8^(
    --
    Java banners:
    Bad for users because Java kills Netscape

    --
    Linux MAPI Server!
    http://www.openone.com/software/MailOne/
    (Exchange Migration HOWTO coming soon)
  343. Re:Ultima I-VI, VII-IX by iconoclast · · Score: 1

    while you're at it, why not include the whole series (I - IX) ?
    (ok, you can skip eight if you have to, but sever and nine are definatly worth the port, and you might as well make it a complete series.)

  344. Any RPG by Anonymous Coward · · Score: 0

    Personaly i would like to see some real time RPG's come out. Bauldors Gate was, and is, a great game to play I just wish it was ported. I think companies should realize most of the people who like Linux also played D&D.

  345. Re:It'll never happen. by GutSh0t · · Score: 1

    Valve doesn't have to do anything. There's already and extremely talented company that will take care of it. Maybe you've heard of them: Loki? Every game they've released has been a high quality polished product. I own CivCTP and RT2. Can't wait for Alpha Centauri.

    --
    I started with nothing and have most of it left.
  346. Linux Game Petition is here .... by UnknownSoldier · · Score: 2

    While us game developers would love to port our games to Linux, until Management can justify the price of porting versus the number of sales, we're stuck in a Windows world.

    Sign the Linux Game Petition here...
    Linux Games Petition

    Michael
    3D Game Developer

    Cheers

  347. It's Rogue Spear by Indomitus · · Score: 1

    Sorry, but rouge is the makeup women put on their cheeks and when I think of Rouge Spear I get all kinds of strange GI Joe in drag images flashing around in my head. :)

  348. What games I want to see... by SilkyHog · · Score: 1

    All games should be ported over, but I would like StarCraft 2, WarCraft 3, and some Half-Life. Unless Microsoft can creat a better gaming platform soon.

    --
    10 = 2 SilkyHog
  349. Grand Theft Auto by Matthew+Kirkwood · · Score: 1
    There's cash in my bank account just bursting to get spent on a Linux port of GTA or GTA2.

    The original works OK under dosemu, but I could never get accelerated 3D that way...

    Matthew.

  350. It'll never happen. by Chris+Johnson · · Score: 2

    Andrew Meggs (iconoclast Mac gamecoder) basically _finished_ a Mac Half-Life port, at which point Valve killed the project and refused to release the port or the code. Meggs flipped out, I don't blame him after completing all that work. Their argument was that it wasn't economically viable to support it (the whole marketshare thing). Now, Mac users _pay_ for software, yet the project was killed. Mind explaining how you're going to convince the treacherous Valve to port to Linux when most Linux software is downloadable at no cost? Again- they have already had a Mac port done. It's practically finished and they are sitting on it letting it ROT. Even _if_ they hired a Linux programmer to do a port- let's look at the record, shall we?

  351. Disney and Sesame Street games by CoolHnd30 · · Score: 1

    I realize that I'm probably a little bit older than the average geek here, so maybe my perspective is a little different. The one thing that has kept Windoze around my household the last couple of years is the lack of children's games for Linux. My kids have a lot of disney and sesame street games. I can't very well just say, "Well, sorry boys, but no more computer games for you!" If Linux would get just a couple of new nice kids games like Toy Story2 or something, I might be able to pull it off, but we REALLY need something.

  352. What I'd like to see ported by Esperandi · · Score: 1

    Well, I think Diablo 2 just is not going to happen for at least a long while. Realistically I think that porting System Shock 2 and Half Life would be the biggest boons to Linux.... if Linux ever gets their 3D card drivers in decent order (just a matter of time, I'm sure, but they pretty much blow right now), these games would be my vote.

    System Shock 2 just rocked me up one side and down the other when I played it a year or so ago. It's about time the couple thousand gamers using Linux (anyone have hard numbers? I'm just assuming the overwhelming majority of Linux use is business and government oriented) got a taste of System Shock 2. Hopefully it won't slow down kernel development ;)

    Esperandi

  353. Sims, sims, sims by Scurrilous+Knave · · Score: 3

    I'd really prefer to see new titles as opposed to older titles ported. Oh, I wouldn't mind if some of my old faves got ported, but I'm not expecting it.

    I pretty much skipped MS-Windows altogether--went directly from DOS to Linux. So I can't name a bunch of MS-Win-based titles that need porting. But I do know what kind of games I like!

    I want flight sims. Combat flight sims. I used to spend considerable sums buying new flight sims for DOS. Chuck Yeager's Air Combat. Birds of Prey. Red Baron. Falcon. And my all-time favorite, for its balance, smoothness, and complexity--Domark's AV-8B Harrier. Man, that was a sim! On Linux we have, what, ACM and FlightGear? Both nice, but not in the same league.

    I want space sims. I actually bought WABI so I could play MS's Space Flight Simulator. It was so pretty it made me drool. But just drooling can get boring after a while if there's nothing much to explore and no way to blow things up. Oh, I'll take the things in the Wing Commander, Mantis, and X-Wing category, too, but as far as I know, there isn't an existing full-bodies physics-based (that's also not afraid to allow a little plausible SF) space-flight and -combat sim out there to be ported.

    And I want tactical combat sims. Something that will make me think of the old hex-based board wargames, like Squad Leader. I understand that there are actually a few MS-Win combat games out there, but I don't know any names. So, port those, I guess, or make something new especially for X.

    Now, that's quite a shopping list, I know. And I'm not just sitting on my fat rear hoping someone will come along and feed my jones--I'm actually doing something about it. I have preliminary design work done, and some prototype code, for a space sim and a tactical combat sim. Both will be GPL'ed, will use X and OpenGL, and will be done as soon as my little fingers and my schedule permit.

    I encourage everyone with the proper skills to do the same.

    Oh, and lest I forget, I have played and loved Myst and Riven, too. But those are almost trivial from a programming standpoint--I made a "Myst clone" in a couple of days using Gtk and Python. But one needs actors, graphic artists, musicians, and storytellers to do justice to the concept, and I ain't none of those. So I'd love to see them, but I'm not holding my breath.

    1. Re:Sims, sims, sims by Adler · · Score: 1

      Yeagers is a must, I cant live without it, in this age of Sims, Yeager still gets played as much my others, it's what it should be.
      Anyone for Yeager 2.0 for Linux?!!! Same game but update the graphics, and sound, the flight models, but leave the old ones for the fun that they are.
      But yeah, more flight sims before I drop Windows completely, thats the only thing holding me back

      --

      Everybody denies I am a genius--but nobody ever called me one!

  354. Let's see some RPGs. [all this and a rant] by solios · · Score: 1

    How about a Baldur's Gate port to Linux? Yes, it's a bunch of CDs, but that kind of game would be plain old fun in a stable environment.

    Further...
    Why don't companies adapt the id model of game development? The nifty thing about id games is that all of the code is stashed in a wad, and the executable is the only thing you have to worry about- my Quake 2 wad will work on Be, Wintel or Mac as long as I have the right EXE file. This makes game porting excuciatingly easy. If more developers built along these lines, then we'd see more multi-platform games, a lot faster, neh?
    [of course, this is from a layman standpoint- if I'm wrong, be nice about it!]

    With this kind of approach, I don't see why developers don't go for it. Toss all of your executables into one package with the rest of the data and market the thing as "Works with Linux, Win95+, and MacOS 8.1 or higher! YEAH!" Economicly, it's more for the end use to worry about, but it would be nice to tell dear old mom "Buy me Quake III for christmas, k?" And relieve the dear lady of the hassle of finding a Mac copy.

    While it would be nice to see more games for linux, it would be great to see them for the Mac as well- how long for Halflife, folks? Any idea if it's ever going to be ported to anything else if it hasn't been already?

  355. MOderators! by Anonymous Coward · · Score: 0

    bump this up to 5! Notice all you linux fanatics, you better start buying more games. So far, I've bought Quake I, Heretic II, Myth II, Eric's Ultimate Solitaire (for my girlfriend, who also uses exclusively linux), and Heroes III.

    The desktop will be won or lost on applications, and of those applications, games is the most important. If we can't even buy 10,000 of any game, that goes to show linux on the desktop is getting its ass kicked!

    1. Re:MOderators! by GoofyBoy · · Score: 1

      >for my girlfriend, who also uses exclusively linux

      Between you and me, she sounds like a keeper.

      :) :) :)

      --
      The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
  356. Command & Conquer series by Anonymous Coward · · Score: 0

    I am so totally wrapped up in Command & Conquer: Red Alert whenever I can get my hands on a Win9x box. Unfortunately it won't even run on NT (which I have better access to) let alone Linux. I'd love to see Red Alert and Tiberian Sun ported to Linux. I think both would be HOT sellers on this platform. Also while they're in there I'd like to see them enable TCP/IP play *without* having to go through the Westwood servers. Why can't we run our own servers?

    1. Re:Command & Conquer series by Anonymous Coward · · Score: 0

      YYYEEESSS!!! I know a few people who would (almost) literally kill to get the whole Command & Conquer series on Linux/x86 (C&C: Tiberian Dawn, Covert Ops/Missions; C&C: Red Alert, Counterstrike, Aftermath; C&C: Tiberian Sun).

      Especially if we would run over TCP/IP without going via Westwood's servers; Westwood is really denying themselves an expanded market...

    2. Re:Command & Conquer series by Anonymous Coward · · Score: 0

      Heh, it runs in WINE quite nicely, with a quick config file hack if you care, email me at bodnar42@bodnar42.dhs.org

  357. How about a port of... by Anonymous Coward · · Score: 0

    ...GEOS. My friend Spankey still uses Geos on his Commodore 64. My friend Spankey might switch to Linux if Geos is ported. My friend Spankey plays a fun game on Geos that would be ported. My friend Spankey calls it "Spankey creates a file and then drags it into the wastebasket". I don't think it's any fun, but my friend Spankey does. My friend Spankey will then switch to Linux, but my friend Spankey will still be silly.

    -A Friend of Spankey

  358. Battlenet by thue · · Score: 1

    How did you do that? It crashed on me.

  359. More RPG's and adventure games! by Ender_the_Xenocide · · Score: 1

    Unfortunately, these are the exact two genres that aren't really doing well on Windows, either...

    I'd love to have Planescape: Torment, but I'm almost finished it on my Windows partition, anyway so for me there's not much point anymore. Whatever comes out next from the Planescape team, for sure.

    LucasArts games! Grim Fandango! Again, I've finished it on my Windows partition already, but with their next game I hope to avoid all that ugly mess. (BTW, it works under Wine, except for the sound - but without the sound, what's the point?)

    System Shock II! Please let's get Looking Glass on board for their next game, whatever it turns out to be! You know it'll be good!

    Oh, and Diablo II, as well. Not so much for me, but so I can get in on those 24-hour Diablo marathons with my roommates without having to reboot all the time...

    Joe

  360. Re:Halflife and Opposing Force (with Counter-Strik by Phrogman · · Score: 1

    If I presume to you mean "Rogue Spear" then I would agree. Its a great game online, but the offline planning phase is frustrating to me. I prefer the improvised planning of CS (ie watch where the other go and either go along or find your own way).

    I find just staying alive in CS enough of a challenge. Can't beat that automatic shotgun in a closed environment though.

    --
    "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
  361. The Games by FreshView · · Score: 1

    The two most important are already there, Q3a and UT.

    Other Games:
    -------------

    Age Of Empires/Age of Empires 2. (never happen, but it would rock)

    Homeworld
    Starcraft
    Warcraft2: Battle Net Edition
    Half Life
    Soldier of Fortune
    Daikatana (heh, I suppose it has to be made at all first)

    That's about it for now. If those games were ported to Linux, I wouldn't need windows anymore.

    --
    -------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
    1. Re:The Games by Anonymous Coward · · Score: 0

      Great, then porting will be easy. Your opinion on OpenGL is a little puzzling to me. Software rendering is utter crap, & strictly for people who haven't enough cpu plus gfx hardware to even know what they're missing. Anyway, from what I can see nothing works "perfectly" with WINE, it's just a question of how much is missing and when the rest crashes.

    2. Re:The Games by RPollestad · · Score: 1

      As was mentioned above, Soldier of Fortune is already being ported, and John Romero did announce that Daikatana would be probably have a Linux client ported (a server port is a definite.)

    3. Re:The Games by astrotek · · Score: 1

      What I meant to say is not having opengl doesnt make it any less fun. Quake2 sucks in software... homeworld does not heh. OH NO THE LINES ARENT BLENDED HOMEWORLD SUCKS. did i get my point across now?

    4. Re:The Games by astrotek · · Score: 1

      Homeworld works perfectly in linux with wine. The only reason you would want it ported is for GL graphics which aint a big deal IMHO.

    5. Re:The Games by FreshView · · Score: 1

      OK, I wasn't going to reply to this, but what the hell...


      2. Nobody cares about Daikatana or John Romero any more. That's what the blowhard gets for splitting with Carmack, someone who actually has programming skills. Eidos should have thrown the pieces in a box 2 years ago and tried to make at least a scrap of profit. Right now, Daikatana has about as much of a chance of surfacing as Duke 4 (I won't get into that.)


      John Romero doesn't program, that's not his job. Niether does Shigeru Miyamoto, Alex Garden (I think), and myriad other game designers in the industry. The entire point behind Ion Storm was that Tom Hall, John Romero, and Todd Porter (the hated one) DID *NOT* code, they were designers.... DESIGN IS LAW was their motto.

      The only mistake Romero made was his ridiculous "I will make you my bitch" ad campaign, along with extreme ambition.

      Just because someone is not a coder does not mean that they can't make games. Carmack is one of the best programmers in the universe. The Carmack/Romero connection produced the greatest games the pc has ever seen. Wolfenstein, Doom, Quake, each game redefined the genre it was in when it was released.

      That time is over. Neither Quake2 nor Quake3 really redefined the genre, and Daikatana doesn't look to. I maintain that both Carmack AND Romero lost out when Romero left id.

      I love all these people who hate a game they haven't even played.

      --FreshView

      --
      -------- "All I want in life's a little bit of love to take the pain away" --Spiritualized
  362. Balders Gate, Age of Empires. by Orasis · · Score: 1

    Tada...if you agree with me moderate this one up.

  363. Games ! (and for that "Just Use Windows" Guy) by ElricWhiteWolf · · Score: 1

    Games I'd Like To See Ported And/Or Made For Linux: ALL (Especially Diablo 2)!!! As far as corporations worrying about Linux being "economically viable" for games, If You Build It, They Will Buy It !!! For That "Just Use Windows" Guy who wrote - "What the hell do you want to run games on Linux for?" My question is Why the Hell would you run Winblows ? Winhoze is kinda like an old lady having sex - slow, and sloppy !! As far as Linux using 15 year old technology, How do you think Microshaft come up with their ?great? innovations...probably some 15 year old technology that they re-implemented !! - Does this guy have anything that resembles a clue ? Linux...Of The People, By The People, For The People !!

  364. Re:GT2 by 198348726583297634 · · Score: 1
    I can see playing with that goal in mind (re: lots of cars), but I prefer to find the car whose handling I like best, and then try to beat the times on different tracks. Racing against other people is more fun for me when the car<->driver link is stronger.

    YMMV, though ;) (HAR HAR HAR! ok, time to die.)

  365. My Favorites by Anonymous Coward · · Score: 0

    Red Baron II -- Linux needs a good flight sim game

    Sam n' Max Hit The Road -- an old favorite that won't run on Win95 or later. I need a Linux port if I'm ever going to finish it.

    Metal and Lace -- Can't get it to run under Win95 either

    Fiendish Freddie's Big Top O' Fun

    Myst

    Yeah, they're not the latest games but they're newer than some of the InfoCom stuff people were asking for, and they're FUN.

    This shows you how much time I have for playing games.

  366. Tax! by SEWilco · · Score: 2
    The greatest government-mandated spring game: Tax!

    Of course there's a different version already for each country that needs one, but a good Linux tax calculation program would be nice. Notice that actually all that's needed are

    • Spreadsheet
    • Spreadsheet definition for this tax year
    • Printing program (to print the spreadsheet info in acceptable format)
    Those of us in the USA know that the most popular programs aren't available for Linux. All that's needed is for one company to make their tax rules definition public so a Linux tax program can be written to use it -- then the tax product company is actually selling copies of their annual tax database.
    1. Re:Tax! by Darby · · Score: 1

      Actually I just did my taxes online last night at quicken.com.
      No software needed.
      Of course if yours are very complicated this might not work as well.
      ---CONFLICT!!---

  367. Halflife... by jburroug · · Score: 1

    Well I have to agree with Rob on a starcraft port, that would kick major amounts of ass ;->
    I would also reall like to see halflife ported over to linux, in which case i wouldn't need to do my monthly reboot into windows anymore, and seeing as how they already have a half life server for linux, it seems only fair to allow us Linux geeks to actually play the game too.
    Other games I'd like to see on linux are (in a nearly random order):
    Age of Empires (1 and 2)
    Worms
    Blood 1 and 2
    The whole spacequest series!

    That's about it for me.

    --
    "Listen: We are here on Earth to fart around. Don't let anybody tell you any different!" - Kurt Vonnegut
  368. A bit of strategy, a bit of simulator, a bit(sic!) by aav · · Score: 1

    I think it would be great to port some of the rather recent huge successes. And by this I mean obviously Starcraft (Brood War included), Diablo, Half Life, and one of the Need For Speed. Of course, no matter how much I love Starcraft (and Warcraft - both of them, and MAX and ...) they are still old. And this is bad. We'll be stuck behind Windows as long as the first release of a successful game does not support Linux. Porting some old, good games may be represent the filling of a gap that exists now. It could persuade the game companies that it is actually worth developing for Linux too. And this is what we want, right ? The moment where all the major game companies will support Linux and Windows at the same level then we would have won.

  369. Red Alert! by Anonymous Coward · · Score: 0

    'nuff said. Tiberian Sun sux

  370. pokemon red by steak · · Score: 1

    the ultimate in gaming pleasure

  371. Team Fortress II by cwhicks · · Score: 1

    I think I'm asking too much.

    --
    - I like pudding.
  372. Re:Halflife and Opposing Force (with Counter-Strik by Phrogman · · Score: 1

    In a nutshell - CS rocks! I can honestly say I think it is the best online gaming experience I have ever had. They are still working on improvements and changes, but it only gets better.

    --
    "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
  373. Moderate this up, Insightful *and* Informative by Anonymous Coward · · Score: 0

    After playing for hours, I can't seem to smell dinner anymore.

  374. Wine with Starcraft still crashes by roystgnr · · Score: 2

    Or, at least, it does for me playing Starcraft; I really haven't tried it on any other DirectX stuff.

    It's quite odd, it plays Starcraft flawlessly (and fast/faster than Windows, using DGA) for a random amount of time (seems to be a half-life of around an hour), then suddenly slows and hangs solid within a fraction of a second. You can play through the single player this way without getting too annoyed if you save often, but it's just unacceptable for multiplayer.

    But anyway, the Wine people have had it working but buggy since at least this time last year, when it had horrible memory leaks and was slow over IPX, but ran.

    Does anyone have Starcraft under Wine working and perfectly stable? If so, could I hear details?

    Off topic: Does anyone know why DGA is so much faster than MIT-SHM, and why it needs root? I don't like running Starcraft as root, but it doesn't run as smoothly otherwise. For DGA, couldn't the X server create a file mmaped with the necessary I/O range on the graphics card, then set permissions on it to let the X client mmap that same file to write directly into that chunk of RAM without security concerns?

    1. Re:Wine with Starcraft still crashes by nachoman · · Score: 1

      Mine works great. It plays just as fast as in windows and is basically flawless. There are only 2 bad parts about it. When you quit it doesn't always terminate correctly and locks up X. Also, No battle.net. That's the best part of starcraft for me so I don't play it much in Linux

    2. Re:Wine with Starcraft still crashes by nathanh · · Score: 1
      Off topic: Does anyone know why DGA is so much faster than MIT-SHM, and why it needs root?

      Normal X operations go over a pipe (usually a fifo or socket). There is one copy from the client into the pipe, one copy out of the pipe into the server, and then the X server decodes the request and does the operation. Note that though this may sound inefficient, in practise you have to do similar copies in any windowing system (ie systems using message passing).

      MIT-SHM uses a shared memory (shm) pixmap between the client and the server. The client draws into this pixmap and then XPutImage(3) copies the pixmap onto the screen. This avoids the X pipe and thus saves several copies of the (often large) pixmap data. This is as efficient as you're going to get without some additional knowledge of how the framebuffer memory is laid out.

      DGA uses mmap() to map the framebuffer VRAM into your client's memory space. This naturally only works on some cards, and mmap() is a root privileged operation. The client then draws the data directly into the framebuffer. This means it avoids 1 copy over MIT-SHM and avoids X pipe encoding/decoding code. This is as efficient as it gets (without hardware assistance).

      There is the possibility of making DGA not require root privileges by using Capability Flags but nobody has actually written any code yet. Note that X isn't any worse than MacOS or Windows in how it handles these things. X may appear to be inefficient but in fact it has similar performance and API complexity to the more media-oriented windowing systems.

      I don't like running Starcraft as root, but it doesn't run as smoothly otherwise. For DGA, couldn't the X server create a file mmaped with the necessary I/O range on the graphics card, then set permissions on it to let the X client mmap that same file to write directly into that chunk of RAM without security concerns?

      Write the code. If you get it to work then I think the XFree86 team would happily accept your submission. I think you'll find it is not quite as simple as you outline here, though.

  375. How about some X-Com by aetius2 · · Score: 1

    X-Com! Still one of the greatest games ever -- I started playing again a few days ago and got hooked again. X-Com 2? Maybe, that one was pretty good too. How about an update with better AI, graphics, etc?

  376. Here's a couple... by cmilkosky · · Score: 1

    Total Annihilation (the original) Diablo 2 (definitely) Everquest I would say Quake 3 and Unreal Tournament, but they're done already.

  377. Re:Playstation 2 IS Linux by Weasel+Boy · · Score: 1

    IIRC, the PS2 development platform IS Linux. :-)

  378. Re:From Tribsoft... by jareds · · Score: 1

    It's not a matter of owning the rights to anything, it's a matter of the agreement you signed. If you agreed not to tell anyone what you're working on, it doesn't matter what words you use.

    That said, I doubt your NDA is that strict, but it all depends on the text of the particular agreement you signed.

  379. O.I.D.S. by SuperKendall · · Score: 2

    There used to be a game for the Amiga and Atari ST called OIDS - it was a great combination between chopifter and asteroids. Even now, it would great to see a port of that game especially if it could read old user generated maps.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  380. The one that will _never_ happen! by Amoeba+Protozoa · · Score: 2

    I really, really, would like MicroSoft Age of Empires II ported to Linux. But I would wager that there is a greater change of the WINE people getting DirectX implemented before that would happen.

    Can you deny that MSAoE II is not a great game? I love it when MS Buys Great Gaming Companies (sic)!

    -AP

  381. Re:Linux First, Mac Second, Windows Third, No Port by Anonymous Coward · · Score: 0

    Sigh

    This isn't going to be FUD. This is going to be plain facts. Yet it'll be marked as flamebait, so I'm AC'ing it.

    WillAffleck, if that is your real name, your idea of software made for Linux first just will NOT happen. To do so would mean that Linux would have to hold what Windows holds now -- almost complete dominance in the consumer OS market. It's not profitable to a company to manufacture 50,000 copies of a linux version, 50,000 copies of a Mac version, and 50,000 copies of a Windows version when only ~3000 linux,~1000 mac and nearly all of the copies of the Windows version will be sold. It's definitely not feasable to release a commercial Linux game FIRST, despite what you beleive and what the community tells you. No company will ever do this until they see on paper that Linux has overtaken Windows's dominance, because they want the money, and they want it now. This is why you will not see commercial games released solely for Linux. Never. Not until Win32 lost the market. And by that time, Linux will no longer be the geek's OS of choice.

    Flame me. I'm behind an AC shield. But if you seriously think that I'm wrong, then you are spreading the FUD, or just aren't insightful enough to the workings of a business.

  382. Turn-based games by Syberghost · · Score: 2

    I for one prefer turn-based games over all the newfangled realtime stuff.

    Give me Space Empires III (didn't work with the last WINE I tried, although I'll be trying it again soon and often until it does work.)

    Give me Chaos Gate, and give it to me with source code! (The publisher gave up on it even though there is a large, and growing, body of players who would like to see extensions, and is raring to start coding them ourselves.)

    Give me X-Com: UFO Defense and derivitives.

  383. Blizzard by Chebyshev · · Score: 1

    I think that to get a bunch of games ported to Linux, you would need to concentrated on one company and although they don't make any 3D shooters, I think Blizzard is the best game company out there. If you were to concentrate all efforts on Blizzard in order to get Diablo 2, Warcraft 3, and the classics, Diablo and Warcraft 2 ported I think it would satisfy many people. These games (with the possible exception of Warcraft 3) do not require a 3D video card, so that removes the reliance on Mesa and the like.

  384. Want it ported? Vote for it! by _Gnubie_ · · Score: 1
    http://www.tuxgames.org has 75 petitions available for you to choose from. Tuxgames seems to be a reseller of commercial linux titles from Loki etc. If a reseller can go to a Software house with a petition from 10,000 people as marketing proof then we might get those games we so dearly want :)


    Personally I want to see...

    Descent 3 (Porting underway but severely delayed)

    Any good racing game

    Half-Life

  385. I shall use my +1 bonus for good by Corrinne+Yu · · Score: 2

    I shall use my +1 bonus for good.

    Moderate this up. Informative.

    If you really want to see your favorite titles on Linux, don't just post here. Email or post there. Let these developers know.

    They have a good track record of porting many titles.

  386. Games for Linux by mwn · · Score: 1

    Well ... personally ... I would like to see a good "Flight Simulator" for Linux. Infact, that's the only thing I use Windoze for these days :-) mwn :-)

  387. A graphical CROBOTS? by lalleglad · · Score: 1
    My favorite game on computers, at least since I learned about it, is CROBOTS. As far as I know, no other version than the fairly simple (user POV) DOS based version ever came out, and that is a pitty.

    I would love to see a more advanced version of it, eg. including several views (outside, inside) and with the possibility of repairing your tank after having been hit. Of course a wider selection of weapons, perhaps other kinds of vehicles (fast-moving cars with limited weapons/armour, aircraft, etc.) and what have you. Make it sophisticated enough that no one is able to create a robot that no one else can win against, which happened in CROBOTS and apparently killed the interest for the game.

    As a programmer using only Linux at home that would be the ultimate game, ie. I would finally install a game on my computers.

    If you know of the existance of such a game already I would love to hear about it.

  388. Tradewars 2002! by molo · · Score: 1

    Everyone that knows what a BBS door is knows this game. One of the best ever created, IMO. Console-based, so I don't think there would be technical difficulties with a port.

    I'd love you put a telnetable TW2002 game up on my linux box! How much fun would that be?

    Ah, the good old days.

    --
    Using your sig line to advertise for friends is lame.
  389. YES! TA! by mikeee · · Score: 1

    The Kingdoms sequel was better singleplayer, as was Starcraft, but multiplayer TA is IMNSHO the best.


    btw: anybody looked at the FreeCraft game lately? I hear it's sort-of playable now...

  390. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    Hehe, it is kinda funnier with esr.
    RMS did not make riches from open source.
    ESR is the preacher of open source, RMS is of free software.
    I could picture esr better in this role than rms.

    Thanks OSM, continue with your stories. I miss the 'take him away' lines :)


    Free Jon's computers !

  391. To understand recursion . . . by dev/eth0: · · Score: 1

    Well, in all of the game stores I have visited I haven't yet seen Q3A out for Linux . . . I know Red Alert has been ported, it was on a Slackware distrib a while ago . . . Starcraft would kick arse. So would Rogue Spear and Unreal Tourney -- oh wait, I forgot, Unreal Tournament is already out for Linux *evil grin*. Thats all of what I would need on my system -- then maybe I could destroy the many-GPF'ed behemoth lurking in my computer named Win98 . . . which steals from my HD even the space for Linux, and never fails to screw up LILO whenever I put in a new HD (20 gigs -- heheheheh --) And now I am ranting. Cue for me to shut up, eh? -Ethernet Devices Are Your Friends!

    --
    Look! Its an obvious distraction!
  392. games that should be on linux by TheTick21 · · Score: 1

    Minesweeper freecell and solitaire... (my buttocks)

  393. everquest by provolone · · Score: 1

    i need my everquest addiction satisfied on linux

  394. Cool cool, but what about Q3A??? by GaiJin78 · · Score: 1

    Ok, there are guys out there who know how to install and play Q3A in Linux... here is one geek who doesn't!! So, before trying other cool cool games, I'd like to try Q3A first!!! Anybody volunteering to help me???

    Cerberos
    Arachne

  395. StarCraft!!! by PCGod · · Score: 2

    The only two games I've been interested in playing in the last 5 years were Quake II (and now III) and StarCraft. StarCraft got me through my first semester in college (before I switched to linux). Wine simply doesn't do it justice. I've been waiting for this game to come out on linux for the last year and a half. I even e-mailed Blizard about it, though they said they had no plans of porting it. Sounds like a job for Loki :-)

  396. Re:Nice to DebtAngel can't read. by jelwell · · Score: 1

    CmdrTaco specifically said "(and note that WINE doesn't count. ;)".

    It would be a lie to say "CmdrTaco specifically said this was a WINE free zone.".

    It's one thing to say that CmdrTaco asked for discussion about ports - it's another to say that CmdrTaco won't allow discussion of WINE also.

    I don't know what you think "open forum" is... but if I want to reply to let someone know that their games run under wine, I can, will and will be moderated up for it - because heck: It just applies.
    Joseph Elwell.


  397. Games to See under Linux by McAlister · · Score: 1

    After having spent the better part of last weekend mezmerized by Heroes III, I started thinking about what I would like to see for Linux... and it popped into my head that Ultima (especially now that theirs a "reminiscing" pack out with the first 7 included...

    And, of course, as a pilot, a flight simulator of somekind (and yes, I know about the Free Sim project, but while it looks good, it also looks like it won't be out for a while)

  398. More on that by Trith · · Score: 1

    When EA bought out westwood, they let SubSpace go for free to some group in the UK I think. Does anyone know who that group was and if they could be swayed to open source it? After all, it's already no-cost software and they have no plans to see it later...

  399. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    >open source man lifts esr over his head and carries him to the window. finally...somebody used "open source" and "window" in the same sentence without the word "NEVER"

  400. gimme gimme gimme gimme gimme gimme by Anonymous Coward · · Score: 0

    Thief 1 and 2.

  401. Re:Zork!, Done Years ago by Anonymous Coward · · Score: 0

    Uh there are a few of these around
    and free levels

    one is called infocom, I don't remember the other

  402. What, no Clan Lord? :-p by Weasel+Boy · · Score: 1
    I can't be the only /.'er who plays Clan Lord. If I could play CL from Linux, I might never look at MacOS again!

    For those who don't know, Clan Lord is (AFAIK) the only MMORPG for Macintosh and possibly the most fun Mac game ever written. For more information, browse and comp.sys.mac.games.adventure.

  403. Let's see by Evangelion · · Score: 2


    Wish #1 : Starfleet Command. They did an admirable job of bringing Star Fleet Battles to the computer, and it's really, just *fun* if you know what you're doing.

    Alpha Centuari has already been announced, that's one check.

    UT with OpenGL support as opposed to Glide would be nice.

    After playing the demo of HOMM3 yesterday, I'm already going out to get a copy when I can.

    But, Loki (and Paramount), if you're listening, STARFLEET COMMAND !

    1. Re:Let's see by Anonymous Coward · · Score: 0

      I too would love to see a Linux version of Starfleet Command! Erik Bethke project leader of Starfleet Command

    2. Re:Let's see by Anonymous Coward · · Score: 0

      I'll second Erik's vote. I'd like to see this also...

      Warren Schultz
      Line Producer
      SFC

    3. Re:Let's see by Erik+Bethke · · Score: 1

      Hehe...

      They are going to think we are working together ;-)

  404. Wheel Of Time by Foam_Rubber_Jello · · Score: 1

    If you've read the books then that is reason enough to want this game, if you haven't look at the screenshots/FAQ on the homepage (www.wheeloftime.com) and you'll know what i'm talking about.

    --
    "Anyone could miss Canada... All tucked away down there." -Homer Simpson
  405. And after TW2002... by Esperandi · · Score: 1

    CRIPPLE SMASH!

    If anyone remembers this extremely offensive door game, I'm sure they're creaming themselves and salivating on their keyboard just waiting for the day when they can relive it.

    Don't bother hunting it down and trying to run it, its written in such a way that it won't work unless you're actually running a BBS... no local mode.

    Esperandi

  406. Rollercoaster Tycoon! by Niomosy · · Score: 1

    RCT plus the expansion pack would be sweet! Plus maybe we wouldn't have those pesky "features" found in the winblows version (your recorded status is wiped out when changing time zones or swithing to/from daylight savings time).

    That and Civ II: MPE would be sweet. For those times when I just don't feel like death matches.

  407. System Shocks by Anonymous Coward · · Score: 0

    System Shock 1 and 2.
    At least SS1: SS2 needs APIs for both 3D rendering and sound: I don't know of a Linux API for the latter.

    If the source code for SS1 was released, I'm sure it wouldn't take very long to convert.

  408. Should The Sims be PG? Or Higher? by WillAffleck · · Score: 2

    Well, I'm not real sure, but some of the webpages make it seem like The Sims will be MPAA of R or more. Not sure if I want that level of detail ...

    But, are you sure it doesn't matter if it comes out for Linux or Windows first? Think about it ... if Linux is always the "we'll port to Linux if we're sure we can make a bundle" platform, we'll always be dealing with code optimized for Windows, not for Linux.

    I don't want to have to wait 18 months to get it on Linux!

    This is why I make darn sure I record all the Linux Games and Books I buy for the Neilsen Home Shopping Panel - so they know I spend money on Linux Games. And I try not to buy the Windows games, just the Mac compatibles (for my son's iMac).

    (with apologies to Brittney Spears)
    It's all about the market share,
    It's all about the dumb dumb Divx dumb dumb,
    And I think I'll just buy Linux games today ...

    --
    Will in Seattle
  409. Amen to The Sims by charlesc · · Score: 1

    This is the game I've been waiting for. I don't care if it comes out for Linux or Windows first, so long as it gets released soon :).

    --
    "So many ways to skin a cat, and still everyone uses a great big knife."
  410. Re:The missing URL by Weasel+Boy · · Score: 1

    Yes, gentle readers, the missing URL in the previous post is: http:\\www.clanlord.com\

  411. Nope by Trith · · Score: 1

    In the old days, it was http://www.vie.com/subspace, but that is no longer the case.

    Joseph

  412. Re: GNU Civ II -- exists by Roger_Wilco · · Score: 1
    There is an open source game that acts exactly like Civ 2 or 1 (but lots of options), except in all cases the board is square like Civ 1.

    It's on the Debian Sparc CD, precompiled. It allows multiple players, AIs, many, many options, etc. Probably on most Debian disks (mine is 2.1).

    It's broken into 2 parts, "civserver" and "civclient". I'll find out who made it tonight. The client is ugly, 16 colours only, and Athena widgets. You want to make it pretty... you know you do.... :)

  413. Games and more Games......... by cshifty · · Score: 1

    I think the Gaming Industry has a lot to gain by porting all the new games coming out to Linux, so does the Open Source community. They should follow the the big coporations. I/m a newbie to Linux and even I can see they'll make money. That's what they make games for anyway. There are only a couple reasons why i still run windows and games are one of them, free internet connection is the other one. Time to read some more How-tos.

  414. The Sims, Starcraft, Warcraft by WillAffleck · · Score: 2

    Since SimCity 3000 is slated to go, that's one of my biggies, but we need to be in the First Wave of game releases. Maxis should be working with Loki to port The Sims to Linux ASAP! Use the work on SimCity 3000 to springboard, do a big ad campaign to push the fact it's Ready For The 21st Century!

    Will

    --
    Will in Seattle
  415. heroes by adridne · · Score: 1

    Heroes of might and magic III!!! oh, the addiction, oh the pain of rebooting to windows evry time i want to play. if it wasn't for heroes, i'd have long since have gone entirely to linux.

  416. Re:OPEN SOURCE PORT(MAN) by Anonymous Coward · · Score: 0

    He posted another one here.

  417. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by warmi · · Score: 1

    No it does not have equal potential, not even close.

    Linux lacks just about everything that makes for a good game platform : standard APIs, hardware support ( graphic cards and variety of controllers).
    BeOS on the other hand has it all ... with exception of wide user support.

  418. Command and Conquer by Anonymous Coward · · Score: 0

    I'd like to see Command and Conquer for Linux. Maybe Tiberian Sun!!! I also like Red Alert a lot, but it's so old that i doubt it would happen. Also, Rise of the Triad!! Remember that game!??!

  419. This is what happened by Trith · · Score: 1

    They tried to see it but no one wanted to buy it amazingly enough... So, they pretty much said, "Does anyone want this for free?"

    Some group in the UK said, "Sure, we'll take it"

    If I knew who it was, I'd ask em to open source it. Unfortunately I don't.

    I think it's time to do some research.

    Joseph

    1. Re:This is what happened by jeremy+f · · Score: 2

      AFAIK, VIE UK is still alive & owns the rights to Subspace. They're running the master billing server for the current community (which is around 400-500 players, I believe, it's been over a year since I've actually played the game), but none of the servers themselves. The game itself can be found nearly EVERYWHERE, it's basically freeware by now, however the source remains in the posession of VIE UK.

      The creators of Subspace, some of the former Burst Team have started up Harmless Games, and have a beta (or maybe alpha) version of their game Infantry out. Also, freeware a game called Hyperspace, bred with the same genes as Subspace, is currently undergoing closed alpha-testing, but they have applications to join the first round of the semi-public alpha-testing. The game is being created by some of the programmers that were part of the SS community, so there's a chance they would bring aboard some people who could port HS to Linux (or even better, Be. Mmmmm.... Be).

      Here are the links:

      Harmless Games
      Infantry Zone
      Hyperspace

      I've given Infantry a shot myself, and would continue to play it, however I didn't enjoy the game that much. Also, a key issue in preventing me from getting into the game is the fact that I have issues with the CEO of Harmless Game's publisher. I've played against this guy in Subspace (he was a player who's squadron was caught using a "secret" admin code during league matches that allowed a player to see enemy ship's locations, locations of flags, and enemy ship's energy levels, all of which posed a great disadvantage to the opposing team). He was also ruthless to anyone who spoke ill of Infantry during it's infancy, including banning an entire staff of personal from a fan site because one of them wrote a critical re/preview of the game, and effectively causing the fan site (the largest one at the time) to shut down.


      _____________________

  420. Homeworld is at the top of your list! by Anonymous Coward · · Score: 0

    And mine. Homeworld is it baby. If there was a Homeworld for Linux, Windows would never pollute my drives *ever* again. It's OpenGL, what they write it that way if not for portability? PLease Please please Sierra, I'll buy it all over again. In fact I'll buy one for me and one for my Linux newbie nephew.

  421. Tribes 2 by Ylam · · Score: 1

    Tribes 2. Definitely Tribes 2. From what I've read, they're already planning on having Linux servers. Now, they just need to make its client-side run on Linux.

  422. Games I'd like to see on Linux by Droog · · Score: 1

    Baldur's Gate
    Civilization 3
    Fallout series

    There are practically no RPG's on linux today except for NetHack. That's why I'd like to see my favorites on Linux. StarCraft would be nice, but why not wait until Blizzard makes StarCraft 2 and port it instead?

  423. Didn't Starcraft already get ported to Linux? by Anonymous Coward · · Score: 0

    I do think I saw a Starcraft collector's box for Linux at Future shop up here in good ol' Montreal... I truly doubt I'm mistaken too...

  424. SB II by Anonymous Coward · · Score: 0

    Call me a sentimental old fool but I would like to see SpeedBall II on Linux.

    1. Re:SB II by Anonymous Coward · · Score: 0

      I had a pseudo-lame attempt at a Speedball 3D game under Mesa, but all of the developers dropped off of the face of the earth. I'm still willing to do some work on it, but I don't want to port the whole thing. Personally, a good Speedball II would be very fun under linux, I think.

  425. ...Or any other FF game by SatanicPezDispenser · · Score: 1

    They all kick ass.Even the very first one that was out for the NES way back in 1990....:)Anyone else remember that??If anyone decides to port any of the series let me know.Or let me know how(or at least where to begin:), and I'll do it myself.

    --
    Writhe your naked ass to the mindless groove.
    http://www.jackiereaper.com
  426. MODERATE THIS UP by Anonymous Coward · · Score: 0

    Now, that was funny.

  427. linux != easy by Nastard · · Score: 1

    i recently undertook the task of installing q3a on my linux box. between the hard to install 3dfx drivers, and the harder to re-install xfree, i almost gave up (before a complete OS reinstall).

    i think we should come up with a way to make installation easier (of drivers, etc) before we try to mass-market any popular games. sure the geeks will pay to play, but the average user would rather pop the disk into the drink holder and play than spend 4 hours recompiling his kernel and reinstalling xfree.

  428. Star Control II by cryoboy · · Score: 1

    And a multiplayer melee mode would make it fantastic!

  429. Re:Halflife and Opposing Force (with Counter-Strik by artemis67 · · Score: 1
    Unfortunatly someone else would have to do the port, as Sierra has decided not to port HL to any other OS (hence the incident with Mac Half-Life, that thing was almost finished by the way).

    Actually, it was Valve that made that decision. Logicware was nearly done with the port, and Sierra was ready to ship...but the patches to make the multiplayer game current with the PC version weren't ready, and Valve didn't want the Mac players to always be lagging behind the PC players.

    SOMEHOW that translated into "Kill the Mac version." WTG, Valve.

    I think it'll probably be a cold day in Nihilanth before Valve ships a cross-platform game.

  430. games for linux by jakob_grimm · · Score: 1

    Half-Life, Thief (and Thief II when it comes out), Civ (all).

    Shogo is already being ported to linux, I think.

    --

    "No prints can come from fingers / If machines become our hands." -- Jack Johnson

  431. Any Papyrus racing sim by Mr.+Piccolo · · Score: 2
    The Papyrus sims would be nice... especially the excellent Grand Prix Legends. In that game, you
    • attempt
    to drive Formula 1 cars from 1967, before there were the artificial grip-enhancing devices known as wings. It takes a very long time before you are successful. Fortunately, you can practice with cars with less horsepower, simulating the F2 and F3 classes of the era.

    Theoretically, it should be simple to port, because it has five modes:

    Software rendering using DirectDraw (I think)
    Rendition chipset native acceleration
    3DFX Glide acceleration
    OpenGL acceleration with a patch
    And I believe a native Matrox G200 driver

    What could be easier? There's no Direct3D that I know of in the entire game!

    Of course, Papyrus is probably still wondering "What's Linux?" There was a petition for the port, but it seems to have failed >:-(

    There's even the potential for the OpenGL version to run
    • better
    under Linux. How? Well, if the utah-glx drivers implement GLCopyTexImageSub2D properly, the mirrors will redraw quickly, eliminating the need for an ugly hack which redraws the mirrors every 2-8 frames!

    So, I think it's worth a shot. Anyone else interested?
    --
    Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
  432. Re:Halflife and Opposing Force (with Counter-Strik by Bushman624 · · Score: 1

    Okay well now my hopes and dreams have been shattered. I just recently bought the Half Life Adrenaline Pack it includes Half Life, Team Fortress Classic, and Opposing Force. And ever since I bought it I have been glued to the darn thing. My studies are falling because of it. And unfortunately my friends are pissed off cause I am never in Linux anymore. They say I spend way too much time in Winblows. I kept telling them it was okay cause that game kicked so much arse that it was sure to be ported soon. Then I see these posts on /. saying it will never happen. AAAAAAAAHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!

  433. every RPG and some other stuff by kalmite · · Score: 2

    I don't know about the rest of you, but I'm an RPG fan through and through. First it would have to be Baulder's Gate and Diablo 2. I would also like to see the entire Warcraft series (1,2,3) ported along with Starcraft. For certain, the Might and Magic Series (yes all 7 and the Heros).

    Inorder for this to work though the Linux version would need to be released the same day as the Windows version, if not earlier. I never bought Alpha Centauri, but since it has been or will be ported to Linux, I might just pick it up.

    I think in a way this is a dumb question, what would you like to see ported? The answer, everything... everybody has different tastes of gaming and becuase of this every games needs a Linux port, or should I restate that... a Windows port.

  434. One more vote for Starfleet Command! by Cebert · · Score: 2

    GREAT game. Too bad it isn't quite as easy to modify
    as the Quake series is, but still, the game is fun as shit.

    And besides, Trek has a high geek ratio -- a perfect reason to port. ;)

    --
    -- www.bteg.com | bleh.n3.net | hac47.dhs.org
  435. Star Control by Anonymous Coward · · Score: 0

    I'ld love to see a networked version of this stellar space combat game! Me and my buddy used to waste hours playing this game. I think with a little network multiplayer support, this game could make a huge revival! Funny I don't hear too much about it anymore. SC2 was the exception to the rule stating that sequels aren't usually as good as the original. In this case it was MUCH better. I never played SC3....it just didn't look as good as the first two. I wouldn't mind hear from other people that played this classic.

  436. It must be StarCraft by Anonymous Coward · · Score: 0

    StarCraft ported, or StarCraft cloned?

  437. This is easy by jandrese · · Score: 2

    Frist thing I want to see ported is Starcraft, which even after 3 years is still the best RTS on the market IMHO.

    Next I want to see Stars! and Stars Supernova (when it is released) ported so I don't have to play them under Wine all the time, and because a port would draw attention to these excellent games.

    --

    I read the internet for the articles.
  438. Fallout Works Under Wine! by DragoonAK · · Score: 2

    I know, I know, this is slightly off-topic, but for all of you out there jonesing for Fallout 1 & 2, both work perfectly fine under Wine. Other people (not in this thread) have said no, but it's possible, just get the latest wine release. Basically, install it under wine (no windows partition needed, either! Wish Kingpin would do that), mount the CD on your wine-mapped CDROM (or just copy it and make a directory that wine maps to for FAST playing) and then run it with your X server at 640x480x8bpp. I beat Fallout without ever installing it on Win9x and now I'm going through Fallout 2 the same way. Sure, occasionally it'll lose sound or crash, but hell, it does the same in Windows!

  439. What genetic defect do I have? by el_guapo · · Score: 1

    OK - I have a defective gene or something. I really love Close Combat 4, and I can even not feel too guilty about it now because it's published by SSI. (unlike CC1-3 which were published by, well, you know) Diablo 2 would be great as well, but I wonder why I'm the only one to mention CC4???

    --
    mas cerveza, por favor politically incorrect stu
  440. Re:WE ALREADY HAVE A GAMES FOR WINDOWS!!! by Anonymous Coward · · Score: 0

    Let's also remember that some of us DON'T USE WINDOWS... period. I don't use Win AT ALL because I can't in good concious support MS by even using their product. I haven't touched anything MS in over a year.... but I do miss some of the games. Luckily, my fav' is still QuakeI and III. Besides, not building for any other platform leaves Mac people where? You might not like Mac's but at least they don't need MS like you do...

  441. What are you gonna do with the results? by Anonymous Coward · · Score: 0

    Are you gonna put em all together and tally them up to present to the "big name" vendors?

    Anyway, I'd like to see:
    Pharoah
    Roller Coaster Tycoon

  442. Spaceward Ho! by Wordman · · Score: 1

    One of the best Mac games ever should be on every platform: Spaceward Ho! A definite classic.

  443. From Tribsoft... by mpinard · · Score: 5

    Hi I'm working for Tribsoft (we are porting Jagged Alliance 2 to Linux).

    Linux IS becoming a major gaming platform. We are currently writting contracts for some extremely interesting games (I mean AAA games).

    In 2000, there is a lot of GREAT THINGS coming for Linux. (Damm NDAs...)

    Mathieu Pinard
    Tribsoft Inc.
    www.tribsoft.com

    --

    Mathieu Pinard
    Tribsoft Inc.
  444. Re:Homeworld by ender · · Score: 1
    I totally agree, but i think the main problem with homeworld is that the developers seem to have totally lost interest in their work. I mailed relic asking if they were going to facilitate modding in any way and if I could possibly get the game code and start working on one if they were. I never recieved ANY kind of response... People who show that kind of apathy to their old stuff are not likely to take an interest in having it ported to another OS. But, i do wish I didn't have to reboot...

    Other than that, i'm waiting for Tribes 2... yum.

  445. GT2 by Anonymous Coward · · Score: 0

    I'm surprised you're complaining about the task of finding the car you can drive the best... to me the fun is picking a car and making the most of it. Anyway, most of the cars are just there for fun, so you can drive your favorite car IRL, only a few are top-tier for racing. You don't need to buy and drive every single car in order to enjoy the game. I'm not going to bother with the 60 hp cars to find out if it is the one I'm going to drive the best.

  446. EverQuest!!! by tfboc · · Score: 1

    Hail a_linux_port00!

    It's not a game, it's an experience... =)

  447. RPGs by grmoc · · Score: 1


    I would have to go with RPG-style games, like Baldur's Gate, and other good games of the genre.

    Why? Well, most of the geeks around here love a good RPG, and on the technical side, it shouldn't be too hard to port a 2d game. (or 2 1/2 D, which most RPGs are))

  448. Re:Halflife and Opposing Force (with Counter-Strik by captredballs · · Score: 1

    Yes! Yes! Yes! I am a TFC addict. In fact, it is the ONLY reason I have NT on my machine. If I could play TFC on linux and get source safe working under wine at my job, I would be windows free.

    My "new game" votes go for halo, oni and Team Fortress 2.

    --

    I suppose I'm not too threatening, presently, but wait till I start Nautilus
  449. Myst! Riven! Neverhood! Amerzone! by Russ+Nelson · · Score: 1

    All the excellent adventure games.
    -russ

    --
    Don't piss off The Angry Economist
  450. Am I that old? Re:Hunt the WUMPUS! by RocketJeff · · Score: 1
    Heck Wumpus and Star Trek were my first computer games (back when 'computer == big iron'). I think I still have the source code somewhere (probably on yellow paper-tape punched on a teletype).

    Those were the days - teletypes and 110 Baud modems. None of this fancy auto-dial crap either, you had to dial a real phone (with a dial) and then stick the handset into the cups on the modem.

    Kids these days have it so easy...

    1. Re:Am I that old? Re:Hunt the WUMPUS! by Anonymous Coward · · Score: 0

      Yep, I remember getting my first changable fonts. Kept 'em in little boxes on a shelf. Kids these days just don't know what it's like getting a real font collection going.

      Playing Star Trek, make a move. Watch the type ball go spastic for a minute or two. Repeat as neccessary.

  451. Q3arena point release? by spinkham · · Score: 3

    Right now I'd settle for the Quake3 arena point release, and mod source for linux.
    I thought id was planning on keeping all platforms in sync? It's been about 2 weeks since the win. point release came out, and us Linuxers don't get to play any mods or have the benifit of the new serverbrowser or anything... Lets get that thing out the door!

    --
    Blessed are the pessimists, for they have made backups.
  452. Re:Halflife and Opposing Force (with Counter-Strik by yzquxnet · · Score: 1

    Yeah, I would have to agree on Halflife. I'll have to check out the Counter-Strike mod. Or maybe try to play Halflife on a level other than the easiest one. What can I say I suck at games.

  453. RALLY RACING! by Hepkat · · Score: 2

    This is the first time I've seen any interest in racing games for Linux. but NASCAR? come on... lets go in a circle as fast as we can. rally's are where it's at. hairpins, powerslides, gravel, tarmac, mud, snow... rally has it all! Personally I'd like to see Sega Rally Championship 2 or Rally Chamionship 2000. Need for Speed III, obviously, just because its fun. We also need to get some force feedback support in linux, or has that been done, already and I'm just out of the loop? Maybe some F1 games. or something like Hi-Octane!

  454. Did you say flight sims? by MrEd · · Score: 1

    Though it may be in need of work, the Sabre flight combat simulator is functional and fun. Check it out.

    --

    Wah!

  455. my list by CaptnMArk · · Score: 1
    I started writing this list and then Q3A for Linux arrived in mail (finally!).

    • Descent 3
    • StarCraft (I'd buy again)
    • FreeSpace 2
    • System Shock 2
    • if released this millenium: Grand Prix 3, alternatively:
      • Official Formula One Racing or Monaco Grand Prix
      • Grand Prix Legends

      Any other racing simulation game (rally or open wheel)
    • Half Life or sequel (buy again)
    • VTREK.EXE :) (freeware, simple but addictive, does anyone have dosemu settings to run it?).
  456. OpenGL / Redhat by Anonymous Coward · · Score: 1

    I think once the OpenGL issues are resolved between the new SGI SI (Sample Implimentation) and Mesa, games will start flowing faster and more rapidly to Linux.

    But for games to really get ported to linux, it will require more acceptance of linux for the desktop. From what I have seen there are NO distributions that are ready for 'EndUsers'.

    I worked on PC's with EndUsers since probably 1985. I'm sure that's not as long as a lot of the readers here, but long enough to get the idea. I worked through Windows 1.0! (WHOW.. what a joke!) But Look at what it offered them. A GUI, a few programs that came stock with the OS, and ability to run other venders softwares.

    With ALL The people doing distros, why isn't there a SIMPLE END USERS DISTRIBUTION????? That's what the public wants! The End User doesn't need (or even has any clue on how to use): NFSd, ftpd, Sendmail (maybe only as a transport layer), pop3 servers, NIS, emacs, gcc, etc.

    All the end user needs is a DESKTOP, a few apps, and support for ALLLLL their hardware. That's what they want.

    This is what RedHat needs to do (or whichever distro wants to lead being put onto the desktop). They need to make three different Distros: Server, Workstation, and Desktop.

    All the packages should be included on the media (cdrom) making it so they could install whatever they wanted as they became more familure with things. The main thing is the "Desktop Distribution" Should be geared to the "Windows EndUser". Where it will NOT have any the unix services installed and would not have HUGE security issues. The box should have like 5 or 6 SUID binaries on the box (su, passwd, ping, traceroute, and sendmail) I don't even think it should run inetd by default. It shouldn't have ANY ports open on the box by default expecially not 21,23,80, & 139. =)

    Linux is WAY WAY WAY too configurable for the end user. That's a VERY strong point for a 'power user', but for an "END USER" it makes their heads spin, confused, and able to break things (ie. go back to a microsoft product).

    All in all, Linux is the wave of the future for servers and desktops, but today, it makes a great server.

    [Whew, I vented, I feel better now..]

  457. ReVolt by JJtheDJ · · Score: 1

    I'd love to see Re-Volt for linux

    Its a racing game from www.Acclaim.com. They've ported
    it to the DreamCast, N64, Playstation and PC.

    For those who've never played it, its fun!

    You race RC cars through real world scenarios such as the local
    supermarket. The cars can interact
    with all the normal objects that lie in their way. For example,
    at the supermarket one can use the car to push empty boxes around
    or to make the bottles fall off the shelves. The twist tho ... is
    that the scenarios are real-life sized, whereas the cars are merely
    toys therein i.e. we're Gulliver in the land of the Giants!

    Another entertaining aspect of the game is that the RC car is
    armed with a few weapons (e.g. oil, fireballs) which can
    be used to slow the opposition down.

    The really nice thing about this game tho, is that the handling
    of the RC cars feels very realistic. Its just as if you're driving
    a hyperactive remote control car :)

    I've spent hours and hours on windows playing this baby. Absolutely fantastic. I know
    people who don't like to play games and are absolutely hooked on this.

    --
    Best Word Processor: lyx.org
  458. Re:The man is right.. by IntlHarvester · · Score: 1

    Then again, you could argue that Quake * is a special case, because in all likelyhood the game would be successful enough to be eventually ported to every platform under the sun. So in that case, it's cheaper to design it cross-platform up front.

    Note that this logic doesn't hold for Generic KnockOff Shootumup for Windows and Playstation, which (like most games) would be lucky to break even on dev costs. But it does give people writing to Direct3D something to chew over.
    --

    --
    Business. Numbers. Money. People. Computer World.
  459. Team Fortress II by Anonymous Coward · · Score: 0

    This is the only reason I'm running Win98 right now because I can't stop playing Team Fortress Classic on Half-Life! I CAN'T STOP!!!!

  460. All games for Linux by SaiyajinTrunks · · Score: 1

    What kind of question is which games do you want to see ported to Linux?! All current games should be ported and all future games should be developed in Linux. I'm a gamer/developer myself so I DO understand that the biggest market is in windoze, but I am SO SICK of it! DirectX is for lazy coders. IMHO any decent hardware has an API and the noname/forWin9X hardware is usually just crap anyway. I can't even play 2 different games reliably for any length of time on the same bootup. Wait, what am I saying? Forget I said games, what I meant is ANY 2 programs.

    --


    "You point your finger at the moon, the fool stares at your finger."
  461. Two words: Descent 3 by Anonymous Coward · · Score: 0

    By far my favorite FPS. Between this and Q3 for Linux, us action gamers would be set. -Ben

  462. 1st person by klymacks · · Score: 1

    I'm an advocate of the newer games, and because of that, I have to stay in windows most of the time. Anyway: 1. Unreal Tournament (I think I heard something about it being ported anyway?) 2. Soldier of Fortune 3. Duke3D =)

    --
    Run on pure emotion, driven by true insanity.
  463. Bolo! by Arcon · · Score: 1

    I've always wanted to see Bolo ported to *anything* but a mac. There was a PC port a while back, but that was put off b/c of (sort of) licensing issues.

    1. Re:Bolo! by Dr.+Sp0ng · · Score: 2

      I've always wanted to see Bolo ported to *anything* but a mac. There was a PC port a while back, but that was put off b/c of (sort of) licensing issues.

      WinBolo is finished, and licensing issues have been cleared up (Stuart Cheshire, or whatever the original developer's name is, finally let go of his super-ego-trip)... unfortunately, I don't have the URL anymore, but I have a copy of it... email me (spong@glue.umd.edu) if you want it. Also, i talked to the developer about a possible Linux port, and he said he's considering it.

      "Software is like sex- the best is for free"
      -Linus Torvalds

  464. Worms: Armageddon by Anonymous Coward · · Score: 1

    This game is so solid. It's endlessly fun, slickly produced, and already ported to more platforms than you can shake a stick at (including the BeOS) (worms.team17.com) Stuart

  465. Re:Halflife and Opposing Force (with Counter-Strik by treke · · Score: 1

    A half life port seems very unlikely to me. If I remember correctly the Mac port got cancelled quite a ways into the development cycle. Doesnt seem like something that is coming anytime soon. Maybe someone would do a Counter Strike for Quake 3 :)
    treke

  466. Halflife anyone... by moby · · Score: 1

    The only game that needs to be ported to Linux would be the Halflife client. This way I would never need Windows again! Thank you.

  467. Homeworld by mpierce · · Score: 1

    Hi all, Just have to say that Homeworld in all its beuty and splendor is wasted in the world with only on processor to drive it. It needs the clean path access to the system that Linux can provide. What joy and beuty in watching the hulls of your enemy's split and crack at insane resolutions.

  468. Has anyone else noticed by TheCodeMaster · · Score: 1

    Exactly how much "/." sucks? Same conversations and arguments over and over, same stories. Crap, crap, crap. Not to mention the moderation. Because you put the moderation in the hands of the idiots who regurgitate the same nauseating pablum, they tend to mark down any post that either doesn't jive with their prejudices or moves beyond the level at which they operate. Oh and the automatic moderation down for short posts. I'd think being a windbag who writes pages full of shit would be a better criterion for a demotion. Please mark this down for being off topic. Discussing the flaws in the nature of the discussion format is never acceptable or on topic.

  469. Games on Linux - an important blank to be filled. by MotyaKatz · · Score: 1

    Well, the best strategic (although likely the most complicated one) game - EMPIRE was ported to Linux for a while already.

    You're welcome to learn more about this game -
    visit http://empire.idlpaper.com or
    http://empire.maxho.com.

    This game is NOT played on WWW. It requires a
    client which may be command-line!

    Roman

    --
    -- "If you had fallen into a shit pit during a battle, lick yourself off and move on." - Jaroslav Hasek
  470. Homeworld by MoNsTeR · · Score: 2

    Even though I really suck at it, Homeworld would be a good game to port. Since it has software and OpenGL renderers besides the D3D one, it shouldn't be too hard either...

    And for anyone who says Starcraft is "too old", come on. People still play Quake. Starcraft epitomizes its genre, and today is still nearly as featureful and often more fun than newer RTS games. Hell, I just got the thing and I can't tell that it's "old"...

    MoNsTeR

  471. Here's My List: by Peale · · Score: 2

    1 Half-Life 2 Half-Life 3 Half-Life 4 Half-Life 5 Half-Life 6 Half-Life 7 Half-Life 8 Half-Life 9 Half-Life 10 Half-Life 11 Half-Life 12 Half-Life 13 Half-Life 14 Half-Life 15 Half-Life 16 Half-Life 17 Half-Life 18 Half-Life 19 Half-Life last, but certainly not least, 20 Defender

    I'm sorry. What I meant to say was 'please excuse me.'
    what came out of my mouth was 'Move or I'll kill you!'

  472. Open forum... oh boy!! by fishlet · · Score: 1

    Heres the games I most want in order of priority: 1. Descent III 2. Need For Speed High Stakes 3. Rayman 2 4. X-Wing Alliance 5. BattleZone (or BZ2 but I don't have that yet) 6. Red Alert or Tiberian Sun 7. Day of the tenticle (oldie but I still love it) 8. Worms2 9. Bladerunner (or something in that genre ) 10. Corridor 7 (NOT!)

    1. Re:Open forum... oh boy!! by Anonymous Coward · · Score: 0

      I'm a big fan of the whole X-Wing series. Even the first one with it's (by today's standard) bad graphics is fun for me.

  473. Not necessarily ports... by Anonymous Coward · · Score: 0

    Linux is finally gaining enough momentum to where publishers are comfortable allowing third parties (mostly Loki, and recently Tribsoft) port existing Windows titles that have sold well initially as Windows-only games. What I'd like to see (and the day I think is fast approaching) is more in-house simultaneous ports for Linux. The end goal, eventually, is original, top-tier quality, gaming content for Linux that isn't necessarily available on other platforms, but is developed on and for Linux for its own sake...

  474. Re: GNU Civ II -- exists by lubricated · · Score: 3

    The project is freeciv.
    The website is
    http://www.freeciv.org
    The newer versions have much nicer tiles and use gtk instead of the athena widgets. It looks nice and is alot of fun.

    --
    It has been statistically shown that helmets increase the risk of head injury.
  475. Blizzard Ports for Linux by Mr.Phil · · Score: 1

    One would think, looking at the basic structure to most of the Blizzard games, that it would be easy to port the underlying code to linux and then translate it to the other games. I don't know how similar Diablo is to the StarCraft/WarCraft games but StarCraft/WarCraft look to run on the same fundamental engine. How true is this? I would go for a Star/WarCraft port, and Blizzard could move a large portion of it's gaming stable to Linux. Other games I would like to so Half-Life - based on Quake2 (right?) shouldn't be too hard... most of the work is already done Harpoon2 - or has this been done? excellent game.. Diablo2 - ok... so everyone wants this :) Diablo1 StarCraft WarCraft2 C&C et al

  476. The man is right.. by Inoshiro · · Score: 2

    It's true. Writing the core of the game, like John C. did, portably is better because you have less end-user support to deal with (as there are less bugs). This is one of the reasons John did it.

    Another reason is that 1000 * 50 is 50,000. That's 50 thousand extra dollars for making your portable core run on another system. That could feed & clothe another programmer, or even an executive PHB who just wastes company money. Out of the 20 million Linux users, that's a fairly small percentage -- which means it's likely that they will see that kind of return, or even better.

    So buy Quake 3 Arena, and show your support for Linux -- the others will follow :)
    ---

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  477. The Sims and Thief by Bhagera · · Score: 1

    The Sims comes out the first of Feb. Start porting it now cause it will be "the game" of 2000. Another must should be Thief: The Metal Age.

    --

    Hypothetically, anything hypothetical is possible.

  478. Alternate Reality by antizeus · · Score: 1

    I'd like to see Alternate Reality (and it's sequel, Alternate Reality: The Dungeon) ported. I heard that The Arena was also written but was bought and squelched by a company called Software Toolworks that was really mad at software bootleggers.

    --
    -- $SIGNATURE
  479. Linux native. by Inoshiro · · Score: 2

    Maybe Linux won't be the OS of choice, as such, but he has a good point about Linux first.

    Once games are developed on Linux, they will be easier to port (think John Carmack). Once they are easier to port, you can go and port it to where ever the money is, and be proud that you will likely have fewer support issues eating at the money because of the cleaner core produced under Linux.

    So you have less support costs, and can easily port your game. Now what? Think digital. Copies cost nothing to make, it's only a little porting work for each target. If you can easily port the game, you can easily make money on other hardware with other target audiences your main target will not even see. You can hit the Win32 audience, hit the Mac (l)users, hit the Linux gamers, hit the console market (at least the Dreamcast and PSX2, the N64 could be a contender if Nintendo ever puts ouf a fscking CDROM drive), and be laughing all the way to the bank.

    So it's not really a matter of "Linux getting it first," which you point out won't happen until we have the lion's share of the OS market, but "development being done under Linux" -- which is certainly feasible, as it will cost less to develop under a free (beer, libre) OS with free (beer, libre) tools -- and will lead to Linux being one of the first ports (think Quake 3) :-)
    ---

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    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  480. Re:Tribes2 by hakker · · Score: 1

    There is a GOOD possibility of seeing Tribes2 for linux. I had a chance to talk 1-on-1 with a couple of developers at last years E3 and they told me that they *WILL* release a Linux dedicated server for Tribes2. They were highly considering a client for Linux as well, but were concerned with the state of advanced sound support, full screen graphics support, and the usual loader, video playback, etc, kind of stuff. That E3 was last June. We've come a LONG way since then. I would not be surprised to find Tribes2 for Linux.

  481. Games that should be ported to Linux by Hallucinosis · · Score: 1

    I would love to see these games ported to Linux and would even consider buying them even if I owned a Win32 version: Ultima Online SE (Yeah, they have a port... but rarely updated and bad sound support... with more bugs than even the Win32 version) and upcoming Ultima Online 2 Need for Speed 4 (and force feedback steering wheel drivers are necessary) Theif 2 Baldur's Gate 2 (and 1) Final Fantasy 8 and 7 (oh hell, all of the Final Fantasy's would be nice... most fall under NES emulation, but emulation doesn't count, right?) Ultima 9 (if they could actually fix the wretched performance issues (without telling us to scrap a GeForce for a 3DFX card)) Diablo 2 It's worth mentioning that I bought the Win32 version of Quake 3 and will also purchase the Linux version, even though I know they will make the executables available in the near future simply because I want to contribute to the Linux gaming cause.

  482. Future Linux Gaming by hakker · · Score: 1

    In case anyone is interested, back in June 99, I visited E3 (Electronic Entertainment Expo) in LA on behalf of Linuxgames.com. E3 is where the next year of gaming and beyond is revealed by most game companies. I went and interviewed as many vendors as I could and hounded them about Linux. There is a VERY detailed write-up of my findings at http://linuxgames.com/e3expo.shtml. Makes for very good reading, and even though it is 6 months old, it gives a very thorough overview of Linux Gaming.

  483. Freespace 2 by Anonymous Coward · · Score: 0

    I would love to see Freespace 2 come to Linux. I really like that game. It is just so much fun.

  484. what i wanna see on linux by dJOEK · · Score: 1

    i'll keep this brief :)
    Half-Life (with all mods ;) )
    Mankind (www.mankind.net, check it out it's cool)
    Worms (all of them)
    mvg,
    Kris "dJOEK" Vandecruys

    --
    Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
  485. Space flight sims by Nerds · · Score: 1

    Always one of my favorite gaming genres. I'd love to see Descent: Freespace and Freespace 2 ported to Linux.

    I'd also like to see some of the older Ultima games for Linux, especially VII since I never had the chance to really get into that one.

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    My other .sig is 'The Art of Computer Programming'
  486. Re:OPEN SOURCE PORT(MAN) by Corrinne+Yu · · Score: 1

    Ditto, OT, everyrhing.
    OMG This is funny.
    Thank you 348 for pointing this out.
    Thank you AC for linking to another OSM fan-fic.
    This is as close to hilarious OS fan-fic as it gets.
    The next time /. wants to stray OT to humor, they should have 1 news item: OS fan-fic.
    Then OS's humor work can be on-topic for once.

    Good job. This is one of the funniest things I ever read on /. .

  487. CPU emulation by kangasloth · · Score: 1

    Now that the api emulation is working well, i think some ppl are working on cpu emulation to match. So it may be more useful to you than you think.

  488. StarFlight! by sckeener · · Score: 1

    StarFlight I and II please! ...so how about someone writing a StarFlight III???

    --
    "Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
  489. Rollercoaster Tycoon by Anonymous Coward · · Score: 0

    I believe Rollercoaster Tycoon (and possibly its expansion pack, Corkscew Follies) would make a great Linux port and add to another genre of games other than the first person shooter.

  490. TADS - Re:Zork! by Pike · · Score: 1

    The Text Adventure Development System, or TADS as it is known, has been around for probably almost a decade. It compiles text adventures into a binary format that can be run by an interpreter on many platforms, including Linux, Unix, Mac, Windows, Amiga, OS/2, Acorn RISC, and Atari.

    I believe either Zork or one of its predecessors can be readily found. The original Adventure as well as many new and interesting ones can be found as well, although I can't say I have played any of them. I found out about TADS back when I wasa interested in creating my own game. The freeware package includes compilers, debuggers and other things for creating your own text adventures.

    I don't know anything about the Infocom games, but TADS is very interesting, and I think people should check it out. Source code is available.

    JD

  491. don't need any games... by Anonymous Coward · · Score: 0

    I have Unreal Tournament already :-)) I'm waiting for Team Fortress II, also.

  492. Open forum... oh boy!! by fishlet · · Score: 1

    Heres the games I most want in order of priority:

    1. Descent III
    2. Need For Speed High Stakes
    3. Rayman 2
    4. X-Wing Alliance
    5. BattleZone (or BZ2 but I don't have that yet)
    6. Red Alert or Tiberian Sun
    7. Day of the tenticle (oldie but I still love it)
    8. Worms2
    9. Bladerunner (or something in that genre )
    10. Corridor 7 (NOT!)

  493. Re:OPEN SOURCE PORT(MAN) by 348 · · Score: 1
    Oh come on moderators, this is really not all that off-topic and it is well written, bring it up a notch or two.

    Never knock on Death's door:

    --

    More race stuff in one place,
    than any one place on the net.

  494. I want BattleCom ported too... by Etam · · Score: 1
    For those who don't know, it is a program that allows people to connect and chat while playing on line game. The program was created by a group of students in Canada (www.shadowfactor.com) and was about to be ported to Linux when that software giant bought them out. The motivation for this bought out is said that they are interested to put this functionality in DX 8.0

    How about we start a GPL program to do this? We have a GPL code "freespeech" to start with, which already does most of the network code. What is needed a client/server base to allow more than 2 to connect and a speech detector to allow auto turning on of the mic when we talk. We can add compression to reduce the bandwidth, probably simple 16bit ADPCM can do.

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    - Etam

  495. Old Atari Games, use Stella by SpiceWare · · Score: 1

    There are versions of Stella for Acorn, Irix, Linux, Solaris, Amiga, FBSD, Java, Mac, OS/2[my port :-)], Windows, and others.

  496. Tribes AND Tribes 2. by Anonymous Coward · · Score: 0

    Tribes is like the main reason I continue to boot into Windows and don't use Linux very much..

    Also, getting EA to start porting the EA Sports Games (especially the NHL ones :) ) would be incredibly cool.

  497. Um . . . wow by abiessu · · Score: 1

    Total Annihilation, Worms Armegeddon, Starcraft. AOE/AOEII would be really funny. It wouldn't be surprising if the Linux version worked better . . .

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    Let S_n = {nst+us+vt : s,t in Z \ {0}, u,v in {-1,1}}. For all n in Z where |n| > 2, Z \ S_n is infinite... right?
  498. One Good Racing Game by Refrag · · Score: 1

    I'd love to see a good racing game ported to Linux. Something like Need for Speed: Porsche Unleashed or Motorhead.

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    I have a website. It's about Macs.
  499. dungeon master && what ever happaned to FLT by Anonymous Coward · · Score: 0

    This was truly nice game in it's time.
    And chaos strikes back was right in there also (never much cared bout skullkeep thing it kind of lost something)

    I tried to find info about FLT Games in the net with little success.
    They also had this nice xpilot variant called "Oids"

  500. Games to Port by Anonymous Coward · · Score: 0

    RainBow six, Eagle watch (R6), Rouge Spear!!! *DayDream***Killing off terroists and writing perl all at the same time...**

  501. Final Fantasy Series by Boubaki · · Score: 1

    I suppose that there's not much chance of the early versions being ported. The last two versions (7, 8) have been ported to win9x, but rely on Active X. And really, I don't know if Squaresoft would bother...

    Someone mentioned the early (text) Zork games. I wouldn't mind the later ones, either (Return, Nemesis, Grand Inquisitor - Dos, Win9x, Win9x respectively).

    Jake

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    -- did you get my letter? / did you get it today? yeah, i got a letter / i threw it away - Sleater-Kinney
  502. comprehensive game programming interface by tsphere · · Score: 1

    We have to take a serious look at the state of creating games for linux right now: it's too durned tough. Development studios hire outside firms to create ports for them instead of handling the thing internally. Why? In my opinion, it's the lack of an easy, comprehensive, high-performance game programming interface.

    I am of course referring to the lack of a DirectX for linux. Before you flame me into the stone age, think a minute. With its DirectDraw, Sound, Input and 3D, MS has all the bases covered for small-to-medium developers who don't have the resources to develop their own hardware layers.

    What is available for linux? Mesa and OpenGL are a great start, but they intentionally neglect user input for the sake of portability. Sound and joysticks are supported in the kernel... is that good enough? (I'm not a real developer).

    So what's the solution? Should we wait for (better yet, join in with) the WINE people to complete their DirectX libraries? Should we make a linux-native game interface? i leave this as an excercise for the reader. :-)

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    Tetris rules.
  503. Re: GNU Civ II -- exists by Mr+Spot · · Score: 1

    In the potato tree, there's a freeciv client that uses the GTK widgets and looks really good. I never knew there was an athena version...

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    Sigmenation fault.

  504. Everquest by AcidSt0rm · · Score: 1

    Everquest is the only reason i still have a windows box in my home.. I currently have a partition dedicated to it and windows. If someone ported Everquest to linux then i would have no need whatsoever for windows :o)

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    Ken Mitchner PHP/SQL Programmer Currently Seeking Employment :o(
  505. Lucasart Games by tao · · Score: 1
    I'd really like to see ports of all the wonderful
    Lucasart adventures, such as Zak McKracken,
    Maniac Mansion, Monkey Island et al.


    Some of these are really old, but personally
    I wouldn't mind. The could at least port the more
    recent ones, such as Full Throttle, Monkey Island 3,
    and Grim Fandango.

  506. In the hopes that Blizzard is listening.... by djoham · · Score: 1

    here's yet another vote for StarCraft.

    --Note to Blizzard Marketing--
    I would pay *full* price for a copy of a game I already own just for the joy of playing StarCraft under Linux.

    There is one main feature that I would like to see implemented in the Linux version if possible:

    1) A campaign import utilitity. I have finished all of the original campaigns and would like to keep the cool movies without having to play the maps again. Since the minute StarCraft for Linux is out, I'm removing Windows, this would be a nice perk.

    Thanks for listening.

    David
    CC # 5321- oh wait, it's not out yet...

  507. Half-life.... by rimez · · Score: 1

    and/or Team Fortress 2 (when it finally comes out). Of course this requires better 3D support... especially for my riva/tnt ;-)

  508. Myth2 by fluxrad · · Score: 1

    Man, for my money, i'll take Myth2 over starcraft or whatever anyday!

    I think the best possible choice for a port right now would be something like Half-Life. Plus, i REALLY want to see TF2 get ported. The original TF (not TFC for those of you who play nothing but half life mods) was, in my opinion, the BEST mod on a game EVER! we need to see more of that for linux.

    -FluX

    --
    "It is seldom that liberty of any kind is lost all at once." -David Hume
  509. Not games, game engines by Richy_T · · Score: 1
    I'd like to see an open source RTS engine. I have a few ideas. Anyone up for it?

    Rich

  510. Another vote for Total Annihilation by Jadeus · · Score: 1

    There are only a few games I play, and TA is my all time favorite. I'd gladly pay twice what I paid for the Windows version for a Linux version. In fact, I have a copy of Win98 specifically for TA, which is kind of annoying to have to keep around.

    Cavedog: PLEASE! :)

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    --- Bigger bits, softer blocks, tighter ASCII.
  511. Mac-only games by deeny · · Score: 1
    I really like Ambrosia Software's games, especially Harry the Handsome Executive. But I also love Nanosaur (from PangaeaSoft) and Barrack (from Ambrosia). Twisted stuff!

    Let's also hear it for Marathon! _Deirdre

  512. Games to be ported by Anonymous Coward · · Score: 0

    homeworld...... episode 1 racer... mechwarrior3... any 3d game!

  513. EverQuest! by paho · · Score: 1

    I want EverQuest for Linux! I love EverQuest and I only played it for an hour last year. But I know it won't be happening for a while, especially since 3D support in Linux is so limited at the moment. I can't wait until the direct rendering architechture is ready and that SGI/nVidia/VA partnership gets moving.

  514. Don't sleep on BattlezoneII! by CanOWhoopAss · · Score: 1
    I don't believe I just browsed 635 messages, and found no mention of Battlezone or BattlezoneII anywhere!

    I have just finished playing BZ II, and it is breathtaking. The first Battlezone was just as good a few years ago. I mean, a lunar surface, a hovertank and some enemies... What more does one need?

    As for multiplayer games that need porting... Half-Life (Opposing Force), but what about Starsiege Tribes? I'm not that good at fragging but a good cooperative teamplayer, and Tribes is the only game I've seen so far where this really makes a difference. No need to be an ace sniper or have Trinity-like reflexes if you can place devious traps or build awesome defenses! Seriously. Got to love it!

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    There is no "off" position on the Genius switch!